Difference between revisions of "User:SiFWolf/Template:Mvm upgrades SiF"
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{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | |||
{{Pro}}Flame reaches 100% further, and bounces up to 3 times.<br> | {{Pro}}Flame reaches 100% further, and bounces up to 3 times.<br> | ||
{{Pro}}200% damage bonus vs target hit by the edge of flame<br> | {{Pro}}200% damage bonus vs target hit by the edge of flame<br> | ||
Line 1,174: | Line 1,173: | ||
| en = <br> | | en = <br> | ||
{{Pro}}On Hit: Bleed for 8 seconds<br> | {{Pro}}On Hit: Bleed for 8 seconds<br> | ||
− | {{Pro}}On | + | {{Pro}}On Kill: Gain 5 seconds Mini-crits<br> |
{{Pro}}Flame reaches 100% further<br> | {{Pro}}Flame reaches 100% further<br> | ||
{{Con}}+650% airblast cost<br> | {{Con}}+650% airblast cost<br> | ||
Line 1,215: | Line 1,214: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}} +66% faster deploy and holster speed<br> |
− | {{Con}} | + | {{Pro}}+50% airblast firing speed<br> |
− | {{Neutral}}.<br> | + | {{Pro}}-75% airblast cost<br> |
+ | {{Pro}}Reflected projectile has +30% blast radius and 50% faster<br> | ||
+ | {{Pro}}Reflected projectile will always crit<br> | ||
+ | {{Con}}-66% afterburn damage penalty<br> | ||
+ | {{Con}}-34% damage from ranged sources<br> | ||
+ | {{Neutral}}[2014] Flame deals less damage, but Reflects done will always crit.<br> | ||
<br> | <br> | ||
}} | }} | ||
| align="center" | | | align="center" | | ||
− | ''' | + | '''Valve'''<br> |
Line 1,233: | Line 1,237: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}}.<br> | + | {{Pro}}On Hit: Target is coated in gas.<br> |
− | {{Con}}.<br> | + | {{Pro}}On Hit: Pulls target towards you<br> |
− | {{Neutral}}.<br> | + | {{Pro}}Flame reaches 150% further<br> |
+ | {{Pro}}+50% airblast firing speed<br> | ||
+ | {{Con}}-66% afterburn duration.<br> | ||
+ | {{Con}}Reflected projectiles are deleted.<br> | ||
+ | {{Neutral}}Flame reaches much further and pulls enemies.<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,270: | Line 1,278: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}}.<br> | + | {{Pro}}+500% afterburn damage bonus<br> |
− | {{Con}}.<br> | + | {{Pro}}+100% afterburn duration.<br> |
− | {{Neutral}} | + | {{Con}}-66% damage penalty<br> |
+ | {{Con}}Airblast does not push back players<br> | ||
+ | {{Con}}Reflected projectiles are deleted.<br> | ||
+ | {{Neutral}}Flame deals higher afterburn damage, instead of direct damage<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,288: | Line 1,299: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}}100% critical hit vs wet players<br> |
− | {{Con}}.<br> | + | {{Con}}-34% damage penalty<br> |
− | {{Neutral}}.<br> | + | {{Con}}-50% buff duration<br> |
+ | {{Con}}-50% rage gained on hit<br> | ||
+ | {{Con}}On Hit: Mad Milk yourself, allowing enemies who are also wielding this weapon to crit you.<br> | ||
+ | {{Neutral}}Flame electrocutes wet players, same applies to you.<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,363: | Line 1,377: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}}+50% damage bonus<br> |
− | {{Con}} | + | {{Pro}}100% critical hit vs burning players<br> |
− | {{Neutral}}.<br> | + | {{Pro}}This weapon will reload when not active<br> |
+ | {{Con}}-50% afterburn damage bonus<br> | ||
+ | {{Neutral}}Flare deals higher damage at cost of less afterburn.<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,381: | Line 1,397: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}}100% mini-crits vs burning players<br> |
− | {{Con}} | + | {{Pro}}-100% self damage<br> |
− | {{Neutral}}.<br> | + | {{Con}}-25% damage penalty<br> |
+ | {{Neutral}}Flare deals no damage to yourself, allowing for more mobility.<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,399: | Line 1,416: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}}Does not require ammo<br> |
− | {{ | + | {{Pro}}+50% projectile speed<br> |
− | {{Neutral}} | + | {{Pro}}+500% afterburn damage bonus<br> |
