Difference between revisions of "October 25, 2018 Patch/es"
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| source = http://www.teamfortress.com/post.php?id=45236 | | source = http://www.teamfortress.com/post.php?id=45236 | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Se han actualizado los cohetes rugientes([[Unusual/es|Aspecto Inusual]]) | + | * Se han actualizado los cohetes rugientes ([[Unusual/es|Aspecto Inusual]]) |
* Se ha actualizado el {{code|[[Equip region|equip_region]]}} para los [[Earbuds/es|Auriculares]] | * Se ha actualizado el {{code|[[Equip region|equip_region]]}} para los [[Earbuds/es|Auriculares]] | ||
* Se han actualizado los [[vdc:Model|modelos]] para arreglar el [[Level_of_detail/es|LOD]] roto de las medallas de torneo del [[Tournament_Medal_-_TFNew_6v6_Newbie_Cup/es|TFNew]] | * Se han actualizado los [[vdc:Model|modelos]] para arreglar el [[Level_of_detail/es|LOD]] roto de las medallas de torneo del [[Tournament_Medal_-_TFNew_6v6_Newbie_Cup/es|TFNew]] | ||
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* Se ha actualizado {{code|[[Brimstone (map)/es|pl_fifthcurve_event]]}} | * Se ha actualizado {{code|[[Brimstone (map)/es|pl_fifthcurve_event]]}} | ||
** Se ha arreglado un bug donde los jugadores podían spamear "se ha escapado del inframundo" | ** Se ha arreglado un bug donde los jugadores podían spamear "se ha escapado del inframundo" | ||
+ | * Se ha actualizado {{code|[[Gravestone/es|pl_rumble_event]]}} | ||
+ | ** Se ha arreglado un exploit en el que los jugadores utilizaban la [[Magic_spells/es|minificación]] para cruzar un muro y construir [[Sentry/es|centinelas]] | ||
+ | ** Los coches de choques ahora se colocan en orden aleatorio en el Inframundo, después de que el mundo normal haya terminado su tiempo o se haya acabado por la explosión | ||
+ | ** Se ha arreglado el texto instrucional de los coches de choque que no se enseñaba a todos los jugadores | ||
+ | ** Se han arreglado las [[Halloween Boss voice responses/es|lineas de cuando empieza una ronda]] de Merasmus que decía mientras la ronda pasaba | ||
+ | * Se ha actualizado {{code|[[Slasher/es|koth_slasher]]}} | ||
+ | ** Se ha arreglado unos problemas con los recortes en los sitios del spawn y en el pozo de [[BLU/es|BLU]] | ||
+ | ** Se ha arreglado un caso donde el [[Control Point (objective)/es|punto de control]] estaba desbloqueado mientras [[Merasmus/es|Merasmus]] se escondía | ||
+ | * Se ha actualizado {{code|[[Monster Bash/es|pd_monster_bash]]}} | ||
+ | ** Se ha arreglado una rotura en las escaleras de caracol en que los jugadores podían deslizarse al usar la minificación | ||
+ | ** Se ha arreglado la mecánica de matar que no mataba siempre a los jugadores que había en la mazmorra | ||
+ | ** Se ha arreglado a los jugadores tomando daño de caída mientras pasaban por el pasillo de la mazmorra | ||
+ | * Se ha actualizado {{code|[[Cursed Cove/es|pd_cursed_cove_event]]}} | ||
+ | ** Se han arreglado [[Projectiles/es|projectiles]] que colisionaban con las olas de la orilla | ||
+ | ** Se han arreglado los projectiles que colisionaban con el efecto de niebla en la zona de captura de la cabina de Davi Jones | ||
+ | ** Se han arreglado a los jugadores que se quedaban atascados cuando escapaban de la cabina | ||
+ | ** Se han ajustado las partículas de la recolección | ||
+ | ** Se ha subido el volumen de la música | ||
+ | ** Se ha añadido sonido al barco moviéndose por el pueblo (Gracias Sipper) | ||
+ | ** Se ha añadido sonido a la zona que cerraba la cabina | ||
+ | ** Se han hecho algunas optimizaciones | ||
+ | ** Varios arreglos de pequeños detalles | ||
+ | |||
+ | ==== Cambios sin documentar ==== | ||
+ | * Se corrigió un error que evitaba que las {{code|equip_regions}} de la {{item link|Mucous Membrain}}, {{item link|Chicken Kiev}}, {{item link|Hallowed Headcase}}, {{item link|Beep Man}} y la {{item link|Bone-Cut Belt}} funcionaran correctamente. | ||
}} | }} |
Latest revision as of 03:51, 6 January 2023
|
Fuente: Team Fortress 2 Update Released (Inglés)
