Difference between revisions of "MONOCULUS match-ups"
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{{Con}}The Scout's health is low enough that a single hit from MONOCULUS' projectiles will likely result in death, even with the Special Delivery Set equipped. | {{Con}}The Scout's health is low enough that a single hit from MONOCULUS' projectiles will likely result in death, even with the Special Delivery Set equipped. | ||
| soldier-strategy = | | soldier-strategy = | ||
− | {{Info}} [[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. | + | {{Info}}[[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. |
− | {{Info}} The Buff Banner, Battalion's Backup, and Concheror will charge on dealing damage to MONOCULUS. | + | {{Info}}The Buff Banner, Battalion's Backup, and Concheror will charge on dealing damage to MONOCULUS. |
− | {{Pro}} A [[Kritzkrieg]] [[ÜberCharge]] will allow a skilled Soldier to make short work of MONOCULUS, as a pack of [[critical hits|critical]] rockets and [[Shotgun]] shells will take a large chunk of its health away. | + | {{Pro}}A [[Kritzkrieg]] [[ÜberCharge]] will allow a skilled Soldier to make short work of MONOCULUS, as a pack of [[critical hits|critical]] rockets and [[Shotgun]] shells will take a large chunk of its health away. |
− | {{Pro}} The [[Direct Hit]] is probably the Soldier's best primary weapon to use against MONOCULUS. The projectiles are fast and do high damage, and MONOCULUS is large enough for you not to worry too much about missing it. | + | {{Pro}}The [[Direct Hit]] is probably the Soldier's best primary weapon to use against MONOCULUS. The projectiles are fast and do high damage, and MONOCULUS is large enough for you not to worry too much about missing it. |
− | {{Pro}} The Shotgun can be effective against MONOCULUS, as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | + | {{Pro}}The Shotgun can be effective against MONOCULUS, as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. |
− | {{Con}} Charging MONOCULUS with the [[Equalizer]] at very low health will only be effective if the enemy team is not around and MONOCULUS is stunned, as your crits will deal around 300 damage. Otherwise, it's a risky strategy. | + | {{Con}}Charging MONOCULUS with the [[Equalizer]] at very low health will only be effective if the enemy team is not around and MONOCULUS is stunned, as your crits will deal around 300 damage. Otherwise, it's a risky strategy. |
− | {{Con}} The [[Buff Banner]] will charge when doing damage to MONOCULUS, but MONOCULUS is not affected by mini-crits, so using it is not recommended. | + | {{Con}}The [[Buff Banner]] will charge when doing damage to MONOCULUS, but MONOCULUS is not affected by mini-crits, so using it is not recommended. |
− | {{Con}} The [[Reserve Shooter]] will not mini-crit against MONOCULUS and is not recommended. | + | {{Con}}The [[Reserve Shooter]] will not mini-crit against MONOCULUS and is not recommended. |
− | {{Con}} The [[Black Box]] does not award health upon hitting MONOCULUS and is a considerable drawback when its reduced ammo is taken into account. | + | {{Con}}The [[Black Box]] does not award health upon hitting MONOCULUS and is a considerable drawback when its reduced ammo is taken into account. |
| pyro-strategy = | | pyro-strategy = | ||
{{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | {{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | ||
− | {{Info}} A skilled Pyro may be able to effectively attack MONOCULUS by using [[compression blast|air blasts]] to reflect MONOCULUS's projectiles back at it. However, unless MONOCULUS is angry these projectiles will travel slowly and will often miss their target. | + | {{Info}}A skilled Pyro may be able to effectively attack MONOCULUS by using [[compression blast|air blasts]] to reflect MONOCULUS's projectiles back at it. However, unless MONOCULUS is angry, these projectiles will travel slowly and will often miss their target. |
{{Pro}}The [[Backburner]] can be moderately effective if MONOCULUS is distracted. | {{Pro}}The [[Backburner]] can be moderately effective if MONOCULUS is distracted. | ||
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{{Pro}}The Shotgun can be effective against MONOCULUS, as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | {{Pro}}The Shotgun can be effective against MONOCULUS, as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | ||
− | {{Con}}The Reserve Shooter will not mini-crit against MONOCULUS | + | {{Con}}The Reserve Shooter will not mini-crit against MONOCULUS and is not recommended. |
{{Con}}The [[Flare Gun]] and the [[Detonator]] are possibly some of the worst weapons to use against MONOCULUS, as he cannot catch on fire. Only the minimal flare impact damage will register. | {{Con}}The [[Flare Gun]] and the [[Detonator]] are possibly some of the worst weapons to use against MONOCULUS, as he cannot catch on fire. Only the minimal flare impact damage will register. | ||
