Difference between revisions of "Tomislav"

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(Shorten the Tomislav Wikipedia redirect as the Wikipedia article was renamed to just "Tomilslav" since 2012. Added Wikipedia reference "Thompson submachine gun" to Bopoe's edit for convenience without having to look-up that gun or scroll up for the link.)
m (Damage and function times)
 
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| 3d-viewname-5    = Australium Festivized<br>(RED)
 
| 3d-viewname-5    = Australium Festivized<br>(RED)
 
| 3d-viewname-6    = Australium Festivized<br>(BLU)
 
| 3d-viewname-6    = Australium Festivized<br>(BLU)
| used-by          = [[Heavy]]
+
| used-by          = {{used by|Heavy}}
 
| slot            = primary
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}}
 
| contributed-by  = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}}
| released        = {{Patch name|6|23|2011}}<br />([[Über Update]])
+
| released        = {{Patch name|6|23|2011}}
 +
| released-major  = Über Update
 
| availability    = {{avail|drop|craft|purchase|crate47-strange|collectors|australium|warpaint}}
 
| availability    = {{avail|drop|craft|purchase|crate47-strange|collectors|australium|warpaint}}
 
| trade            = yes
 
| trade            = yes
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| medieval        = no
 
| medieval        = no
 
| ammo-loaded      = 200
 
| ammo-loaded      = 200
| ammo-carried    = N/A
+
| ammo-carried    = {{common string|N/A}}
| reload          = No Reload
+
| reload          = No reload
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Minigun
+
   | item-kind      = {{item kind|Minigun}}
 
   | item-level    = 5
 
   | item-level    = 5
   | att-1-positive = +20% faster spin up time
+
   | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}}
   | att-2-positive = 20% more accurate
+
   | att-2-positive = {{attribute|Spread_Positive|20}}
   | att-3-positive = Silent Killer: No barrel spin sound
+
   | att-3-positive = {{attribute|MinigunNoSpinSounds}}
   | att-4-negative = -20% slower firing speed
+
   | att-4-negative = {{attribute|FireRate_Negative|20}}
 
}}
 
}}
 +
 
{{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}}
 
{{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}}
  
 
The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]], which he has named "'''Svetlana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42.]</ref> It is an oversized, heavily modified [[w:Thompson submachine gun|Thompson submachine gun]] with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard.
 
The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]], which he has named "'''Svetlana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42.]</ref> It is an oversized, heavily modified [[w:Thompson submachine gun|Thompson submachine gun]] with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard.
  
The weapon features a 20% faster spin-up time and 20% more accuracy than the [[Minigun|default Minigun]]. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a [[Media:Tomislav wind up.wav|quiet jingling sound]] as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed.
+
The weapon features a 20% faster spin-up time and 20% more accuracy than the [[Minigun|default Minigun]]. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a [[Media:Tomislav wind up.wav|quiet jingling sound]] as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed).
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type               = [[Hitscan]]
+
| type             = [[Hitscan]]
| damagetype         = Bullet
+
| damagetype       = Bullet
| rangetype         = Ranged
+
| rangetype       = Ranged
| damage             = yes
+
| damage           = yes
  
|  base             = 9 / bullet
+
|  base           = 9 / bullet
|  fall off         = 4.752 / bullet
+
|  fall off       = 4.752 / bullet
|  ramp up           = 13.5 / bullet
+
|  ramp up         = 13.5 / bullet
|  point blank       = {{tooltip|50-54 / 1 ammo|108 / critical damage}}<br/>{{tooltip|400-450 / second|864 / critical damage}}
+
|  point blank     = {{tooltip|50-54 / 1 ammo|108 / critical damage}}<br/>{{tooltip|400-450 / second|864 / critical damage}}
|  medium range     = {{tooltip|5-30 / 1 ammo|27/54/81/108 / critical damage}}<br/>{{tooltip|40-300 / second|432 / critical damage}}
+
|  medium range   = {{tooltip|5-30 / 1 ammo|27/54/81/108 / critical damage}}<br/>{{tooltip|40-300 / second|432 / critical damage}}
|  long range       = {{tooltip|5-10 / 1 ammo|27/54 / critical damage}}<br/>{{tooltip|40-150 / second|216 / critical damage}}
+
|  long range     = {{tooltip|5-10 / 1 ammo|27/54 / critical damage}}<br/>{{tooltip|40-150 / second|216 / critical damage}}
|  crit             = 27 / bullet
+
|  pellet spread  = 31
|  minicrit         = 12-18 / bullet
+
|  crit           = 27 / bullet
| function times     = yes
+
|  minicrit       = 12-18 / bullet
|  attack interval   = {{tooltip|0.12|4 bullets fired with each shot}}
+
 
