Related changes
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27 July 2024
22:29 | Natascha (2 changes | history) . . (-14) . . [Randomname90001; GrampaSwood] | ||
22:29 (cur | prev) . . (-62) . . Randomname90001 (talk | contribs) (Reworded it a bit better than my previous edit. Video of resistance behavior: https://youtu.be/k1pbWeoeR6c ; Source location: game/shared/tf/tf_gamerules.cpp:L6865) | |||
18:54 (cur | prev) . . (+48) . . GrampaSwood (talk | contribs) (Undo edit by Randomname90001 (Talk) (3765348) Please provide some proof of this, as this majorly changes how the bug is performed) (Tag: Undo) |
26 July 2024
m 16:18 | Community Hoodoo strategy (diff | hist) . . (+3) . . Lolimsogreat21 (talk | contribs) (Grammar) |
05:55 | Natascha (diff | hist) . . (-48) . . Randomname90001 (talk | contribs) (Reworded bug with resistance and removed inaccurate information.) |
04:44 | Control Point (game mode) (diff | hist) . . (+246) . . ClockworkSpirit2343 (talk | contribs) (Rewrote Medieval-style section, added a Flag-style section) |
25 July 2024
m 07:55 | Control Point (game mode) (diff | hist) . . (+155) . . ClockworkSpirit2343 (talk | contribs) |
23 July 2024
m 23:32 | Standin (5 changes | history) . . (0) . . [BIOS (5×)] | ||
m | 23:32 (cur | prev) . . (0) . . BIOS (talk | contribs) (changed to png) | ||
m | 23:26 (cur | prev) . . (0) . . BIOS (talk | contribs) (changed to png) | ||
m | 23:10 (cur | prev) . . (0) . . BIOS (talk | contribs) (changed to png) | ||
m | 07:02 (cur | prev) . . (0) . . BIOS (talk | contribs) (changed to png) | ||
m | 06:36 (cur | prev) . . (0) . . BIOS (talk | contribs) (changed to png) |
12:13 | Sentry Gun (5 changes | history) . . (-64) . . [GrampaSwood; Tiagoquix (4×)] | ||
m | 12:13 (cur | prev) . . (-13) . . Tiagoquix (talk | contribs) (→Advanced Tactics: Lowercase; replace with Template:Main) | ||
m | 12:10 (cur | prev) . . (+35) . . Tiagoquix (talk | contribs) (→Disposable Mini-Sentry: Minor improvements) | ||
12:09 (cur | prev) . . (-114) . . GrampaSwood (talk | contribs) (→Disadvantages: Agreed with previous edit, this seems like it's saying it's not powerful enough but a hidden Mini-Sentry can do a lot of work. The sentence wasn't very well-structured either.) | |||
m | 12:07 (cur | prev) . . (+20) . . Tiagoquix (talk | contribs) (→Disadvantages: Improvement, but, tbh, listing this disadvantage does not make much sense) | ||
m | 07:09 (cur | prev) . . (+8) . . Tiagoquix (talk | contribs) (Minor improvement) |
03:20 | Community Standin strategy (diff | hist) . . (0) . . BIOS (talk | contribs) (changed to png) |
m 03:15 | File:Cp standin B.png (diff | hist) . . (-17) . . BIOS (talk | contribs) (→Summary) |
03:13 | (Upload log) . . BIOS (talk | contribs) uploaded File:Cp standin B.png (FHD and better quality {{ScreenshotTF2}} Category:Standin images) |
21 July 2024
01:22 | Payload (diff | hist) . . (-19) . . BrazilianNut (talk | contribs) (Undo edit by ValveMapFile (Talk) (3756294) Unnecessarily complicated.) (Tag: Undo) |
20 July 2024
m 23:26 | Payload (2 changes | history) . . (+121) . . [ClockworkSpirit2343; ValveMapFile] | ||
m | 23:26 (cur | prev) . . (+19) . . ValveMapFile (talk | contribs) (Updated the cart page to reflect the Embargo truck's status as only 'one' of the payload carts (and with a distinct Li'l Chew Chew-speciality)) | ||
m | 21:25 (cur | prev) . . (+102) . . ClockworkSpirit2343 (talk | contribs) (→Update history) |
m 21:46 | Gunslinger (diff | hist) . . (+147) . . ClockworkSpirit2343 (talk | contribs) (→Update history) |