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{{Pro}}A Heavy/Medic pair can camp the control point while building up a Kritzkrieg ÜberCharge. The damage resulting from such an attack is usually enough to deal extremely high levels of damage to MONOCULUS. Be ready to escape though, as MONOCULUS will not only be angered, but it will make you both its primary target. | {{Pro}}A Heavy/Medic pair can camp the control point while building up a Kritzkrieg ÜberCharge. The damage resulting from such an attack is usually enough to deal extremely high levels of damage to MONOCULUS. Be ready to escape though, as MONOCULUS will not only be angered, but it will make you both its primary target. | ||
− | {{Pro}} The [[Fists of Steel]] have some usability as a temporary distraction since it halves the damage done by MONOCULUS' projectiles. | + | {{Pro}}The [[Fists of Steel]] have some usability as a temporary distraction, since it halves the damage done by MONOCULUS' projectiles. |
− | {{Con}}The [[Buffalo Steak Sandvich]] is not recommended, since the speed bonus is countermanded by the duration of eating and | + | {{Con}}The [[Buffalo Steak Sandvich]] is not recommended, since the speed bonus is countermanded by the duration of eating and increased damage vulnerability. |
{{Con}}The Shotgun should rarely be used, as the time between shots and damage spread mean you will always get more damage from your primary weapon. Nonetheless, if you have run out of ammunition for your primary weapon, remember that base damage remains constant while attacking MONOCULUS, so you can use the Shotgun effectively from further ranges than normal. | {{Con}}The Shotgun should rarely be used, as the time between shots and damage spread mean you will always get more damage from your primary weapon. Nonetheless, if you have run out of ammunition for your primary weapon, remember that base damage remains constant while attacking MONOCULUS, so you can use the Shotgun effectively from further ranges than normal. | ||
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{{Con}}The [[Brass Beast]], even with a Kritzkrieg ÜberCharge, is only recommended if MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you and make you an easy target for an angry MONOCULUS' projectiles. | {{Con}}The [[Brass Beast]], even with a Kritzkrieg ÜberCharge, is only recommended if MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you and make you an easy target for an angry MONOCULUS' projectiles. | ||
| engineer-strategy = | | engineer-strategy = | ||
− | {{Info}}Since MONOCULUS is not affected by | + | {{Info}}Since MONOCULUS is not affected by knockback, the player should never rely on his Sentry to keep the monster away. |
− | {{Info}}MONOCULUS will attack anything within his range - this includes players and buildings. Keep in mind that [[Wrangler|wrangled]] [[Sentry Gun]]s can survive a few projectile hits, allowing you and your team to profit from the distraction. Don't rely on them too much though; it only takes one or two rounds of MONOCULUS' projectiles to destroy an entire sentry nest. | + | {{Info}}MONOCULUS will attack anything within his range - this includes players and buildings. Keep in mind that [[Wrangler|wrangled]] [[Sentry Gun]]s can survive a few projectile hits, allowing you and your team to profit from the distraction. Don't rely on them too much, though; it only takes one or two rounds of MONOCULUS' projectiles to destroy an entire sentry nest. |
{{Pro}}Sentry Guns will target MONOCULUS even when it is outside their normal range. | {{Pro}}Sentry Guns will target MONOCULUS even when it is outside their normal range. | ||
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{{Pro}}Because Sentry Guns never deal critical hits, your Sentry Gun can be an effective way to deal damage to MONOCULUS without angering it. Use the Wrangler for maximum damage. | {{Pro}}Because Sentry Guns never deal critical hits, your Sentry Gun can be an effective way to deal damage to MONOCULUS without angering it. Use the Wrangler for maximum damage. | ||
− | {{Pro}}The Shotgun and Pistol can both be effective against MONOCULUS as their base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | + | {{Pro}}The Shotgun and Pistol can both be effective against MONOCULUS, as their base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. |
− | {{Pro}} The [[Short Circuit]] is able to protect the Engineer by destroying MONOCULUS's projectiles. | + | {{Pro}}The [[Short Circuit]] is able to protect the Engineer by destroying MONOCULUS's projectiles. |
{{Con}}The [[Widowmaker]] does not return metal for damage done to MONOCULUS. | {{Con}}The [[Widowmaker]] does not return metal for damage done to MONOCULUS. | ||
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{{Info}}If you do not have an ÜberCharge ready, it is best advised to stay away and build one up. | {{Info}}If you do not have an ÜberCharge ready, it is best advised to stay away and build one up. | ||
− | {{Info}}If using a Kritzkrieg ÜberCharge to attack MONOCULUS, be ready for a quick escape, as MONOCULUS will not only be angered but it will make you and your buddy its primary targets. | + | {{Info}}If using a Kritzkrieg ÜberCharge to attack MONOCULUS, be ready for a quick escape, as MONOCULUS will not only be angered, but it will make you and your buddy its primary targets. |
