Difference between revisions of "Mann-Conomy Update"

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{{patch info|9|30|2010}}
{{Recent addition}}
 
[[Image:Mannconomy_update.jpg|right|x200px|link=http://www.teamfortress.com/mannconomy/]]
 
The '''Mann-Conomy Update''' is a [[Patches#Major updates|major content]] release for ''[[Team Fortress 2]]'', released on [[September 30, 2010 Patch|September 30, 2010]]. In total the update added 65 new items, including [[Contribution page#First contribution update|community-contributed]] content from the [[Polycount Pack]] contest, new hats, weapons, minigames and tools. The update also introduced the [[Mann Co. Store]], the [[Steam Wallet]] {{w|microtransaction}} system, and [[Trading|item trading]]. On a side note, clicking the "Mann Co." sign on top of the tower on the front page of the update brings you to a hidden page with a picture of the entire building and its surroundings. Clicking on the gorilla at the bottom of the page will bring you to a picture of the gorilla with a frame around it, and hovering your mouse over the gorilla will cause it to wink. Some of the comments are currently misleading, for example buying the Ol' Snaggletooth, it says "The wearer cannot be killed by headshots" but it should say if worn with the other new Sniper items.
 
  
== Items ==
+
[[File:Mannconomy_update.jpg|right|430px|link=https://www.teamfortress.com/mannconomy/]]
=== Class Items ===
+
 
{{main|Weapons}}
+
{{Quotation|'''TF2 Official Blog'''|Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.}}
{{main|Hats}}
+
 
{| class="wikitable grid" style="text-align: center;"
+
The <span class="plainlinks">'''[http://www.teamfortress.com/mannconomy/ Mann-Conomy Update]'''</span> was a [[Patches#Major updates|major content]] patch for ''[[Team Fortress 2]]'', and was released on {{Patch name|9|30|2010}}. In total, the update added 65 new items, including [[Steam Workshop|community-contributed]] content from the [[Polycount Pack]] contest, new [[Cosmetic items|Cosmetics]], [[weapons]], [[Unusual#Series 1|Unusual effects]], [[Dueling Mini-Game|mini-games]], [[tools]], [[Mann Co. Supply Crate|crates]], and [[Item sets|packs]] of cosmetics and weapons. The update also introduced the [[Mann Co. Store]], [[Steam Wallet]], and [[w:Microtransaction|microtransaction]] system as well as [[Trading|item trading]].
! class="header"| [[Class]]
+
 
! class="header"| [[Item Sets]]
+
== Additions ==
! class="header"| Item
+
=== Class Sets ===
! class="header"| Details
+
{{main|Item sets}}
 +
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="70px" style="background:#5B8300;" rowspan="4" | '''{{Class link|Scout|br=yes|color=white}}'''
 +
| style="background:#C6DDA3;" rowspan="4" | [[File:Backpack Scout Bundle.png|80px|link=Special Delivery (item set){{if lang}}]]<br>'''{{item link|Special Delivery (item set)}}'''<br>{{pro}}Player leaves a calling card on their victims
 +
| style="background:#5C9000;" | {{Icon item|Shortstop|75px}}
 +
| style="background:#C6DDA3;" | '''{{item link|Shortstop}}'''
 
|-
 
|-
| rowspan=5|{{Icon class|class=scout|link=Scout}}<br>'''[[Scout]]'''
+
| style="background:#5B8300;" | {{Icon item|Mad Milk|75px}}
| rowspan=4|'''The Special Delivery'''<br>+25 max health on wearer
+
| style="background:#C6DDA3;" | '''{{item link|Mad Milk}}'''
| {{Backpack icon|weapon=Shortstop|icon-size=100x100px}}<br>'''[[Shortstop]]'''
 
| On Hit: slow target movement by 40% for 0.5 seconds
 
 
|-
 
|-
| {{Backpack icon|weapon=Mad Milk|icon-size=100x100px}}<br>'''[[Mad Milk]]'''
+
| style="background:#5B8300;" | {{Icon item|Holy Mackerel|75px}}
| Enemies coated in milk return 75% of damage taken to the attacker.
+
| style="background:#C6DDA3;" | '''{{item link|Holy Mackerel}}'''
 
