Talk:Mann vs. Machine (update)
Contents
Will Blu Get Added?
Will the blu team ever get added to the game mode, because the first 2 days depict the blu and reds fighting together, and it would be just cooler that way! --Lukeme99 09:07, 16 August 2012 (PDT)
- You'll have to ask the steam forums. This page is for discussion of the article iteself.--Piemanmoo 09:13, 16 August 2012 (PDT)
- Just need to say this, they are red for identification. use your imagination. Transmisson over. Super Prototype. ceo of nothing. canadian. an the guy who is going to burn himself to the ground. wait... im too incompetent for that. 08:29, 28 March 2013 (PDT)
Sappers on Bots
I found that when I placed a sapper on a bot, other bots that were close enough came to remove the sapper. If the bots are too far away, they will be oblivious to the sapper. I have only noticed pyro bots and heavyweight champs doing this though, so the other bots might not. Rayquazarocker 00:00, 17 August 2012 (PDT)
Strange robot pages
All the MvM robot pages are very confusing. For example, a robot page could be called "Normal Robot" and the images show a Normal Robot, but the page itself will tell about "Special Robot". This should really be fixed. --Neg 07:27, 18 August 2012 (PDT)
- They're pretty outdated. We need to update all of them. 08:00, 18 August 2012 (PDT)
New icon for the Mann vs. Machine Update
Hey guys, I guess it's about time we change the icon for the MvM Update, probably to the heavy's robot head instead of the 'm' since we have access to all the game files and models Blastburnite 20:35, 18 August 2012 (PDT)
Tanks can kill
I was playing MvM two days ago and fighting the tank as a Heavy. I allowed it to push me as I fired, but unfortunately, it pinned me into a tight spot as it was turning which killed me. They also instantly destroy any buildings in their path. NeoSlith 07:32, 19 August 2012 (PDT)
Removing Redundency
A lot of the items on this page have over time gained there own pages, like Canteens, Robots, specific robots like Tank Robots and Sentry Busters, and the like. It seems this page can be pared to remove the duplication on the more detailed specific pages.Wayn3w 08:26, 20 August 2012 (PDT)
Class strategy...
Is anyone interested in working on class strategies for Mann vs. Machine?
I started looking for information on spies in MvM and couldn't find anything decent online, might be a good place to start.
Something like Spy Strategy(MvM). --Cabazap 05:56, 21 August 2012 (PDT)
Progress on the whole MvM section?
Just curious as to how the MvM section is developing. I am talking of a complete list of weapons and what upgrades can be bought. The amount of cash dropped per bot. The special cosmetic giants (like the Sombrero Pyro or Holy Mackerel Scout). I would happily contribute by adding all the content on the weapons, but not sure what is currently in the works. CoolJosh3k 18:09, 27 August 2012 (PDT)
New Robots
Should the new robots be added to this article? I understand that a complete up-to-date list is needed for the Robots page and the Mann vs. Machine (game mode), but this page references the original update released on August 13th.
Should this page remain as an archive of the original robots that were actually released on the day mentioned or should there be a small addendum redirecting users to check for an up-do-date list on the Robots page? 00:54, 11 October 2012 (PDT)
- No This page is original update, why it should up-to-date? Hinaomi (talk) • (contributions) 02:20, 11 October 2012 (PDT)
- Neutral I think a reference pointing to a different page stating that more bots were added in a later patch would suffice. ==Fax Celestis talkcontribhome 14:27, 11 October 2012 (PDT)
- No Original update page, no need to change. go home. Super Prototype. ceo of nothing. canadian. an the guy who is going to burn himself to the ground. wait... im too incompetent for that. 08:28, 28 March 2013 (PDT)
Team Fortress 2:Mann Up mode 2 cities mannhattan minor glitch
In one of the manhhattan missions in the 2 cities mission has a minor glitch which the wave would not continue properly and the support robots comes from the gate carrying the bomb. This minor glitch is when the robot is bugged it is sent to your base at the bomb entrance and might happen in wave 3 or 4 and the only wave to continue the wave is for someone to kill that 1 robot at the entrance. I hope Valve will fix this minor glitch even thought it is not big — The preceding unsigned comment was added by WongXingYing (talk) • (contribs)