Difference between revisions of "Crucial Revenge (custom mission)"

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(made page use the up-to-date mission template, improved descriptions to the robots, fixed some attributes being categorised incorrectly and fixed values in the attributes based off mathematic. Also testing common stringss)
m (PhoneWave moved page Crucial Revenge (mission) to Crucial Revenge (custom mission) without leaving a redirect: Auto: Change page title)
 
(19 intermediate revisions by 7 users not shown)
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{{Custom mission}}
 
{{Custom mission}}
{{stub}}
 
 
{{Mission infobox
 
{{Mission infobox
  | mission-image        = Barren Contest.jpg
 
 
   | mission-name          = Crucial Revenge
 
   | mission-name          = Crucial Revenge
 
   | mission-file-name    = mvm_barren_final1_adv_crucial_revenge
 
   | mission-file-name    = mvm_barren_final1_adv_crucial_revenge
 
   | developer            = [http://steamcommunity.com/profiles/76561198242492844 Super Somario]
 
   | developer            = [http://steamcommunity.com/profiles/76561198242492844 Super Somario]
 
   | mission-map          = [[Barren]]
 
   | mission-map          = [[Barren]]
   | mission-type          = Invasion
+
   | mission-type          = {{common string|invasion}}
 
   | mission-waves        = 6
 
   | mission-waves        = 6
   | mission-diff          = Advanced
+
   | mission-diff          = {{common string|mission advanced}}
 
   | mission-startingmoney = 800
 
   | mission-startingmoney = 800
 
   | mission-tour          = [[Operation Madness vs Machines|Madness vs. Machines]]
 
   | mission-tour          = [[Operation Madness vs Machines|Madness vs. Machines]]
  | mission-totalmoney    = 4600
+
   | mission-maxmoney      = 5900
   | mission-maxmoney      = 5100
 
 
   | mission-minrespawn    = 6
 
   | mission-minrespawn    = 6
   | mission-maxrespawn    = 8
+
   | mission-maxrespawn    = 12
   | mission-fixedrespawn  = No
+
   | mission-fixedrespawn  = {{common string|no}}
   | mission-busterspawn  = 20 seconds
+
   | mission-busterspawn  = 20 {{common string|seconds}}
   | mission-busterrespawn = 30 seconds
+
   | mission-busterrespawn = 30 {{common string|seconds}}
 
}}
 
}}
  
==General==
+
'''Crucial Revenge''' is an advanced [[Mann vs. Machine]] mission created by Super Somario. It is available on the custom [[Barren]] map.
Crucial Revenge is an Advanced [[Mann Vs. Machine]] mission created by [http://steamcommunity.com/profiles/76561198242492844/ Super Somario] which takes place on the map [[Barren]]. It was created for [[Operation Madness vs Machines|Operation Madness vs. Machines]].
 
  
 
+
== Waves ==
==Waves==
 
 
{{Mvm mission Crucial Revenge}}
 
{{Mvm mission Crucial Revenge}}
  
== Crucial Revenge 's custom robot list ==
+
== Custom Robot ==
 
 
 
=== Scout ===
 
=== Scout ===
 +
==== Armored Sandman Scout ({{common string|custom}} {{common string|type2}}) ====
 +
{{Robot loadout
 +
|icon=scout stun armored
 +
|name=Armored Sandman Scout
 +
|melee=Sandman
 +
|hat=Batter's Helmet
 +
|misc1=Courtly Cuirass
 +
|attribs={{info|{{common string|bot larger|30}}}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+70% {{common string|bot recharge rate}}}}{{buff|-30% {{common string|bot damage taken}} from ranged attacks}}{{buff|+50{{common string|bot knockback resistance}}}}{{buff|{{common string|bot extra vertical airblast resistance|90}}}}{{nerf|-22% {{common string|bot movement speed}}}}{{nerf|+100% damage taken from melees}}
 +
}}
  
==== Small Armored Sandman Scout ====
+
Small '''Armored Sandman Scouts''' are tougher versions of a [[Scout_Robot#Hyper_League_Scout|Hyper League Scout]]. Similar to a [[Heavy Robot#Steel Gauntlet|Steel Gauntlet]], they take more damage from melee attacks but less damage from ranged attacks.
{|class="wikitable grid" style="text-align:center"
 
|-
 
!class="wikitable header"|{{common string|icon}}
 
!class="wikitable header"|{{common string|name}}
 
!class="wikitable header"|{{Item name|melee}}
 
!class="wikitable header"|{{Item name|hat}}
 
!class="wikitable header"|[[Misc.]]
 