|-
 
|-
| {{Backpack icon|weapon=Holy Mackerel|icon-size=100x100px}}<br>'''[[Holy Mackerel]]'''
+
| style="background:#5B8300;" | {{Icon item|Milkman|75px}}
| Getting killed by a fish must be humiliating.
+
| style="background:#C6DDA3;" | '''{{item link|Milkman}}'''
 
|-
 
|-
| {{icon item|item=Milkman|icon-size=100px}}<br>'''[[Milkman]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Soldier|br=yes|color=white}}'''
| N/A
+
| rowspan="3" | [[File:Backpack Soldier Bundle.png|80px|link=Tank Buster{{if lang}}]]<br>'''{{item link|Tank Buster}}'''<br>{{pro}}Player leaves a calling card on their victims
 +
| style="background:#5B8300;" | {{Icon item|Black Box|75px}}
 +
| '''{{item link|Black Box}}'''
 
|-
 
|-
| N/A
+
| style="background:#5B8300;" | {{Icon item|Battalion's Backup|75px}}
| {{icon item|item=Bombing Run|icon-size=100px}}<br>'''[[Bombing Run]]'''
+
| '''{{item link|Battalion's Backup}}'''
| N/A
 
 
|-
 
|-
| rowspan=8|{{Icon class|class=Soldier|link=Soldier}}<br>'''[[Soldier]]'''
+
| style="background:#5B8300;" | {{Icon item|Grenadier's Softcap|75px}}
| rowspan=3|'''The Tank Buster'''<br>+20% sentry damage resistance on wearer
+
| '''{{item link|Grenadier's Softcap}}'''
| {{Backpack icon|weapon=Black Box|icon-size=100x100px}}<br>'''[[Black Box]]'''
 
| On Hit: +15 health<br>-25% clip size
 
 
|-
 
|-
| {{Backpack icon|weapon=Battalion's Backup|icon-size=100x100px}}<br>'''[[Battalion's Backup]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Pyro|br=yes|color=white}}'''
| Provides a defensive buff that protects nearby team members from crits and blocks 35% of incoming damage. Rage increases through damage taken.
+
| style="background:#C6DDA3;" rowspan="3" | [[File:Backpack Pyro Bundle.png|80px|link=Gas Jockey's Gear{{if lang}}]]<br>'''{{item link|Gas Jockey's Gear}}'''<br>{{pro}}Player leaves a calling card on their victims
 +
| style="background:#5B8300;" | {{Icon item|Degreaser|75px}}
 +
| style="background:#C6DDA3;" | '''{{item link|Degreaser}}'''
 
|-
 
|-
| {{icon item|item=Grenadier's Softcap|icon-size=100px}}<br>'''[[Grenadier's Softcap]]'''
+
| style="background:#5B8300;" | {{Icon item|Powerjack|75px}}
| N/A
+
| style="background:#C6DDA3;" | '''{{item link|Powerjack}}'''
 
|-
 
|-
| rowspan=5|N/A
+
| style="background:#5B8300;" | {{Icon item|Attendant|75px}}
| {{Backpack icon|weapon=Rocket Jumper|icon-size=100x100px}}<br>'''[[Rocket Jumper]]'''
+
| style="background:#C6DDA3;" | '''{{item link|Attendant}}'''
| A special no-damage rocket launcher for learning rocket jump tricks and patterns<br>+200% max primary ammo on wearer<br>No self inflected blast damage taken<br>-100% damage done
 
 
|-
 
|-
| {{icon item|item=Frying Pan|icon-size=100px}}<br>'''[[Frying Pan]]'''
+
| style="background:#5B8300;" rowspan="4" | '''{{Class link|Sniper|br=yes|color=white}}'''
| N/A
+
| rowspan="4" | [[File:Backpack Sniper Bundle.png|80px|link=Croc-o-Style Kit{{if lang}}]]<br>'''{{item link|Croc-o-Style Kit}}'''<br>{{pro}}Leaves a calling card on the player's victims
 +
| style="background:#5B8300;" | {{Icon item|Sydney Sleeper|75px}}
 +
| '''{{item link|Sydney Sleeper}}'''
 
|-
 
|-
| {{icon item|item=Chieftan's Challenge|icon-size=100px}}<br>'''[[Chieftan's Challenge]]'''
+
| style="background:#5B8300;" | {{Icon item|Darwin's Danger Shield|75px}}
| N/A
+
| '''{{item link|Darwin's Danger Shield}}'''
 