{{Info}}Most of the Medic's weapons are relatively ineffective, so the Medic should be reserved to a support role. | {{Info}}Most of the Medic's weapons are relatively ineffective, so the Medic should be reserved to a support role. | ||
− | {{Pro}} The [[Crusader's Crossbow]] can be useful for quick heals, since it is largely ineffective against MONOCULUS at close range. It can also be marginally useful if you have good long distance aim to shoot MONOCULUS. | + | {{Pro}}The [[Crusader's Crossbow]] can be useful for quick heals, since it is largely ineffective against MONOCULUS at close range. It can also be marginally useful if you have good long distance aim to shoot MONOCULUS. |
− | {{Pro}} Kritzkrieg charges are normally risky against MONOCULUS, but combining it with a standard ÜberCharge on a strong class like a Heavy can result in very high levels of damage. The Kritzkrieg Medic should be careful, however, since they are vulnerable to damage from an angry MONOCULUS projectile, which can easily break this strategy. | + | {{Pro}}Kritzkrieg charges are normally risky against MONOCULUS, but combining it with a standard ÜberCharge on a strong class like a Heavy can result in very high levels of damage. The Kritzkrieg Medic should be careful, however, since they are vulnerable to damage from an angry MONOCULUS projectile, which can easily break this strategy. |
− | {{Con}}It is not very helpful to use the [[Quick-Fix]] against MONOCULUS. | + | {{Con}}It is not very helpful to use the [[Quick-Fix]] against MONOCULUS. Its enhanced healing power will not be enough to survive MONOCULUS' deadly eyeball projectiles. |
{{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering [[ghost]]. | {{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering [[ghost]]. | ||
| sniper-strategy = | | sniper-strategy = | ||
− | {{Info}}The basic [[Sniper Rifle]] has medium effectiveness against MONOCULUS, as headshots do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against MONOCULUS. The [[Machina]] will deal slightly more damage in this regard. | + | {{Info}}The basic [[Sniper Rifle]] has medium effectiveness against MONOCULUS, as headshots do not deal extra damage. However, charging shots is still worthwhile, as the damage will properly scale against MONOCULUS. The [[Machina]] will deal slightly more damage in this regard. |
− | {{Info}}The extra range that the Sniper class exhibits can allow the player to attack while far outside MONOCULUS' attack range. This however, will make it more difficult to travel to the Underworld to acquire the [[Bombinomicon]]. | + | {{Info}}The extra range that the Sniper class exhibits can allow the player to attack while far outside MONOCULUS' attack range. This, however, will make it more difficult to travel to the Underworld to acquire the [[Bombinomicon]]. |
{{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as MONOCULUS is immune to headshots. | {{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as MONOCULUS is immune to headshots. | ||
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{{Pro}}The [[Revolver]] and the [[Enforcer]] are the most viable weapons to use, although it should only be used against MONOCULUS if it is focused on another player. | {{Pro}}The [[Revolver]] and the [[Enforcer]] are the most viable weapons to use, although it should only be used against MONOCULUS if it is focused on another player. | ||
− | {{Con}}The [[Spy]] is rather ineffective against MONOCULUS as | + | {{Con}}The [[Spy]] is rather ineffective against MONOCULUS, as [[Backstab]]s cannot be landed, and knives deal negligible damage otherwise. |
{{Con}}As with many other weapons, [[Your Eternal Reward]], [[Conniver's Kunai]], and the [[Big Earner]] will not grant bonuses upon attacking or killing MONOCULUS and should be avoided. | {{Con}}As with many other weapons, [[Your Eternal Reward]], [[Conniver's Kunai]], and the [[Big Earner]] will not grant bonuses upon attacking or killing MONOCULUS and should be avoided. |
Revision as of 00:16, 24 February 2014
“ | Blow THAT up, cyclops!"
— The Scout to MONOCULUS
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” |
Class | Strategy | ||
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![]() MONOCULUS |
vs. | ![]() Scout |
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![]() MONOCULUS |
vs. | ![]() Soldier |
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![]() MONOCULUS |
vs. | ![]() Pyro |
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![]() MONOCULUS |
vs. | ![]() Demoman |
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![]() MONOCULUS |
vs. | ![]() Heavy |
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![]() MONOCULUS |
vs. | ![]() Engineer |
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![]() MONOCULUS |
vs. | ![]() Medic |
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![]() MONOCULUS |
vs. | ![]() Sniper |
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![]() MONOCULUS |
vs. | ![]() Spy |
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See also
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