Difference between revisions of "Dazed Disassembly (custom mission)"
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− | '''Dazed Disassembly''' is an intermediate invasion mission made by | + | '''Dazed Disassembly''' is an intermediate invasion mission made by Bot Rot. It is available on the custom [[Quetzal]] map. |
==Waves== | ==Waves== | ||
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==== Cola Scout ==== | ==== Cola Scout ==== | ||
− | {| | + | {{Robot loadout |
− | |- | + | |icon=scout cola |
− | + | |name=Cola Scout | |
− | + | |primary=Baby Face's Blaster | |
+ | |secondary=Crit-a-Cola | ||
+ | |hat=Bot Dogger | ||
+ | |attribs={{buff|Does not lose Boost when hit}} | ||
}} | }} | ||
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=== Soldier === | === Soldier === | ||
==== Direct Hit Soldier==== | ==== Direct Hit Soldier==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=soldier directhit |
− | + | |name=Direct Hit Soldier | |
− | + | |primary=Direct Hit | |
}} | }} | ||
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==== Chief Concheror Soldier ==== | ==== Chief Concheror Soldier ==== | ||
− | {{Robot loadout|icon=soldier conch|giant=y|name=Chief Concheror Soldier|primary=Black Box|secondary=Concheror|hat=Steel Shako|attribs={{info|1.9x larger in size}}<br>{{buff|30,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 90% less rage}}{{buff|Regenerates 100 HP per second}}{{buff|On Hit: Gain up to +40 health per attack}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}} | + | {{Robot loadout |
+ | |icon=soldier conch | ||
+ | |giant=y | ||
+ | |name=Chief Concheror Soldier | ||
+ | |primary=Black Box | ||
+ | |secondary=Concheror | ||
+ | |hat=Steel Shako | ||
+ | |attribs={{info|1.9x larger in size}}<br>{{buff|30,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 90% less rage}}{{buff|Regenerates 100 HP per second}}{{buff|On Hit: Gain up to +40 health per attack}}{{buff|+180% faster reload rate}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}} | ||
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=== Pyro === | === Pyro === | ||
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==== Phlogiston Devil ==== | ==== Phlogiston Devil ==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=pyro phlog |
− | + | |name=Phlogiston Devil | |
− | + | |primary=Phlogistinator | |
− | + | |hat=Pyro's Boron Beanie | |
− | + | |attribs={{buff|Spawns with full Mmmph meter}} | |
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− | }} | ||
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Despite spawning with a full Mmmph meter, they will only be able to use it on normal robot taunting conditions, which includes bomb upgrades and occasionally, kills against players. | Despite spawning with a full Mmmph meter, they will only be able to use it on normal robot taunting conditions, which includes bomb upgrades and occasionally, kills against players. | ||
=== Demoman === | === Demoman === | ||
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==== Demoknight Charger ==== | ==== Demoknight Charger ==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=demoknight charge |
− | + | |name=Demoknight Charger | |
− | + | |primary=Ali Baba's Wee Booties | |
− | + | |secondary=Splendid Screen | |
− | + | |melee=Claidheamh Mòr | |
− | + | |attribs={{nerf|Does not attempt to dodge}} | |
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This Demoknight variant trades crit-on-kill and resistances for more frequent and long distance charges. | This Demoknight variant trades crit-on-kill and resistances for more frequent and long distance charges. | ||
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==== Chief Charger ==== | ==== Chief Charger ==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=demoknight charge |
− | + | |name=Chief Charger | |
− | + | |primary=Ali Baba's Wee Booties | |
− | }} | + | |secondary=Splendid Screen |
− | + | |melee=Claidheamh Mòr | |
− | + | |hat=Glasgow Great Helm | |
− | }} | + | |misc1=Dark Age Defender |