|-
 
|-
| {{icon item|item=Stout Shako|icon-size=100px}}<br>'''[[Stout Shako]]'''
+
| style="background:#5B8300;" | {{Icon item|Bushwacka|75px}}
| N/A
+
| ''' {{item link|Bushwacka}}'''
 
|-
 
|-
| {{icon item|item=Dr's Dapper Topper|icon-size=100px}}<br>'''[[Dr's Dapper Topper]]'''
+
| style="background:#5B8300;" | {{Icon item|Ol' Snaggletooth|75px}}
| N/A
+
| '''{{item link|Ol' Snaggletooth}}'''
 
|-
 
|-
| rowspan=6|{{Icon class|class=Pyro|link=Pyro}}<br>'''[[Pyro]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Spy|br=yes|color=white}}'''
| rowspan=3|'''The Gas Jockey's Gear'''<br>+10% faster move on wearer<br>+10% bullet vulnerability on wearer
+
| style="background:#C6DDA3;" rowspan="3" | [[File:Backpack Spy Bundle.png|80px|link=Saharan Spy{{if lang}}]]<br>'''{{item link|Saharan Spy}}'''<br>{{pro}}Additional particle effect when taunting
| {{Backpack icon|weapon=Degreaser|icon-size=100x100px}}<br>'''[[Degreaser]]'''
+
| style="background:#5B8300;" | {{Icon item|L'Etranger|75px}}
| 65% faster weapon switch <br>-25% burn damage
+
| style="background:#C6DDA3;" | '''{{item link|L'Etranger}}'''
 
|-
 
|-
| {{Backpack icon|weapon=Powerjack|icon-size=100x100px}}<br>'''[[Powerjack]]'''
+
| style="background:#5B8300;" | {{Icon item|Your Eternal Reward|75px}}
| +25% damage done<br>+75 health on kill<br>No random critical hits
+
| style="background:#C6DDA3;" | '''{{item link|Your Eternal Reward}}'''
 
|-
 
|-
| {{icon item|item=Attendant|icon-size=100px}}<br>'''[[Attendant]]'''
+
| style="background:#5B8300;" | {{Icon item|Familiar Fez|75px}}
| N/A
+
| style="background:#C6DDA3;" | '''{{item link|Familiar Fez}}'''
 +
|}
 +
 
 +
=== Weapons ===
 +
{{main|Weapons}}
 +
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="70px" style="background:#5B8300;" | '''{{class link|Soldier|br=yes|color=white}}'''
 +
| width="75px" style="background:#C6DDA3;" | {{Icon item|Rocket Jumper|75px}}
 +
| width="125px" | '''{{item link|Rocket Jumper}}'''
 
|-
 
|-
| rowspan=3| N/A
+
| style="background:#5B8300;" | '''{{class link|Heavy|br=yes|color=white}}'''
| {{icon item|item=Handyman's Handle|icon-size=100px}}<br>'''[[Handyman's Handle]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Gloves of Running Urgently|75px}}
| N/A
+
| '''{{item link|Gloves of Running Urgently}}'''
 
|-
 
|-
| {{icon item|item=Napper's Respite|icon-size=100px}}<br>'''[[Napper's Respite]]'''
+
| style="background:#5B8300;" | '''{{class link|Medic|br=yes|color=white}}'''
| N/A
+
| style="background:#C6DDA3;" | {{Icon item|Vita-Saw|75px}}
 +
| '''{{item link|Vita-Saw}}'''
 +
|}
 +
 
 +
=== Cosmetic items ===
 +
{{main|Cosmetic items}}
 +
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="70px" style="background:#5B8300;" | '''{{class link|Scout|br=yes|color=white}}'''
 +
| style="background:#C6DDA3;" | {{Icon item|Bombing Run|75px}}
 +
| '''{{item link|Bombing Run}}'''
 
|-
 
|-
| {{icon item|item=Old Guadalajara|icon-size=100px}}<br>'''[[Old Guadalajara]]'''
+
| style="background:#5B8300;" rowspan="2" | '''{{class link|Soldier|br=yes|color=white}}'''
| N/A
+
| style="background:#C6DDA3;" | {{Icon item|Chieftain's Challenge|75px}}
 +
| '''{{item link|Chieftain's Challenge}}'''
 
