Difference between revisions of "February 29, 2016 Patch/ru"
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| month = february | | month = february | ||
| year = 2016 | | year = 2016 | ||
− | | after = | + | | after = {{Patch name|3|1|2016}} |
| source-title = Выход обновления Team Fortress 2 | | source-title = Выход обновления Team Fortress 2 | ||
| source = http://store.steampowered.com/news/20601/ | | source = http://store.steampowered.com/news/20601/ | ||
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* Добавлены контент и возможности, необходимые для начала ограниченного публичного тестирования [[Competitive Mode/ru|бета-соревновательного режима]]. | * Добавлены контент и возможности, необходимые для начала ограниченного публичного тестирования [[Competitive Mode/ru|бета-соревновательного режима]]. | ||
** Для того чтобы узнать, как принять участие, посетите группу в Steam: https://steamcommunity.com/groups/tfcompetitive. | ** Для того чтобы узнать, как принять участие, посетите группу в Steam: https://steamcommunity.com/groups/tfcompetitive. | ||
− | ** Обновлены некоторые [[Maps/ru|карты]] для поддержки соревновательного режима. | + | ** Обновлены некоторые [[Maps/ru|карты]]<ref>[[Badlands (Control Point)/ru|Badlands]], [[Snakewater/ru|Snakewater]], [[Process/ru|Process]], [[Gullywash/ru|Gullywash]], [[Granary (Control Point)/ru|Granary]], [[Viaduct/ru|Viaduct]], [[Foundry (Control Point)/ru|Foundry]], [[Turbine/ru|Turbine]], [[Double Cross/ru|Double Cross]]</ref> для поддержки соревновательного режима. |
* По просьбе сообщества: добавлена опция {{code|SetPlayerPointsOnDeath}} для команды {{code|tf_player_destruction_logic}} и ключевое поле {{code|PointsValue}} для сущности {{ent|item_teamflag}} во время игры в режиме [[Player Destruction/ru|Истребление]]. | * По просьбе сообщества: добавлена опция {{code|SetPlayerPointsOnDeath}} для команды {{code|tf_player_destruction_logic}} и ключевое поле {{code|PointsValue}} для сущности {{ent|item_teamflag}} во время игры в режиме [[Player Destruction/ru|Истребление]]. | ||
* Исправлена ошибка, из-за которой при победе в режиме [[Mann vs. Machine/ru|Манн против машин]] у игроков могли не отбираться [[Tour of Duty Ticket/ru|билеты]] за игру и [[Mann Up/ru#Items_obtainable_only_in_Mann_Up|награды]] не выдавались в конце игры. | * Исправлена ошибка, из-за которой при победе в режиме [[Mann vs. Machine/ru|Манн против машин]] у игроков могли не отбираться [[Tour of Duty Ticket/ru|билеты]] за игру и [[Mann Up/ru#Items_obtainable_only_in_Mann_Up|награды]] не выдавались в конце игры. | ||
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* Обновлен аксессуар Физзорцист, теперь он может быть надет солдатом, поджигателем и медиком. | * Обновлен аксессуар Физзорцист, теперь он может быть надет солдатом, поджигателем и медиком. | ||
* Обновлен аксессуар Мохнатый Манн, теперь он может быть надет разведчиком, солдатом и пулеметчиком. | * Обновлен аксессуар Мохнатый Манн, теперь он может быть надет разведчиком, солдатом и пулеметчиком. | ||
+ | * Мохнатый Манн теперь может быть покрашен. | ||
* Обновлен аксессуар Хлопковая башка, теперь он может быть надет всеми классами. | * Обновлен аксессуар Хлопковая башка, теперь он может быть надет всеми классами. | ||
+ | * Обновлены звуки взрывов снарядов [[Iron Bomber/ru|Железного бомбардира]] и [[Quickiebomb Launcher/ru|Быстромета]]. | ||
+ | * Обновлены все звуки перезарядки липучкомета. | ||
+ | * Обновлены звуки ударов оружием, которое использовало звуковые эффекты [[Glove/ru|перчаток]] пулеметчика. | ||
+ | * Часть карты {{code|cp_foundry}} на стороне команды Синих была переделана в версию карты {{code|ctf_foundry}}. | ||
* Обновлены [[Localization files/ru|файлы локализации]]. | * Обновлены [[Localization files/ru|файлы локализации]]. | ||
+ | |||
+ | == Примечания == | ||
+ | <references/> | ||
}} | }} |
Latest revision as of 21:07, 4 April 2016
|
Источник: Выход обновления Team Fortress 2 (английский)
Содержание
Содержание обновления
Team Fortress 2
- Добавлены контент и возможности, необходимые для начала ограниченного публичного тестирования бета-соревновательного режима.
