User:Slimyboi500/Sandbox/Template:Model info

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Model information
Model name {{{1}}}
Style None
Paint Unpainted
Rotation (0.000000 0.000000 0.000000)
Translation (0.000000 0.000000 0.000000)
Extra materials None
Model location Error: invalid item name ({{{1}}}). Is the model path set correctly?

Documentation for Slimyboi500/Sandbox/Template:Model info

Template for optional inclusion on file pages with cosmetic items to display some basic information for future editors.

Usage

{{Model info|type=<type of model>|model=<model name>|style=<style name>|paint=<paint color/name>|rot=<rotation>|trans=<translation>|materials=<extra materials needed>|path=<model path>}}

Parameters

type
Type of model. Can be a weapon, cosmetic item, tool, action item, taunt prop, or craft item.
model
Takes the model's name.
style
Takes the name of the cosmetic item style. Defaults to "None".
paint
Takes the name of the paint or the color. Defaults to "Unpainted".
rot
Takes the model's rotation. Defaults to "(0.000000 0.000000 0.000000)". This parameter is required.
trans
Takes the model's translation. Defaults to "(0.000000 0.000000 0.000000)". This parameter is required.
materials
Takes any extra materials from the model.
path
Replaces the model path generated by Template:Model path.

This parameter is optional.

See Painted variants (tutorial) for more info.

Example

{{Model info
| type = cosmetic
| model = Batter's Helmet
| style = Hat and Headphones
| paint = Unpainted (RED)
| rot = (6.546314 -35.263538 -4.608794)
| trans = (40.000000 1.000000 75.000000)
| materials = https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head%20hat%20headset_materials.zip
}}
results in:
Model information
Cosmetic item Batter's Helmet
Style Hat and Headphones
Paint Unpainted (RED)
Rotation (6.546314 -35.263538 -4.608794)
Translation (40.000000 1.000000 75.000000)
Extra materials Here
Model location models/player/items/scout/batter_helmet.mdl