|-
 
|-
| rowspan=3|{{Icon class|class=Demoman|link=Demoman}}<br>'''[[Demoman]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Stout Shako|75px}}
| rowspan=3|N/A
+
| '''{{item link|Stout Shako}}'''
| {{icon item|item=Frying Pan|icon-size=100px}}<br>'''[[Frying Pan]]'''
 
| N/A
 
 
|-
 
|-
| {{icon item|item=Carouser's Capotain|icon-size=100px}}<br>'''[[Carouser's Capotain]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|Pyro|br=yes|color=white}}'''
| N/A
+
| style="background:#C6DDA3;" | {{Icon item|Handyman's Handle|75px}}
 +
| '''{{item link|Handyman's Handle}}'''
 
|-
 
|-
| {{icon item|item=Sober Stuntman|icon-size=100px}}<br>'''[[Sober Stuntman]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Napper's Respite|75px}}
| N/A
+
| '''{{item link|Napper's Respite}}'''
 
|-
 
|-
| rowspan=3|{{Icon class|class=Heavy|link=Heavy}}<br>'''[[Heavy]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Old Guadalajara|75px}}
| rowspan=3|N/A
+
| '''{{item link|Old Guadalajara}}'''
| [[File:Backpack Gloves of Running Urgently.png|100x100px|link=Gloves of Running Urgently{{if lang}}]]<br>'''[[Gloves of Running Urgently]]'''
 
| +30% faster movement speed on wearer<br>-50% damage done<br>6 health drained per second on wearer
 
 
|-
 
|-
| {{icon item|item=Pugilist's Protector|icon-size=100px}}<br>'''[[Pugilist's Protector]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|Demoman|br=yes|color=white}}'''
| N/A
+
| style="background:#C6DDA3;" | {{Icon item|Carouser's Capotain|75px}}
 +
| '''{{item link|Carouser's Capotain}}'''
 
|-
 
|-
| [[File:Backpack Hard Counter.png|100x100px|link=Hard Counter{{if lang}}]]<br>'''[[Hard Counter]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Rimmed Raincatcher|75px}}
| N/A
+
| '''{{item link|Rimmed Raincatcher}}'''
 
|-
 
|-
| {{Icon class|class=Medic|link=Medic}}<br>'''[[Medic]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Sober Stuntman|75px}}
| N/A
+
| '''{{item link|Sober Stuntman}}'''
| {{Backpack icon|weapon=Vita-Saw|icon-size=100x100px}}<br>'''[[Vita-Saw]]'''
 
| On Death: Up to 20% of your stored UberCharge is restained<br>-10 max health on wearer
 
 
|-
 
|-
| rowspan=4|{{Icon class|class=Sniper|link=Sniper}}<br>'''[[Sniper]]'''
+
| style="background:#5B8300;" rowspan="2" | '''{{class link|Heavy|br=yes|color=white}}'''
| rowspan=4|'''The Croc-o-style Kit'''<br>The wearer cannot be killed by headshots
+
| style="background:#C6DDA3;" | {{Icon item|Hard Counter|75px}}
| {{Backpack icon|weapon=Sydney Sleeper|icon-size=100x100px}}<br>'''[[Sydney Sleeper]]'''
+
| '''{{item link|Hard Counter}}'''
| On Hit(when 50% charged in sniper scope): Jarate applied to target for 8 seconds<br>No headshots
 
 
|-
 
|-
| {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=100x100px}}<br>'''[[Darwin's Danger Shield]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Pugilist's Protector|75px}}
| +25 max health on wearer
+
| '''{{item link|Pugilist's Protector}}'''
 
|-
 
|-
| {{Backpack icon|weapon=Bushwacka|icon-size=100x100px}}<br>'''[[Bushwacka]]'''
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|All Classes|br=yes|color=white}}'''
| This weapon crits whenever it would normally mini-crit<br>20% fire damage vulnerability on wearer
+
| style="background:#C6DDA3;" | {{Icon item|Dr's Dapper Topper|75px}}
 +
| '''{{item link|Dr's Dapper Topper}}'''
 
|-
 
|-
| [[File:Backpack Ol' Snaggletooth.png|100x100px|link=Ol' Snaggletooth{{if lang}}]]<br>'''[[Ol' Snaggletooth]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Mann Co. Cap|75px}}
| N/A
+
| '''{{item link|Mann Co. Cap}}'''
 