!class="wikitable header"|{{common string|attributes}}
 
|-
 
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:leaderboard_class_scout_stun_armored.png|28px]]</div>
 
|Armored Sandman Scout
 
|{{Item icon|Sandman}}<br/>{{Item link|Sandman}}
 
|{{Item icon|Batter's Helmet}}<br/>{{Item link|Batter's Helmet}}
 
|{{Item icon|Courtly Cuirass}}<br/>{{Item link|Courtly Cuirass}}
 
|style="text-align:left"|{{info|{{common string|bot larger|30}}}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+70% {{common string|bot recharge rate}}}}{{buff|-30% {{common string|bot damage taken}} from ranged attacks}}{{buff|+50{{common string|bot knockback resistance}}}}{{buff|{{common string|bot extra vertical airblast resistance|90}}}}{{nerf|-22% {{common string|bot movement speed}}}}{{nerf|+100% damage taken from melees}}
 
|}
 
 
 
Small Armored Sandman Scouts are tougher versions of a [[Scout_Robot#Hyper_League_Scout|Hyper League Scout]]. Similar to a [[Heavy Robot#Steel Gauntlet|Steel Gauntlet]], they take more damage from melee attacks but less damage from ranged attacks.
 
  
 
=== Pyro ===
 
=== Pyro ===
 
 
==== Dragon's Fury Pyro ====
 
==== Dragon's Fury Pyro ====
 
+
{{Robot loadout
{|class="wikitable grid" style="text-align:center"
+
|icon=pyro dragon fury swordstone
|-
+
|name=Dragon's Fury Pyro
!class="wikitable header"|{{lang
+
|primary=Dragon's Fury
| de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标
+
|attribs={{info|{{common string|bot no airblast}}}}
}}
 
!class="wikitable header"|{{lang
 
| de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称
 
}}
 
!class="wikitable header"|{{lang
 
| en = Primary | ar = برايمري | cs = Primární | da = Primære | de = Primär | es = Primario | fi = Ensisijainen | fr = Principale | hu = Elsődleges | it = Primario | ja = メイン武器 | ko = 주무기 | nl = Primair | no = Primært | pl = Podstawowe | pt = Primário | pt-br = Primário | ro = Primare | ru = Основное | sv = Primär | tr = Birincil | zh-hans = 主武器 | zh-hant = 主要武器
 
 
}}
 
}}
!class="wikitable header"|{{lang
 
| de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性
 
}}
 
|-
 
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_pyro_dragon_fury_swordstone.png|28px]]</div>
 
|Pyro
 
|{{Item icon|Dragon's Fury}}<br/>{{Item link|Dragon's Fury}}
 
|style="text-align:left"|{{info|Does not attempt to airblast}}
 
|}
 
 
  
 
A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use it's Dragon's Fury at any range (unless it has limited vision range) and does not know it can airblast.
 
A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use it's Dragon's Fury at any range (unless it has limited vision range) and does not know it can airblast.
 
  
 
=== Medic ===
 
=== Medic ===
 
 
==== Kritzkrieg Medic ====
 
==== Kritzkrieg Medic ====
 +
{{Robot loadout
 +
|icon=medic kritz
 +
|name=Kritzkrieg Medic
 +
|primary=Syringe Gun
 +
|secondary=Kritzkrieg
 +
|attribs={{common string|bot Spawns with full charge}}{{common string|bot 100 crit chance}}{{buff|+300% {{common string|bot uber charge rate}}}}{{nerf|{{Item name|Syringe Gun}} has -90% {{common string|bot damage penalty}}}}{{nerf|-2 {{common string|bot uber duration}}}}{{nerf|-70% {{common string|bot heal rate}}}}
 +
}}
  
