User:M-NINJA/Projects/Beta Redo

From Team Fortress Wiki
Jump to: navigation, search
TF2 Beta logo.png

The Team Fortress 2 Beta is a beta version of the game that is separate from TF2 itself and is open to all owners of it, made available on December 2, 2010. This is the second period of public beta testing, the first one occurring before official release of the game. The beta is used for purposes including, but not limited to:

  • Testing and tuning various class, item, and weapon changes
  • Testing map changes and variants
  • Running higher level, game-wide experiments (like doubling player health)
  • Testing new technologies without the risk of breaking the game

Players receive all achievement-related items, all promotional items their account is entitled to (excluding promotional items received from a trade), and the complete Saharan Spy pack. Trading, crafting, and the Mann Co. Store are disabled. The current Team Fortress 2 beta differs from the beta first released to any user who pre-ordered the game back in 2007, and is more similar to the closed beta from 2009.

Changes

Balance

Type
Item Notes / Special Abilities / Changes Active
Item icon Shotgun.pngWeapons Item icon Natascha.png
Natascha1
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -25% damage done
Pictogram minus.png  30% slower spin-up time

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Natascha.png
Natascha Variant 1
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -35% damage done

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Natascha.png
Natascha Variant 2
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -25% damage
Pictogram minus.png  -20% (60) max health on wearer

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Medi Gun.png
Medi Gun
Changes:

Pictogram info.png Players being healed are immune to movement-impairing effects generated by hit-scan weapons.

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Kritzkrieg.png
Kritzkrieg
Changes:

Pictogram info.png Players being healed are immune to movement-impairing effects generated by hit-scan weapons.

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Eyelander.png
Eyelander
Stats:

Pictogram info.png  This weapon has a large melee range. Gives increased speed and health with every head you take.
Pictogram minus.png -25% damage
Pictogram minus.png -25 max health on wearer

Pictogram tick.png 
Active
(2/11/2011)
Item icon Gunslinger.png
Gunslinger
Stats:

Pictogram plus.png +25 max health on wearer
Pictogram minus.png Replaces the Sentry with a fast building Mini-Sentry
Pictogram minus.png -25% damage

Pictogram tick.png 
Active
(2/11/2011)
Item icon Southern Hospitality.png
Southern Hospitality
Stats:

Pictogram plus.png On Hit: Bleed for 5 seconds
Pictogram minus.png -25% damage
Pictogram minus.png 20% fire damage vulnerability on wearer

Pictogram tick.png 
Active
(2/11/2011)
Item icon Powerjack.png
Powerjack
Stats:

Pictogram plus.png +75 health restored on kill
Pictogram minus.png +20% melee vulnerability

Pictogram tick.png 
Active
(2/11/2011)
Item icon Horseless Headless Horsemann's Headtaker.png
Horseless Headless Horsemann's Headtaker
Stats:

Pictogram info.png  Cursed by dark spirits similar to those that dwell within the Eyelander.
Pictogram minus.png -25% damage
Pictogram minus.png -25 max health on wearer

Pictogram tick.png 
Active
(2/11/2011)
Item icon Ullapool Caber.png
Ullapool Caber
Stats:

Pictogram minus.png -25% damage
Pictogram info.png  High-yield Scottish face removal. A sober person would throw it...

Pictogram tick.png 
Active
(2/11/2011)
Item icon Claidheamh Mòr.png
Claidheamohmor
Stats:

Pictogram plus.png 0.5 sec increase in charge duration
Pictogram minus.png -25% damage
Pictogram minus.png -15 max health on wearer

Pictogram tick.png 
Active
(2/11/2011)
Item icon Vita-Saw.png
Vitasaw
Stats:

Pictogram info.png Added the ability to see enemy health
Pictogram plus.png On death up to 20% of your stored ÜberCharge is retained.
Pictogram minus.png -10 max health on wearer

Pictogram tick.png 
Active
(2/11/2011)
Item icon Medi Gun.png
Quick-Fix
Stats:

Pictogram info.png ÜberCharge grants 3x faster healing on target
Pictogram info.png ÜberCharge makes heal target and medic immune to stun and damage forces
Pictogram plus.png +50% heal rate
Pictogram plus.png +50% ÜberCharge
Pictogram minus.png Can't overheal.
Move at the speed of any faster heal target.

