Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/heavy/high/3966.vcd

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N/A1// Choreo version 1
N/A2actor "heavy"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "heavy_mvm_class_is_dead05"
N/A7 {
N/A8 time 0.000000 1.470340
N/A9 param "heavy_mvm_class_is_dead05"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 }
N/A15 channel "emotion"
N/A16 {
N/A17 event expression "upperAngry2"
N/A18 {
N/A19 time 0.010417 1.531250
N/A20 param "player\heavy\emotion\emotion"
N/A21 param2 "upperAngry2"
N/A22 event_ramp
N/A23 {
N/A24 0.2970 0.5385 "curve_easein_to_curve_easeout"
N/A25 0.4939 0.5346 "curve_easein_to_curve_easeout"
N/A26 0.6455 0.0808 "curve_easein_to_curve_easein"
N/A27 0.7818 0.0269 "curve_easein_to_curve_easeout"
N/A28 0.9606 0.9654 "curve_easein_to_curve_easeout"
N/A29 1.3485 0.9923 "curve_easein_to_curve_easeout"
N/A30 }
N/A31 }
N/A32 }
N/A33}
N/A34 
N/A35scalesettings
N/A36{
N/A37 "CChoreoView" "64"
N/A38 "ExpressionTool" "100"
N/A39 "RampTool" "66"
N/A40 "GestureTool" "100"
N/A41 "SceneRampTool" "100"
N/A42}
N/A43fps 60
N/A44snap off
N/A45ignorePhonemes off