- Для того чтобы узнать, как принять участие, посетите группу в Steam: https://steamcommunity.com/groups/tfcompetitive.
- Обновлены некоторые карты[1] для поддержки соревновательного режима.
- По просьбе сообщества: добавлена опция
SetPlayerPointsOnDeath
для командыtf_player_destruction_logic
и ключевое полеPointsValue
для сущностиitem_teamflag
во время игры в режиме Истребление. - Исправлена ошибка, из-за которой при победе в режиме Манн против машин у игроков могли не отбираться билеты за игру и награды не выдавались в конце игры.
- Исправлены проблемы с безопасностью, связанные с загрузкой пользовательского контента (благодарим Nathaniel Theis и Simon Pinfold за сообщения об ошибках).
- Добавлен Часы-счётчик гражданского.
- Предмет можно применить к гражданскому оружию, чтобы снабдить его счетчиком странного типа;
- Может быть получен при помощи программы возвратов, совместив 5 единиц оружия с качеством внештатного работника или выше.
- Обновлен режим Супер-Манн:
- Уменьшение скорости передвижения на Абордажном крюке для игроков, несущих разведданные и заряженных бонусами, увеличено на 10%. Носители разведданных без бонусов по-прежнему будут передвигаться с обычной скоростью.
- Бонус Отражение:
- Убрана способность сопротивления к урону;
- Все классы теперь могут иметь до 400 очков здоровья;
- Исправлена ошибка, при которой отражаемый урон вычислялся снижением урона на расстоянии;
- Количество отражаемого урона увеличено с 50% до 80% от получаемого урона;
- Исправлена ошибка, из-за которой урон от ракет турели передавался ее владельцу вместо самой турели.
- Бонус Сверхновая:
- Минимальная длительность оглушения увеличена с 1 до 2 секунд;
- Длительность оглушения увеличивается на 0,5 секунды за каждую дополнительную оглушенную жертву (макс. 4 секунды).
- Бонус Вампиризм:
- Урон от атаки в ближнем бою передается игроку в здоровье в размере 1,25x (раньше было 1,0x).
- Бонусы Регенерация и Лидерство:
- Повышена частота восстановления здоровья. Скорость исцеления увеличена для разведчика и шпиона;
- Увеличено количество восстанавливаемого металла.
- Подарочная упаковка была возвращена в игру!
- Предметы, завернутые в Подарочную упаковку могут быть переданы путем обмена; обмен будет задержан, если у отправителя не подключен мобильный аутентификатор Steam;
- Предметы могут быть распакованы самим хозяином подарка;
- Завернуть в подарочную упаковку можно только те предметы, которые можно передавать. Все существующие на данный момент подарки могут быть переданы независимо от их содержимого.
- С помощью Подаркопульты вновь можно отправить подарок случайному игроку в игре, но предметы также нельзя перековывать.
- Обновлены аксессуары Шляпа добычи, Шляпа сокровищ и Шляпа несметного богатства и уважения, теперь их можно передавать.
- В окне голосования за изгнание игрока будет отображаться его аватар профиля Steam.
- Обновлены модели/материалы для следующих аксессуаров: Раскаленные кроссы, Траншейный шлем, Физзорцист, Мохнатый Манн, Доктор на отдыхе и Хлопковая башка.
- Обновлен Арбалет крестоносца:
- Добавлен новый звук выстрела;
- Добавлен звук, который будет воспроизводиться при успешном исцелении товарища по команде.
- Исправлена ошибка, из-за которой у пулеметчика не скрывалось оружие во время выполнения насмешки Вприсядку.
- Исправлена ошибка, из-за которой снайпер не снимал Ту шляпу из семидесятых во время выполнения одной из своих насмешек.
- Исправлена ошибка, из-за которой при надетой Котострофе скрывались головной убор и наушники игрока.
- Исправлены проблемы с LOD у Слонобоя.
- При нанесении урона постройкам будут отображаться количество наносимого урона и воспроизводиться звуки.
- Добавлена опция «Последнее попадание» к звукам попадания.
- При активированной опции будет воспроизводиться звук, если при одном из попаданий по игроку тот погибнет или при разрушении постройки;
- Может быть активирована в Доп. опциях.
- Обновлены материалы для Панической атаки для поддержки
mat_picmip
. - Обновлены звуки для насмешки Улётные мётлы.
- Обновлен режим Дай пас:
- Исправлена проблема, связанная с некорректной загрузкой карт из Мастерской;
- Устранена возможность попадания внутрь трамплина;
- Устранена возможность кражи мяча на расстоянии с помощью Дрёмы;
- Добавлены консольные переменные для будущего тестирования.
- Обновлена карта Vanguard:
- Устранена уязвимость, связанная с возведением телепорта на второй контрольной точке;
- Различные незначительные изменения (освещение, коллизия, оптимизация).