{|class="wikitable grid" style="text-align:center"
+
Similar to a [[Medic_Robot#.C3.9Cber_Medic_.28Type_2.29|Über Medic {{common string|type|2}}]], <b>Kritzkrieg Medic</b> bots regain their übercharge back quickly but has a shorter über duration and low healing rate.
|-
 
!class="wikitable header"|{{common string|icon}}
 
!class="wikitable header"|{{common string|name}}
 
!class="wikitable header"|{{Item name|primary}}
 
!class="wikitable header"|{{Item name|secondary}}
 
!class="wikitable header"|{{common string|attributes}}
 
|-
 
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">
 
[[File:leaderboard_class_medic_kritz.png|28px]]</div>
 
|Kritzkrieg Medic
 
|{{Item icon|Syringe Gun}}<br/>{{Item link|Syringe Gun}}
 
|{{Item icon|Kritzkrieg}}<br/>{{Item link|Kritzkrieg}}
 
|style="text-align:left"|{{buff|Spawns with full charge}}{{common string|bot 100 crit chance}}{{buff|+300% {{common string|bot uber charge rate}}}}{{nerf|{{Item name|Syringe Gun}} has -90% {{common string|bot damage penalty}}}}{{nerf|-2 seconds {{common string|bot uber duration}}}}{{nerf|-70% {{common string|bot heal rate}}}}
 
|}
 
 
 
  
Similar to a [[Medic_Robot#.C3.9Cber_Medic_.28Type_2.29|Über Medic {{common string|type|2))]], <b>Kritzkrieg Medic</b> bots regain their übercharge back quickly but has a shorter über duration and low healing rate.
+
==== Vaccinator Medics ====
 
 
==== Vaccinator Medics (Type 1-4) ====
 
 
In this mission, these robots will never use their übercharge, but they will always resist 80% of their selected damage type. It is best that you can take down any Vaccinator Medics not set to the current damage type that affects you so your teammates can help kill their patient or the other Vaccinator Medics.
 
In this mission, these robots will never use their übercharge, but they will always resist 80% of their selected damage type. It is best that you can take down any Vaccinator Medics not set to the current damage type that affects you so your teammates can help kill their patient or the other Vaccinator Medics.
  
 +
===== Vaccinator Medics (Type 1-4) =====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 130: Line 87:
 
|Vaccinator Medic
 
|Vaccinator Medic
 
|{{Item icon|Medi Gun}}<br/>{{Item link|Medi Gun}}
 
|{{Item icon|Medi Gun}}<br/>{{Item link|Medi Gun}}
|style="text-align:left"|{{info|{{common string|bot larger|30}}}}<br>{{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is blast}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% bullet damage resisted with Vaccinator's passive resistance}}{{buff|80% bullet damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
+
|style="text-align:left"|{{info|{{common string|bot larger|30}}}}<br>{{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is blast}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% blast damage resisted with Vaccinator's passive resistance}}{{buff|80% blast damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
 
|}
 
|}
  
Line 143: Line 100:
 
|Vaccinator Medic
 
|Vaccinator Medic
 
|{{Item icon|Medi Gun}}<br/>{{Item link|Medi Gun}}
 
|{{Item icon|Medi Gun}}<br/>{{Item link|Medi Gun}}
|style="text-align:left"|{{info|{{common string|bot larger|30}}}}<br>{{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is fire}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% bullet damage resisted with Vaccinator's passive resistance}}{{buff|80% bullet damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
+
|style="text-align:left"|{{info|{{common string|bot larger|30}}}}<br>{{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is fire}}<br>{{buff|650 {{common string|bot HP}}}}{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% fire damage resisted with Vaccinator's passive resistance}}{{buff|80% fire damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
 
|}
 
|}
  
These variants of the <b>Vaccinator Medic</b> are all larger than a regular robot and has more health than an usual Medic Robot.
+
These variants of the <b>Vaccinator Medic</b> are all larger than a regular robot and have more health than an usual Medic Robot.
  
