Talk:Flame Thrower/Archive 1
Contents
- 1 Untitled
- 2 Requested move
- 3 Requested move
- 4 Mini-Crits
- 5 Loadout Stats name
- 6 Damage discrepancy
- 7 Blowtorch Concept
- 8 Forward/Backward movment
- 9 3D image
- 10 Information regarding Flamethrower damage and Damage Spread
- 11 Flamethrower Mojo : Range bugs
- 12 Afterburn healing & resists
- 13 Space in the name?
- 14 Damage per "particle" in Damage Table
- 15 Damage discrepancies post-Blue Moon
- 16 A solution to those who want Flame Thrower to be Flamethrower
Untitled
Move complete, I'm going to go ahead and put this section on top of the page for future reference and so that people don't see the previous one first and have a knee jerk reaction. -- Lagg 14:27, 26 March 2012 (PDT)
Requested move
The discussion above has been brought up more than once before, but the problem is that the arguments contained therein are a bit weak. The fixes that need to be done from moves, even now when we have more automated tools and templates are fairly small. Technical accuracy is not a bad thing and because of the glory of redirects searches will not be affected. The vast majority of page titles we have now match item names. We may as well tie the last few ends -- Lagg 15:02, 25 March 2012 (PDT)
- Support All that'll be affected is the title of the page, which should reflect the exact wording of the actual item in-game. Simple as. » Cooper Kid (blether) • (contreebs) 15:04, 25 March 2012 (PDT)
- 1 rZ 15:06, 25 March 2012 (PDT)
- Support Calq 15:15, 25 March 2012 (PDT)
- Support It is much easier to verify and update information when the names on the wiki and the game files match, especially if English is not your native language. — C2Talon (c/t) 15:36, 25 March 2012 (PDT)
Requested move
- Not moving: it has become clear that a move to the title "Flame Thrower" would be against the wishes of the community. Despite being the used title for the weapon in-game, "Flame Thrower" is not favoured over the current title for the article at this time. seb26 [talk] 21:15, 24 September 2010 (UTC)
This quote should help those still undecided to make their decision. -- Benjamuffin 05:22, 29 August 2010 (UTC)
“ | Looking at the in-game localization text, I can see we’re already inconsistent ourselves, so I don’t think it’s a big issue. I’d pick whichever one you want to go with, and call it that. If you get nitpickers complaining about it, add a note to the pages saying that the game itself is inconsistent.
— Robin Walker on titles/weapon names
|
” |
Flame Thrower vs Flamethrower
In-game, this weapon is referred to as the Flame Thrower. -Shine () 15:47, 17 August 2010 (UTC)
- Support: -Shine () 15:52, 17 August 2010 (UTC)
- Weak support: My support for this is a little weaker, as Valve always refer to this as "Flamethrower" everywhere outside of the backpack. -- Pilk (talk) 16:01, 17 August 2010 (UTC)
- Oppose: I much prefer Flamethrower. It's a real-life term that's used in-game and I have never heard anyone refer to it as a Flame thrower. Also, the backpack/items is the ONLY place where it is referred to as such, everywhere else is flamethrower --Firestorm 16:03, 17 August 2010 (UTC)
- Oppose: Flamethrower works, and it is often reffered to as such. -- Smashman... (t • s) 17:14, 17 August 2010 (UTC)
- Support: While "Flamethrower" is more correct, if Flame Thrower is the in-game name, that is what we should follow. -- Nineaxis 17:21, 17 August 2010 (UTC)
- I just saw an tip on the loading screen which used "flame thrower", so the backpack name isn't the only place there is the space. -- Nineaxis 22:18, 17 August 2010 (UTC)
- Oppose: Valve refers to this as both the Flamethrower and the Flame Thrower, so this seems a bit unnecessary. Furthermore, as far as I can see, the TF2 community likes to refer to this weapon as the Flamethrower. -The Neotank ( | Talk) 22:30, 17 August 2010 (UTC)
- Oppose: Flame Thrower sounds like fire breathing to me — Wind 01:28, 18 August 2010 (UTC)
- Support: If we change one weapon to match the in-game spelling, we have to do that for all of them. We can't pick and choose based on if we like it or not. It's inconsistent. -- En Ex (talk) 02:09, 18 August 2010 (UTC)
