Talk:Panic Attack/Archive 1
Contents
- 1 Bugs: Pressing the reload-key
- 2 The 3d model is the quickiebomb launcher
- 3 Problem switching weapons as heavy
- 4 Bugs: crafting Panic Attack by using blueprint for Nostromo Napalmer
- 5 Unused sound files?
- 6 Standing next to dispensers and resupply lockers screw up pellet reloading
- 7 Bug: Crafting as a primary weapon
- 8 Damage & Function times
- 9 Can shoot in humiliation on losing team?
- 10 Fire Rate
- 11 Out of date
- 12 Video is outdated
- 13 "updated panic attack demonstration" User:D3/
- 14 Wrong Gunslinger images
- 15 Question about bug blueprints
Bugs: Pressing the reload-key
In the Bugs-section there is a bug mentioned that the Panic Attack will reload and shoot forever if you press reload. However, that did not work for me when I tried it. Can anybody else confirm either side? I should note that I have only tried this for the Engineer so far. DatWut (talk) 13:32, 26 December 2014 (PST)
The 3d model is the quickiebomb launcher
title TubbyMonster (talk) 12:30, 29 December 2014 (PST)
- I uploaded the image as "quickiebomb launcher" and then had to move it to Panic Attack. Some templates got confused during the move. (Model names are weird!) Darkid (Talk | Contribs) 12:38, 29 December 2014 (PST)
- Made Omolong look like an idiot XD (sorry Omolong) ScottishDrunkard (talk) 13:04, 29 December 2014 (PST)
Problem switching weapons as heavy
I am finding consistent trouble quickswitching weapons as heavy with this equipped. I have validated my files, it is not client side. Thus bug happens intermittently, it only happens with heavy and it happens with any loadout that contains panic attack. I edited the page with this info earlier but someone reversed it. — The preceding unsigned comment was added by Zacherle (talk) • (contribs)
- This is actually a bug introduced in the January 7, 2015 Patch, the fix Fixed switching to the grappling hook from a weapon that prevents switching also affected the normal game. After you spin your Minigun at least once, you can't press 1, 2 and 3 (and I think mouse wheel as well, but I don't use that) to choose weapons, you have to press Q (if you haven't chosen a weapon before, you're stuck with your Minigun). Note that this happen with every weapon equipped for the Heavy, so it's not a Panic Attack bug, and the bug probably is going to be fixed soon, at least that's what I hope. ▪ - 19:28, 8 January 2015 (PST)
~~Thank you for the info. The mouse wheel does work to switch weapons, it's only the quickswitch (1, 2, 3) that's affected. Zacherle (talk) 19:24, 9 January 2015 (PST)
Bugs: crafting Panic Attack by using blueprint for Nostromo Napalmer
Hi guys. Really I have crafted Panic Attack twice by using blueprint for Nostromo Napalmer. And it is enough for me as testing this bug. And one else guy had same results. We may just check TF2 forum discussions: - http://steamcommunity.com/app/440/discussions/0/622954023422917145/ - http://steamcommunity.com/app/440/discussions/0/622954023422916412/ There are my posts and [EH] Shadow_Mantis had got the same result.
It just happened to me twice as well and was able to get screenshots on the second one: http://steamcommunity.com/sharedfiles/filedetails/?id=440312953 http://steamcommunity.com/sharedfiles/filedetails/?id=440313159 http://steamcommunity.com/sharedfiles/filedetails/?id=440313238 Chandlerj333 (talk) 20:51, 9 May 2015 (PDT)
Unused sound files?
Are air_burster_explode1, 2, and 3 used? If not, let's add it to the unused section of this page. — The preceding unsigned comment was added by Super Ninja Fat (talk) • (contribs)
Standing next to dispensers and resupply lockers screw up pellet reloading
The system thinks that we're losing ammo and replenishes us but it also causes us to lose the pellet containers we've loaded in. is this a bug or is it intended?