|-
 
|-
| rowspan=3|{{Icon class|class=Spy|link=Spy}}<br>'''[[Spy]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Wiki Cap|75px}}
| rowspan=3|'''The Saharan Spy'''<br>Reduced decloak sound volume<br>0.5 sec longer Cloak blink time
+
| '''{{item link|Wiki Cap}}'''
| {{Backpack icon|weapon=L'Etranger|icon-size=100x100px}}<br>'''[[L'Etranger]]'''
+
|}
| 15 cloak on hit<br>-20% damage done
+
 
|-
+
=== Left 4 Dead 2 promotional items ===
| {{Backpack icon|weapon=Your Eternal Reward|icon-size=100x100px}}<br>'''[[Your Eternal Reward]]'''
+
{| class="wikitable collapsible" cellpadding="2" style="text-align:center;"
| Upon a successful backstab you rapidly disguise as your victim<br>This weapon is a silent killer<br>Wearer cannot disguise
+
| rowspan="2" width="70px" style="background:#5B8300;" | '''{{class link|All Classes|br=yes|color=white}}'''
|-
+
| rowspan="1" width="75px" style="background:#C6DDA3;" | {{Icon item|Ellis' Cap|75px}}
| {{icon item|item=Familiar Fez|icon-size=100px}}<br>'''[[Familiar Fez]]'''
+
| '''{{item link|Ellis' Cap}}'''  
| N/A
 
|-
 
| rowspan=3|'''All Classes'''
 
| rowspan=3|N/A
 
| {{icon item|item=Mann Co. Cap|icon-size=100px}}<br>'''[[Mann Co. Cap]]'''
 
| Bonus with first purchase from [[Mann Co. Store]] for limited time
 
|-
 
| {{icon item|item=Wiki Cap|icon-size=100px}}<br>'''[[Wiki Cap]]'''
 
| N/A
 
 
|-
 
|-
| {{icon item|item=Ellis' Cap|icon-size=100px}}<br>'''[[Ellis' Cap]]'''
+
| style="background:#C6DDA3;" | {{Icon item|Frying Pan|75px}}
| N/A
+
| '''{{item link|Frying Pan}}'''<sup>†</sup>
 
|-
 
|-
 +
| height="30px" style="background:#5B8300;" | <font color="white">'''{{common string|Notes}}'''</font>
 +
| colspan="2" | <sup>†</sup>Not available for the Engineer and the Spy.
 
|}
 
|}
  
== Store ==
+
''These items are given to those who purchase [[Left 4 Dead 2]].''
{{main|Mann Co. Store}}
+
 
"The '''Mann Co. Store''' is an in-game micro-transaction service included in the [[Mann-Conomy Update]]. The store allows players to purchase in-game items such as [[hats]], [[weapons]], and [[action items]] using money stored in their [[Steam Wallet]]. The store does not promote 'pay-to-win' gameplay: There are crafting blueprints and random drops available for any non-cosmetic item.  Creators of [[Contribution page|community contributed items]] receive a percentage of sales for anything they've created."
+
=== Unusual effects ===
It is not possible to exploit the shop by buying cheap items and melting them to make more expensive ones because all items bought through the store cannot be crafted or traded.
+
{{main|Unusual}}
 +
{{Series 1 Unusual effects}}
 +
 
 +
== Qualities ==
 +
{{main|Item quality}}
 +
 
 +
=== Vintage quality ===
 +
{{main|Vintage}}
 +
 
 +
As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now)."
 +
 
 +
Some exceptions were promotional items, including but not limited to the [[Cheater's Lament]], [[Alien Swarm Parasite]], [[Lumbricus Lid]], [[Mildly Disturbing Halloween Mask]], [[Bill's Hat]], [[Ghastly Gibus]], [[Earbuds]], and [[Big Kill]], as well as all the medals and craft materials.
 +
 
 +
=== Unusual quality ===
 +
{{main|Unusual}}
 +
 
 +
Unusual cosmetics are cosmetics that have special [[particle effects]] about them. The only way to obtain an Unusual cosmetic is by unlocking a [[Mann Co. Supply Crate]] with a [[Mann Co. Supply Crate Key]], or by trading for one.
  
