Difference between revisions of "Covert Compromise (custom mission)"
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{{Mission infobox | {{Mission infobox | ||
| mission-name = Covert Compromise | | mission-name = Covert Compromise | ||
− | | mission-file-name = | + | | mission-file-name = mvm_hideout_b3_int_covert_compromise |
| developer = [https://steamcommunity.com/profiles/76561198094458582 Bot Rot] | | developer = [https://steamcommunity.com/profiles/76561198094458582 Bot Rot] | ||
| mission-map = [[Hideout]] | | mission-map = [[Hideout]] | ||
Line 10: | Line 10: | ||
| mission-startingmoney = 700 | | mission-startingmoney = 700 | ||
| mission-maxmoney = 5300 | | mission-maxmoney = 5300 | ||
− | | | + | | mission-minrespawn = 3 |
| mission-maxrespawn = 6 | | mission-maxrespawn = 6 | ||
− | | mission-fixedrespawn = | + | | mission-fixedrespawn = {{common string|no}} |
| mission-tour = [[Operation Madness vs Machines|Madness vs Machines]] | | mission-tour = [[Operation Madness vs Machines|Madness vs Machines]] | ||
− | | mission-busterspawn = 20 | + | | mission-busterspawn = 20 {{common string|seconds}} |
− | | mission-busterrespawn = 30 | + | | mission-busterrespawn = 30 {{common string|seconds}} |
}} | }} | ||
− | '''Covert Compromise''' is an intermediate invasion mission made by | + | '''Covert Compromise''' is an intermediate invasion mission made by Bot Rot. It is available on the custom [[Hideout]] map. |
==Waves== | ==Waves== | ||
{{Mvm mission Covert Compromise}} | {{Mvm mission Covert Compromise}} | ||
+ | |||
+ | == Custom Robots == | ||
+ | |||
+ | === Scout === | ||
+ | |||
+ | ==== Cola Scout ==== | ||
+ | {{Robot loadout | ||
+ | |icon=scout cola | ||
+ | |name=Cola Scout | ||
+ | |primary=Baby Face's Blaster | ||
+ | |secondary=Crit-a-Cola | ||
+ | |hat=Bot Dogger | ||
+ | |attribs={{buff|Does not lose Boost when hit}} | ||
+ | }} | ||
+ | |||
+ | ==== Fan O'War Scout ==== | ||
+ | {{Robot loadout | ||
+ | |icon=scout fanowar | ||
+ | |name=Fan-o-War Scout | ||
+ | |melee=Fan O'War | ||
+ | |attribs={{buff|No damage penalty}} | ||
+ | }} | ||
+ | |||
+ | === Soldier === | ||
+ | |||
+ | ==== Soldier Grord-bot ==== | ||
+ | {{Robot loadout | ||
+ | |icon=soldier mangler | ||
+ | |name=Soldier Grord-bot | ||
+ | |primary=Cow Mangler 5000 | ||
+ | |hat=Lord Cockswain's Pith Helmet | ||
+ | |misc=Lord Cockswain's Novelty Mutton Chops and Pipe | ||
+ | |attribs=— | ||
+ | }} | ||
+ | |||
+ | ==== Giant Rapid Blast Soldier ==== | ||
+ | {{Robot loadout | ||
+ | |icon=soldier infinite blast | ||
+ | |name=Giant Rapid Blast Soldier | ||
+ | |primary=Liberty Launcher | ||
+ | |attribs={{buff|3800 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|+50% faster fire rate}}{{buff|+180% faster reload}}{{buff|+20% larger blast radius}}{{buff|Rockets knock back enemies}}{{nerf|-50% movement speed}}{{nerf|+2 degree projectile spread}} | ||
+ | }} | ||
+ | A giant Soldier that has both properties of the Giant Rapid Fire Soldier and the Giant Blast Soldier. | ||
+ | |||
+ | ==== Giant Crit-on-Kill Soldier ==== | ||
+ | {{Robot loadout | ||
+ | |icon=soldier spammer | ||
+ | |giant=giant | ||
+ | |crit=crit | ||
+ | |name=Giant Burst Fire Soldier | ||
+ | |primary=Rocket Launcher | ||
+ | |attribs={{buff|4200 HP}}{{buff|+60% knockback resistance}}{{buff|6 seconds of 100% critical hit chance on kill}}{{buff|+100% damage dealt}}{{buff|+5 rockets in clip}}{{buff|+60% faster reload rate}}{{buff|+80% faster firing speed}}{{nerf|-50% movement speed}}{{nerf|-10% slower projectile speed}}{{nerf|Does not fire until fully reloaded}} | ||
+ | }} | ||
+ | A variant of the Giant Burst Fire Soldier that has double damage but only gains 100% critical hit chance upon killing a defender. | ||
+ | |||
+ | === Pyro === | ||
+ | ==== Dragon's Fury Pyro ==== | ||