|  windup time       = 0.696 s
+
| function times   = yes
 +
|  attack interval = {{tooltip|0.12 or 0.135 s|4 bullets are fired with each shot. The base value is 0.12 seconds, but in practice it sometimes ends up being one tick longer due to server clock inaccuracy.}}
 +
|  windup time     = 0.696 s
 
}}
 
}}
  
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== Crafting ==
 
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
 +
 
=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
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| result              = Tomislav
 
| result              = Tomislav
 
}}
 
}}
 
 
{{Blueprint | autoresult = Heavy primary}}
 
{{Blueprint | autoresult = Heavy primary}}
  
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== Strange variant  ==
 
== Strange variant  ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Minigun
+
  | item-type = {{item kind|Minigun}}
 
  | rankson = kills
 
  | rankson = kills
 
  | australium = yes
 
  | australium = yes
 +
  | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}}
 +
  | att-2-positive = {{attribute|Spread_Positive|20}}
 +
  | att-3-positive = {{attribute|MinigunNoSpinSounds}}
 +
  | att-4-negative = {{attribute|FireRate_Negative|20}}
 +
| can deal damage = yes
 
  | can deal long range damage = yes
 
  | can deal long range damage = yes
  | att-1-positive = +20% faster spin up time
 
  | att-2-positive = 20% more accurate
 
  | att-3-positive = Silent Killer: No barrel spin sound
 
  | att-4-negative = -20% slower firing speed
 
| can deal damage = yes
 
 
  | can deal critical damage = yes
 
  | can deal critical damage = yes
 
  | can deal long range damage = yes
 
  | can deal long range damage = yes
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== Related achievements ==
 
== Related achievements ==
=== {{class link|Heavy}} ===
+
=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Heavy Industry}}
 
| 1 = {{Show achievement|Heavy|Heavy Industry}}
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'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
 
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
* {{undocumented}} Added [[Australium weapons|Australium]] variant.
+
* {{Undocumented}} Added [[Australium weapons|Australium]] variant.
  
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
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** Increased spin up bonus from 10% to 20%
 
** Increased spin up bonus from 10% to 20%
  
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
+
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
 
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
 
* Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
 
* Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
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* When firing, the muzzle flash may not be correctly displayed.
 
* When firing, the muzzle flash may not be correctly displayed.
 
* The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be.
 
* The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be.
* If secondary fire is held down at the same time as primary fire until 1 bullet remains, if the heavy taps primary fire the muzzle flare and firing noise will continue to play. This is visible by other players and in third person.
+
* If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person.
* Due to a separate bug with every other Minigun increasing their attack interval by .005, the '''"Fires 20% slower"''' attribute of the Tomislav is inaccurate, it currently '''"Fires 15% slower"''' relative to stock.
 
 
* When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible.
 
* When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible.
  
 
== Trivia ==
 
== Trivia ==
* The name Tomislav is derived from the Slavic verb ''tomiti'', meaning "to suppress."<ref>Wikipedia article [[w:Tomislav|Tomislav]].</ref> It is also a portmanteau the words "Tommy", short for "Tommy gun", a nickname for the {{botignore|Thompson submachine gun}} (a World War II-era firearm popularly associated with gangsters during the Prohibition era), and "Slav", short for Slavic, in reference to the earlier origin.<ref>Wikipedia article [[w:Thompson submachine gun|Thompson submachine gun]].</ref>
+
* The name [[w:Tomislav|Tomislav]] is derived from the Slavic verb ''tomiti'', meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the {{botignore|Thompson submachine gun}} (a World War II-era firearm popularly associated with gangsters), and "[[w:Slavs|Slav]]", an ethnolinguistic group including Russians.
  