- Обновлена карта Borneo:
- Устранена уязвимость, связанная с оружием на последней контрольной точке.
- Обновлена карта Snowycoast:
- Отрегулированы различные места в комнате возрождения, чтобы сделать выходы более заметными;
- Подправлена позиция шкафчика снабжения в первой комнате возрождения Красных;
- Добавлен карниз к окну на второй точке;
- Скорректированы основные места для турелей на второй точке;
- Усилено освещение в нижнем проходе;
- Дверь рядом с первой базой Красных теперь будет открываться при захвате первой точки и закрываться при открытии двери на последней точке;
- Красные больше не будут мгновенно возрождаться при захвате второй точки Синими;
- Добавлена небольшая комната возрождения для Красных, в которой игроки будут появляться после захвата второй точки, до тех пор, пока Синие не дотолкают вагонетку в тоннеле;
- Добавлен внутренний таймер для дверей на второй точке и в шахте;
- Обновлена текстура ворот второй точки;
- Улучшена оборонительная позиция и увеличены размеры третьей точки;
- Скорректированы размеры третьей точки;
- Скорректировано количество аптечек и коробок с боеприпасами на третьей точке;
- Обновлена текстура двери в шахте;
- Средняя аптечка на последней точке была заменена на большую;
- Добавлена дверь, ведущая к выступу на последней базе Красных, для улучшения оборонительной позиции (закрывается при открытии последней двери для вагонетки);
- Добавлен третий выход с последней базы Синих;
- Улучшена оборонительная позиция на уступах в здании около последней точки;
- Добавлен выход, ведущий вниз на последней базе Красных;
- Скорректировано освещение в некоторых местах;
- Исправлены настройки DirectX с фонарными столбами.
Недокументированные изменения
- Добавлена Фляга для бонусов стандартного качества как предмет слота «Действие» по умолчанию.
- Обновлен аксессуар Физзорцист, теперь он может быть надет солдатом, поджигателем и медиком.
- Обновлен аксессуар Мохнатый Манн, теперь он может быть надет разведчиком, солдатом и пулеметчиком.
- Мохнатый Манн теперь может быть покрашен.
- Обновлен аксессуар Хлопковая башка, теперь он может быть надет всеми классами.
- Обновлены звуки взрывов снарядов Железного бомбардира и Быстромета.
- Обновлены все звуки перезарядки липучкомета.
- Обновлены звуки ударов оружием, которое использовало звуковые эффекты перчаток пулеметчика.
- Часть карты
cp_foundry
на стороне команды Синих была переделана в версию картыctf_foundry
. - Обновлены файлы локализации.
Примечания
Изменённые файлы
- Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры.
Изменения в версии
Modified: bin/tf.fgd
Modified: tf/cfg/server_ladder.cfg
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_brazilian.txt
Modified: tf/resource/tf_quests_dutch.txt
Modified: tf/resource/tf_quests_finnish.txt
Modified: tf/resource/tf_quests_french.txt
Modified: tf/resource/tf_quests_korean.txt
Modified: tf/resource/tf_quests_koreana.txt
Modified: tf/resource/tf_quests_ukrainian.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Renamed: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels.vtf -> tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec15_hot_heels/dec15_hot_heels.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels_large.vtf -> tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec15_hot_heels/dec15_hot_heels_large.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/hm_disguisehat_demo.vtf -> tf/tf2_textures_dir.vpk/materials/backpack/workshop_partner/player/items/all_class/hm_disguisehat/hm_disguisehat_demo.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/hm_disguisehat_demo_large.vtf -> tf/tf2_textures_dir.vpk/materials/backpack/workshop_partner/player/items/all_class/hm_disguisehat/hm_disguisehat_demo_large.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels_normal.vtf -> tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec15_hot_heels/dec15_hot_heels_normal.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/hm_disguisehat.vtf -> tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/hm_disguisehat/hm_disguisehat.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/hm_disguisehat_normal.vtf -> tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/hm_disguisehat/hm_disguisehat_normal.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_badlands.bsp
Modified: tf/maps/cp_foundry.bsp
Modified: tf/maps/cp_granary.bsp
Modified: tf/maps/cp_gullywash_final1.bsp
Modified: tf/maps/cp_process_final.bsp
Modified: tf/maps/cp_snakewater_final1.bsp
Modified: tf/maps/cp_vanguard.bsp
Modified: tf/maps/ctf_doublecross.bsp
Modified: tf/maps/ctf_turbine.bsp
Modified: tf/maps/koth_viaduct.bsp
Modified: tf/maps/pass_pinewood.bsp
Modified: tf/maps/pass_warehouse.bsp
Modified: tf/maps/pass_warehouse_goal2.bsp
Modified: tf/maps/pl_borneo.bsp
Modified: tf/maps/pl_snowycoast.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/koth_viaduct.nav
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Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head_blue.vmt
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Modified: tf/tf2_misc_dir.vpk/models/player/demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdl
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Deleted: tf/tf2_misc_dir.vpk/models/player/items/spy/hwn_spy_priest.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/sniper_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/spy_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.mdl
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.phy
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_ui/competitive_stage.vvd
Added: tf/tf2_misc_dir.vpk/models/vgui/versus_doors.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/vgui/versus_doors.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/vgui/versus_doors.mdl
Added: tf/tf2_misc_dir.vpk/models/vgui/versus_doors.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/vgui/versus_doors.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_csgo_awp/c_csgo_awp.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/stattrack.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/stattrack.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/stattrack.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/stattrack.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/stattrack.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels_scout.dx80.vtx
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Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_demo.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_engineer.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_heavy.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.dx80.vtx
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Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head.dx80.vtx
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Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/compmode/cm_admin_summarycheer_01.mp3
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/compmode/cm_admin_summarycheer_02.mp3
