Difference between revisions of "Mercenary Park/ko"
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− | {{DISPLAYTITLE: Mercenary Park}} | + | {{trans}} |
+ | |||
+ | {{DISPLAYTITLE:Mercenary Park}} | ||
{{hatnote|다른 "Mercenary Park"를 보려면, [[Mercenary Park (disambiguation)]]를 참고하세요.}} | {{hatnote|다른 "Mercenary Park"를 보려면, [[Mercenary Park (disambiguation)]]를 참고하세요.}} | ||
{{Map infobox | {{Map infobox | ||
+ | | map-status = official | ||
| name = Mercenary Park | | name = Mercenary Park | ||
− | | game-type | + | | map-game-type = Control Point |
− | | file-name | + | | map-file-name = cp_mercenarypark |
| map-image = Yetipark 5.png | | map-image = Yetipark 5.png | ||
− | | | + | | map-released = {{Patch name|10|20|2017}} |
− | | | + | | map-released-major = Jungle Inferno Update |
| map-environment = 밀림 | | map-environment = 밀림 | ||
| map-setting = 낮, 흐림 | | map-setting = 낮, 흐림 | ||
− | | map-deep-water | + | | map-has-deep-water = yes |
| map-hazards = [[Environmental death/ko#Crocodiles|악어]], [[Environmental death/ko#Pitfalls|구덩이]] | | map-hazards = [[Environmental death/ko#Crocodiles|악어]], [[Environmental death/ko#Pitfalls|구덩이]] | ||
− | | map-health | + | | map-pickups-health-small = 2 |
− | | map-health | + | | map-pickups-health-medium = 14 |
− | | map-ammo | + | | map-pickups-ammo-small = 1 |
− | | map-ammo | + | | map-pickups-ammo-medium = 11 |
− | | map-ammo | + | | map-pickups-ammo-large = 5 |
− | | map-bots = | + | | map-has-bots = yes |
}} | }} | ||
+ | {{Quotation|'''색스턴 헤일'''|환영한다...Mercenary Park에 온 것을!|}} | ||
− | |||
'''Mercenary Park'''는 {{update link|Jungle Inferno Update}} 때 공개되어 [[Jungle Inferno (Video)/ko|정글 인페르노]] 영상에 등장한 [[Control Point (game mode)/ko#Attack/Defend|공격/방어]] 맵입니다. 이곳은 "예티 파크"로 용도를 바꾼 생물학 연구시설과 무기공장이었지만, [[색스턴 헤일]]이 [[Non-player characters/ko#Yeti|지구 상에 존재하는 마지막 예티]]를 죽여버린 탓에 급하게 그저 전투 공원인 것처럼 용도가 바뀌었습니다. | '''Mercenary Park'''는 {{update link|Jungle Inferno Update}} 때 공개되어 [[Jungle Inferno (Video)/ko|정글 인페르노]] 영상에 등장한 [[Control Point (game mode)/ko#Attack/Defend|공격/방어]] 맵입니다. 이곳은 "예티 파크"로 용도를 바꾼 생물학 연구시설과 무기공장이었지만, [[색스턴 헤일]]이 [[Non-player characters/ko#Yeti|지구 상에 존재하는 마지막 예티]]를 죽여버린 탓에 급하게 그저 전투 공원인 것처럼 용도가 바뀌었습니다. | ||
Line 66: | Line 69: | ||
== Strategy == | == Strategy == | ||
− | {{ | + | {{map strategy link|Mercenary Park|main=yes|stub=yes}} |
== Control Point timing == | == Control Point timing == | ||
Line 112: | Line 115: | ||
** Bullets no longer go through the chain fence wall at the ramp connecting lower and upper. | ** Bullets no longer go through the chain fence wall at the ramp connecting lower and upper. | ||
}} | }} | ||
+ | |||
== Unused content == | == Unused content == | ||
[[Image:Yeti fight selection.jpg|thumb|200px|right|"Pick your fight!" poster.]] | [[Image:Yeti fight selection.jpg|thumb|200px|right|"Pick your fight!" poster.]] | ||
Line 172: | Line 176: | ||
{{Jungle Inferno Update Nav}} | {{Jungle Inferno Update Nav}} | ||
{{Maps Nav}} | {{Maps Nav}} | ||
− | [[Category:Yeti]] | + | [[Category:Yeti/ko]] |
Latest revision as of 04:04, 19 January 2024
이 페이지는 한국어로 번역 중입니다. 한국어를 능숙하게 하신다면 토론 페이지에 글을 남기거나 문서 역사를 참고하여 문서 번역에 참여한 번역가들과 이를 상의하시기 바랍니다. |
다른 "Mercenary Park"를 보려면, Mercenary Park (disambiguation)를 참고하세요.