+ | {{Robot loadout | ||
+ | |icon=pyro dragon fury swordstone | ||
+ | |name=Dragon's Fury Pyro | ||
+ | |primary=Dragon's Fury | ||
+ | |attribs={{info|Does not attempt to airblast}}<br>{{nerf|Cannot see past 1000 units}} | ||
+ | }} | ||
+ | A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use its Dragon's Fury at any range (unless it has limited vision range, which is true in this case) and does not know it can airblast. | ||
+ | |||
+ | === Heavy === | ||
+ | ==== Heater Heavy ==== | ||
+ | {{Robot loadout | ||
+ | |icon=heavy heater nys | ||
+ | |name=Heater Heavy | ||
+ | |primary=Huo-Long Heater | ||
+ | |attribs=— | ||
+ | }} | ||
+ | |||
+ | ==== Black Market Heavy==== | ||
+ | {{Robot loadout | ||
+ | |icon=heavy accurate | ||
+ | |name=Black Market Heavy | ||
+ | |primary=Tomislav | ||
+ | |hat=Capo's Capper | ||
+ | |attribs=— | ||
+ | }} | ||
+ | |||
+ | {{Robot loadout | ||
+ | |icon=heavy accurate | ||
+ | |name=Black Market Heavy | ||
+ | |primary=Tomislav | ||
+ | |secondary=Buffalo Steak Sandvich | ||
+ | |melee=Eviction Notice | ||
+ | |hat=Capo's Capper | ||
+ | |attribs={{buff|Buffalo Steak Sandvich deploys 90% faster}}{{buff|Eviction Notice does not drain maximum health while active}} | ||
+ | }} | ||
+ | This Heavy robot uses the [[Black Market Business]] item set. The first variant only wields the Tomislav while the second variant automatically eats its Buffalo Steak Sandvich while wielding the Eviction Notice, then switching to the Tomislav once the effect has expired. It is forced to switch to the Buffalo Steak Sandvich when it is ready. | ||
+ | |||
+ | === Sniper === | ||
+ | ==== Lawrence Sniper==== | ||
+ | {{Robot loadout | ||
+ | |icon=sniper | ||
+ | |name=Lawrence Sniper | ||
+ | |primary=Bazaar Bargain | ||
+ | |melee=Shahanshah | ||
+ | |hat=Desert Marauder | ||
+ | |attribs={{buff|+200% charge rate}}{{buff|No initial charge rate penalty}}{{nerf|Cannot see past 2500 units}} | ||
+ | }} | ||
+ | |||
+ | This Sniper robot uses the [[Lawrence of Australia]] item set. It is deadlier than the regular Sniper-robot due to its vastly increased charge rate (as if the Sniper-bot had maximum heads for the Bazaar Bargain). | ||
+ | |||
+ | == Other == | ||
+ | * Sentry Busters do not attempt to dodge projectiles. | ||
+ | * Several official robots have been renamed; namely Bonk Scout, Rapid Fire Bowman, Shotgun Heavy and Big Heal Medic. | ||
+ | ** Some official robots also have changed icons: Rapid Fire Bowman reuses the <code>sniper_bow_multi</code> icon, both Scorch Shot Pyro variants use <code>pyro_scorch</code> icon, and Type 1 Giant Rapid Fire Demoman uses <code>demo_spammer</code> icon. | ||
+ | ** Some official robots have additional cosmetics: The Big Heal Medic (actually Type 1 Quick-Fix Medic) is equipped with the [[Surgeon's Stahlhelm]]. | ||
+ | * All Soldier robots with banners have 50% increased deploy time to prevent a weapon-switching bug. | ||
{{Madness vs Machines nav}} | {{Madness vs Machines nav}} | ||
[[Category:Operation Madness vs Machines missions]] | [[Category:Operation Madness vs Machines missions]] |
Latest revision as of 19:02, 23 June 2023
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Covert Compromise | |
---|---|
Basic Information | |
Name: | Covert Compromise |
File name: |
mvm_hideout_b3_int_covert_compromise
|
Developer(s): | Bot Rot |
Map: | Hideout |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Intermediate |
Starting credits: | 700 |
Maximum possible credits: | 5300 |
Minimum respawn wave time: | 3 |
Maximum respawn wave time: | 6 |
Fixed respawn time: | No |
Tour: | Madness vs Machines |
Sentry Buster spawn time: | 20 seconds |
Sentry Buster respawn time: | 30 seconds |
Covert Compromise is an intermediate invasion mission made by Bot Rot. It is available on the custom Hideout map.