 
===== Vaccinator Medic (Type 4) =====
 
===== Vaccinator Medic (Type 4) =====
 
+
{{Robot loadout
{|class="wikitable grid" style="text-align:center"
+
|icon=medic blast
|-
+
|name=Vaccinator Medic
!class="wikitable header"|{{common string|icon}}
+
|secondary=Medi Gun
!class="wikitable header"|{{common string|name}}
+
|attribs={{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is blast}}<br>{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% blast damage resisted with Vaccinator's passive resistance}}{{buff|80% blast damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
!class="wikitable header"|{{Item name|secondary}}
+
}}
!class="wikitable header"|{{common string|attributes}}
 
|-
 
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:leaderboard_class_medic_vac_trio_nys.png|28px]]</div>
 
|Vaccinator Medic
 
|{{Item icon|Medi Gun}}<br/>{{Item link|Medi Gun}}
 
|style="text-align:left"|{{info|Uses resistance bubbles as übercharge}}<br>{{info|Resistance bubble type is blast}}<br>{{buff|+19900% {{common string|bot uber charge rate}}}}{{buff|+900% {{common string|bot heal rate}}}}{{buff|80% bullet damage resisted with Vaccinator's passive resistance}}{{buff|80% bullet damage resisted with Vaccinator's resistance bubble}}{{nerf|{{common string|bot uber deploy delay|999}}}}
 
|}
 
  
 
This '''Vaccinator Medic''' robot variant is identical to the first 3 types, just that it lacks the extra health and is not larger than a regular Medic Robot.
 
This '''Vaccinator Medic''' robot variant is identical to the first 3 types, just that it lacks the extra health and is not larger than a regular Medic Robot.
  
 
=== Bosses ===
 
=== Bosses ===
 
 
==== King Heavy ====
 
==== King Heavy ====
 +
{{Robot loadout
 +
|icon=heavy deflector
 +
|name=King Heavy
 +
|primary=Australium Minigun
 +
|hat=Class Crown
 +
|attribs={{info|{{common string|bot larger|90}}}}<br>{{info|Turns killed enemies into ashes}}<br>{{buff|40000 {{common string|bot HP}}}}{{buff|Projectile penetrates up to 4 enemies}}{{buff|{{common string|bot deflect projectiles|2}}}}{{buff|+70{{common string|bot knockback resistance}}}}{{buff|{{common string|bot extra airblast resistance|20}}}}{{buff|{{common string|bot extra vertical airblast resistance|50}}}}
 +
}}
  
{|class="wikitable grid" style="text-align:center"
+
'''King Heavy''' is the final boss in this mission. This boss robot's unique abilities are being able to penetrate up to 4 enemies per bullet and to deflect projectiles better than a regular [[Heavy_Robot#Giant_Deflector_Heavy|Giant Deflector Heavy]]. While it can penetrate up to 4 enemies at once, the penetration rarely helps itself to push the defenders back. The level 2 Attack Projectiles upgrade it possesses is excellent at countering Soldiers and Demomen; Soldiers and Demomen aren't fully useless when dealing with this boss however, as Soldiers still have the banner and Demos can switch to a Stickybomb Launcher.
|-
 
!class="wikitable header"|{{common string|icon}}
 
!class="wikitable header"|{{common string|name}}
 
!class="wikitable header"|{{Item name|primary}}
 
!class="wikitable header"|{{Item name|hat}}
 
!class="wikitable header"|{{common string|attribute}}
 
|-
 
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#bf1603;">[[File:Leaderboard_class_heavy_deflector.png|28px]]</div>
 
|King Heavy
 
|{{Item icon|Australium Minigun}}<br/>{{Item link|Australium Minigun}}
 
|{{Item icon|Class Crown}}<br/>{{Item link|Class Crown}}
 
|style="text-align:left"|{{info|{{common string|bot larger|90}}}}<br>{{info|Turns killed enemies into ashes}}<br>{{buff|40000 {{common string|bot HP}}}}{{buff|Projectile penetrates up to 4 enemies}}{{buff|{{common string|bot deflect projectiles|2}}}}{{buff|+70{{common string|bot knockback resistance}}}}{{buff|{{common string|bot extra airblast resistance|20}}}}{{buff|{{common string|bot extra vertical airblast resistance|50}}}}
 
|}
 
 
 
