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− | [[User:Crow T. Robot|Crow T. Robot]] 15:06, 1 July 2010 (UTC)
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− | A question for those who currently have the means to do it. Is it possible to rebuild headgear for a specific class? I recently crafted for Soldier and got the Kabuto, which I am not particularly pleased with. Is it possible to rebuild headgear with a soldier tolken, or should I resign to my fate?
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− | :No, sadly not. The only surefire hat craft currently is the Fabricate Bonk Helm blueprint, so you'll have to do a random craft and leave it to chance if you want a Soldier Hat, or build up another 4 refined metals and a token (the safest, but also most tedious option). [[User:Hackett|Hackett]] 15:08, 1 July 2010 (UTC)
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− | ::Save the hats you dislike for the supposedly upcoming trading feature. With any luck, it will be alongside the [[Engineer]] update. [[User:Infi^|Infi^]] 15:09, 1 July 2010 (UTC)
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− | ==Portuguese available==
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− | After lots of work, I finally translated THE WHOLE PAGE to Portuguese. Finally! --[[User:EpicEric|EpicEric]] 19:44, 3 July 2010 (UTC)
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− | :EpicEric is credit to team :3 — [[User:WindPower|WindPower]] 19:55, 3 July 2010 (UTC)
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− | == Smelting Metal ==
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− | While I'm aware that this may be considered a method for trying to get the Golden Wrench, is it really necessary to remove it? Likely, anyone who didn't already know about this recipe would not be continually doing this to try and get a Golden Wrench. There's no reason to be political about this, we're an information resource. --[[User:Firestorm|<font color=#FF6600><u>'''Firestorm'''</u></font>]] 21:16, 5 July 2010 (UTC)
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− | :It has been removed from the blueprints. You can't do it anymore. — [[User:WindPower|WindPower]] 21:16, 5 July 2010 (UTC)
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− | :: oh.. well don't I feel stupid? --[[User:Firestorm|<font color=#FF6600><u>'''Firestorm'''</u></font>]] 21:18, 5 July 2010 (UTC)
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− | :::Yeah, that's why I removed it. I didn't remove it to be political. :3 -- [[User:Smashman|Smashman...]] <sub>([[User_talk:Smashman|t]] • <span class="plainlinks">[http://www.steamcommunity.com/id/smashman2004 s])</span></sub> 21:26, 5 July 2010 (UTC)
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− | Still not re-enabled for some reason. [[User:Sam-1-14|Sam-1-14]] 01:11, 10 July 2010 (UTC)
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− | == "Smelt Value" ==
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− | Can someone explain this to me and a friend. It seems to make no sense whatsoever.
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− | Thanks in advance. [[User:SenileOldFool|SenileOldFool]] 10:26, 15 August 2010 (UTC)
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− | :You're going to use up a lot of weapons when crafting, only to end up with less than you had to begin with unless you're crafting metal. Then again, if you craft a weapon or a hat from said metal, you'll lose more. It's basically net loss in terms of materials. It takes 8 weapons to make a class-specific one, but it's only worth 1... -- [[User:Vi3trice|<font color=#771d6d>'''Vi3trice'''</font>]] {{adm}} <sub>([[User_talk:Vi3trice|talk]])</sub> 10:47, 15 August 2010 (UTC)
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− | == Gold, Silver, and Copper? ==
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− | While I was browsing through the backpack materials in GCFScape, I've noticed something interesting. In "materials/backpack/crafting", there seems to be three unused tokens. However, unlike the other tokens, they are simply circles with the names on them, which I don't understand why. [[User:AbeX300|AbeX300]] 22:30, 22 August 2010 (UTC)
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− | :They're old and scrapped. They've been there since crafting's release. Likely metal placeholders before they made the names and pictures. -- [[User:Smashman|Smashman...]] {{bur}} <sub>([[User_talk:Smashman|t]] • <span class="plainlinks">[http://www.steamcommunity.com/id/smashman2004 s])</span></sub> 22:41, 22 August 2010 (UTC)
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− | == Engineer Tokens ==
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− | Possible now, can we remove that note about Engineer Tokens. It's untrue. -- [[User:Smashman|Smashman...]] {{bur}} <sub>([[User_talk:Smashman|t]] • <span class="plainlinks">[http://www.steamcommunity.com/id/smashman2004 s])</span></sub> 22:24, 27 August 2010 (UTC)
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− | == PDA2 Slot token... ==
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− | ...has gone bye-bye. http://www.tf2items.com/id/Smashman2004 {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub> ([[User_talk:Smashman|talk]])</sub> {{bur}} 06:44, 1 October 2010 (UTC)
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− | I lost mine too :( But, I emailed Robin Walker and he has promised a token to replace it! Try emailing him. [[User:Vorless|Vorless]] 16:16, 1 October 2010 (UTC)
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− | == Vita-Saw Blueprint ==
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− | It seems that the Polycount Update weapons are a previous weapon of similar nature and a piece of Refined Metal. This raises the question, does the Ubersaw + Refined Metal produce a Vita-saw? Personally, I don't have any Refined metal to test the idea, but it sounds logical to me, so it might be worth a try. [[User:Jarimesce|Jarimesce]] 23:12, 2 October 2010 (UTC)
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