User contributions
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- 04:34, 17 November 2023 (diff | hist) . . (-186) . . m Anti-Medic strategy
- 04:27, 17 November 2023 (diff | hist) . . (-141) . . m Demoman match-ups (A trait of the weapon, but not advice for standard gameplay.) (current)
- 01:58, 21 October 2023 (diff | hist) . . (-123) . . Anti-Spy strategy
- 23:30, 2 June 2023 (diff | hist) . . (-99) . . m Basic Scout strategy (→Winger)
- 20:08, 20 May 2023 (diff | hist) . . (-165) . . m Basic Pyro strategy (→Sharpened Volcano Fragment: Only a trait of the weapon, not strategy.)
- 22:29, 28 April 2023 (diff | hist) . . (+159) . . m Sniper match-ups (Into the main entry it goes.)
- 22:26, 28 April 2023 (diff | hist) . . (-100) . . m Sniper match-ups (While true, the SMG depletes its ammo quickly and is less useful compared to the other listed secondaries.)
- 22:23, 28 April 2023 (diff | hist) . . (-44) . . m Anti-Heavy strategy (→General)
- 22:19, 28 April 2023 (diff | hist) . . (+1) . . m Anti-Sniper strategy
- 22:17, 28 April 2023 (diff | hist) . . (-115) . . Anti-Sniper strategy (General flow.)
- 01:45, 15 April 2023 (diff | hist) . . (-50) . . m Basic Spy strategy (This should keep focus on how to use the Knife over the viability of trickstabbing.)
- 01:27, 15 April 2023 (diff | hist) . . (-542) . . m Pyro match-ups (Traits of the weapon, not strategy. / Thermal Thruster is not great in combat since it prevents weapon switch while jumping.)
- 02:56, 11 April 2023 (diff | hist) . . (-231) . . m Anti-Spy strategy
- 02:56, 11 April 2023 (diff | hist) . . (-257) . . m Medic match-ups (Stated already.)
- 22:19, 4 April 2023 (diff | hist) . . (-231) . . Sniper match-ups
- 22:08, 4 April 2023 (diff | hist) . . (+147) . . Pyro match-ups
- 22:06, 4 April 2023 (diff | hist) . . (-7) . . m Anti-Pyro strategy
- 22:04, 4 April 2023 (diff | hist) . . (-684) . . Anti-Pyro strategy (Moving some info to match-ups.)
- 21:58, 4 April 2023 (diff | hist) . . (-146) . . Anti-Engineer strategy
- 21:53, 4 April 2023 (diff | hist) . . (-561) . . Scout match-ups (Weapons vs. Medic - playstyle based, rather than counterpicks. BFB vs. Sniper - great until one needs to jump.)
- 21:46, 4 April 2023 (diff | hist) . . (-197) . . Engineer match-ups (The Frontier Justice is situational and not on-demand. The Gunslinger's melee combo is too risky to recommend.)
- 14:54, 27 January 2023 (diff | hist) . . (0) . . m Anti-Soldier strategy (→Primary weapons)
- 14:53, 27 January 2023 (diff | hist) . . (-5) . . m Anti-Soldier strategy
- 14:52, 27 January 2023 (diff | hist) . . (-12) . . m Anti-Soldier strategy (→Primary weapons: How's this for the general idea of support? The entry then applies to different teammates.)
- 04:32, 5 January 2023 (diff | hist) . . (-11) . . m Anti-Engineer strategy (→Melee weapons)
- 03:40, 5 January 2023 (diff | hist) . . (-278) . . Anti-Engineer strategy (→Melee weapons)
- 03:35, 5 January 2023 (diff | hist) . . (+33) . . m Anti-Heavy strategy (→Primary weapons)
- 03:32, 5 January 2023 (diff | hist) . . (-81) . . m Anti-Soldier strategy (→General: This has been removed before to be placed in match-ups.)
- 03:31, 5 January 2023 (diff | hist) . . (-147) . . m Anti-Scout strategy
- 16:57, 3 January 2023 (diff | hist) . . (+7) . . m Basic Medic strategy (→Melee weapons)
- 16:55, 3 January 2023 (diff | hist) . . (-92) . . m Basic Medic strategy (→Solemn Vow: The Solemn Vow works well on all secondaries. We'll leave emphasis on the default MG in the Ubersaw's entry.)
- 02:36, 1 January 2023 (diff | hist) . . (-7) . . m Basic Pyro strategy (→Dragon's Fury)
- 02:35, 1 January 2023 (diff | hist) . . (-100) . . m Basic Pyro strategy (→Dragon's Fury: Landing a Scorch Shot knock back into a weapon switch is about as demanding as landing 2 Fury shots in a row, so I adjusted the entry to focus on afterburn.)
- 07:25, 29 December 2022 (diff | hist) . . (+77) . . m Medic match-ups
- 02:03, 1 December 2022 (diff | hist) . . (+30) . . m Sniper match-ups
- 02:02, 1 December 2022 (diff | hist) . . (+114) . . m Basic Sniper strategy (→Razorback)
- 01:44, 1 December 2022 (diff | hist) . . (-436) . . m Anti-Spy strategy (There is no need to re-describe weapon functions. Razorback info is covered in "Basic Sniper strategy" and the class match-up pages, but we can generalize the idea into this.)
- 02:01, 10 November 2022 (diff | hist) . . (-35) . . Basic Pyro strategy (→Third Degree)
- 04:12, 9 November 2022 (diff | hist) . . (-199) . . Basic Pyro strategy (→Dragon's Fury)
- 03:16, 30 October 2022 (diff | hist) . . (+131) . . Basic Medic strategy (→{{anchor|Bonesaw}}Bonesaw + reskins)
- 03:11, 30 October 2022 (diff | hist) . . (-73) . . Anti-Medic strategy
- 23:02, 28 October 2022 (diff | hist) . . (+189) . . Anti-Medic strategy (→Melee weapons)
- 22:50, 28 October 2022 (diff | hist) . . (-136) . . m Anti-Medic strategy (The current entry is enough.)
- 14:01, 8 October 2022 (diff | hist) . . (-1) . . Basic Soldier strategy (→Disciplinary Action)
- 02:01, 8 October 2022 (diff | hist) . . (-99) . . m Anti-Pyro strategy (→Secondary weapons)
- 00:04, 8 October 2022 (diff | hist) . . (-83) . . Anti-Pyro strategy (I searched. The Phlog being occasionally knockbackable is due to a conflict of player states from outside events, like being healed. Also, doing so does not remove invuln or crits!)
- 19:17, 7 October 2022 (diff | hist) . . (+144) . . Pyro match-ups
- 04:05, 7 October 2022 (diff | hist) . . (+194) . . Pyro match-ups
- 21:25, 6 October 2022 (diff | hist) . . (-100) . . m Anti-Scout strategy (→Melee weapons)
- 21:23, 6 October 2022 (diff | hist) . . (-30) . . Soldier match-ups
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