Difference between revisions of "User:M-NINJA/Projects/Beta Redo"

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m (added active date)
m (Added mini notes)
Line 7: Line 7:
 
! style="background-color:#ffddad" rowspan="6" | {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}[[Weapons]]
 
! style="background-color:#ffddad" rowspan="6" | {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}[[Weapons]]
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]]'''<sup>1</sup>
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]]'''<sup>1</sup>
| style="background-color:#ffecd1" |
+
| style="background-color:#ffecd1" |'''Stats''':
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
Line 15: Line 15:
 
|-
 
|-
 
! {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]] Variant 1'''
 
! {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]] Variant 1'''
|
+
|'''Stats''':
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
Line 22: Line 22:
 
|-
 
|-
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]] Variant 2'''
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Natascha|icon-size=100x100px}}<br />'''[[Natascha]] Variant 2'''
| style="background-color:#ffecd1" |
+
| style="background-color:#ffecd1" |'''Stats''':
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Pro}} On Hit: 100% chance to slow target<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
 
{{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/>
Line 30: Line 30:
 
|-
 
|-
 
! {{Icon weapon|weapon=Medigun|icon-size=100x100px}}<br />'''[[Medi Gun]]'''
 
! {{Icon weapon|weapon=Medigun|icon-size=100x100px}}<br />'''[[Medi Gun]]'''
|
+
|'''Changes''':
 
{{Info}}Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons. <br />
 
{{Info}}Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons. <br />
 
|align="center" | {{Cross}}<br> '''Not Active <br> <small>(1/06/2011)</small>'''
 
|align="center" | {{Cross}}<br> '''Not Active <br> <small>(1/06/2011)</small>'''
 
|-
 
|-
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Kritzkrieg|icon-size=100x100px}}<br />'''[[Kritzkrieg]]'''
 
! style="background-color:#ffecd1" | {{Icon weapon|weapon=Kritzkrieg|icon-size=100x100px}}<br />'''[[Kritzkrieg]]'''
| style="background-color:#ffecd1" |  
+
| style="background-color:#ffecd1" |'''Changes''':
 
{{Info}}Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons. <br />
 
{{Info}}Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons. <br />
 
| style="background-color:#ffecd1" align="center" | {{Cross}}<br> '''Not Active <br> <small>(1/06/2011)</small>'''
 
| style="background-color:#ffecd1" align="center" | {{Cross}}<br> '''Not Active <br> <small>(1/06/2011)</small>'''
 
|-
 
|-
 
! {{Icon weapon|weapon=Toolbox|icon-size=100x100px}} <br />'''[[Buildings]]'''
 
! {{Icon weapon|weapon=Toolbox|icon-size=100x100px}} <br />'''[[Buildings]]'''
| {{Info}} Damage against buildings (sentries, etc) reduced 50%
+
|'''Changes''':
 +
{{Info}} Damage against buildings (sentries, etc) reduced 50%
 
|align="center" | {{Cross}} <br /> '''Not Active <br> <small>(1/13/2011)</small>'''
 
|align="center" | {{Cross}} <br /> '''Not Active <br> <small>(1/13/2011)</small>'''
 
|-
 
|-
Line 46: Line 47:
 
! style="background-color:#ffddad" rowspan="2"|[[File:Item icon Unknown Badge.png|100x100px]]<br />[[Classes|Class Changes]]
 
! style="background-color:#ffddad" rowspan="2"|[[File:Item icon Unknown Badge.png|100x100px]]<br />[[Classes|Class Changes]]
 
! style="background-color:#ffecd1" | [[File:Speech_mediccall.png|100x100px]] <br />[[Health|Class Health]]
 
! style="background-color:#ffecd1" | [[File:Speech_mediccall.png|100x100px]] <br />[[Health|Class Health]]
| style="background-color:#ffecd1" |{{Info}} All Classes have double [[Health]]
+
| style="background-color:#ffecd1" |'''Changes''':
 +
{{Info}} All Classes have double [[Health]]
 
| style="background-color:#ffecd1" align="center" | {{Cross}} <br /> '''Not Active <br> <small>(1/13/2011)</small>'''
 
| style="background-color:#ffecd1" align="center" | {{Cross}} <br /> '''Not Active <br> <small>(1/13/2011)</small>'''
 
|-
 
|-
 
! [[File:Speech_mediccall.png|100x100px]] <br />[[Health|Class Health]]
 
! [[File:Speech_mediccall.png|100x100px]] <br />[[Health|Class Health]]
| {{Info}} All Classes have 25% extra [[Health]]
+
|'''Changes''':
 +
{{Info}} All Classes have 25% extra [[Health]]
 
|align="center" | {{Check}} <br /> '''Active <br> <small>(1/13/2011)</small>'''
 
|align="center" | {{Check}} <br /> '''Active <br> <small>(1/13/2011)</small>'''
 
|}
 
|}
 
<sup>1</sup>This variant was implemented in TF2 in the [[December 17, 2010 Patch]].
 
<sup>1</sup>This variant was implemented in TF2 in the [[December 17, 2010 Patch]].

Revision as of 16:23, 17 January 2011

Type
Item Notes / Special Abilities / Changes Active
Item icon Shotgun.pngWeapons Item icon Natascha.png
Natascha1
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -25% damage done
Pictogram minus.png  30% slower spin-up time

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Natascha.png
Natascha Variant 1
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -35% damage done

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Natascha.png
Natascha Variant 2
Stats:

Pictogram plus.png  On Hit: 100% chance to slow target
Pictogram minus.png  Slowdown-on-hit effect falls off over distance
Pictogram minus.png  -25% damage
Pictogram minus.png  -20% (60) max health on wearer

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Medi Gun.png
Medi Gun
Changes:

Pictogram info.png Players being healed are immune to movement-impairing effects generated by hit-scan weapons.

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Kritzkrieg.png
Kritzkrieg
Changes:

Pictogram info.png Players being healed are immune to movement-impairing effects generated by hit-scan weapons.

Pictogram cross.png 
Not Active
(1/06/2011)
Item icon Toolbox.png
Buildings
Changes:

Pictogram info.png  Damage against buildings (sentries, etc) reduced 50%

Pictogram cross.png 
Not Active
(1/13/2011)
Item icon Unknown Badge.png
Class Changes
Speech mediccall.png
Class Health
Changes:

Pictogram info.png  All Classes have double Health

Pictogram cross.png 
Not Active
(1/13/2011)
Speech mediccall.png
Class Health
Changes:

Pictogram info.png  All Classes have 25% extra Health

Pictogram tick.png 
Active
(1/13/2011)

1This variant was implemented in TF2 in the December 17, 2010 Patch.