+ | {{Pro}}100% minicrits vs burning players<br> | ||
+ | {{Pro}}Alt-Fire: Extinguish teammates to gain guaranteed critical hits<br> | ||
+ | {{Neutral}}Flare deals increased afterburn damage<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,411: | Line 1,431: | ||
| align="center" | [[File:User_Bubbyboytoo_CW_Spitfire.png|65px]] | | align="center" | [[File:User_Bubbyboytoo_CW_Spitfire.png|65px]] | ||
'''Incendiary Cannon'''<br> | '''Incendiary Cannon'''<br> | ||
− | <small> | + | <small>Recycled Weapon</small><br> |
| align="center" | | | align="center" | | ||
'''400''' | '''400''' | ||
Line 1,417: | Line 1,437: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}} | + | {{Pro}}Flare explodes on impact<br> |
− | {{Con}} | + | {{Pro}}+190% damage bonus<br> |
− | {{Neutral}}.<br> | + | {{Pro}}100% minicrits vs burning players<br> |
+ | {{Con}}-35% self damage force<br> | ||
+ | {{Neutral}}Flare fires rocket-like projectile, no longer bounces.<br> | ||
<br> | <br> | ||
}} | }} | ||
Line 1,426: | Line 1,448: | ||
|- | |- | ||
− | | align="center" style="background-color:#ffe2c7; | {{Table icon| | + | | align="center" style="background-color:#ffe2c7; | {{Table icon|Thermal Thruster|link=Thermal Thruster}} |
− | | align="center" | {{Icon item| | + | | align="center" | {{Icon item|Thermal Thruster|100px|link=Thermal Thruster}} |
− | ''' | + | '''Thermal Jumper'''<br> |
<small>Custom Weapon</small><br> | <small>Custom Weapon</small><br> | ||
| align="center" | | | align="center" | | ||
Line 1,435: | Line 1,457: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}}.<br> | + | {{Pro}}Push enemies back when you land.<br> |
− | {{ | + | {{Pro}}+66% faster holster speed.<br> |
− | {{Neutral}}.<br> | + | {{Pro}}500% faster recharge rate<br> |
+ | {{Pro}}On Hit: Stun stomped target for 5 seconds<br> | ||
+ | {{Neutral}}Jetpack holsters faster, allowing for better mobility.<br> | ||
<br> | <br> | ||
}} | }} | ||
| align="center" | | | align="center" | | ||
'''N/A'''<br> | '''N/A'''<br> | ||
+ | |||
|- | |- | ||
− | | align="center" style="background-color:#ffe2c7; | {{Table icon| | + | | align="center" style="background-color:#ffe2c7; | {{Table icon|Gas Passer|link=Gas Passer}} |
− | | align="center" | {{Icon item| | + | | align="center" | {{Icon item|Gas Passer|100px|link=Gas Passer}} |
− | ''' | + | '''Napalm Canister'''<br> |
<small>Custom Weapon</small><br> | <small>Custom Weapon</small><br> | ||
| align="center" | | | align="center" | | ||
Line 1,453: | Line 1,478: | ||
{{lang | {{lang | ||
| en = <br> | | en = <br> | ||
− | {{Pro}}.<br> | + | {{Pro}}Gas meter builds with damage done and/or time<br> |
− | {{Con}} | + | {{Pro}}+2000% afteburn damage bonus<br> |
− | {{Neutral}}.<br> | + | {{Con}}Gas meter starts empty<br> |
+ | {{Con}}-50 rage gained on hit<br> | ||
+ | {{Neutral}}Gas deals higher afterburn damage, but requires more charge.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''Gettysburg'''<br> | ||
+ | {{steamid|76561198016157051}} | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Axtinguisher|link=Axtinguisher}} | ||
+ | | align="center" | {{Icon item|Festive Axtinguisher|100px|link=Axtinguisher}} | ||
+ | '''Sealbreaker'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''600''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}100% Critical hit vs burning<br> | ||
+ | {{Pro}}On Kill: Gain 5 seconds of speed boost<br> | ||
+ | {{Con}}-75% slower deploy speed<br> | ||
+ | {{Con}}-50% damage penalty vs non burning players<br> | ||
+ | {{Neutral}}[2015] Axe finishes off burning players and grants speed boost.<br> | ||
<br> | <br> | ||
}} | }} | ||
| align="center" | | | align="center" | | ||
− | ''' | + | '''Valve'''<br> |
|} | |} | ||
Line 1,483: | Line 1,531: | ||
}} | }} | ||
|- | |- | ||
+ | |||
+ | |- | ||
+ | | rowspan="2" align="center" style="background-color:#ffe2c7; | {{Table icon|Grenade Launcher|link=Grenade Launcher}} | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Ultimatum.png|100px]] | ||