− | + | |attribs={{info|1.9x larger in size}}<br>{{buff|25000 HP}}{{buff|+90% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 90% less rage to enemies}}{{buff|100% critical hit chance}}{{buff|Attacks do not cancel charge}}{{buff|+4 sec increase in charge duration}}{{buff|30% faster firing speed}}{{buff|200% damage vs buildings}}{{buff|No damage vulnerability}}{{nerf|-50% movement speed}}{{nerf|Does not attempt to dodge}}{{nerf|Cannot see past 750 units}} | |
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A bulkier, deadlier version of the Demoknight Charger. Left unattended, it is able to charge long distances. | A bulkier, deadlier version of the Demoknight Charger. Left unattended, it is able to charge long distances. | ||
=== Heavy === | === Heavy === | ||
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==== Hibernating Heavy ==== | ==== Hibernating Heavy ==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=heavy brass nys |
− | + | |name=Hibernating Heavy | |
− | + | |primary=Brass Beast | |
− | + | |secondary=Buffalo Steak Sandvich | |
− | + | |melee=Warrior's Spirit | |
− | + | |hat=Big Chief | |
− | + | |attribs={{buff|Buffalo Steak Sandvich deploys 90% faster}}{{nerf|Cannot see past 900 units}} | |
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This Heavy robot uses the [[Hibernating Bear]] item set. Upon spawning, it will automatically eat its Buffalo Steak Sandvich while wielding the Warrior's Spirit, then switching to the Brass Beast once the effect has expired. It is forced to switch to the Buffalo Steak Sandvich when it is ready. | This Heavy robot uses the [[Hibernating Bear]] item set. Upon spawning, it will automatically eat its Buffalo Steak Sandvich while wielding the Warrior's Spirit, then switching to the Brass Beast once the effect has expired. It is forced to switch to the Buffalo Steak Sandvich when it is ready. | ||
==== Giant Crit-on-Kill Heavy ==== | ==== Giant Crit-on-Kill Heavy ==== | ||
− | {| | + | {{Robot loadout |
− | | | + | |icon=heavy booster |
− | + | |name=Giant Crit-on-Kill Heavy | |
− | + | |primary=Minigun | |
+ | |attribs={{buff|5,000 HP}}{{buff|+70% knockback resistance}}{{buff|+25% damage bonus}}{{buff|+3 seconds of 100% critical chance on kill}}{{nerf|-50% movement speed}}{{nerf|Cannot see past 1200 units}} | ||
}} | }} | ||
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This giant Heavy has only half of the damage bonus of regular giant Heavies but gains critical hits upon killing a defender. | This giant Heavy has only half of the damage bonus of regular giant Heavies but gains critical hits upon killing a defender. | ||
=== Sniper === | === Sniper === | ||
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==== Croc-a-Sniper ==== | ==== Croc-a-Sniper ==== | ||
− | {{Robot loadout|icon=sniper sydneysleeper|name=Croc-a-Sniper|primary=Sydney Sleeper|secondary=Darwin's Danger Shield|melee=Bushwacka|hat=Ol' Snaggletooth|attribs={{buff|+75% charge rate}}{{nerf|- | + | {{Robot loadout |
+ | |icon=sniper sydneysleeper | ||
+ | |name=Croc-a-Sniper | ||
+ | |primary=Sydney Sleeper | ||
+ | |secondary=Darwin's Danger Shield | ||
+ | |melee=Bushwacka | ||
+ | |hat=Ol' Snaggletooth | ||
+ | |attribs={{buff|+75% charge rate}}{{nerf|-25% damage penalty}}{{nerf|Does not attempt to dodge}}{{nerf|{{common string|bot vision range}} 2500 H/Us}} | ||
+ | }} | ||
This variant of the Sydney Sniper is equipped with the [[Croc-O-Style Kit]] item set. | This variant of the Sydney Sniper is equipped with the [[Croc-O-Style Kit]] item set. | ||
=== Spy === | === Spy === | ||
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==== Spy of Dishonor ==== | ==== Spy of Dishonor ==== | ||
− | {{Robot loadout|icon=spy|name=Spy of Dishonor|primary=Enforcer|secondary=Sapper|melee=Big Earner|hat=Cosa Nostra Cap|misc1= Made Man|attribs={{nerf|-50% slower reload rate}} | + | {{Robot loadout |
+ | |icon=spy | ||
+ | |name=Spy of Dishonor | ||
+ | |primary=Enforcer | ||
+ | |secondary=Sapper | ||
+ | |melee=Big Earner | ||
+ | |hat=Cosa Nostra Cap | ||
+ | |misc1= Made Man | ||
+ | |attribs={{nerf|-50% slower reload rate}} | ||
+ | }} | ||
This variant of the Spy-bot is equipped with the [[Man of Honor]] item set. Unlike most Spy-bots, these Spies will fire their Revolvers when retaliating or occasionally, as soon as they uncloak in the battlefield. | This variant of the Spy-bot is equipped with the [[Man of Honor]] item set. Unlike most Spy-bots, these Spies will fire their Revolvers when retaliating or occasionally, as soon as they uncloak in the battlefield. | ||
