 Force-A-Nature
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+100% bullets per shot
+500% more knockback power
Per shot: -2 ammo
Author Note: Both barrels are shot at once
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 Soda Popper
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Removed: +25% faster reload speed
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 Shortstop
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Removed: Hidden: 46% slower reload speed
Removed: Increase in push force taken from damage and airblast
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 Baby Face's Blaster
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New stats
40% more accurate
On Hit: Builds Boost
Run speed increased with Boost
Boost is not reduced when hit
-30% damage penalty
35% slower movement speed on wearer
User cannot jump
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 Back Scatter
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Removed: -34% clip size
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 Pistol
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Added: On Kill: 3 seconds of 100% critical chance
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 Winger
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Added: On Kill: 3 seconds of 100% critical chance
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 Pretty Boy's Pocket Pistol
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Added: On Kill: 3 seconds of 100% critical chance
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 Flying Guillotine
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Added: 100% critical hit chance
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 Direct Hit
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Added: On Kill: Victim turns into ash
Changed: +35% damage bonus
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 Rocket Jumper
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Added: +100 max health
Added: 65% faster weapon switch
Added: No reload necessary
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 Beggar's Bazooka
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Added: 70% slower reload speed
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 Shotgun
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Added: On Kill: 3 seconds of 100% critical chance
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 Reserve Shooter
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Added: On Kill: 3 seconds of 100% critical chance
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 Righteous Bison
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Added: On Kill: Gain Mini-crits for 5 seconds
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 B.A.S.E. Jumper
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Added: +300% increased air control
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 Panic Attack
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Added: On Kill: Gain Mini-crits for 5 seconds
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 Gunboats
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Added: Wearer never takes falling damage
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 Equalizer
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Added: +15% damage bonus
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 Market Gardener
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Added: +100% damage bonus
Changed: 100% slower attack speed
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 Pain Train
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New stats
+200% damage bonus against victims of the same class as the wielder
100% slower firing speed
User can pass through enemies
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 Backburner
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Added: -50% max primary ammo on wearer
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 Phlogistinator
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Added: -25% damage penalty
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 Nostromo Napalmer
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Airblast pushes user instead of enemy
+300% increased air control
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 Scorch Shot
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New stats
Shoots rocket projectiles
On Hit: Target is engulfed in flames
+300% self damage force
100% slower reload time
-75% max secondary ammo on wearer
300% damage to self
This weapon will reload automatically when not active.
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 Gas Passer
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Added: +400% afterburn damage
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 Homewrecker
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New stats
On Hit: Victim receives fall damage based on percentage of max health (Common robots only)
40% slower firing speed
No random critical hits
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 Third Degree
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Added: 100% critical hits from behind
Added: 40% slower firing speed
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 Hot Hand
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Changed: On Hit: Gain a speed boost for 5 seconds
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 Ali Baba's Wee Booties
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Added: +1 jump in mid-air
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 Loose Cannon
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Changed: Does not deal knockback
Added: +100% blast radius
Added: -25% damage penalty
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 Splendid Screen
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Changed: +25% fire damage resistance on wearer
Changed: +25% explosive damage resistance on wearer
Added: Melee attack hits multiple enemies
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 Tide Turner
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Changed: +25% fire damage resistance on wearer
Changed: +25% explosive damage resistance on wearer
Removed: Taking damage while shield charging reduces remaining charging time
|
 Sticky Jumper
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Removed: -6 max pipebombs out
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 Quickiebomb Launcher
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Changed: -25% clip size
Changed: Max charge time decreased by 50%
Removed: Up to +35% damage based on charge
Added: Stickybombs fizzle 2 seconds after landing
|
 Eyelander
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Removed: Deploy and holster time penalty.
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 Festive Eyelander
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Added: On Kill: Turn victim to ice
Removed: Deploy and holster time penalty.
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 Scotsman's Skullcutter
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Removed: Deploy and holster time penalty.
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 Ullapool Caber
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Added: +15% damage bonus
Removed: No random critical hits
Removed: 20% slower firing speed
Removed: This weapon deploys 100% slower
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 Claidheamh Mòr
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Removed: Deploy and holster time penalty.
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 Half-Zatoichi
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Removed: Deploy and holster time penalty.