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Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/winter_sideburns_medic.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/winter_sideburns_medic_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_hawaiian_shirt.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_hawaiian_shirt_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/spy/hwn_spy_priest.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/player/items/spy/hwn_spy_priest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/stattrack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/stattrack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/fall2013_the_cotton_head_s2/fall2013_the_cotton_head_s2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/fall2013_the_cotton_head_s2/fall2013_the_cotton_head_s2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/winter_sideburns/winter_sideburns.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/winter_sideburns/winter_sideburns_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sbox2014_trenchers_topper_s2/sbox2014_trenchers_topper_s2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sbox2014_trenchers_topper_s2/sbox2014_trenchers_topper_s2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt/hawaiian_shirt.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt/hawaiian_shirt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt_s2/hawaiian_shirt_s2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt_s2/hawaiian_shirt_s2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt_s3/hawaiian_shirt_s3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/hawaiian_shirt_s3/hawaiian_shirt_s3_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop_partner/player/items/all_class/jackhead/demo_jackhead.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop_partner/player/items/all_class/jackhead/demo_jackhead_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/color_panel_blu_opaque.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/gradient_empty.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scoreboard_competitive_bg.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_blu.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_neu.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/winter_sideburns.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/medic/medic_hawaiian_shirt_blue_s01.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/medic/medic_hawaiian_shirt_blue_s02.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/medic/medic_hawaiian_shirt_s01.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/medic/medic_hawaiian_shirt_s02.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/player/items/spy/hwn_spy_priest.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/competitive_stage.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/competitive_stage_crates.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/competitive_stage_tarps.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/competitive_stage_tarps_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/competitive_stage_warehouse.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_ui/diamond_plate_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/vgui/competitive door_logo.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/vgui/competitive door_logo_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/vgui/versus_doors.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/vgui/versus_doors_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/dec15_hot_heels/dec15_hot_heels_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head/fall2013_the_cotton_head_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head_s2/fall2013_the_cotton_head_s2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall2013_the_cotton_head_s2/fall2013_the_cotton_head_s2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/winter_sideburns/winter_sideburns_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper_s2/sbox2014_trenchers_topper_s2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper_s2/sbox2014_trenchers_topper_s2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt/hawaiian_shirt_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt/hawaiian_shirt_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt/hawaiian_shirt_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s2/hawaiian_shirt_s2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s2/hawaiian_shirt_s2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s2/hawaiian_shirt_s2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s3/hawaiian_shirt_s3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s3/hawaiian_shirt_s3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hawaiian_shirt_s3/hawaiian_shirt_s3_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec15_hot_heels/dec15_hot_heels_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/jackhead/jackhead.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/jackhead/jackhead_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/jackhead/jackhead_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/jackhead/jackhead_selfillum.vtf
Added: tf/tf2_textures_dir.vpk/materials/overlays/dust_gradient01.vtf
Added: tf/tf2_textures_dir.vpk/materials/overlays/dust_gradient02.vtf
Added: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_powerball_meter_frame.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/beta_stress.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_endscreen01.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier003a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier005a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_background_tier006a.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_badge_ui_spotlight.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/comp_winners_logo01.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank001.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank002.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank003.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank004.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank005.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank006.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank007.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank008.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank009.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank010.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank011.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank012.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank013.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank014.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank015.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank016.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank017.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_rank018.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_ranks.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_badge_temp.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_coin_bronze.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_coin_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_coin_silver.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/competitive/competitive_logo_laurel.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_vanguard.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_highpass.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/ranked_background_widescreen_2.vtf