 +
== New methods to obtain items ==
 
=== Trading ===
 
=== Trading ===
 
{{main|Trading}}
 
{{main|Trading}}
"Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Gentle Manne's Service Medal, the Golden Wrench  and store-bought items and items given through gifts are 'untradable', meaning that they must remain on the original account that obtained them. Surprisingly, Bill's Hat, the Lumbricus Lid and the Alien Swarm Parasite can be traded.
 
  
As of now, it is possible to trade with players on a players friends list and with other players in their current server.
+
Trading is an in-game system allowing players to swap weapons and cosmetic items, allowing players to obtain items that they desire. Some items, such as the [[Golden Wrench]], are untradable, meaning that they must remain on the original account that obtained them.
 +
 
 +
As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.
 +
 
 +
=== Store ===
 +
{{main|Mann Co. Store}}
  
If one player has another player's Steam Community ID, then there is also an option to trade directly with that player. This makes it easy to trade with someone who isn't in the same server that you are.
+
The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as Cosmetic items, [[weapons]], and [[action items]] using money stored in their [[Steam Wallet]]. Creators of [[Steam Workshop|community-contributed items]] receive a percentage of sales for anything they've created.
  
However, although it might seem obvious, both trade "partners" must be playing Team Fortress 2 if they wish to trade. It should also be noted that purchased items are not currently tradeable."
+
All cosmetics or weapons bought through the store could not be crafted or traded, though they were [[Gift Wrap|giftable]]. [[Tools]] and [[action items]] bought through the store could be traded (after 2 days) and gifted. As of the [[Manniversary Update & Sale|Manniversary Update]], all items bought from the store can be traded after a waiting period of 2-3 days, but still cannot used in crafting.
  
=== Vintage Items ===
+
== Update gallery ==
{{main|Vintage Items}}
+
<gallery>
As the update was introduced, all of the items which were previously obtained were switched to "Vintage Items". Their name is now rendered blue, and the Vintage prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now). "
+
File:Mann-Conomy Update Main Page.png|The Hub of the Mann-Conomy Update.
 +
File:Mann-Conomy Update Item Sets.png|Full summary of the new [[item sets]].
 +
File:Mann-Conomy Update FAQ.png|Mann-Conomy FAQ page.
 +
File:News item 2010-09-30 The Mann-Conomy Update!.png|In-game announcement of the update.
 +
</gallery>
  
There were exceptions though, as [[Cheater's Lament]], [[Alien Swarm Parasite]], [[Lumbricus Lid]], [[Mildly Disturbing Halloween Mask]], [[Bill's Hat]], [[Ghastly Gibus]], [[Earbuds]], all the medals and all the craft materials.
+
=== Hidden pages ===
 +
<gallery>
 +
File:Hidden-Page_MannCo-Compound.png|Mann Co. compound hidden image.
 +
File:Hidden-Pages_Ape.png|Ape portrait hidden image.
 +
</gallery>
  
{{anchor|Hats Unavailable for Purchase (As of Sep 30, 2010)}}
+
== See also ==
=== Items unavailable for purchase ===
+
* [[Patches]]
{| class="wikitable grid"
+
* [[Item timeline]]
! class="header" | Class
+
 
! class="header" | Hat
+
== External links ==
|-
+
* [https://www.teamfortress.com/mannconomy/ Mann-Conomy Update]
|'''[[Scout]]'''
+
 
|'''[[Troublemaker's Tossle Cap]]'''
+
{{Mann-Conomy Nav}}
|-
+
{{Major Updates Nav}}
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[[Category:Patches]]
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[[Category:Major updates]]

Latest revision as of 12:52, 24 October 2024

This article is for content released in the update. For the patch itself, see September 30, 2010 Patch.
Mannconomy update.jpg
Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.
TF2 Official Blog

The Mann-Conomy Update was a major content patch for Team Fortress 2, and was released on September 30, 2010 Patch. In total, the update added 65 new items, including community-contributed content from the Polycount Pack contest, new Cosmetics, weapons, Unusual effects, mini-games, tools, crates, and packs of cosmetics and weapons. The update also introduced the Mann Co. Store, Steam Wallet, and microtransaction system as well as item trading.

