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− | '''Stock weapons''' on [[Weapons|Aseita]] saatavilla kaikille pelaajille. Stock aseet on oletuksena jokaiselle [[class|classille]] ja ovat alkuperäiset joukko aseet esitelty
| + | {{update trans}} |
− | ''Team Fortress 2'' julkaisun mukana. Stock aseilla on [[Quality#Normal|Normal Quality], kuitenkin muokatessa stock asetta [[Name Tag|Nimi]] tai [[Description Tag|Kuvaus Tagia]] se luo [[Quality#Unique|Uuniiki Laatu]] variantti.
| + | {{trans}} |
| | | |
− | Kun tavara systeemi ei ole saatavilla, muokatut loadoutit ei voida käyttää ja pelaaja voi ainoastaan käyttää Stock aseita.
| + | {{DISPLAYTITLE:Tukkuaseet}} |
| + | '''Tukkuaseet''' ovat [[Weapons/fi|aseita]], jotka ovat oletuksena kaikilla luokilla pelin lataamisen jälkeen. Pelin mukana tulleita tukkuaseita ei voi vaihtaa tai käyttää luomisessa. Tukkuaseet ovat oletuksena jokaiselle luokalle ja ne ovat alkuperäiset aseet, jotka on esitelty pelin mukana. Tukkuaseilla on [[Normal/fi|Normaali Laatu]], kuitenkin muokatessa tukkuasetta [[Name Tag/fi|Nimilapulla]] tai [[Description Tag/fi|Kuvauslapulla]] aseesta tulee laadultaan [[Unique/fi|Uniiki]]. |
| | | |
− | {{TOC limit|2}}
| + | Tukkuaseita voi löytää laatikoista kummallisina versioina. |
| | | |
− | =={{Class link|Scout}}==
| + | Kun reput/tavarat eivät ole saatavilla, muokattuja loadoutteja ei voi käyttää ja ainoastaan tukkuaseet ovat saatavilla. |
| | | |
− | {{to top}} | + | {{Stock weapons}} |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50%" colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Scattergun}}
| |
− | | align="center" | {{Icon killicon|weapon=Scattergun}}
| |
− | | 6
| |
− | | 32
| |
− | | 85-105
| |
− | | 10-40
| |
− | | 3-10
| |
− | | 180
| |
− | |}
| |
| | | |
− | ===Secondary===
| + | {{Standard Weapons Nav}} |
− | {| class="wikitable grid" width="100%" style="text-align: center;" | |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Pistol}}
| |
− | | align="center" | {{Icon killicon|weapon=Pistol}}
| |
− | | 12
| |
− | | 36
| |
− | | 20-22
| |
− | | 10-15
| |
− | | 8-9
| |
− | | 45
| |
− | |}
| |
| | | |
− | ===Melee===
| + | [[Category:Weapons/fi]] |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| + | [[Category:Lists/fi]] |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Bat}}
| |
− | | align="center" | {{Icon killicon|weapon=Bat}}
| |
− | | 0.5 seconds
| |
− | | 35
| |
− | | 105
| |
− | |}
| |
− | | |
− | =={{Class link|Soldier}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Rocket Launcher}}
| |
− | | align="center" | {{Icon killicon|weapon=Rocket Launcher}}
| |
− | | 4
| |
− | | 20
| |
− | | 105-112
| |
− | | 50-90
| |
− | | 45-60
| |
− | | 270 (D/H)
| |
− | |}
| |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Shotgun}}
| |
− | | align="center" | {{Icon killicon|weapon=Shotgun}}
| |
− | | 6
| |
− | | 32
| |
− | | 80-90
| |
− | | 10-30
| |
− | | 3-10
| |
− | | 180
| |
− | |}
| |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Shovel}}
| |
− | | align="center" | {{Icon killicon|weapon=Shovel}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Pyro}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Flamethrower}}