Jimbo Jones (talk) 07:47, 30 March 2015 (PDT)
I assume this is why the bazooka prohibits you from getting ammo from dispensers. Chandlerj333 (talk) 20:54, 9 May 2015 (PDT)
Bug: Crafting as a primary weapon
I have crafted the panic attack today using a Soldier class token, a primary weapon token and scrap metal. Not sure if it's supposed to craft as a primary weapon. Optimator (talk) 13:22, 18 July 2015 (PDT)
- Not a real bug, the shotguns are tagged as "Primary weapon". — The preceding assigned comment was added by Tark {Finish Him! ▪ Contribs} 13:40, 18 July 2015 (PDT)
- Ok, but shouldn't that only be the case for the engineer? If not, perhaps the crafting recipe for soldier token+primary+scrap should be amended; so far all that is showing on the wiki is the launchers. Optimator (talk) 14:01, 18 July 2015 (PDT)
- Well no, because it's the same item. (Valve can "fix" it at any time) — The preceding assigned comment was added by Tark {Finish Him! ▪ Contribs} 08:03, 19 July 2015 (PDT)
- Ok, but shouldn't that only be the case for the engineer? If not, perhaps the crafting recipe for soldier token+primary+scrap should be amended; so far all that is showing on the wiki is the launchers. Optimator (talk) 14:01, 18 July 2015 (PDT)
Damage & Function times
Please add damage and functions times, remember to also add that the default firing speed of the weapon is faster than the stock shotgun when at full health, thank you.Hayzze (talk) 16:41, 15 January 2016 (PST)
Can shoot in humiliation on losing team?
I have not actually tested this yet, but if the panic attack is like the Beggar's Bazooka can it fire shots in humiliation?Hayzze (talk) 22:59, 15 January 2016 (PST)
Fire Rate
Default (max health) fire rate is undoubtedly faster than stock shotgun. Probably 30% faster. Can someone test this? (in updates, the base fire rate was increased from 15% (presumably stock shotgun fire rate..?) to 30% (15% increase)).Hayzze (talk) 23:08, 15 January 2016 (PST)
Out of date
In the individual classes' pages' descriptions in the weapons part for the panic attack, both the Soldier and Pyromaniac have the outdated description compared to the Heavy Weapons Guy and Engineer. Not entirely sure how to fix it. Can someone else fix it? Hayzze (talk) 02:22, 26 January 2016 (PST)
Video is outdated
The video shows the Panic Attack before the Jungle Inferno update, but now that the mechanics have been changed completely, it's needs to be done again.
D3 (talk) 07:25, 24 December 2017 (PST)
"updated panic attack demonstration" User:D3/
Hello, I noticed that the panic attack demonstration video is outdated so I took the liberty of making an updated version.
https://youtu.be/GuV1Tksk4J8 Mana- -Tea (talk) 11:56, 22 January 2018 (PST)
Wrong Gunslinger images
All images of the first person view of Engineer with the Gunslinger equipped are the same as the non-gunslinger version. Maybe a wrong file name ? Azsofe (talk) 14:08, 22 March 2019 (UTC)
- I can see a tiny bit of the gunslinger in the corner GrampaSwood (talk) 14:10, 22 March 2019 (UTC)
Question about bug blueprints
Same as Pyro + Primary = Panic Attack and Soldier + Primary = Panic Attack, hope to merge if possible.
I compiled a table about bug blueprints.
Class Token | Slot Token | Produces | Result |
---|---|---|---|
Soldier/Pyro/Heavy | Secondary | Panic Attack | Normal Blueprint |
Engineer | Primary | ||
Soldier | Secondary | B.A.S.E. Jumper | |
Demoman | Primary | ||
Soldier/Pyro/Heavy | Primary | Panic Attack | Bug Comfirmed |
Demoman | Secondary | B.A.S.E. Jumper | |
Engineer | Secondary | Panic Attack | Not sure if exist |
Soldier | Primary | B.A.S.E. Jumper |
Anyone can answer me that the last two bug blueprints are exist or not? --ThiefKiller7 (talk) 14:45, 22 September 2020 (UTC)