Difference between revisions of "Team Fortress Wiki:April Fools' Day/2011/Cow"
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+ | {{Humor}} | ||
+ | {{April Fools|2011}} | ||
+ | {{Hatnote|This article is about a wiki April Fool's joke. For other uses of Cow, see [[Cow (disambiguation)]].}} | ||
{{Item infobox | {{Item infobox | ||
| name = Cow | | name = Cow | ||
+ | | unused = yes | ||
| type = weapon | | type = weapon | ||
| image = Cow.png | | image = Cow.png | ||
− | | kill-icon-1 = | + | | kill-icon-1 = cow |
| kill-icon-2 = bleed | | kill-icon-2 = bleed | ||
| used-by = [[Heavy]] | | used-by = [[Heavy]] | ||
| slot = melee | | slot = melee | ||
− | | released = | + | | released = [[w:April Fools' Day|April 1, 2011 Patch]] |
− | | availability = Drop, Uncrate (Series #16) | + | | availability = Drop, Craft, Uncrate (Series #16) |
| loadout = yes | | loadout = yes | ||
− | | level = | + | | custom-icon = Backpack April Fools' Day.png |
+ | | item-level = 10 | ||
+ | | item-kind = Prop | ||
| item-description = It goes moo. You're not quite sure how. | | item-description = It goes moo. You're not quite sure how. | ||
| att-1-positive = On Hit: Bleed and Milk for 12 seconds | | att-1-positive = On Hit: Bleed and Milk for 12 seconds | ||
Line 16: | Line 22: | ||
}} | }} | ||
− | {{Quotation|'''The Heavy'''|I have new way to kill '''cow'''ards.|sound=Heavy_specialweapon05.wav}} | + | {{Quotation|'''The Heavy''' about wooden cows|I have new way to kill '''cow'''ards.|sound=Heavy_specialweapon05.wav}} |
− | The '''Cow''' is a [[melee]] weapon for the [[Heavy]]. It appears as a two-dimensional wooden cutout of a | + | The '''Cow''' is a [[melee]] weapon for the [[Heavy]]. It appears as a two-dimensional wooden cutout of a [[w:cow|cow]] with perpendicular planks to keep it upright. |
− | + | Striking an enemy with the weapon will inflict [[bleeding]] and [[Mad Milk|milk]] status for 12 seconds. However, when the Cow is the active weapon, the Heavy's movement [[speed]] is reduced by 20%. The swing speed and [[damage]] are identical to those of the [[Fists]]. | |
The [[Crit]]ical hit animation is an overhead swing with the flat side of the Cow. Should the critical hit connect with an enemy player, the Cow's head will shatter on impact, leaving a broken stump. This effect is similar to the [[Bottle]] and is purely cosmetic. | The [[Crit]]ical hit animation is an overhead swing with the flat side of the Cow. Should the critical hit connect with an enemy player, the Cow's head will shatter on impact, leaving a broken stump. This effect is similar to the [[Bottle]] and is purely cosmetic. | ||
== Damage and function times == | == Damage and function times == | ||
+ | |||
{{Damage table | {{Damage table | ||
+ | | identical = [[Fists]] | ||
| damage = yes | | damage = yes | ||
| base = 65 | | base = 65 | ||
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| crit = 195 | | crit = 195 | ||
| minicrit = 88 | | minicrit = 88 | ||
− | | bleeding = {{tooltip|8 / s|4 / tick}}<br/> | + | | bleeding = {{tooltip|8 / s|4 / tick}}<br/>96 total |
− | | bleeding minicrit = {{tooltip|10.8 / s|5.4 / tick}}<br/> | + | | bleeding minicrit = {{tooltip|10.8 / s|5.4 / tick}}<br/>129.6 total |
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
− | | | + | | effect duration = 12 s |
− | |||
}} | }} | ||
== Crafting == | == Crafting == | ||
− | + | {{See also|Crafting}} | |
=== Blueprint === | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
Line 57: | Line 64: | ||
== Update history == | == Update history == | ||
− | ''' | + | '''[[w:April Fools' Day|April 1, 2011 Patch]]''' ([[Team Fortress Wiki:April Fools' Day|Australium April Update]]) |
* The item was added to the game. | * The item was added to the game. | ||
==Bugs== | ==Bugs== | ||
* The weapon clips with the Heavy's hands in first person view. | * The weapon clips with the Heavy's hands in first person view. | ||
− | * As the weapon uses the same taunt as the [[Minigun]], it clips with the Heavy's hands and chest. | + | * As the weapon uses the same [[taunt]] as the [[Minigun]], it clips with the Heavy's hands and chest. |
− | * | + | * If the "Flip viewmodels" option is selected, the weapon will completely block the player's vision. |
+ | * If the player tries to go [[Civilian]] with the Cow using an exploit, it will crash the server. | ||
==Trivia== | ==Trivia== | ||
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File:Cow 1st person.png|First person view. | File:Cow 1st person.png|First person view. | ||
File:Cow 2fort.jpg|Cow in the RED section of 2Fort. | File:Cow 2fort.jpg|Cow in the RED section of 2Fort. | ||
+ | File:Banner03.jpeg|Early concept art for the Cow. | ||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
− | *[[Heavy strategy|Cow strategy]] | + | *[[Heavy strategy#Cow|Cow strategy]] |
+ | *[[Cow Mangler 5000]] | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} |
Latest revision as of 22:01, 19 July 2023
“Ho, that slaps me on the knee!” This page, section or media contains material which is kept because it is considered humorous. Please do not take it seriously. |
Notice: This page, section or media was a joke for April Fools' Day 2011. It is not representative of a real subject. |
This article is about a wiki April Fool's joke. For other uses of Cow, see Cow (disambiguation).
“ | I have new way to kill cowards.
Click to listen
— The Heavy about wooden cows
|
” |
The Cow is a melee weapon for the Heavy. It appears as a two-dimensional wooden cutout of a cow with perpendicular planks to keep it upright.
Striking an enemy with the weapon will inflict bleeding and milk status for 12 seconds. However, when the Cow is the active weapon, the Heavy's movement speed is reduced by 20%. The swing speed and damage are identical to those of the Fists.
The Critical hit animation is an overhead swing with the flat side of the Cow. Should the critical hit connect with an enemy player, the Cow's head will shatter on impact, leaving a broken stump. This effect is similar to the Bottle and is purely cosmetic.
Contents
Damage and function times
See also: Damage
Identical to: Fists
Damage and function times | ||
---|---|---|
Damage | ||
Maximum ramp-up | 150% | 72 |
Base damage | 100% | 65 |
Maximum fall-off | 52.8% | 59 |
Critical | 195 | |
Mini-crit | 88 | |
Bleeding | 8 / s 96 total | |
Bleeding (mini-crit) | 10.8 / s 129.6 total | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Crafting
See also: Crafting
Blueprint
Buffalo Steak Sandvich | Mad Milk | Cow | ||
+ | = |
Related Achievements
Heavy
|
Update history
April 1, 2011 Patch (Australium April Update)
- The item was added to the game.
Bugs
- The weapon clips with the Heavy's hands in first person view.
- As the weapon uses the same taunt as the Minigun, it clips with the Heavy's hands and chest.
- If the "Flip viewmodels" option is selected, the weapon will completely block the player's vision.
- If the player tries to go Civilian with the Cow using an exploit, it will crash the server.
Trivia
- The item was first seen as a static prop in 2Fort, featured in an out of bounds area in the RED team base. It serves as a visual representation of the agricultural facade.
- Additionally, the sound of the Cow can be heard briefly in Trailer 2.