Template:PatchDiff/July 5, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/props gameplay/replacements.vmt
1919 // $STRIPE_COLOR "[0.6 0.25 0.20]"
2020 $STRIPE_LM_SCALE 1.0
2121
22N/A $EFFECT 1
2322 $COLORBAR "rj/colorbar_blue02"
2423
2524 $DIFFUSE_WHITE 0.5
…
4645// $STRIPE_SCALE "[ 0.001 0.001 0.001 ]"
4746// $STRIPE_COLOR "[0.6 0.25 0.20]"
4847
49N/A $EFFECT 1
5048 $COLORBAR "rj/colorbar_blue01"
5149
5250 $DIFFUSE_WHITE 0.5
…
7472// $STRIPE_SCALE "[ 0.001 0.001 0.001 ]"
7573// $STRIPE_COLOR "[0.6 0.25 0.20]"
7674
77N/A $EFFECT 1
7875 $COLORBAR "rj/colorbar_blue01"
7976
8077 $DIFFUSE_WHITE 0.5
…
123120 // $STRIPE_COLOR "[0.6 0.25 0.20]"
124121 $STRIPE_LM_SCALE 1.0
125122
126N/A $EFFECT 1
127123 $COLORBAR "rj/colorbar_wood02"
128124
129125 $DIFFUSE_WHITE 0.5
…
151147 // $STRIPE_COLOR "[0.6 0.25 0.20]"
152148 $STRIPE_LM_SCALE 1.0
153149
154N/A $EFFECT 1
155150 $COLORBAR "rj/colorbar_wood02"
156151
157152 $DIFFUSE_WHITE 0.5
…
271266 $basetexture $basetexture
272267 $vertexcolor $vertexcolor
273268 $VERTEX_LIT 1
274N/A $vertexcolor $vertexcolor
275269
276270 // $STRIPETEXTURE "rj/stripe3"
277271 // $STRIPE_SCALE "[ 0.002 0.002 0.002 ]"