Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/heavy/high/4016.vcd

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N/A1// Choreo version 1
N/A2actor "heavy"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "heavy_mvm_tank_deploy01"
N/A7 {
N/A8 time 0.031250 2.547463
N/A9 param "heavy_mvm_tank_deploy01"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 event expression "happyBig02Upper"
N/A15 {
N/A16 time 0.000000 2.114583
N/A17 param "player\heavy\emotion\emotion"
N/A18 param2 "happyBig02Upper"
N/A19 event_ramp
N/A20 {
N/A21 0.0000 0.0149
N/A22 0.0667 0.4366 "curve_easein_to_curve_easein"
N/A23 0.4727 0.4328 "curve_easeout_to_curve_easeout"
N/A24 0.9545 0.0224
N/A25 }
N/A26 }
N/A27 event expression "upperSad1"
N/A28 {
N/A29 time 0.906250 2.531250
N/A30 param "player\heavy\emotion\emotion"
N/A31 param2 "upperSad1"
N/A32 event_ramp
N/A33 {
N/A34 0.0121 0.0112
N/A35 0.3485 0.4366 "curve_easein_to_curve_easein"
N/A36 1.5394 0.4366 "curve_easeout_to_curve_easeout"
N/A37 }
N/A38 }
N/A39 }
N/A40}
N/A41 
N/A42scalesettings
N/A43{
N/A44 "CChoreoView" "64"
N/A45 "ExpressionTool" "100"
N/A46 "RampTool" "66"
N/A47 "GestureTool" "100"
N/A48 "SceneRampTool" "100"
N/A49}
N/A50fps 60
N/A51snap off
N/A52ignorePhonemes off