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== Other == | == Other == | ||
* Sentry Busters do not attempt to dodge projectiles. | * Sentry Busters do not attempt to dodge projectiles. | ||
− | * Several official robots have been renamed; namely, SunStick Scout, Quick Uber Medic, Shotgun Heavy, Giant Regen Medic and Bonk Scout. | + | * Several official robots have been renamed; namely, SunStick Scout, Big Heal Medic, Quick Uber Medic, Shotgun Heavy, Giant Regen Medic and Bonk Scout. |
** Some official (along with unused ones) robots also have changed icons: The Holy Mackerel Scout uses <code>scout_fish_nys</code>, the SunStick Scout uses <code>scout_sunstick</code>, both Scorch Shot Pyro variants use <code>pyro_scorch</code> icon, and Type 1 Giant Rapid Fire Demoman uses <code>demo_spammer</code> icon. | ** Some official (along with unused ones) robots also have changed icons: The Holy Mackerel Scout uses <code>scout_fish_nys</code>, the SunStick Scout uses <code>scout_sunstick</code>, both Scorch Shot Pyro variants use <code>pyro_scorch</code> icon, and Type 1 Giant Rapid Fire Demoman uses <code>demo_spammer</code> icon. | ||
− | ** Some official (along with unused ones) have additional cosmetics: The Holy Mackerel Scouts is equipped with the [[Milkman]], the Quick Uber Medic (actually Type 2 Über Medic) is equipped with the [[Prussian Pickelhaube]], and the Chief Concheror Soldier is equipped with the [[Steel Shako]]. | + | ** Some official robots (along with unused ones) have additional cosmetics: The Holy Mackerel Scouts is equipped with the [[Milkman]], the Big Heal Medic (actually Type 1 Quick-Fix Medic) is equipped with the [[Surgeon's Stahlhelm]], the Quick Uber Medic (actually Type 2 Über Medic) is equipped with the [[Prussian Pickelhaube]], and the Chief Concheror Soldier is equipped with the [[Steel Shako]]. |
* All Soldier robots with banners have 50% increased deploy time to prevent a weapon-switching bug. | * All Soldier robots with banners have 50% increased deploy time to prevent a weapon-switching bug. | ||
{{Template:Madness vs Machines nav}} | {{Template:Madness vs Machines nav}} | ||
+ | [[Category:Operation Madness vs Machines missions]] |
Latest revision as of 19:03, 23 June 2023
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Dazed Disassembly | |
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Basic Information | |
Name: | Dazed Disassembly |
File name: |
mvm_quetzal_rc5_int_dazed_disassembly
|
Developer(s): | Bot Rot |
Map: | Quetzal |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Intermediate |
Starting credits: | 800 |
Maximum possible credits: | 6200 |
Minimum respawn wave time: | 5 |
Maximum respawn wave time: | 10 |
Fixed respawn time: | No |
Tour: | Madness vs Machines |
Sentry Buster spawn time: | 20 seconds |
Sentry Buster respawn time: | 30 seconds |
Dazed Disassembly is an intermediate invasion mission made by Bot Rot. It is available on the custom Quetzal map.
Contents
Waves
Custom Robots
Scout
Cola Scout
Icon | Name | Primary | Secondary | Hat | Attributes |
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Cola Scout | Baby Face's Blaster |
Crit-a-Cola |
Bot Dogger |
Does not lose Boost when hit |
Soldier
Direct Hit Soldier
Icon | Name | Primary | Attributes |
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Direct Hit Soldier | Direct Hit |
— |
Chief Concheror Soldier
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Chief Concheror Soldier | Black Box |
Concheror |
Steel Shako |
1.9x larger in size 30,000 HP +60% knockback resistance Extra +90% vertical airblast resistance Provides 90% less rage Regenerates 100 HP per second On Hit: Gain up to +40 health per attack +180% faster reload rate Spawns with full rage +800% longer buff duration -50% movement speed Does not fire until fully reloaded |
Pyro
Phlogiston Devil
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Phlogiston Devil | Phlogistinator |
Pyro's Boron Beanie |
Spawns with full Mmmph meter |
Despite spawning with a full Mmmph meter, they will only be able to use it on normal robot taunting conditions, which includes bomb upgrades and occasionally, kills against players.