| |
− | | align="center" | {{Icon killicon|weapon=Flamethrower}}
| |
− | | 200
| |
− | | N/A
| |
− | | 6.2 per particle (D/D)
| |
− | | 3.72 per particle (D/D) (M/R)
| |
− | | N/A
| |
− | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Shotgun}}
| |
− | | align="center" | {{Icon killicon|weapon=Shotgun}}
| |
− | | 6
| |
− | | 32
| |
− | | 80-90
| |
− | | 10-30
| |
− | | 3-10
| |
− | | 180
| |
− | |}
| |
− | | |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Fire Axe}}
| |
− | | align="center" | {{Icon killicon|weapon=Fire Axe}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Demoman}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Grenade Launcher}}
| |
− | | align="center" | {{Icon killicon|weapon=Grenade Launcher}}
| |
− | | 4
| |
− | | 16
| |
− | | 64-110 (D/H)
| |
− | | 64-110 (D/H)
| |
− | | 64-110 (D/H)
| |
− | | 280-300 (D/H)
| |
− | |}
| |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Stickybomb Launcher}}
| |
− | | align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
| |
− | | 8
| |
− | | 24
| |
− | | 74-153
| |
− | | 74-153
| |
− | | 74-153
| |
− | | 353 (Point Blank)
| |
− | |}
| |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Bottle}}
| |
− | | align="center" | {{Icon killicon|weapon=Bottle}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Heavy}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Minigun}}
| |
− | | align="center" | {{Icon killicon|weapon=Minigun}}
| |
− | | 200
| |
− | | N/A
| |
− | | 50-54
| |
− | | 5-30
| |
− | | 5-10
| |
− | | 108 (27 per bullet)
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Shotgun}}
| |
− | | align="center" | {{Icon killicon|weapon=Shotgun}}
| |
− | | 6
| |
− | | 32
| |
− | | 80-90
| |
− | | 10-30
| |
− | | 3-10
| |
− | | 180
| |
− | |}
| |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Fists}}
| |
− | | align="center" | {{Icon killicon|weapon=Fists}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Engineer}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Shotgun}}
| |
− | | align="center" | {{Icon killicon|weapon=Shotgun}}
| |
− | | 6
| |
− | | 32
| |
− | | 80-90
| |
− | | 10-30
| |
− | | 3-10
| |
− | | 180
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Pistol}}
| |
− | | align="center" | {{Icon killicon|weapon=Pistol}}
| |
− | | 12
| |
− | | 200
| |
− | | 20-22
| |
− | | 10-15
| |
− | | 8-9
| |
− | | 45
| |
− | |}
| |
− | | |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Wrench}}
| |
− | | align="center" | {{Icon killicon|weapon=Wrench}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | ===PDA===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="25%" | Item
| |
− | ! class="header" width="75%" | Details
| |
− | |-
| |
− | ! {{Item icon|PDA Build|100px}}<br/><small>Primary PDA</small> <br/>'''[[PDA|Build Tool]]'''
| |
− | | Enables the Engineer to build [[Buildings]].
| |
− | |-
| |
− | ! {{Item icon|PDA Destroy|100px}}<br/><small>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]'''
| |
− | | Enables the Engineer to destroy his own [[Buildings]].
