Template:PatchDiff/August 15, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/props forest/rock002.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_forest/rock002"
N/A4 $surfaceprop "dirt"
N/A5 $detail "overlays/detail004"
N/A6 $detailscale "3.2"
N/A7 $detailblendmode "0"
N/A8 $detailblendfactor "1.4"
N/A9}