Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/heavy/low/4022.vcd

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N/A1// Choreo version 1
N/A2actor "heavy"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "heavy_mvm_giant_robot01"
N/A7 {
N/A8 time 0.000000 2.611089
N/A9 param "heavy_mvm_giant_robot01"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 event expression "upperAngry2"
N/A15 {
N/A16 time -0.005556 2.622222
N/A17 param "player\heavy\emotion\emotion"
N/A18 param2 "upperAngry2"
N/A19 event_ramp
N/A20 {
N/A21 0.0000 0.0149
N/A22 0.2242 0.6493 "curve_easein_to_curve_easein"
N/A23 0.5727 0.6455 "curve_easein_to_curve_easeout"
N/A24 0.8091 0.9925 "curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x"
N/A25 0.9545 0.6343 "curve_easein_to_curve_easein"
N/A26 2.0273 0.6381 "curve_easeout_to_curve_easeout"
N/A27 2.3636 0.0597 "curve_bspline_to_curve_bspline"
N/A28 2.6121 0.0187 "curve_easeout_to_curve_easeout"
N/A29 }
N/A30 }
N/A31 event expression "mad"
N/A32 {
N/A33 time 1.255556 2.255555
N/A34 param "player\heavy\emotion\emotion"
N/A35 param2 "mad"
N/A36 event_ramp
N/A37 {
N/A38 0.0939 0.0261
N/A39 0.3030 0.5485
N/A40 0.5121 0.0224
N/A41 }
N/A42 }
N/A43 }
N/A44}
N/A45 
N/A46scalesettings
N/A47{
N/A48 "CChoreoView" "120"
N/A49 "ExpressionTool" "100"
N/A50 "RampTool" "66"
N/A51 "GestureTool" "100"
N/A52 "SceneRampTool" "100"
N/A53}
N/A54fps 60
N/A55snap off
N/A56ignorePhonemes off