Mercenary Park | |
---|---|
기본 정보 | |
맵 종류: | 지점 점령 |
파일명: | cp_mercenarypark
|
출시일: | 2017년 10월 20일 패치 (정글 인페르노 업데이트) |
제작: | Valve |
맵 정보 | |
환경: | 밀림 |
설정: | 낮, 흐림 |
위험 요소: | 악어, 구덩이 |
깊은 물: | 가능 |
Bot support: | 가능 |
맵 아이템 | |
치료제: | ×2 • ×14 |
탄약 상자: | ×1 • ×11 • ×5 |
맵 사진 | |
맵 전경 | |
“ | 환영한다...Mercenary Park에 온 것을!
— 색스턴 헤일
|
” |
Mercenary Park는 정글 인페르노 업데이트 때 공개되어 정글 인페르노 영상에 등장한 공격/방어 맵입니다. 이곳은 "예티 파크"로 용도를 바꾼 생물학 연구시설과 무기공장이었지만, 색스턴 헤일이 지구 상에 존재하는 마지막 예티를 죽여버린 탓에 급하게 그저 전투 공원인 것처럼 용도가 바뀌었습니다.
이 맵의 특징은 탈출한 커다란 짐승과의 피비린내 나는 싸움의 흔적들인데 이는 (평화로웠고) 커다란 짐승에 대한 실험의 결과입니다[1] animals by the Yti-Hale corporation, enhancing them for strength, aggression,[2] and escape. ("That was the whole bloody point!")[3]
목차
장소
방문자 센터
- 모노레일 역: 첫번째 블루팀 부활 지점입니다.
- Main Ticketing: interactive space, cafe, and a parrot.
- Playground: The play equipment in this open space is kept to a minimum to encourage youthful guests to fight over it.
- Gift Shop: cover near right roll out.
Mann Co. 건물
- Supply warehouse for the park.
- 헬리패드: First advanced BLU Spawn, which opens when the Receiving Bay is captured. Located right before control point A.
- 스테로이드 창고: 스테로이드 창고는 블루팀 스폰의 다른 쪽 창고에 있습니다.
수송 크레인
- 점령 지점 A -- 하역장 -- 수송 갠트리 크레인 아래에 있습니다.
- 이 곳을 점령하면 Playground로 가는 길이 막히며 실험 구덩이(점령 지점 C)로 가는 길이 열립니다.
- 수송 갠트리 크레인. Catwalks between the upper levels of the Mann Co. building and Processing. Operator station can view the point.
- 수송용 우리: Yti-Hale Shipping. 점령 지점의 옆에 2개가 쌓여있으며 아래 쪽에는 통로가 있습니다. 우리의 위에는 점프로 올라갈 수 있습니다.
- 부두: 악어가 돌아다니는 물이 아래에 있습니다.
Processing
- BLU Second Forward Spawn : Located right before control point B. Unlocked when control point B is captured.
- Capture point B -- 연구실 -- (hidden beneath the point are three inaccessible stories of fluid tanks).
- Monorail station: First RED spawn, which closes when the Receiving Bay is captured.
- BLU Third Forward Spawn : Located before the staircases leading to the YTI room. Unlocked when control point B is captured.
Research and Captivity
- YTI: Institute for Research and Development: Rally room for BLU pushes on final.
- Elevator: (final choke) This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
- The elevator cage is at the upper level (with the broken window); the grated floor is the lower level.
- Access to Research and Captivity is through the lower and upper-level elevator doors.
- These doors are blocked to both sides until the Receiving Bay (A) is captured.