| |
− | |}
| |
− | | |
− | =={{Class link|Medic}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Syringe Gun}}
| |
− | | align="center" | {{Icon killicon|weapon=Syringe Gun}}
| |
− | | 40
| |
− | | 150
| |
− | | 10-15
| |
− | | 5-10
| |
− | | 5-6
| |
− | | 30
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Amount Healed
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Medi Gun}}
| |
− | |
| |
− | | N/A
| |
− | | N/A
| |
− | | 24 (<10 sec after injury)
| |
− | | 48 (>12.5 sec after injury)
| |
− | | 72 (>15 sec after injury)
| |
− | | N/D (Invulnerability)
| |
− | |}
| |
− | | |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Bonesaw}}
| |
− | | align="center" | {{Icon killicon|weapon=Bonesaw}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Sniper}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Sniper Rifle}}
| |
− | | align="center" | {{Icon killicon|weapon=Sniper Rifle}}
| |
− | | 25
| |
− | | N/A
| |
− | | 43-172
| |
− | | 43-172
| |
− | | 43-172
| |
− | | 150-450 ([[Headshot]], or buff Crit only)
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Submachine Gun}}
| |
− | | align="center" | {{Icon killicon|weapon=Submachine Gun}}
| |
− | | 25
| |
− | | 75
| |
− | | 8-12
| |
− | | 4-6
| |
− | | 4-5
| |
− | | 24
| |
− | |}
| |
− | | |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Kukri}}
| |
− | | align="center" | {{Icon killicon|weapon=Kukri}}
| |
− | | 0.8 seconds
| |
− | | 65
| |
− | | 195
| |
− | |}
| |
− | | |
− | =={{Class link|Spy}}==
| |
− | | |
− | {{to top}}
| |
− | ===Primary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Point Blank
| |
− | ! class="header" | Medium Range
| |
− | ! class="header" | Long Range
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Revolver}}
| |
− | | align="center" | {{Icon killicon|weapon=Revolver}}
| |
− | | 6
| |
− | | 24
| |
− | | 55-60
| |
− | | 35-45
| |
− | | 20-25
| |
− | | 120
| |
− | |}
| |
− | | |
− | | |
− | ===Secondary===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="17%" rowspan=2 | Weapon
| |
− | ! class="header" width="16%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="17%" colspan=2 | Ammo
| |
− | ! class="header" width="50% colspan=4 | Damage
| |
− | |-
| |
− | ! class="header" | Loaded
| |
− | ! class="header" | Carried
| |
− | ! class="header" | Level 1 Building
| |
− | ! class="header" | Level 2 Building
| |
− | ! class="header" | Level 3 Building
| |
− | ! class="header" | Critical
| |
− | |-
| |
− | ! {{Table icon|Electro Sapper}}
| |
− | | align="center" | {{Icon killicon|weapon=Electro Sapper}}
| |
− | | 1
| |
− | | 8
| |
− | | 150HP = 7 sec.
| |
− | | 180HP = 8 sec.
| |
− | | 216HP = ~10 sec.
| |
− | | N/A
| |
− | |}
| |
− | | |
− | ===Melee===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="20%" rowspan=2 | Weapon
| |
− | ! class="header" width="20%" rowspan=2 | Kill Icon
| |
− | ! class="header" width="20%" rowspan=2 | Attack Interval
| |
− | ! class="header" width="40% colspan=2 | Damage
| |
− | |-
| |
− | ! class="header" width="20%" | Point Blank
| |
− | ! class="header" width="20%" | Critical
| |
− | |-
| |
− | ! {{Table icon|Knife}}
| |
− | | align="center" | {{Icon killicon|weapon=Knife}}
| |
− | | 0.8 seconds
| |
− | | 40
| |
− | | 120
| |
− | |}
| |
− | | |
− | ===PDA===
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width="25%" | Item
| |
− | ! class="header" width="75%" | Details
| |
− | |-
| |
− | ! {{Table icon|Disguise Kit|Primary PDA}}
| |
− | | Enables the Spy to [[Disguise]] himself.
| |
− | |}
| |
− | {| class="wikitable grid" width="100%" style="text-align: center;"
| |
− | ! class="header" width = "25%" | Watch
| |
− | ! class="header" width = "16%" | Cloak Type
| |
− | ! class="header" "17%" | Duration
| |
− | ! class="header" "42%" | Details
| |
− | |-
| |
− | ! {{Table icon|Invisibility Watch|Secondary PDA}}
| |
− | | Timed
| |
− | | 9 seconds
| |
− | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]] even while cloaked.
| |
− | |-
| |
− | |}
| |
− | | |
− | [[Category:Weapons]] | |
− | [[Category:Lists]] | |