Template:PatchDiff/August 15, 2012 Patch/team fortress 2 materials.gcf/tf/materials/backpack/player/items/all class/powerupbottle.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 "$basetexture" "backpack\player\items\all_class\powerupbottle"
N/A4 "$translucent" "1"
N/A5 "$vertexcolor" "1"
N/A6}