- Cave: A flank through ventilation and a cave to the rear corner of both levels of the Test Pit.
- Rear Vents: A subtle sneak path back to the corner under RED's Spawn gates.
- Side Stairs: A relatively hidden flank between the two levels.
- 점령 지점 C -- 실험 구덩이 -- 블루팀이 이 곳을 점령한다면 승리합니다.
- 모노레일 역: 마지막 레드팀 부활 지점으로, 하역장이 점령되면 열립니다.
Strategy
“손자도 우리에 비하면 아무것도 아니지!” 이 맵의 커뮤니티 전략 문서는 토막 문서입니다. 즉, 아직 완성되지 않았습니다. 당신은 이 글을 확장시켜서 팀 포트리스 2 위키에 도움을 줄 수 있습니다. 주석: 사유 없음 |
Control Point timing
Control Point | Multiplier | Seconds |
---|---|---|
1 | ×1 | 30 |
2 | ×1 | 20 |
3 | ×1 | 15 |
Update history
2017년 10월 20일 패치 #1 (Jungle Inferno Update)
- Added Mercenary Park to the game.
- Fixed enemy players being able to enter opposing spawn rooms.
- Fixed an area near cap B where engineers could build in an inaccessible area.
- Fixed spawn room doors sometimes becoming blocked.
2017년 12월 21일 패치 #1 (Smissmas 2017)
- Added a forward spawn for BLU when attacking the final control point.
- Added a connecting stairwell to the mid-structure of the final control point.
- Fixed area portal rendering issues between the first and second control points.
- Fixed RED being able to shoot through the roof of BLU's starting spawn.
- Changes to control point C
- BLU's spawn time has been slightly lowered.
- The upper-mid route window now has a small opening for attackers to use.
- Players can no longer build on the very top of the crate stack overlooking the control point.
- Increased cover next to the control point.
- Increased the size of the metal supply next to the cover stack.
- Added a vent route that exits behind the new cover.
- Bullets no longer go through the chain fence wall at the ramp connecting lower and upper.
Unused content
- There are two unused rooms in Mercenary Park:
- To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
- Directly underneath the second Control Point is a partially lit area that has walls lined with cages and cylindrical containers.
- Additionally, there are plenty of unused models and textures in the game files:
- This includes a speedboat, older variants of the atrium and alligator models, blue and yellow corroded metal, a low-quality white yeti cell, a poster which reads "pick your fight!", different sign letters that together read "Yeti Island", and other miscellaneous content.
- One such unused model is a guard tower with a turret gun model mounted to it with improper texturing. The turret model is the model that the "turretguns" texture is for. This was meant to be TF2's spawnroom turret before the idea was cut.
- This includes a speedboat, older variants of the atrium and alligator models, blue and yellow corroded metal, a low-quality white yeti cell, a poster which reads "pick your fight!", different sign letters that together read "Yeti Island", and other miscellaneous content.
Bugs
- Sentry Guns can be placed on BLU team's third spawn.
- Just above the first point is a clip brush that doesn't extend to the ceiling, allowing for players who can reach the invisible perch to output damage while being almost entirely hidden from view.
- It is not possible to build on this perch.
- On the third point, for a player with the ability to jump high enough, (Soldier with any of his primaries, Demoman with stickies, a Pyro with the Thermal Thruster, or an Engineer using the Wrangler) on a certain part of the metal bars above, there is collision programmed, allowing the class to fire onto the control point while being mostly hidden from view. This is shown here.
- The texture for the metal bars are one-sided, allowing the player to see through them.
Trivia
- The name Mercenary Park references the 1993 film Jurassic Park.
- Similarly, both plots revolve around the parks containing dangerous experimental animals for the public, which eventually escape.
- The park's helicopter has several unique characteristics of the Sikorsky H-34 (albeit of much shortened length), which saw extensive naval and jungle service in the Vietnam War.
Gallery
- Locations
- Features and Signs
- Unused content
References
- ↑ 체스보다 더 비참한 운명, cover page.
- ↑ Barrels of anabolic steroids in the Mann Co. warehouse building and elsewhere around the map.
- ↑ Jungle Inferno (Video), 2:16.
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