Demoman
Demoknight Charger
Icon | Name | Primary | Secondary | Melee | Attributes |
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Demoknight Charger | Ali Baba's Wee Booties |
Splendid Screen |
Claidheamh Mòr |
Does not attempt to dodge |
This Demoknight variant trades crit-on-kill and resistances for more frequent and long distance charges.
Chief Charger
Icon | Name | Primary | Secondary | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|---|---|
Chief Charger | Ali Baba's Wee Booties |
Splendid Screen |
Claidheamh Mòr |
Glasgow Great Helm |
Dark Age Defender |
1.9x larger in size 25000 HP +90% knockback resistance Extra +90% vertical airblast resistance Provides 90% less rage to enemies 100% critical hit chance Attacks do not cancel charge +4 sec increase in charge duration 30% faster firing speed 200% damage vs buildings No damage vulnerability -50% movement speed Does not attempt to dodge Cannot see past 750 units |
A bulkier, deadlier version of the Demoknight Charger. Left unattended, it is able to charge long distances.
Heavy
Hibernating Heavy
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Hibernating Heavy | Brass Beast |
Buffalo Steak Sandvich |
Warrior's Spirit |
Big Chief |
Buffalo Steak Sandvich deploys 90% faster Cannot see past 900 units |
This Heavy robot uses the Hibernating Bear item set. Upon spawning, it will automatically eat its Buffalo Steak Sandvich while wielding the Warrior's Spirit, then switching to the Brass Beast once the effect has expired. It is forced to switch to the Buffalo Steak Sandvich when it is ready.
Giant Crit-on-Kill Heavy
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Crit-on-Kill Heavy | Minigun |
5,000 HP +70% knockback resistance +25% damage bonus +3 seconds of 100% critical chance on kill -50% movement speed Cannot see past 1200 units |
This giant Heavy has only half of the damage bonus of regular giant Heavies but gains critical hits upon killing a defender.
Sniper
Croc-a-Sniper
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Croc-a-Sniper | Sydney Sleeper |
Darwin's Danger Shield |
Bushwacka |
Ol' Snaggletooth |
+75% charge rate -25% damage penalty Does not attempt to dodge Vision range 2500 H/Us |
This variant of the Sydney Sniper is equipped with the Croc-O-Style Kit item set.
Spy
Spy of Dishonor
Icon | Name | Primary | Secondary | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|---|---|
Spy of Dishonor | Enforcer |
Sapper |
Big Earner |
Cosa Nostra Cap |
Made Man |
-50% slower reload rate |
This variant of the Spy-bot is equipped with the Man of Honor item set. Unlike most Spy-bots, these Spies will fire their Revolvers when retaliating or occasionally, as soon as they uncloak in the battlefield.
Other
- Sentry Busters do not attempt to dodge projectiles.
- Several official robots have been renamed; namely, SunStick Scout, Big Heal Medic, Quick Uber Medic, Shotgun Heavy, Giant Regen Medic and Bonk Scout.
- Some official (along with unused ones) robots also have changed icons: The Holy Mackerel Scout uses
scout_fish_nys
, the SunStick Scout usesscout_sunstick
, both Scorch Shot Pyro variants usepyro_scorch
icon, and Type 1 Giant Rapid Fire Demoman usesdemo_spammer
icon. - Some official robots (along with unused ones) have additional cosmetics: The Holy Mackerel Scouts is equipped with the Milkman, the Big Heal Medic (actually Type 1 Quick-Fix Medic) is equipped with the Surgeon's Stahlhelm, the Quick Uber Medic (actually Type 2 Über Medic) is equipped with the Prussian Pickelhaube, and the Chief Concheror Soldier is equipped with the Steel Shako.
- Some official (along with unused ones) robots also have changed icons: The Holy Mackerel Scout uses
- All Soldier robots with banners have 50% increased deploy time to prevent a weapon-switching bug.