- Support: I agree with Nineaxis. We have to document what the item name is in-game. The only reason I see the community and Valve using the correct term, is because that is on web pages/forums, so naturally it's not as solid as it is in-game. People likely don't pay attention when writing articles and forum posts, and probably just automatically type flamethrower, whereas other times, they may have made a mistake, or remembered the in-game title. At the end of the day, being a wiki for Team Fortress 2, I think it should be Flame Thrower till the in-game names change to reflect accuracy. The same applies for the other items.-- Benjamuffin 06:22, 19 August 2010 (UTC)
- It might be worth adding a trivia piece regardless of what is chosen. For example: if Flamethrower, "In-game the Flamethrower is titled Flame Thrower, regardless of this being incorrect in reality" and if Flame Thrower, "Though the item is titled Flame Thrower in-game, the correct term is Flamethrower". -- Benjamuffin 06:26, 19 August 2010 (UTC)
- Oppose: Basically what Firest orm said.--Nelson340 21:32, 19 August 2010 (UTC)
- Oppose: Sounds strange. And it is a Flamethrower, not a Flame Thrower. --Picard lm(de) 14:54, 20 August 2010 (UTC)
- Oppose: Flame Thrower looks bizzare. One exception should not be the defined rule. Noizeblaze 17:15, 20 August 2010 (UTC)
- Comment: How about having the article name be Flame_Thrower, but with DISPLAYTITLE Flamethrower? That way it's consistent URL-wise (works with item ID redirection script without redirects) but still displays the correct name for a weapon that spews flame — Wind 17:45, 20 August 2010 (UTC)
- I think that's a bad idea. I've never been been a fan of DISPLAYTITLE. It definitely should not be used on English pages. It'll just confuse the users. -- Smashman... (t • s) 18:42, 20 August 2010 (UTC)
- I don't know what's wrong with DISPLAYTITLE and I don't understand your third sentence --Firestorm 19:02, 20 August 2010 (UTC)
- I think that's a bad idea. I've never been been a fan of DISPLAYTITLE. It definitely should not be used on English pages. It'll just confuse the users. -- Smashman... (t • s) 18:42, 20 August 2010 (UTC)
- A nice suggestion, but this I think would only create further confusion between displayed name and actual article name. seb26 [talk] 20:46, 20 August 2010 (UTC)
- I've always disliked DISPLAYTITLE and on Wikipedia it's outright disabled because looking at a title should instantly inform you as to which article you're on. For example, at the moment we have language pages that completely change the name of the article, I guess that's ok, but if it's the same as the English name, you have to look at the URL to see what language you're on. (Assuming you can't guess what language it is from the content). – Smashman (talk) 12:05, 5 September 2010 (UTC)
- Oppose. Currently, moving the page, fixing redirects, fixing all instances of the old name, etc, it all doesn't seem worth it just to be "accurate". Flamethrower is the term used greatly by the community and in the game and it should stay used by our articles – it does not make sense to change it all for what might even have been a mistake on Valve's part. seb26 [talk] 20:46, 20 August 2010 (UTC)
- Oppose: Mixed bag due to the way it's used in-game, but I'd rather stick to "Flamethrower." -- Vi3trice (talk) 22:51, 20 August 2010 (UTC)
- Oppose: It's only referred to as the Flame Thrower in one place and Flamethrower looks better to the eye. - Not an IP 21:41, 22 August 2010 (UTC)
- Comment It's referred to as "Flame Thrower" in the loading menu tips as well as the backpack name. So that's more than one place. -- Nineaxis 22:48, 22 August 2010 (UTC)
- Guys, though I already stated my thoughts above, I decided to ask Robin if he knew which were intentional and which were mistakes, and to see if he had any official view on the subject. He mailed me back with:
- "Looking at the in-game localization text, I can see we’re already inconsistent ourselves, so I don’t think it’s a big issue. I’d pick whichever one you want to go with, and call it that. If you get nitpickers complaining about it, add a note to the pages saying that the game itself is inconsistent."
- So in short, we just have to pick whichever looks/feels best, and donʻt have to worry about what it says in-game or which is more accurate. There is still a small matter of debate, but itʻs more about which looks better, is accurate, rather than what it is in-game or what is accurate to the Team Fortress universe.