The '''King Heavy''' is a self-proclaimed king of the Heavy Robots. This boss robot's unique ability is to be able to penetrate up to 4 enemies per bullet and being able to deflect projectiles better than a regular [[Heavy_Robot#Giant_Deflector_Heavy|Giant Deflector Heavy]]. While it can penetrate up to 4 enemies at once, the penetration rarely helps itself to push the defenders back. The level 2 Attack Projectiles upgrade it possesses is excellent at countering Soldiers and Demomen; Soldiers and Demomen aren't fully useless when dealing with this boss however, Soldiers still have the banner and Demos can switch to a Stickybomb Launcher.
 
  
 
== See also ==
 
== See also ==

Latest revision as of 19:02, 23 June 2023

Crucial Revenge
Basic Information
Name: Crucial Revenge

File name:

mvm_barren_final1_adv_crucial_revenge
Developer(s): Super Somario
Map: Barren
Mission type: Invasion
Waves: 6
Difficulty: Advanced
Starting credits: 800
Maximum possible credits: 5900
Minimum respawn wave time: 6
Maximum respawn wave time: 12
Fixed respawn time: No
Tour: Madness vs. Machines
Sentry Buster spawn time: 20 seconds
Sentry Buster respawn time: 30 seconds


Crucial Revenge is an advanced Mann vs. Machine mission created by Super Somario. It is available on the custom Barren map.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (650 Credits)
1A-1
Scout
Normal 1/2 Melee only 10 10 60 0 60
1A-2-1
Scout stun armored
Expert 1 1 1 0 75
1A-2-2
Scout stun armored
Expert 1 1 1 5 75
1B
Pyro dragon fury swordstone
Hard 10 10 30 10 0 60
Soldier
Hard
Heavy deflector
Normal Spawns at the left 3 3 15 15 30
1C-1
Demo burst
Expert 10 10 20 1 150
1C-2
Soldier spammer

Expert 1 1 1 10 200
Wave 2 (600 Credits)
2A-1
Pyro flare
Expert 10 10 40 0 0 100
Medic
Normal
2A-2
Scout stun armored

Armored Sandman Scout Type
Expert Spawns at the left 2 2 10 5 50
2B-1
Tank
25,000 HP 1 1 1 0 100
2B-2
Soldier
Normal 10 10 30 30 150
Demoknight
Expert 5 5 15 30 50
Soldier infinite
Expert 1 1 2 45 5 50
Support
Sniper bow
Easy Pictogram comment.png Begins after 2B-2 has finished spawning 1 1 100 0 0 50
Scout
Easy Pictogram comment.png Begins after 2B-2 has finished spawning
Spawns at the left
1 1 100 0 0 50
Spy
Expert 2 25 30
Wave 3 (700 Credits)
3A
Soldier libertylauncher

Chief Blast Soldier
20,000 HP
Expert 1 1 1 0 0 100
3B-1
Sniper bow
Expert 6 12 60 0 0 60
Demo