Additions

Class Sets

Main article: Item sets
Backpack The Special Delivery Bundle.png
The Special Delivery
Pictogram plus.png Player leaves a calling card on their victims
Shortstop Shortstop
Mad Milk Mad Milk
Holy Mackerel Holy Mackerel
Milkman Milkman
Backpack The Tank Buster Bundle.png
The Tank Buster
Pictogram plus.png Player leaves a calling card on their victims
Black Box Black Box
Battalion's Backup Battalion's Backup
Grenadier's Softcap Grenadier's Softcap
Backpack The Gas Jockey's Gear Bundle.png
The Gas Jockey's Gear
Pictogram plus.png Player leaves a calling card on their victims
Degreaser Degreaser
Powerjack Powerjack
Attendant Attendant
Backpack The Croc-o-Style Kit Bundle.png
The Croc-o-Style Kit
Pictogram plus.png Leaves a calling card on the player's victims
Sydney Sleeper Sydney Sleeper
Darwin's Danger Shield Darwin's Danger Shield
Bushwacka Bushwacka
Ol' Snaggletooth Ol' Snaggletooth
Backpack The Saharan Spy Bundle.png
The Saharan Spy
Pictogram plus.png Additional particle effect when taunting
L'Etranger L'Etranger
Your Eternal Reward Your Eternal Reward
Familiar Fez Familiar Fez

Weapons

Main article: Weapons
Rocket Jumper Rocket Jumper
Gloves of Running Urgently Gloves of Running Urgently
Vita-Saw Vita-Saw

Cosmetic items

Main article: Cosmetic items
Bombing Run Bombing Run
Chieftain's Challenge Chieftain's Challenge
Stout Shako Stout Shako
Handyman's Handle Handyman's Handle
Napper's Respite Napper's Respite
Old Guadalajara Old Guadalajara
Carouser's Capotain Carouser's Capotain
Rimmed Raincatcher Rimmed Raincatcher
Sober Stuntman Sober Stuntman
Hard Counter Hard Counter
Pugilist's Protector Pugilist's Protector
Dr's Dapper Topper Dr's Dapper Topper
Mann Co. Cap Mann Co. Cap
Wiki Cap Wiki Cap

Left 4 Dead 2 promotional items

Ellis' Cap Ellis' Cap
Frying Pan Frying Pan
Notes Not available for the Engineer and the Spy.

These items are given to those who purchase Left 4 Dead 2.

Unusual effects

Main article: Unusual
Series 1 Unusual effects
Cosmetic effects
Unusual Green Confetti.png
Unusual Purple Confetti.png
Unusual Haunted Ghosts.png
Unusual Green Energy.png
Unusual Purple Energy.png
Unusual Circling TF Logo.png
Green Confetti Purple Confetti Haunted Ghosts Green Energy Purple Energy Circling TF Logo
Unusual Massed Flies.png
Unusual Burning Flames.png
Unusual Scorching Flames.png
Unusual Searing Plasma.png
Unusual Vivid Plasma.png
Unusual Sunbeams.png
Massed Flies Burning Flames Scorching Flames Searing Plasma Vivid Plasma Sunbeams
Unusual Circling Peace Sign.png
Unusual Circling Heart.png
Circling Peace Sign Circling Heart


Qualities

Main article: Item quality

Vintage quality

Main article: Vintage

As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now)."

Some exceptions were promotional items, including but not limited to the Cheater's Lament, Alien Swarm Parasite, Lumbricus Lid, Mildly Disturbing Halloween Mask, Bill's Hat, Ghastly Gibus, Earbuds, and Big Kill, as well as all the medals and craft materials.

Unusual quality

Main article: Unusual

Unusual cosmetics are cosmetics that have special particle effects about them. The only way to obtain an Unusual cosmetic is by unlocking a Mann Co. Supply Crate with a Mann Co. Supply Crate Key, or by trading for one.

New methods to obtain items

Trading

Main article: Trading

Trading is an in-game system allowing players to swap weapons and cosmetic items, allowing players to obtain items that they desire. Some items, such as the Golden Wrench, are untradable, meaning that they must remain on the original account that obtained them.

As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.

Store

Main article: Mann Co. Store

The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as Cosmetic items, weapons, and action items using money stored in their Steam Wallet. Creators of community-contributed items receive a percentage of sales for anything they've created.

All cosmetics or weapons bought through the store could not be crafted or traded, though they were giftable. Tools and action items bought through the store could be traded (after 2 days) and gifted. As of the Manniversary Update, all items bought from the store can be traded after a waiting period of 2-3 days, but still cannot used in crafting.

Update gallery

Hidden pages

See also

External links