Template:PatchDiff/August 15, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/props mvm/mvm museum coal.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_mvm/mvm_museum_coal"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "15"
N/A7 "$phongboost" "3"
N/A8 //"$lightwarptexture" "models/player/items/engineer/hwn_engineer_warp"
N/A9 "$phongfresnelranges" "[1 1 1]"
N/A10 "$phongwarptexture" "models/player/items/engineer/hwn_engineer_warp"
N/A11 
N/A12 
N/A13 ">=DX90"
N/A14 {
N/A15 "$selfIllum" "1"
N/A16 "$envmap" "env_cubemap"
N/A17 "$envmaptint" "[.3 .3 .2]"
N/A18 }
N/A19 
N/A20 // Rim lighting parameters
N/A21 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A22 "$rimlightexponent" "15" // Exponent for phong component of rim lighting
N/A23 "$rimlightboost" "4"
N/A24}