Template:PatchDiff/March 12, 2015 Patch/bin/tf.fgd
566566 output OnWonByTeam2(void) : "Sent when BLUE wins the round."
567567 output Team1PlayersChanged(integer) : "Sent when RED team player count changes, due to a player joining or leaving the team."
568568 output Team2PlayersChanged(integer) : "Sent when BLUE team player count changes, due to a player joining or leaving the team."
N/A569 output OnPowerupImbalanceTeam1(void) : "Sent when BLUE team has a powerup kill advantage over the RED team. Initiate RED team assist measures now."
N/A570 output OnPowerupImbalanceTeam2(void) : "Sent when RED team has a powerup kill advantage over the BLUE team. Initiate BLUE team assist measures now."
N/A571 output OnPowerupImbalanceMeasuresOver(void) : "Sent when powerup imbalance measures should be stopped"
569572]
570573
571574@PointClass base(Targetname, TeamNum, EnableDisable, Angles) studio("models/editor/playerstart.mdl") = info_player_teamspawn :
…
819822 ]
820823]
821824
N/A825@PointClass color(0 0 200) base(Targetname, TeamNum, EnableDisable, Toggle, Angles, PlayerTouch, FadeDistance) studio("models/crafting/moustachium.mdl") sphere(fademindist) sphere(fademaxdist) = item_bonuspack : "Bonus Pack"
N/A826[
N/A827 powerup_model(string) : "Model" : "" : "Change the model to something other than the default model."
N/A828]
822829
823830@PointClass base(Item, Parentname) studio("models/items/target_duck.mdl") sphere(fademindist) sphere(fademaxdist) = tf_halloween_pickup : "Halloween pickup"
824831[
…
829836 output OnBluePickup(void) : "Sent when Blue picks-up the item."
830837]
831838
832N/A@PointClass base(Targetname, EnableDisable) studio("models/pickups/pickup_powerup_regen.mdl") sphere(fademindist) sphere(fademaxdist) = info_powerup_spawn : "Powerup spawn location. Only one of each type of Powerup will spawn in a game, so some Powerup spawn locations may not be used in some rounds. Locations and Powerup types are chosen at random. Will only spawn if tf_powerup_mode is set" []
N/A839@PointClass base(Targetname, EnableDisable) studio("models/pickups/pickup_powerup_regen.mdl") sphere(fademindist) sphere(fademaxdist) = info_powerup_spawn : "Powerup spawn location. Only one of each type of Powerup will spawn in a game, so some Powerup spawn locations may not be used in some rounds. Locations and Powerup types are chosen at random. Will only spawn if tf_powerup_mode is set"
N/A840[
N/A841 team(choices) : "Team" : -2 : "Spawn point for team" =
N/A842 [
N/A843 -2 : "Everyone"
N/A844 2 : "Red"
N/A845 3 : "Blue"
N/A846 ]
N/A847]
833848@PointClass base(Targetname, EnableDisable) studio("models/pickups/pickup_powerup_crit.mdl") sphere(fademindist) sphere(fademaxdist) = item_powerup_crit : "Temporary Crit Powerup. Powerup effect wears off. Powerup respawns automatically" []
834849@PointClass base(Targetname, EnableDisable) studio("models/pickups/pickup_powerup_uber.mdl") sphere(fademindist) sphere(fademaxdist) = item_powerup_uber : "Temporary Uber Powerup. Powerup effect wears off. Powerup respawns automatically" []
835850
…
961976 associatedmodel(target_destination) : "Associated Model" : "" : "The prop_dynamic that represents this zone in the world. The associated model should have appropriate open and close animations for when players interact with the zone."
962977]
963978
N/A979@SolidClass base(Trigger, Targetname, TeamNum, EnableDisable, Toggle) = func_powerupvolume :
N/A980 "Players touching this volume will get a temporary, powerful upgrade." []
N/A981
N/A982
964983@SolidClass base(Targetname, EnableDisable, Toggle) = func_respawnflag :
965984 "Designates an area that triggers the flag to reset when it touches the area." []