User:DevIIv/Customwaves linkpage
Contents
Information
This page will send you all the links to my missions, well the chart will. I suppose you can check all the information I put down to learn more about the chart.
Map Information
As it says, it will say the map under its collum
Name Information
The name of the mission being viewed.
Tour Information
The part of tour the mission is in, usually an average of 3 - 6 missions per tour (some are not tour specific).
Difficulty
The difficulty of the mission
- Easy (Unofficial Difficulty) - Missions that teach the bare bone basics to the newest mvm players, most of these are easily soloable.
- Normal - Missions that require basic strategy.
- Intermediate - Missions that include more in-depth bots with new attributes, more strategy is required.
- Advanced - Difficult missions that need a team with the right upgrades, and players who have proper experience, tanks are a more frequent encounter than previous difficulties, as well as bosses.
- Expert - Insane mission that require near-perfect teamwork to complete, bosses and tanks are rather common.
- Demolition (Unofficial Difficulty) - Extreme missions, a small mistake is game over. Money is rather tight, and this is the only difficult where giants will be apart of support.
Waves
How many waves a mission is comprised of.
Type
The type determines how the wave will be played out.
- Normal - 5 - 8 wave missions with straight forward gameplay, usually having giants, bosses, and tanks.
- Endurance - 2 - 4 wave missions with lengthy waves (~15+ minutes for each wave).
- Eternity - 9+ wave missions, usually take hours to complete.
- Giants - Special kinds of missions that have only giants (excluding support and medics).
- Holiday - Specific holiday themed missions with one-of-the-kind bots!
- Raid - A concept from the borderlands franchise, a team of 6 players with 3-5k credits, facing one insanely tough bot.
Link
I mean, I'm not putting all the missions on one page, eugghh.
Date Created
Self explanatory, if it's from earlier than 2018, the mission will be horrible.
Status
- Rework - An old missions getting reworked into a new and more pristine mission.
- Abandoned - Old missions that are too sloppy to redo, a good vault for the past.
- Active - New-ish missions that are to my best quality of mapping.
Chart
Map | Name | Tour | Difficulty | Waves | Type | Link | Date Created | Status |
---|---|---|---|---|---|---|---|---|
Rottenburg | Barburbia | Robot Machine | Expert | 9 | Normal | https://wiki.teamfortress.com/wiki/User:DevIIv/Barburbia | January 17th, 2016 | Possible Rework |
Mannworks | Construction Catastrophe | Electronic Detour | Expert | 5 | Normal | https://wiki.teamfortress.com/wiki/User:DevIIv/Construction_Catastrophe | January 28th, 2016 | Abandoned |
Coaltown | Aftermath | Electronic Detour | Expert | 7 | Normal | https://wiki.teamfortress.com/wiki/User:DevIIv/Aftermath | February 2nd, 2016 | Abandoned |
Coaltown | Big Destruction | Electronic Detour | Expert | 8 | Special | https://wiki.teamfortress.com/wiki/User:DevIIv/Big_Destruction | June 17th, 2016 | Abandoned |
Decoy | Canary Build | Unspecified | Advanced | 7 | Invasion | https://wiki.teamfortress.com/wiki/User_talk:DevIIv/Canary_Build_(mission) | November 25th, 2018 | Abandoned |
Mannworks | Worn Shielding | Unspecified | Normal | 8 | Invasion | https://wiki.teamfortress.com/wiki/User:DevIIv/Worn_Shielding_(mission) | December 8th, 2018 | Active |