Difference between revisions of "Administrator responses"
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*[[Media:Announcer am lastmanforfeit01.wav|"Coward!"]] | *[[Media:Announcer am lastmanforfeit01.wav|"Coward!"]] | ||
*[[Media:Announcer am lastmanforfeit02.wav|"You were ''always'' a ''disappointment''."]] | *[[Media:Announcer am lastmanforfeit02.wav|"You were ''always'' a ''disappointment''."]] | ||
− | *[[Media:Announcer am lastmanforfeit03.wav|"You're an '' | + | *[[Media:Announcer am lastmanforfeit03.wav|"You're an ''embarrassment.''"]] |
*[[Media:Announcer am lastmanforfeit04.wav|"You ''disgust'' me."]] | *[[Media:Announcer am lastmanforfeit04.wav|"You ''disgust'' me."]] | ||
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Revision as of 18:07, 8 July 2015
Administrator responses are contextually triggered lines that play after something important happens in a match, for instance when the Intelligence has been picked up or how many seconds of the game there are left. All of her lines can be heard below.
Contents
- 1 General responses
- 2 Control Point Mode responses
- 3 King of the Hill Mode responses
- 4 Payload Mode responses
- 5 Capture the Flag Mode responses
- 6 Arena Mode responses
- 7 WAR! Update responses
- 8 Engineer Update responses
- 9 Special Delivery responses
- 10 Mann vs. Machine responses
- 11 Robot Destruction responses
- 12 Unused responses
- 13 Unused Arena Mode responses
- 14 Unused Special Delivery Mode responses
- 15 Unused Payload Race Mode responses
General responses
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Control Point Mode responses
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King of the Hill Mode responses
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Payload Mode responses
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Capture the Flag Mode responses
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Arena Mode responses
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WAR! Update responses
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Engineer Update responses
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Special Delivery responses
For the voice responses associated with the Carnival of Carnage and the Scream Fortress VI Halloween Event, see Halloween Boss voice responses.
Note: Several unused generic responses also exist
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Mann vs. Machine responses
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Mannhattan responses
Forward spawn control point captured by robots |
Robot Destruction responses
Note: The game mode is currently in beta, meaning the following voice lines may change in the future.
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Enemy steals reactor core |
Teammate steals reactor core |
Enemy captures reactor core |
Teammate captures reactor core |
Reactor core dropped by enemy |
Reactor core dropped by teammate |
Reactor core returns to enemy base |
Reactor core returns to allied base |
Enemy almost winning |
Teammates almost winning |
Unused responses
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Note: Separate from Arena Mode's unused kill streak responses, these lines would presumably used when the player makes a tiered kill with a killstreak weapon.
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Unused Arena Mode responses
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Unused Special Delivery Mode responses
Note: Many of the lines are for generic devices as opposed to Australium
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Unused Payload Race Mode responses
Note: Many of the lines call for conditions not present in any official Payload Race map
Pushing the cart |
General encouragement Teammates are in the lead Enemy is in the lead Teammates catching up Enemy team catching up Teammates falling behind Carts are tied Teammates are almost winning Enemy is almost winning |
First stage outcome |
Win Loss |
Second stage outcome |
Win Win leading to a tie (condition-specific) Loss |
Final stage outcome |
Win Loss |
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