+ | '''Ultimatum'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" | {{Icon item|Australium Grenade Launcher|100px|link=Grenade Launcher}} | ||
+ | '''Precursor'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | rowspan="2" align="center" style="background-color:#ffe2c7; | {{Table icon|Iron Bomber|link=Iron Bomber}} | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Improvised Exploder.png|100px]] | ||
+ | '''Atomic Kiloton'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" | {{Icon item|Festivized Iron Bomber|100px|link=Iron Bomber}} | ||
+ | '''Triplet Golflet'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Loch-n-Load|link=Loch-n-Load}} | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Peacekeeper.png|100px]] | ||
+ | '''Cyclop PunchR'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Loose Cannon|link=Loose Cannon}} | ||
+ | | align="center" | {{Icon item|Loose Cannon|100px|link=Loose Cannon}} | ||
+ | '''Steel Bowler'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Bootlegger|link=Bootlegger}} | ||
+ | | align="center" | [[File:Backpack_Storm_Stompers.png|90px]] | ||
+ | '''Iron Stompers'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}Boots grants higher self-damage immunity and stomp damage.<br> | ||
+ | {{Neutral}}In alt universe, where Demoman gotten Gunboats..<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''Valve'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|B.A.S.E. Jumper|link=B.A.S.E. Jumper}} | ||
+ | | align="center" | {{Icon item|B.A.S.E. Jumper|100px|link=B.A.S.E. Jumper}} | ||
+ | '''Paratrooper Safeguard'''<br> | ||
+ | <small>Recycled Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}Parachute can be redeployed mid-air<br> | ||
+ | {{Pro}}-25% blast damage from rocket jumps<br> | ||
+ | {{Pro}}200% increased air control when blast jumping<br> | ||
+ | {{Neutral}}[2016] Press JUMP in the air to slow your descent.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''Valve'''<br> | ||
+ | |||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Br|link=Br}} | ||
+ | | align="center" | {{Icon item|Br|100px|link=Br}} | ||
+ | '''aaaaa'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Br|link=Br}} | ||
+ | | align="center" | {{Icon item|Br|100px|link=Br}} | ||
+ | '''aaaaa'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
+ | |||
+ | |- | ||
+ | | align="center" style="background-color:#ffe2c7; | {{Table icon|Br|link=Br}} | ||
+ | | align="center" | {{Icon item|Br|100px|link=Br}} | ||
+ | '''aaaaa'''<br> | ||
+ | <small>Custom Weapon</small><br> | ||
+ | | align="center" | | ||
+ | '''0''' | ||
+ | | | ||
+ | {{lang | ||
+ | | en = <br> | ||
+ | {{Pro}}.<br> | ||
+ | {{Con}}.<br> | ||
+ | {{Neutral}}.<br> | ||
+ | <br> | ||
+ | }} | ||
+ | | align="center" | | ||
+ | '''N/A'''<br> | ||
|- | |- |
Revision as of 13:59, 6 September 2024
This incomplete list shows extended upgrades that were previously used in mission made by this author.
Custom Class Upgrade | ||||
---|---|---|---|---|
Upgrade | Class | Credit Cost | Level | Attributes |
+4 Health Regen | All classes | 200 | 3 | Health regeneration per upgrade increased to +4, up to +12 |
33% Faster Deploy and Holster | 100 | 2 | Deploy and Holster time is reduced by 33%, up to 66 | |
Grenade Specialist | Demoman | 350 | 2 | Stun and Blast radius is increased by 15% |
|-
Modified Scout Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Scattergun |
Scattercannon |
0 |
|
OverPovered (Big Shot! concept) |
Baby Face's Blaster |
Public Enemy |
0 |
|
Valve |
Back Scatter |
Recon Ambusher |
0 |
|
Herple Nerp |
Force-A-Nature |
Blast-a-Nature |
0 |
|
Valve |
Shortstop |
Light Nailgun |
0 |
|
Valve |
Special Deliverer |
0 |
|
Valve | |
Soda Popper |
Wicked Popper |
0 |
|
Valve |
Full Spectrum |
0 |
|
||
Pistol |
Deagle Eagl |
400 |
|
Derosaj (Magnum Opus Concept) Noscoop (Stat rebalance) |
C.A.P.P.E.R |
Saboteur 66 |
400 |
|
PDA Expert SiF (balanced for RED) |
Lugermorph |
Sam's Lugermorph |
400 |
