Help:Style guide/Weapons
|
The following guide will aim to show people the correct layout and style of Team Fortress Wiki weapon articles. Whilst creating an official weapon article should be best left to reputable user, please refer to this article in order to help them improve and raise it to high quality standards.
Please note that the term 'weapon' may not only refer to an item in game that causes damage to players. Weapon refers to all equippable and useable class items in the game. PDAs and Bonk! Atomic Punch, for example, are classed as weapons.
Contents
Introduction
All weapon articles must contain an introduction which will introduce the reader to the weapon and its main uses. It should include information such as but not limited to the class owner, a brief description and any relevant gameplay information.
Damage
Figures and calculations relating to the amount of damage dealt by the weapon at certain ranges and in set situations should be included.
Function Times
Readers should be informed of the time figures related to the weapon, such as reloading and firing.
Demonstration
Should a video exist, possibly on Youtube, containing a sufficient demonstation of the weapon, then it should be inserted at this point using Template:Youtube. The video should preferably not contain any distracting information such as custom skins, maps or other alternate weapons.
Previous Changes
As with any other asset of Team Fortress 2, weapons are subject to overall balance and may have been modified or altered by the developers in the past. Such changes should be noted with possibly a correct internal link to a patch and a summary reason where appropriate.
Trivia
This section is for all additional or interesting information regarding the weapon that does not belong in any other section. Trivia should be detailed information that may be of interest to a reader.
Gallery
Pictures such as player viewmodels should be included to show the weapon as it appears during the game.
Further Links
Readers may wish to know of related articles connected to the weapon. This will usually include a link to, as well as any similar weapon articles.
Categorisation
The article should end with the Template:Allweapons Nav and the relevant class navigation template. The relevant categories such as should follow this.