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 Persian Persuader
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All stats removed
Removed: Deploy and holster time penalty
Added: No random critical hits
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 Brass Beast
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Changed: +25% damage bonus
Removed: 50% slower spin up time
Changed: -100% slower move speed while deployed
Removed: -20% damage resistance when below 50% health and spun up
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 Tomislav
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Added: Can switch to other weapon while deployed
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 Huo-Long Heater
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New stats
Shoots flare projectiles
100% critical hit vs burning targets
Creates a ring of flames while spun up
Consumes no additional ammo while spun up
-75% max primary ammo on wearer
No random crits
Author Note: Flare Minigun
|
 Family Business
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Added: On Kill: Gain Mini-crits for 5 seconds
|
 Shotgun
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New stats
+900% bullets per shot
-50% damage penalty
150% slower firing speed
-66% max secondary ammo on wearer
-100 max health on wearer
No random crits
Author Note: Giant Shotgun Heavy's weapon
|
 Warrior's Spirit
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New stats
+50% damage bonus
40% slower firing speed
|
 Eviction Notice
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New stats
+40% faster attack speed
On Kill: +50 health on nearby teammates
On Kill: +10% Crit Chance on nearby teammates
+100% faster taunt speed on wearer
-40% damage penalty
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 Holiday Punch
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Added: On Kill: Turn victim to ice
|
 Shotgun
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Added: On Kill: Gain Mini-crits for 5 seconds
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 Widowmaker
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Changed: Per shot: -50 metal
Removed: +10% increased damage to your sentry's target
|
 Pomson 6000
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Added: Damage removes Sappers
Removed: Deals only 20% damage to buildings
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 Rescue Ranger
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Removed: Self mark for death when hauling buildings
Added: -25 max health
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 Wrangler
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Added: -25 max health
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 Short Circuit
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Added: -25 max health
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 Gunslinger
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Added: Unlimited sentry range
Added: +200% max sentry ammo
|
 Southern Hospitality
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New stats
+150% faster construction rate
Cannot upgrade buildings
All buildings restricted to Level 1
|
 Eureka Effect
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New stats
Replaces the Sentry with a Rocket Sentry
+75% sentry rocket firing speed
Sentry possesses maximum Rocket Specialist upgrade
No self inflicted blast damage taken
Requires Level 3 to be effective
-500% sentry bullet firing speed
No teleporting to spawn or exit teleporter
|
 Overdose
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New stats
Hold Fire to load up to six syringes
Release Fire to unleash the barrage
+50% damage bonus
+50% faster reload speed
+100% faster firing speed
-86% clip size
+3 degrees syringe spread
-60% max primary ammo
Author Note: Beggar's Syringe Gun
|
 Medigun
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Added: Can heal friendly buildings
|
 Kritzkrieg
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Added: -50% shield duration
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 Quick-Fix
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Changed: +50% heal rate
Changed: +50% ÜberCharge rate
Changed: No overheal
|
 Ubersaw
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Changed: 40% slower firing speed
Added: No random critical hits
|
 Amputator
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New stats
100% critical hit vs crit-boosted targets
20% slower firing speed
|
 Solemn Vow
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New stats
25% chance to be teleported to spawn after receiving lethal damage
Ubercharge lost on respawn
-100% damage penalty
'Do no harm.'
|
 AWPer Hand
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New stats
Fires explosive bullets
+25% damage bonus
Deals 3x falling damage to the player you land on
No charge rate
|
 Fortified Compound
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New stats
Shoots Grappling hook's hook
+50 max health
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
This weapon deploys 65% faster
Wearer never takes falling damage
No headshots
User cannot be teleported
Damage is fixed at 150
Author Note: Grapple Bow
Damage bonus upgrade does not work on this weapon
|
 Classic
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New stats
No speed reduction on charge or zoom
Able to headshot independent of zoom
No charge rate
Fires tracer rounds
Author Note: Railgun
|
 SMG
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Added: On Kill: Gain Mini-crits for 10 seconds
|
 Razorback
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New stats
-75% damage from melee sources
|
 Cleaner's Carbine
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Added: On Kill: 5 seconds of 100% critical chance
Removed: Dealing damage fills charge meter Removed: Secondary fire when charged grants mini-crits for 8 seconds
|
 Tribalman's Shiv
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New stats
+50% damage bonus
On miss: Hit yourself
|
 Ambassador
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Removed: Critical damage is affected by range
Added: Level 1 Explosive Headshot
|
 Enforcer
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Changed: +25% damage bonus
Removed: 20% slower firing speed
Removed: No random critical hits
Removed: Attacks pierce damage resistance effects and bonuses
Added: -25 max health
|
 Diamondback
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Added: -50% clip size
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 Red-Tape Recorder
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Added: 50% sapper health penalty
|
 Conniver's Kunai
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Changed: -60 max health on wearer
|
 Spy-cicle
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New stats
Immune to afterburn
+50% fire resistance on wearer
20% slower attack speed
On Kill: Turn victim to ice
Author Note: Implemented new mechanic to fix buggy MvM behavior with Sapper
|
 Invis Watch
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Added: +50 max health on wearer
|
 Cloak and Dagger
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Added: +50 max health on wearer
|
 Scout
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Regenerate 10 HP per second
|
 All Classes
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Players can taunt in mid-air
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