- My opinion is now: Übersaw as it is German, it helps you always pronounce it correctly, and seems the likely one of the two, Medigun as for me the word Medi feels unfinished, and Flamethrower, due to it being the accurate term (my original opinion was to mirror the game and be Flame Thrower, so this changed my view somewhat :D). -- Benjamuffin 17:58, 26 August 2010 (UTC)
- That all sounds reasonable to me --Firestorm 18:07, 26 August 2010 (UTC)
- My opinion is now: Übersaw as it is German, it helps you always pronounce it correctly, and seems the likely one of the two, Medigun as for me the word Medi feels unfinished, and Flamethrower, due to it being the accurate term (my original opinion was to mirror the game and be Flame Thrower, so this changed my view somewhat :D). -- Benjamuffin 17:58, 26 August 2010 (UTC)
- Support: Because Tough Guy's Toque is a tuque. If we're gonna canon-troll with names, we may as well go all in. MK 06:31, 29 August 2010 (UTC)
- Oppose: Why make a move just because of where it is mentioned once? The backpack refers to it as Flame Thrower, yes, but... the actual IRL thing is spelled flamethrower, it is called flamethrower in the game files, in the console's kill list, the Pyro Update page, in general TF2 community speak, etc. I believe a move to "Flame Thrower" would be entirely pointless and a waste of time and would only cause redirects on the wiki and possible confusion among the community. Stbeecher 06:34, 5 September 2010 (UTC)
- Oppose: Flamethrower is proper. It seems quite likely that even Valve will end up correcting this, since they refer to it as "flamethrower" nowadays outside of the game itself, anyway. Ryusuta 18:55, 9 September 2010 (UTC)
- Oppose: It's a flamethrower. "Flame thrower" only appears twice; flamethrower is the correct and more widely-used name. Tentacle 19:46, 10 September 2010 (UTC)
- Oppose: Well, Google and Wikipedia have it as one word, not two. -- RogueDarkJedi 01:42, 11 September 2010 (UTC)
- Oppose: Well guys, I've just done a quick count and at the moment it's five supporting, and fifteen opposing, sixteen if you include my vote. Ben seems to have changed his mind, and Robin seems to admit that there's no real point in being this detail consistent. 03:46, 11 September 2010 (UTC)
- Oppose: Same reasoning as WDJ. Perhaps the TF2 wiki should introduce a similar policy to Wikipedia's Common Name article naming convention...? --Leftism 15:57, 20 September 2010 (UTC)
Mini-Crits
I do not see anywhere in this article where it mentions airblasted projectiles become mini-crits. Add this? Nequissime 20:45, 13 October 2010 (UTC)
- Still no relevant information pertaining to this. How do you suppose we implement it? Squidfeeder 21:20, 24 January 2011 (UTC)
Loadout Stats name
Although it is spelled differently for the article's title, shouldn't the name in the loadout stats picture shown in the article match the loadout stats picture shown in-game? Rolandius 09:52, 13 August 2011 (PDT)
- I just changed this. I also did the same thing for the Übersaw a few days ago when I removed some pointless spelling trivia. Dragonsbrethren 07:33, 23 August 2011 (PDT)
Damage discrepancy
There is a claim in the introduction that ~22.5 particles are generated per second, causing maximum 139.5dps (which is stated elsewhere in the wiki). However in the weapon stats box the interval time is claimed at 0.04, which would be 25 particles a second or 165dps. Can we confirm which is the correct value and adjust the page accordingly? Camillo 15:48, 1 November 2011 (PDT)
- 1 in 25 is 0.04. 1 in 22.5 is 0.044444444444444444444444444444444444444444444-you get my point. I think this is the result of rounding off the number. Come to think of it, I don't think I have ever seen data on the Wiki that went past the two decimals. So I'm pretty sure it's due to rounding. Could be fixed by adding an extra 4 though. -- Hefaistus - talk 16:07, 1 November 2011 (PDT)
- Main body of the wiki says 25; that's fine as a rounding generalisation; but the infobox that is based on says interval of 0.04. The infobox should be as accurate as possible; and shotguns go to 3 decimal places anyway (0.625s). If there is a recurring decimal, it should be indicated in the notation - ideally via a vinculum as per US notation. RE: http://en.wikipedia.org/wiki/Repeating_decimal#Notation Ace42 (talk) 08:05, 28 January 2015 (PST)
Blowtorch Concept
Anyone know why it's there? Was the blowtorch intended to be the original flamethrower or something? There's no associated trivia with it. -- Mexican 12:53, 9 February 2012 (PST)
Forward/Backward movment
Particles in the flame thrower actually move depending on the player,
if the user is walking backwards while shooting flames and another walks forward into said flames the other user will cause himself more damage.
Something similar (kind of) was shown in the Righteous Bison demonstration video.
Should this be mentioned in this weapon demonstration video?
