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Show new changes starting from 06:17, 21 June 2024
   
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20 June 2024

     09:32  Cow Mangler 5000‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; Tf2 man‎]
      09:32 (cur | prev) . . (-136). . GrampaSwood (talk | contribs) (Undo edit by Tf2 man (Talk) (3725810) Glitched versions of items are not noted) (Tag: Undo)
      03:55 (cur | prev) . . (+136). . Tf2 man (talk | contribs) (Trivia)

16 June 2024

     17:47  Red-Tape Recorder‎‎ (4 changes | history) . . (+161). . [Wabble‎ (2×); GrampaSwood‎ (2×)]
      17:47 (cur | prev) . . (-3). . GrampaSwood (talk | contribs) (This intentionally has no asterisk)
      15:31 (cur | prev) . . (+164). . Wabble (talk | contribs) (Moved sapper patch note to unused trivia instead by GrampaSwood's request)
      13:20 (cur | prev) . . (-116). . GrampaSwood (talk | contribs) (Undo edit by Wabble (Talk) (3723507) Please provide proof of this) (Tag: Undo)
      13:14 (cur | prev) . . (+116). . Wabble (talk | contribs) (Undocumented patch note - When they added AP-Sap they stopped making sapper gib models and removed gibs from sapper and red-tape)

11 June 2024

     18:54  Natascha‎‎ (8 changes | history) . . (-11). . [Randomname90001‎; Mediarch‎; Jestie‎; BrazilianNut‎ (2×); GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
 m    13:59 (cur | prev) . . (+15). . BrazilianNut (talk | contribs) (Bugs: Reworded last bug to prevent ambiguity.)
 m    13:51 (cur | prev) . . (-133). . BrazilianNut (talk | contribs) (Removed strategy/obvious comment from description of weapon's functionality.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
 m    01:57 (cur | prev) . . (-54). . Jestie (talk | contribs) (Undo edit by Randomname90001 (Talk) (3718994) Could you provide evidence for this please?) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

3 June 2024

 m   18:24  Red-Tape Recorder‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   18:18  Conniver's Kunai‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   18:15  Ambassador‎ (diff | hist) . . (+17). . Mgpt (talk | contribs)
 m   18:12  Sniper Rifle‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   18:06  Jag‎ (diff | hist) . . (+8). . Mgpt (talk | contribs)
 m   17:58  Sandvich‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:58  Natascha‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:55  Brass Beast‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:24  Mad Milk‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:18  Force-A-Nature‎ (diff | hist) . . (0). . Mgpt (talk | contribs)

1 June 2024

     00:46  Community Ghost Town strategy‎‎ (2 changes | history) . . (+120). . [GrampaSwood‎; Ubergoober‎]
      00:46 (cur | prev) . . (-153). . GrampaSwood (talk | contribs) (Reworded, the rest of this simply said "resistance is important" which goes for every mission and not just this one. The crit part, however, is a good mission-specific tip)
 m    00:36 (cur | prev) . . (+273). . Ubergoober (talk | contribs) (i added notes in general strategy about resistances.)

29 May 2024

     19:22  Community Barnblitz strategy‎ (diff | hist) . . (+110). . Hummus12 (talk | contribs) (Defense: Added a Demoman defense strategy to Point D.)

22 May 2024

     13:36  Payload‎‎ (2 changes | history) . . (+120). . [GrampaSwood‎ (2×)]
      13:36 (cur | prev) . . (-100). . GrampaSwood (talk | contribs) (This is not true, they just normally roll down)
      13:27 (cur | prev) . . (+220). . GrampaSwood (talk | contribs) (Update history: + 15 December 2008 patch about bomb cart)