Difference between revisions of "March 18, 2015 Patch"

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(added source + links)
m (misc tweaks to the markup)
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| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
 
* Fixed some props flickering when shot  
 
* Fixed some props flickering when shot  
* Fixed a listen server crash when setting {{code|[[Tournament Mode|mp_tournament 1]]}} on the [[vdc:Developer_Console|command line]]  
+
* Fixed a listen server crash when setting {{kbd|[[Tournament Mode|{{cvar|mp_tournament}} 1]]}} on the [[vdc:Developer_Console|command line]]  
 
* Fixed clipped [[Customize items#Loadout and Taunt slots|Preset]] button in the Quickswitch panel  
 
* Fixed clipped [[Customize items#Loadout and Taunt slots|Preset]] button in the Quickswitch panel  
 
* Fixed some {{code|[[w:MP3|.mp3]]}} sound script entries that were missed in the previous update  
 
* Fixed some {{code|[[w:MP3|.mp3]]}} sound script entries that were missed in the previous update  
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*** Added double melee damage multiplier  
 
*** Added double melee damage multiplier  
 
*** A [[Half-Zatoichi]] kill now refills to base [[Health|health]] only, not buffed health  
 
*** A [[Half-Zatoichi]] kill now refills to base [[Health|health]] only, not buffed health  
* Updated {{code|ctf_thundermountain}}  
+
* Updated {{code|[[ctf_thundermountain]]}}  
 
** Fixed being able to get to rocks in the death cliff intel areas  
 
** Fixed being able to get to rocks in the death cliff intel areas  
 
** Fixed being able to escape the playable part of the map  
 
** Fixed being able to escape the playable part of the map  
 
** Fixed being able to get on top of the center tower roof  
 
** Fixed being able to get on top of the center tower roof  
 
* Updated {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}}  
 
* Updated {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}}  
** Added {{code|[[vdc:Func_nobuild|nobuild]]}} brushes to the tops of the inside white tankers  
+
** Added {{ent|func_nobuild|nobuild}} brushes to the tops of the inside white tankers  
 
}}
 
}}

Revision as of 23:12, 18 March 2015

Patch notes

Team Fortress 2

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/shaderapidx9.dll
Modified: bin/studiomdl.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_foundry.bsp
Modified: tf/maps/ctf_gorge.bsp
Modified: tf/maps/ctf_thundermountain.bsp
Modified: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_powerup_beta.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_thundermountain.vtf