 
== Gallery ==
 
== Gallery ==
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== See also ==
 
== See also ==
* [[Heavy strategy#Tomislav + reskins|Tomislav strategy]]
+
* [[Basic Heavy strategy#Tomislav + reskins|Tomislav strategy]]
 
* [[Australium weapons]]
 
* [[Australium weapons]]
  
{{ÜberUpdateNav}}
+
{{Über Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Heavy Nav}}
 
{{Heavy Nav}}

Latest revision as of 08:19, 9 January 2024

Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.
Tomislav publicity blurb

The Tomislav is a community-created primary weapon for the Heavy, which he has named "Svetlana".[1] It is an oversized, heavily modified Thompson submachine gun with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard.

The weapon features a 20% faster spin-up time and 20% more accuracy than the default Minigun. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a quiet jingling sound as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed).

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 13.5 / bullet
Base damage 100% 9 / bullet
Maximum fall-off 52.8% 4.752 / bullet
Point blank 50-54 / 1 ammo
400-450 / second
Medium range 5-30 / 1 ammo
40-300 / second
Long range 5-10 / 1 ammo
40-150 / second
Pellet spread 31:1
Critical 27 / bullet
Mini-crit 12-18 / bullet
Function times
Attack interval 0.12 or 0.135 s
Wind-up time 0.696 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Brass Beast Tomislav
Item icon Reclaimed Metal.pngx2 + Item icon Brass Beast.png = Item icon Tomislav.png
Class Token - Heavy Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Natascha.png Item icon Brass Beast.png Item icon Tomislav.png Item icon Huo-Long Heater.png
Item icon Panic Attack.png

As a crafting ingredient

Refined Metal Black Market Business weapon Capo's Capper
Item icon Refined Metal.pngx4 + Item icon Tomislav.pngItem icon Family Business.pngItem icon Eviction Notice.png = Item icon Capo's Capper.png

Strange variant


Related achievements

Leaderboard class heavy.png Heavy

Heavy Industry
Heavy Industry
Fire $200,000 worth of minigun rounds in a single life.


Marxman
Marxman
Kill 10 enemies in mid-air with the minigun.
Permanent Revolution
Permanent Revolution
Kill 5 enemies without spinning down your gun.


Rationing
Rationing
Kill an enemy with your shotgun while you're out of minigun ammo.

Update history

June 23, 2011 Patch (Über Update)
  • Tomislav was added to the game.

June 28, 2011 Patch

  • Tomislav spin-up reduction has been reduced from 75% to 40%.
  • Added/Refined recoil/draw/crit/reload forces for the Tomislav.

July 22, 2011 Patch

  • [Undocumented] The silent spin-up attribute was changed from "This weapon has no barrel spin sound" to "Silent Killer: No barrel spin sound".

October 13, 2011 Patch

  • [Undocumented] The Heavy will no longer make "new weapon" comments when using the Tomislav.

June 27, 2012 Patch (Pyromania Update)

  • Spin-up speed bonus reduced from +40% to +10%.

September 4, 2012 Patch

  • [Undocumented] Added Strange quality.

January 8, 2013 Patch

  • Fixed the Tomislav playing firing sounds when it wasn't firing.

November 12, 2013 Patch

November 21, 2013 Patch (Two Cities Update)

June 18, 2014 Patch (Love & War Update)

  • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
  • [Undocumented] The Tomislav's sounds are now lower-pitched.

July 8, 2014 Patch

  • Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.

February 11, 2015 Patch #1

  • Fixed not being able to switch away from the Minigun while spinning down.

July 2, 2015 Patch (Gun Mettle Update)

  • Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
  • Changed attributes:
    • Now 20% more accurate (less spread).
    • Increased spin up bonus from 10% to 20%

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
  • Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • When firing, the muzzle flash may not be correctly displayed.
  • The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be.
  • If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person.
  • When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible.

Trivia

  • The name Tomislav is derived from the Slavic verb tomiti, meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the Thompson submachine gun (a World War II-era firearm popularly associated with gangsters), and "Slav", an ethnolinguistic group including Russians.

Gallery

References

See also