|
N/A |
Pretty Boy's Pocket Pistol |
Covert Mafioso |
400 |
On Hit: Mad Milked for 4 seconds |
Valve |
Winger |
Airborne Annihilator |
400 |
Fire highly accurate shots that shuts down targets. |
N/A |
Flying Guillotine |
Reckoning Aces |
400 |
|
Valve |
Bonk! Atomic Punch |
Anchor-a-Cola |
0 |
|
Creator of Rocky Ravage (Radar) |
Spectral Fizz |
0 |
|
Tindall | |
Crit-a-Cola |
Nuka-Cola |
0 |
|
Valve |
Atomizer |
Atomic Punch |
0 |
|
Valve |
Boston Basher |
Blocker Blade |
600 |
|
N/A |
Candy Cane |
Reflector Mitt |
600 |
25% explosive damage vulnerability on wearer |
Valve |
Sun-on-a-Stick |
Molten Mace |
600 |
|
Gettysburg
|
Sandman |
Stun Bat |
600 |
|
Valve |
Modified Soldier Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Rocket Launcher |
Rapid Contravention |
0 |
|
Valve |
Original |
Atom Launcher |
400 |
|
Valve |
RPG Launcher |
0 |
|
||
Air Strike |
Rainmaker Barrage |
0 |
|
Corvalho (Rain-Maker Concept) |
Beggar's Bazooka |
Supplicant's Bazooka |
0 |
|
N/A |
Black Box |
Burst-Heal Box |
0 |
|
Valve |
Cow Mangler 5000 |
4th Dissentangler |
0 |
|
N/A
|
Direct Hit |
Peacebreaker |
0 |
|
Tindall |
Liberty Launcher |
Scatterblast Launcher |
0 |
|
Valve |
Red Glare |
0 |
|
N/A | |
Rocket Jumper |
Stunning Pacifism |
400 |
|
N/A |
Righteous Bison |
Beamer Bison |
600 |
|
Tindall |
Shotgun |
Second Ammendment |
400 |
|
N/A |
Reserve Shooter |
Reverse Shooter |
400 |
|
Lil' GuY |
Panic Attack |
Trench Defense |
400 |
|
Valve |
Buff Banner |
Volley Rally |
0 |
|
N/A |
Power Dominance |
0 |
|
bubbyboytoo (Power Banner concept) | |
Battalion's Backup |
Unfriendly Broadcast |
0 |
|
svdl (Public Address concept) |
Means of Sabotage |
2250 |
|
Conga Dispenser
| |
Concheror |
Hurried Surge |
0 |
|
N/A |
Rally Cloak |
0 |
|
bubbyboytoo
| |
Gunboats |
Long Fall Treads |
0 |
|
N/A |
Mantreads |
Leather Stompers |
0 |
|
N/A |
B.A.S.E. Jumper |
Paratrooper Safeguard |
0 |
|
Valve |
Equalizer |
Unsplit Equalizer |
0 |
|
Valve |
Half-Zatoichi |
Sable's Demise |
400 |
|
FvF |
Market Gardener |
Excelsior Jumper |
800 |
|
royal |
Modified Pyro Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Flame Thrower |
Extended Imblazer |
0 |
|
|
Cauterizer |
0 |
|
bubbyboytoo | |
Backburner |
Cryoburner |
0 |
|
Valve |
Degreaser |
Pushover |
0 |
|
Valve
|
Wavesucker |
0 |
|
N/A
| |
Dragon's Fury |
Nu Long |
0 |
|
Valve |
Nostromo Napalmer |
Afterburner |
0 |
|
Valve |
Phlogistinator |
Conductor |
0 |
|
Herple Nerp |
Shotgun |
Flame Scorcher |
400 |
|
N/A |
Reserve Shooter |
Calefactor |
0 |
|
Iamgoofball (stats)
|
Panic Attack |
Trench Defense |
400 |
|
Valve
|
Flare Gun |
Spitfire |
400 |
|
N/A |
Detonator |
Flare Jumper |
0 |
|
N/A |
Manmelter |
Mechmelter |
400 |
|
N/A |
Scorch Shot |
Incendiary Cannon |
400 |
|
Valve |
Thermal Thruster |
Thermal Jumper |
0 |
|
N/A
|
Gas Passer |
Napalm Canister |
0 |
|
Gettysburg |
Axtinguisher |
Sealbreaker |
600 |
|
Valve |
Modified Demoman Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Grenade Launcher |
Ultimatum |
0 |
|
bubbyboytoo |
Precursor |
0 |
|
N/A | |
Iron Bomber |
Atomic Kiloton |
0 |
|
N/A |
Triplet Golflet |
0 |
|
N/A | |
Loch-n-Load |
Cyclop PunchR |
0 |
|
N/A |
Loose Cannon |
Steel Bowler |
0 |
|
N/A |
Bootlegger |
Iron Stompers |
0 |
|
Valve |
B.A.S.E. Jumper |
Paratrooper Safeguard |
0 |
|
Valve
|
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Modified Heavyweapons Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Modified Medic Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Modified Sniper Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Modified Spy Weapons | ||||
---|---|---|---|---|
Weapon | Robo-Overclock | Credit Cost | Attributes | Credit |
Ambassador |
Traitor's Quickdraw |
400 |
|
Gettysburg |
L'Etranger |
Malware Injector |
400 |
|
Valve |
Enforcer |
Silent Judgement |
0 |
|
N/A |
Br [[Br|Template:Dictionary/items/br]] |
Br
aaaaa |
0 |
|
N/A |
Invis Watch |
Transdimensional Parry |
0 |
|
N/A |
Bloodied Getaway |
0 |
|
N/A | |
PSA: Plot Armor Ace |
0 |
|
Valve |