m 21:25 | Control Point (game mode) (diff | hist) . . (+126) . . ClockworkSpirit2343 (talk | contribs) (→Update history) |
19 July 2024
m 19:52 | Payload (diff | hist) . . (+69) . . Cheddar (talk | contribs) (→Carts: Added Embargo cart) |
m 09:18 | Cow Mangler 5000 (5 changes | history) . . (+196) . . [Tiagoquix (5×)] | ||
m | 09:18 (cur | prev) . . (0) . . Tiagoquix (talk | contribs) (Adjust Mini-Crit links) | ||
m | 08:39 (cur | prev) . . (+106) . . Tiagoquix (talk | contribs) (Add text to refs) | ||
m | 08:35 (cur | prev) . . (0) . . Tiagoquix (talk | contribs) (→See also: Lowercase S for strategy) | ||
m | 08:34 (cur | prev) . . (+88) . . Tiagoquix (talk | contribs) (→Bugs: "mini-critboosted" -> "boosted by mini-crits"; add info about enemy stickybombs) | ||
m | 08:32 (cur | prev) . . (+2) . . Tiagoquix (talk | contribs) (→Unused content: Add bullet) |
18 July 2024
22:04 | Standin (diff | hist) . . (+13) . . GrampaSwood (talk | contribs) (New map type) |
18:39 | Community Gorge strategy (2 changes | history) . . (0) . . [GrampaSwood; NimrodHU] | ||
18:39 (cur | prev) . . (+1) . . GrampaSwood (talk | contribs) (Undo edit by NimrodHU (Talk) (3750284) This is the Soldier section) (Tag: Undo) | |||
m | 18:38 (cur | prev) . . (-1) . . NimrodHU (talk | contribs) (Edited something important) |
01:03 | Sentry Gun (2 changes | history) . . (0) . . [KingK (2×)] | ||
01:03 (cur | prev) . . (0) . . KingK (talk | contribs) (→Advantages) | |||
01:02 (cur | prev) . . (0) . . KingK (talk | contribs) (→Advantages) |
15 July 2024
15:57 | Overdose (diff | hist) . . (+301) . . GrampaSwood (talk | contribs) (→Bugs) |
12:42 | Medic (diff | hist) . . (+40) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Sniper (diff | hist) . . (+41) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Engineer (diff | hist) . . (+43) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Heavy (diff | hist) . . (+40) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Demoman (diff | hist) . . (+42) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:41 | Pyro (diff | hist) . . (+39) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:41 | Soldier (diff | hist) . . (+42) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:38 | Scout (diff | hist) . . (+29) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:37 | Spy (2 changes | history) . . (+71) . . [GrampaSwood (2×)] | ||
12:37 (cur | prev) . . (+32) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) | |||
12:33 (cur | prev) . . (+39) . . GrampaSwood (talk | contribs) (Added note on the grey background added to the decal) |
14 July 2024
19:03 | Sydney Sleeper (2 changes | history) . . (0) . . [GrampaSwood; Asldjasdhaksdasd] | ||
19:03 (cur | prev) . . (-87) . . GrampaSwood (talk | contribs) (Undo edit by Asldjasdhaksdasd (Talk) (3747372) Clipping bugs are not noted) (Tag: Undo) | |||
m | 18:59 (cur | prev) . . (+87) . . Asldjasdhaksdasd (talk | contribs) (→Bugs: added a new "bug" if you can even call it that , pls let me know if clipping through a model during an animation is considered a glitch therefore if it can be added to that section of the article) |
12 July 2024
23:59 | Brass Beast (diff | hist) . . (-167) . . GrampaSwood (talk | contribs) (→Bugs: See diff 3744197) |
11 July 2024
03:02 | Natascha (diff | hist) . . (-173) . . Randomname90001 (talk | contribs) (Removed bug about Crit bonus damage not being affected by the resistance. The damage is intentionally split between the crit bonus and actual damage, then resistances are applied separately. See game/shared/tf/tf_gamerules.cpp:L6796, 6814, 6883) |