P.S. It's a great method for Pyro fights where none seem consider air-blast. Reconciliation- • Talk 05:22, 2 May 2012 (PDT)
- Support This is a thing for strafing as well and is an essential mechanic for m1 aim. How is it not included yet? Jediflamaster (talk) 02:03, 18 November 2015 (PST)
3D image
The non-festive 3D images have been broken since this article was moved from Flamethrower to Flame Thrower. I'd fix it myself, but I don't know how. Dragonsbrethren 09:43, 29 June 2012 (PDT)
Information regarding Flamethrower damage and Damage Spread
I'm not too keen on what this means, exactly, but, apparently, the Flamethrower and Backburner obtain a DPS increase when random damage spread is disabled.
-KajiVena of TheVille 21:53, 5 July 2012 (PDT)
Flamethrower Mojo : Range bugs
- The range of all of the Pyro's flamethrowers is not consistent. The origin point of hitboxes varies depending on the way a player's ping has been changing, resulting in an extended or shortened range. This can make players with identical pings have different range.
TMP explaining how to use ping spikes to a player's advantage https://www.youtube.com/watch?v=wSB4ywcE528
In-depth video on gameplay consequences, this one is a bit old, from before I knew why this happens. https://www.youtube.com/watch?v=Sh3gPQuVCWo
Side view of the bug with simulated ping and Ft hitboxes https://www.youtube.com/watch?v=UioPlbdgZPY
Jediflamaster (talk) 19:31, 17 November 2015 (PST)
Afterburn healing & resists
According from the recent edit by User:Evanjohnman, he stated that
- The Flame Thrower's Medi Gun heal and resist reduction is not actually 25%.
- Healing is reduced by 50% with Medi Guns, and by 100%/100%/75% with level 1/2/3 dispensers, respectively.
- The resistance reduction applies to Vaccinator Über only. It does not apply to the passive Vaccinator resistance.
Any solid evidence on these? Since this was added without any evidences behind. Rikka Takanashi (talk) • (contributions) 08:13, 27 August 2018 (UTC)
- Just check IRC right now lol, all of this is true, save for resistance reduction - but I might have tested it incorrectly; also, airblast doesn't push people from behind - there's that. Evidence 1 - https://www.youtube.com/watch?v=5Yo3RnL401w ; Evidence 2 - https://www.youtube.com/watch?v=oYfx64j3BGc (older video, but the mechanic hasn't changed one bit, so still relevant) Goodjob (talk) 10:03, 27 August 2018 (UTC)
- (I don't sign in here often lol) I was planning to upload a video of my findings to YT, but it was late (3 AM), and I forgot to upload it. It was negligent on my part and I apologize. TheGrammarJew (talk) 21:58, 6 September 2018 (UTC)
Space in the name?
I noticed a small inconsistency. The item is called the "Flame Thrower", yet every time it's mentioned here, it uses "Flamethrower". Wouldn't it be more accurate to include the space since that's how it's spelled in game? --ChainSmoker82 (talk) 20:05, 11 May 2021 (UTC)
Damage per "particle" in Damage Table
Damage per "particle" is misleading. Post-Jungle Inferno, flame particles don't damage targets individually, but this wording implies they do. I'm not sure what to change it to as "tick" is already used, but a different length of time. This also applies to the other flame throwers, so I decided to make this post first before hastily making the changes to every page.
Stack man (talk) 08:28, 6 January 2022 (UTC)
Damage discrepancies post-Blue Moon
After a post on r/truetf2, it has come to my notice that there are multiple damage discrepancies involving critical/mini-crit damage between the Flame Thrower and the other pyro primaries due to non-implementation of Blue Moon damage rampup on their pages, and as such, pages like the Backburner display a greater crit/minicrit damage than they actually deal. Further more, due to Blue Moon damage rampup effects, Critical hits deal differing damages at close and and far range and should be split accordingly on all flamethrowers, just like how normal damage is split into (close) and (far). This will involve a rework of the info table however and is beyond my abilities.Xurkitree (talk) 14:41, 12 March 2022 (UTC)
A solution to those who want Flame Thrower to be Flamethrower
So this is actually pretty simple if referring to only stock use Flame Thrower if referring to multiple at a time use Flamethrower does this sound like it could work with any problems with the two? Zarioo12 (talk) 20:14, 22 April 2023 (UTC)
- This is already how it should be done.
GrampaSwood (talk) 20:15, 22 April 2023 (UTC)