Notas del parche
Team Fortress 2
- Se han actualizado los cohetes rugientes (Aspecto Inusual)
- Se ha actualizado el
equip_region
para los Auriculares - Se han actualizado los modelos para arreglar el LOD roto de las medallas de torneo del TFNew
- Se ha renombrado de Mister Sentry a Aim Assistant
- Se han actualizado los archivos de localización
- Se ha actualizado
pl_fifthcurve_event
- Se ha arreglado un bug donde los jugadores podían spamear "se ha escapado del inframundo"
- Se ha actualizado
pl_rumble_event
- Se ha arreglado un exploit en el que los jugadores utilizaban la minificación para cruzar un muro y construir centinelas
- Los coches de choques ahora se colocan en orden aleatorio en el Inframundo, después de que el mundo normal haya terminado su tiempo o se haya acabado por la explosión
- Se ha arreglado el texto instrucional de los coches de choque que no se enseñaba a todos los jugadores
- Se han arreglado las lineas de cuando empieza una ronda de Merasmus que decía mientras la ronda pasaba
- Se ha actualizado
koth_slasher
- Se ha arreglado unos problemas con los recortes en los sitios del spawn y en el pozo de BLU
- Se ha arreglado un caso donde el punto de control estaba desbloqueado mientras Merasmus se escondía
- Se ha actualizado
pd_monster_bash
- Se ha arreglado una rotura en las escaleras de caracol en que los jugadores podían deslizarse al usar la minificación
- Se ha arreglado la mecánica de matar que no mataba siempre a los jugadores que había en la mazmorra
- Se ha arreglado a los jugadores tomando daño de caída mientras pasaban por el pasillo de la mazmorra
- Se ha actualizado
pd_cursed_cove_event
- Se han arreglado projectiles que colisionaban con las olas de la orilla
- Se han arreglado los projectiles que colisionaban con el efecto de niebla en la zona de captura de la cabina de Davi Jones
- Se han arreglado a los jugadores que se quedaban atascados cuando escapaban de la cabina
- Se han ajustado las partículas de la recolección
- Se ha subido el volumen de la música
- Se ha añadido sonido al barco moviéndose por el pueblo (Gracias Sipper)
- Se ha añadido sonido a la zona que cerraba la cabina
- Se han hecho algunas optimizaciones
- Varios arreglos de pequeños detalles
Cambios sin documentar
- Se corrigió un error que evitaba que las
equip_regions
de la Membrana de Mucosa, Pollito del Gulag, Careta de los Difuntos, Pii Man y la Hombrera Acolmillada funcionaran correctamente.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_proto_obj_defs_czech.txt
Modified: tf/resource/tf_proto_obj_defs_french.txt
Modified: tf/resource/tf_proto_obj_defs_polish.txt
Modified: tf/resource/tf_proto_obj_defs_thai.txt
Modified: tf/resource/tf_quests_polish.txt
Modified: tf/resource/tf_quests_turkish.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_bronze/tfn_bronze_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_gold/tfn_gold_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_engineer.sw.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_pyro.dx90.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_participation/tfn_participation_scout.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_medic.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_pyro.sw.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_sniper.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tfn_silver/tfn_silver_sniper.mdl
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Modified: tf/tf2_misc_dir.vpk/particles/halloween2018_unusuals.pcf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_bagel_event.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cursed_cove.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_monster_bash.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_rumble_event.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_slasher.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2018.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2018_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pd_monster_bash.vtf