Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/medic/low/4205.vcd

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N/A1// Choreo version 1
N/A2actor "medic"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "medic_mvm_bomb_destroyed01"
N/A7 {
N/A8 time 0.000000 1.191633
N/A9 param "medic_mvm_bomb_destroyed01"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 }
N/A15 channel "emotion"
N/A16 {
N/A17 event expression "happyFull"
N/A18 {
N/A19 time 0.052083 1.312500
N/A20 param "player\medic\emotion\emotion"
N/A21 param2 "happyFull"
N/A22 event_ramp
N/A23 {
N/A24 0.2515 0.0731 "curve_easein_to_curve_easeout"
N/A25 0.6485 0.7538 "curve_easein_to_curve_easeout"
N/A26 1.1455 0.7731 "curve_easein_to_curve_easeout"
N/A27 }
N/A28 }
N/A29 event expression "yellingUpper"
N/A30 {
N/A31 time 0.645833 1.302083
N/A32 param "player\medic\emotion\emotion"
N/A33 param2 "yellingUpper"
N/A34 event_ramp
N/A35 {
N/A36 0.1091 0.4538
N/A37 0.5689 0.5423
N/A38 }
N/A39 }
N/A40 event expression "yellingUpper"
N/A41 {
N/A42 time 0.031250 0.520833
N/A43 param "player\medic\emotion\emotion"
N/A44 param2 "yellingUpper"
N/A45 event_ramp
N/A46 {
N/A47 0.1909 0.5962
N/A48 }
N/A49 }
N/A50 }
N/A51}
N/A52 
N/A53scalesettings
N/A54{
N/A55 "CChoreoView" "64"
N/A56 "ExpressionTool" "100"
N/A57 "RampTool" "66"
N/A58 "GestureTool" "100"
N/A59 "SceneRampTool" "100"
N/A60}
N/A61fps 60
N/A62snap off
N/A63ignorePhonemes off