Contents
Waves
Custom Robots
Scout
Cola Scout
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Cola Scout | Baby Face's Blaster |
Crit-a-Cola |
Bot Dogger |
Does not lose Boost when hit |
Fan O'War Scout
Icon | Name | Melee | Attributes |
---|---|---|---|
Fan-o-War Scout | Fan O'War |
No damage penalty |
Soldier
Soldier Grord-bot
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Soldier Grord-bot | Cow Mangler 5000 |
Lord Cockswain's Pith Helmet |
— |
Giant Rapid Blast Soldier
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Rapid Blast Soldier | Liberty Launcher |
3800 HP +60% knockback resistance Extra +90% vertical airblast resistance +50% faster fire rate +180% faster reload +20% larger blast radius Rockets knock back enemies -50% movement speed +2 degree projectile spread |
A giant Soldier that has both properties of the Giant Rapid Fire Soldier and the Giant Blast Soldier.
Giant Crit-on-Kill Soldier
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Burst Fire Soldier | Rocket Launcher |
4200 HP +60% knockback resistance 6 seconds of 100% critical hit chance on kill +100% damage dealt +5 rockets in clip +60% faster reload rate +80% faster firing speed -50% movement speed -10% slower projectile speed Does not fire until fully reloaded |
A variant of the Giant Burst Fire Soldier that has double damage but only gains 100% critical hit chance upon killing a defender.
Pyro
Dragon's Fury Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Dragon's Fury Pyro | Dragon's Fury |
Does not attempt to airblast Cannot see past 1000 units |
A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use its Dragon's Fury at any range (unless it has limited vision range, which is true in this case) and does not know it can airblast.
Heavy
Heater Heavy
Icon | Name | Primary | Attributes |
---|---|---|---|
Heater Heavy | Huo-Long Heater |
— |
Black Market Heavy
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Black Market Heavy | Tomislav |
Capo's Capper |
— |
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Black Market Heavy | Tomislav |
Buffalo Steak Sandvich |
Eviction Notice |
Capo's Capper |
Buffalo Steak Sandvich deploys 90% faster Eviction Notice does not drain maximum health while active |
This Heavy robot uses the Black Market Business item set. The first variant only wields the Tomislav while the second variant automatically eats its Buffalo Steak Sandvich while wielding the Eviction Notice, then switching to the Tomislav once the effect has expired. It is forced to switch to the Buffalo Steak Sandvich when it is ready.
Sniper
Lawrence Sniper
Icon | Name | Primary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Lawrence Sniper | Bazaar Bargain |
Shahanshah |
Desert Marauder |
+200% charge rate No initial charge rate penalty Cannot see past 2500 units |
This Sniper robot uses the Lawrence of Australia item set. It is deadlier than the regular Sniper-robot due to its vastly increased charge rate (as if the Sniper-bot had maximum heads for the Bazaar Bargain).
Other
- Sentry Busters do not attempt to dodge projectiles.
- Several official robots have been renamed; namely Bonk Scout, Rapid Fire Bowman, Shotgun Heavy and Big Heal Medic.
- Some official robots also have changed icons: Rapid Fire Bowman reuses the
sniper_bow_multi
icon, both Scorch Shot Pyro variants usepyro_scorch
icon, and Type 1 Giant Rapid Fire Demoman usesdemo_spammer
icon. - Some official robots have additional cosmetics: The Big Heal Medic (actually Type 1 Quick-Fix Medic) is equipped with the Surgeon's Stahlhelm.
- Some official robots also have changed icons: Rapid Fire Bowman reuses the
- All Soldier robots with banners have 50% increased deploy time to prevent a weapon-switching bug.