Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/heavy/high/3985.vcd

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N/A1// Choreo version 1
N/A2actor "heavy"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "heavy_mvm_rage02"
N/A7 {
N/A8 time 0.000000 2.058912
N/A9 param "heavy_mvm_rage02"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 event expression "actionfire01"
N/A15 {
N/A16 time 0.000000 2.062500
N/A17 param "player\heavy\emotion\emotion"
N/A18 param2 "actionfire01"
N/A19 event_ramp
N/A20 {
N/A21 0.0030 0.0187
N/A22 0.1758 0.2948 "curve_easein_to_curve_easein"
N/A23 1.9424 0.2761 "curve_easeout_to_curve_easeout"
N/A24 2.0515 0.0037
N/A25 }
N/A26 }
N/A27 event expression "upperAngry2"
N/A28 {
N/A29 time 0.020833 2.010417
N/A30 param "player\heavy\emotion\emotion"
N/A31 param2 "upperAngry2"
N/A32 event_ramp
N/A33 {
N/A34 0.0000 0.0149
N/A35 0.0788 0.3993 "curve_easein_to_curve_easein"
N/A36 0.9758 0.4254 "curve_easeout_to_curve_easeout"
N/A37 1.1727 0.8284 "curve_easein_to_curve_easein"
N/A38 1.8667 0.8396 "curve_easeout_to_curve_easeout"
N/A39 1.9879 0.0037
N/A40 }
N/A41 }
N/A42 }
N/A43}
N/A44 
N/A45scalesettings
N/A46{
N/A47 "CChoreoView" "64"
N/A48 "ExpressionTool" "100"
N/A49 "RampTool" "66"
N/A50 "GestureTool" "100"
N/A51 "SceneRampTool" "100"
N/A52}
N/A53fps 60
N/A54snap off
N/A55ignorePhonemes off