Type 1
Expert 2 2 6 3 0 120
3C
Tank
15,000 HP 1 1 1 5 200
Soldier spammer
Expert 2 6 6 15 45 90
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Support
Heavy
Hard Pictogram comment.png Begins after 3B has finished spawning
Spawns at the left
2 2 100 0 0 30
Scout
Hard Pictogram comment.png Begins after 3C has finished spawning
Melee only
Pictogram plus.png 100% crit chance
3 3 1000 5 0 100
Spy
Expert 2 25 30
Sniper
Expert 2 15 55
Wave 4 (700 Credits)
4A-1
Pyro
Hard Fires continuously 6 12 36 0 0 100
Sniper bow
Normal
4A-2
Scout fan
Expert Spawns at the left 1 1 5 5 30 50
4B-1
Soldier black box
Expert 4 4 4 0 30 100
Medic vac trio nys
Medic vac trio nys
Medic vac trio nys
Hard Pictogram plus.png Spawns with full Über
4B-2
Demoknight samurai
Expert Spawns at the left 2 2 10 5 15 50
4C
Pyro
Expert 2 6 6 20 100
Medic kritz
Hard Pictogram plus.png Spawns with full Über
4D
Heavy deflector
Expert 2 2 2 0 20 100
Medic
Expert Pictogram plus.png Spawns with full Über
Support
Scout fan
Easy Pictogram comment.png Begins after 4B-1 is all dead
Spawns at the left
2 2 100 0 0 100
Soldier
Easy Pictogram comment.png Begins after 4B-1 is all dead
Spawns at the left
3 3 100 0 0 100
Spy
Expert 3 25 30
Wave 5 (900 Credits)
5
Soldier infinite
Expert 1 1 5 0 0 450
Soldier spammer
Expert 1 1 5 0 0 450
Support
1/3
Medic
Easy Pictogram plus.png Spawns with full Über
6 6 50 0 0
1/3
Medic blast
Hard Pictogram plus.png Spawns with full Über
1/3
Medic kritz
Hard Pictogram plus.png Spawns with full Über
Sydney sniper
Expert 2 15 55
Engineer
Expert 1 40 90
Wave 6 (1050 Credits)
6A
Tank
40,000 HP 1 1 1 100
Scout fan
Expert 6 6 30 0 0 100
Soldier libertylauncher
Expert 7 7 35 0 0 100
Scout
Expert 2 2 10 10 0 100
6B
Soldier buff
Hard Spawns at the left and mid
Pictogram plus.png +900%
10 10 30 5 0 50
Demo

Type 1
Expert 3 6 9 5 20 100
Pyro
Pyro
Expert
6C
Heavy deflector

King Heavy
40,000 HP
Expert 1 1 1 8 100
Support
1/3
Pyro dragon fury swordstone
Hard Pictogram comment.png Begins after 6B is all dead 8 8 800 0 450
1/3
Demo
Normal Pictogram comment.png Begins after 6B is all dead
1/3
Heavy deflector
Hard Pictogram comment.png Begins after 6B is all dead
Sniper
Hard Vision range 2500
Razorback The Razorback
2 15 55
Spy
Expert 3 25 30
Engineer
Expert 1 40 90


Custom Robot

Scout

Armored Sandman Scout (Custom Type)

Icon Name Melee Hat Misc Attributes
Scout stun armored
Armored Sandman Scout Sandman
Sandman
Batter's Helmet
Batter's Helmet
Courtly Cuirass
Courtly Cuirass
Pictogram info.png 30% bigger in size
Pictogram plus.png 650 HP
Pictogram plus.png +70% recharge rate
Pictogram plus.png -30% damage taken from ranged attacks
Pictogram plus.png +50% knockback resistance
Pictogram plus.png Extra 90% vertical airblast resistance
Pictogram minus.png -22% movement speed
Pictogram minus.png +100% damage taken from melees


Small Armored Sandman Scouts are tougher versions of a Hyper League Scout. Similar to a Steel Gauntlet, they take more damage from melee attacks but less damage from ranged attacks.

Pyro

Dragon's Fury Pyro

Icon Name Primary Attributes
Pyro dragon fury swordstone
Dragon's Fury Pyro Dragon's Fury
Dragon's Fury
Pictogram info.png Does not attempt to airblast


A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use it's Dragon's Fury at any range (unless it has limited vision range) and does not know it can airblast.

Medic

Kritzkrieg Medic

Icon Name Primary Secondary Attributes
Medic kritz
Kritzkrieg Medic Syringe Gun
Syringe Gun
Kritzkrieg
Kritzkrieg
Pictogram plus.png Spawns with full Über
Pictogram plus.png 100% crit chance
Pictogram plus.png +300% ÜberCharge rate
Pictogram minus.png Syringe Gun has -90% damage penalty
Pictogram minus.png -2 seconds Über duration
Pictogram minus.png -70% heal rate


Similar to a Über Medic Type, Kritzkrieg Medic bots regain their übercharge back quickly but has a shorter über duration and low healing rate.

