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Below are the changes since 8 July 2024, 20:22 (up to 50 shown). (Reset date selection)
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Show new changes starting from 19:31, 20 July 2024
   
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20 July 2024

     17:47  Scream Fortress 2023‎ (diff | hist) . . (-47). . GrampaSwood (talk | contribs) (Reserved for update-specific assets)
     11:19  Cosmetic items‎ (diff | hist) . . (+104). . GrampaSwood (talk | contribs) (List of cosmetic items)

19 July 2024

     23:01  List of game modes‎ (diff | hist) . . (0). . BrazilianNut (talk | contribs) (Undo edit by Gaming4838472389 (Talk) (3754449) The "vs." in the game mode's name is all lower case.) (Tag: Undo)
     06:25  Zombie Infection‎ (diff | hist) . . (+67). . Undarker (talk | contribs) (Added July 18, 2024 Patch.)
     00:24  Classes‎ (diff | hist) . . (-76). . GrampaSwood (talk | contribs) (Changed up lead, Saxton is not a class but just a one-off gamemode character. I've instead listed it as an "other playable character".)
     00:06  Soldier taunts‎ (diff | hist) . . (+975). . Watermelonturtle (talk | contribs) (Made a section for the Can It! Taunt)

18 July 2024

     22:09  Lava Pit‎ (diff | hist) . . (+16). . GrampaSwood (talk | contribs)
     22:04  Sandcastle‎ (diff | hist) . . (+16). . GrampaSwood (talk | contribs) (New map type)

16 July 2024

     12:48  Bots‎‎ (3 changes | history) . . (-19). . [GrampaSwood‎; Dogman15‎ (2×)]
      12:48 (cur | prev) . . (-98). . GrampaSwood (talk | contribs) (mc)
      07:56 (cur | prev) . . (+59). . Dogman15 (talk | contribs) (Bugs)
      07:52 (cur | prev) . . (+20). . Dogman15 (talk | contribs) (AI bot behavior)

15 July 2024

     12:42  Medic‎ (diff | hist) . . (+40). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Sniper‎ (diff | hist) . . (+41). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Engineer‎ (diff | hist) . . (+43). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Heavy‎ (diff | hist) . . (+40). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Demoman‎ (diff | hist) . . (+42). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Pyro‎ (diff | hist) . . (+39). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Soldier‎ (diff | hist) . . (+42). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:38  Scout‎ (diff | hist) . . (+29). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:37  Spy‎‎ (2 changes | history) . . (+71). . [GrampaSwood‎ (2×)]
      12:37 (cur | prev) . . (+32). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
      12:33 (cur | prev) . . (+39). . GrampaSwood (talk | contribs) (Added note on the grey background added to the decal)
     00:53  Valley Forge‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)

14 July 2024

     17:46  Exorcizor‎ (diff | hist) . . (+162). . Gabrielwoj (talk | contribs) (Added team-colors (item is not team-colored but the rest of the merc's body on the paint previews are), paint full)

13 July 2024

     19:35  Slo-Poke‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     00:17  Trading‎‎ (2 changes | history) . . (+19). . [GrampaSwood‎ (2×)]
      00:17 (cur | prev) . . (+37). . GrampaSwood (talk | contribs) (mc)
      00:13 (cur | prev) . . (-18). . GrampaSwood (talk | contribs)
     00:15 (Protection log) . . GrampaSwood (talk | contribs) removed protection from Trading(Safe to unprotect now)

12 July 2024

     23:05  Fire‎ (diff | hist) . . (-2,819). . GrampaSwood (talk | contribs) (Surviving fire: Turned into table)
     15:20  Breach and Bomb‎ (diff | hist) . . (-165). . GrampaSwood (talk | contribs) (Removed Trivia, both unsourced + real-life comparison. Instead, I replaced it with the generic helmet type in the intro instead.)

11 July 2024

     18:46  Mann vs. Machine‎‎ (4 changes | history) . . (+804). . [Randomname90001‎ (2×); GrampaSwood‎ (2×)]
      18:46 (cur | prev) . . (+5). . GrampaSwood (talk | contribs) (Minor reword)
      18:43 (cur | prev) . . (+59). . Randomname90001 (talk | contribs) (Added method to activate endless mode.)
      18:12 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Moved to unused content from notes)
      09:05 (cur | prev) . . (+738). . Randomname90001 (talk | contribs) (Added endless mode information.)
     05:49  Critical hits‎ (diff | hist) . . (-60). . Randomname90001 (talk | contribs) (Corrected reason for Crits disregarding resistances. See game/shared/tf/tf_gamerules.cpp:L6794-6883 ; bonus damage is dealt with separately.)

10 July 2024

     19:33  Medical Mummy‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)
     18:01  Ring of Fired‎ (diff | hist) . . (-123). . GrampaSwood (talk | contribs) (Undo edit by Laiba (Talk) (3743816) As of right now it's still 1 of 6) (Tag: Undo)

9 July 2024

     04:10  El Zapateador‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)