Pictogram tick.png 
Active
(2/11/2011)
Item icon Dalokohs Bar.png
Dalokohs Bar
Changes:

Pictogram info.png Removed cooldown

Pictogram tick.png 
Active
(2/11/2011)
Item icon Fists of Steel.png
Fists of Steel
Stats:

Pictogram plus.png -40% damage from ranged sources while active
Pictogram plus.png +20% faster deploy time
Pictogram minus.png +100% damage from melee sources while active

Pictogram tick.png 
Active
(2/11/2011)
Item icon Loch-n-Load.png
Loch-n-Load
Stats:

Pictogram minus.png -60% clip size
Pictogram plus.png +20% damage done
Pictogram plus.png +25% projectile speed
Pictogram minus.png +25% damage to self
Pictogram minus.png Launched bombs shatter on surfaces

Pictogram tick.png 
Active
(2/11/2011)
Item icon Equalizer.png
Equalizer
Changes:

Pictogram info.png Tuned high-end damage range so it's no longer possible to one-shot certain classes
Pictogram info.png Suppress the medic call effect while active

Pictogram tick.png 
Active
(2/11/2011)
Item icon Mad Milk.png
Mad Milk
Stats:

Pictogram info.png Players heal 60% of the damage done to an enemy covered with milk.

Pictogram tick.png 
Active
(2/11/2011)
Item icon Backburner.png
Backburner
Stats:

Pictogram plus.png +10% damage done
Pictogram plus.png 100% critical hits from behind
Pictogram minus.png Ammo cost increased 150%

Pictogram tick.png 
Active
(2/11/2011)
Item icon Flare Gun.png
Detonator
Stats:

Pictogram minus.png +20% explosive damage vulnerability on wearer
Pictogram info.png Alt-Fire: Detonate flare.

Pictogram tick.png 
Active
(2/11/2011)
Item icon Sydney Sleeper.png
Sydney Sleeper
Stats:

Pictogram plus.png On Hit: Jarate applied to target for 8 seconds
Pictogram plus.png +25% increased charge rate
Pictogram minus.png No random critical hits
Pictogram minus.png No headshots

Pictogram tick.png 
Active
(2/11/2011)
Item icon Unknown Badge.png
Class Changes
Item icon Toolbox.png
Buildings
Changes:

Pictogram info.png  Damage against buildings (sentries, etc) reduced 50%

Pictogram cross.png 
Not Active
(1/13/2011)
Speech mediccall.png
Class Health
Changes:

Pictogram info.png  All Classes have double Health

Pictogram cross.png 
Not Active
(1/13/2011)
Speech mediccall.png
Class Health
Changes:

Pictogram info.png  All Classes have 25% extra Health

Pictogram cross.png 
Not Active
(2/11/2011)
Flare proj red.png
Flare
Changes:

Pictogram info.png Flares always crit burning targets, regardless of range.

Pictogram tick.png 
Active
(2/11/2011)

1This variant was implemented in TF2 in the December 17, 2010 Patch.

Maps

Location
Notes / Changes
TF2 Granary Map.jpg
Granary
Pictogram info.png New entrance added into the RED and BLU mid ramp room.

Pictogram info.png Added new entrance to TF2 on the February 3, 2011 Patch

5gorge1.png
5Gorge
Pictogram info.png 5 CP version of cp_gorge.

Pictogram info.png Added CP_5Gorge to TF2 on the January 19, 2011 Patch

TF2 Well Map.jpg
Well
Pictogram info.png Made the 2nd point defender spawn door one-way


Patches

Main article: Patches (Beta)

Bugs

See also

External Links

References