Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/resource/ui/HudAmmoWeapons.res

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44 {
55 "ControlName" "CTFImagePanel"
66 "fieldName" "HudWeaponAmmoBG"
7N/A "xpos" "0"
N/A7 "xpos" "4"
88 "xpos_minmode" "28"
99 "ypos" "0"
1010 "ypos_minmode" "7"
2424 {
2525 "ControlName" "ImagePanel"
2626 "fieldName" "HudWeaponLowAmmoImage"
27N/A "xpos" "0"
N/A27 "xpos" "4"
2828 "xpos_minmode" "28"
2929 "ypos" "0"
3030 "ypos_minmode" "7"
4646 "fieldName" "AmmoInClip"
4747 "font" "HudFontGiantBold"
4848 "fgcolor" "TanLight"
49N/A "xpos" "0"
N/A49 "xpos" "4"
5050 "xpos_minmode" "10"
5151 "ypos" "0"
5252 "ypos_minmode" "4"
6868 "fieldName" "AmmoInClipShadow"
6969 "font" "HudFontGiantBold"
7070 "fgcolor" "Black"
71N/A "xpos" "1"
N/A71 "xpos" "5"
7272 "xpos_minmode" "11"
7373 "xpos_hidef" "2"
7474 "ypos" "1"
9595 "font_lodef" "HudFontMedium"
9696 "font_minmode" "HudFontSmall"
9797 "fgcolor" "TanLight"
98N/A "xpos" "55"
N/A98 "xpos" "59"
9999 "xpos_minmode" "65"
100100 "ypos" "8"
101101 "ypos_lodef" "10"
116116 "font_lodef" "HudFontMedium"
117117 "font_minmode" "HudFontSmall"
118118 "fgcolor" "TransparentBlack"
119N/A "xpos" "56"
N/A119 "xpos" "60"
120120 "xpos_minmode" "66"
121121 "ypos" "9"
122122 "ypos_lodef" "11"
138138 "xpos" "0"
139139 "ypos" "2"
140140 "zpos" "5"
141N/A "wide" "80"
N/A141 "wide" "84"
142142 "wide_lodef" "83"
143143 "tall" "40"
144144 "tall_minmode" "36"
162162 "ypos_hidef" "4"
163163 "ypos_lodef" "4"
164164 "zpos" "5"
165N/A "wide" "80"
N/A165 "wide" "84"
166166 "wide_lodef" "83"
167167 "tall" "40"
168168 "tall_minmode" "36"