Vaccinator Medics

In this mission, these robots will never use their übercharge, but they will always resist 80% of their selected damage type. It is best that you can take down any Vaccinator Medics not set to the current damage type that affects you so your teammates can help kill their patient or the other Vaccinator Medics.

Vaccinator Medics (Type 1-4)
Icon Name Secondary Attributes
Leaderboard class medic vac trio nys.png
Vaccinator Medic Medi Gun
Medi Gun
Pictogram info.png 30% bigger in size
Pictogram info.png Uses resistance bubbles as übercharge
Pictogram info.png Resistance bubble type is bullets
Pictogram plus.png 650 HP
Pictogram plus.png +19900% ÜberCharge rate
Pictogram plus.png +900% heal rate
Pictogram plus.png 80% bullet damage resisted with Vaccinator's passive resistance
Pictogram plus.png 80% bullet damage resisted with Vaccinator's resistance bubble
Pictogram minus.png Deploys Über after 999 seconds
Icon Name Secondary Attributes
Leaderboard class medic vac trio nys.png
Vaccinator Medic Medi Gun
Medi Gun
Pictogram info.png 30% bigger in size
Pictogram info.png Uses resistance bubbles as übercharge
Pictogram info.png Resistance bubble type is blast
Pictogram plus.png 650 HP
Pictogram plus.png +19900% ÜberCharge rate
Pictogram plus.png +900% heal rate
Pictogram plus.png 80% blast damage resisted with Vaccinator's passive resistance
Pictogram plus.png 80% blast damage resisted with Vaccinator's resistance bubble
Pictogram minus.png Deploys Über after 999 seconds
Icon Name Secondary Attributes
Leaderboard class medic vac trio nys.png
Vaccinator Medic Medi Gun
Medi Gun
Pictogram info.png 30% bigger in size
Pictogram info.png Uses resistance bubbles as übercharge
Pictogram info.png Resistance bubble type is fire
Pictogram plus.png 650 HP
Pictogram plus.png +19900% ÜberCharge rate
Pictogram plus.png +900% heal rate
Pictogram plus.png 80% fire damage resisted with Vaccinator's passive resistance
Pictogram plus.png 80% fire damage resisted with Vaccinator's resistance bubble
Pictogram minus.png Deploys Über after 999 seconds

These variants of the Vaccinator Medic are all larger than a regular robot and have more health than an usual Medic Robot.

Vaccinator Medic (Type 4)
Icon Name Secondary Attributes
Medic blast
Vaccinator Medic Medi Gun
Medi Gun
Pictogram info.png Uses resistance bubbles as übercharge
Pictogram info.png Resistance bubble type is blast
Pictogram plus.png +19900% ÜberCharge rate
Pictogram plus.png +900% heal rate
Pictogram plus.png 80% blast damage resisted with Vaccinator's passive resistance
Pictogram plus.png 80% blast damage resisted with Vaccinator's resistance bubble
Pictogram minus.png Deploys Über after 999 seconds


This Vaccinator Medic robot variant is identical to the first 3 types, just that it lacks the extra health and is not larger than a regular Medic Robot.

Bosses

King Heavy

Icon Name Primary Hat Attributes
Heavy deflector
King Heavy Australium Minigun
[[Australium Minigun|Template:Dictionary/items/australium minigun]]
Class Crown
Class Crown
Pictogram info.png 90% bigger in size
Pictogram info.png Turns killed enemies into ashes
Pictogram plus.png 40000 HP
Pictogram plus.png Projectile penetrates up to 4 enemies
Pictogram plus.png Destroy Projectiles upgrade is level 2
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Extra 20% airblast resistance
Pictogram plus.png Extra 50% vertical airblast resistance


King Heavy is the final boss in this mission. This boss robot's unique abilities are being able to penetrate up to 4 enemies per bullet and to deflect projectiles better than a regular Giant Deflector Heavy. While it can penetrate up to 4 enemies at once, the penetration rarely helps itself to push the defenders back. The level 2 Attack Projectiles upgrade it possesses is excellent at countering Soldiers and Demomen; Soldiers and Demomen aren't fully useless when dealing with this boss however, as Soldiers still have the banner and Demos can switch to a Stickybomb Launcher.

See also