Difference between revisions of "Heavy"

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(Trivia: There are many Russian boxers. There is no indication that these items reference any specific one.)
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{{Featured article tag}}
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{{Featured article tag}}<!--
{{infobox class
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-->{{Class infobox
|image=Heavy.png
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| image     = Heavy.png
|class=[[Image:Leaderboard class heavy.png|40px]]
+
| class     = [[File:Leaderboard class heavy.png|40px]]
|type=[[Defensive]]
+
| type     = [[Classes#Defensive|Defensive]]
|health='''300''' <small> / {{tooltip|450|Overhealed by a Medic}}</small> <br> 350 <small> / {{tooltip|450|Overhealed by a Medic}} when buffed by the [[Dalokohs Bar]]</small>
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| health   = '''{{Metrics/Health|C=heavy}}''' {{overheal tool|{{Metrics/Health|C=heavy}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small>
|speed='''77%''' <br> 37% <small>with [[Minigun]] revved</small> <br> 100% <small>while using the [[G.R.U.]]</small>
+
| speed     = '''{{Math/Relative speed|{{Metrics/Speed|C=heavy}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small>
 +
| voiced by = [[Gary Schwartz]]
 
}}
 
}}
  
{{Quotation|'''The Heavy''' on battlefield strategy|Some people think they can outsmart me. ... I've yet to meet one that can outsmart '''bullet'''.|sound=Meet.wav}}
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{{Quotation|'''The Heavy'''|Some people think they can outsmart me. Maybe... maybe. I have yet to meet one that can outsmart '''bullet'''.|sound=Meet.wav}}
  
A towering, ham-fisted hulk of a man hailing from the glorious USSR, the '''Heavy''' also known as '''Heavy Weapons Guy''', as his name suggests, is the heaviest class in ''Team Fortress 2'', boasting the highest stamina, the biggest gun, and the slowest footspeed.  His firepower is highly impressive, allowing him to quickly mow down opposing babies, cowards and teeny-men in seconds. However, revving up and firing his [[Minigun]] brings his already-unimpressive speed to a snail's pace, making him an open (and very large) target for any enemy outside his range of fire. Though large and imposing, this makes the Heavy somewhat vulnerable on his own, but with his good friend the [[Medic]] at his back and a well coordinated team flanking him, he can become an unstoppable embodiment of destruction. The Heavy can even benefit his team in ways that don't involve bullets, Fists and bullets. By periodically dropping plates of [[Sandvich]]es, he can give his teammates a delicious and much-appreciated health boost.
+
The '''Heavy Weapons Guy''', more commonly known as the '''Heavy''', is a towering hulk of a man hailing from the [[w:USSR|USSR]]. He is often considered the face of the game, due to his prominent appearance on box-art, promotional materials, and loading screens. He starred in the very first [[Movies|Meet the Team]] video, and has appeared in all further movies to date.
  
The Heavy is arguably the 'face' of ''Team Fortress 2'', appearing the most prominently in box-art and promotional materials as well as starring in the very first [[Meet the Team]] video and all following ones to date.
+
The Heavy is the largest and arguably most dangerous [[Classes|class]] in ''Team Fortress 2'' - boasting the most base [[health]], combined with the devastating firepower of his trusty [[Minigun]]. This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing Heavies, cowards, and tiny-baby-men in mere seconds. However, as the slowest class in the game, the Heavy's low movement [[speed]] is his main weakness, making him an appealing target for [[Sniper]]s and [[Spy|Spies]]. Upon revving up or firing his Minigun, this already unimpressive speed slows to a crawl, making it even easier for enemies to damage him. As a result, the Heavy is often dependent on support from [[Medic]]s and [[Engineer]]s to keep him in the fight. Thanks to his burly stature, he also takes 50% less knockback from most damage sources - excluding [[Sentry Gun]] bullets.
  
 +
Aside from shredding entire teams when adequately supported, the Heavy is able to provide limited healing for himself and his comrades via his [[Sandvich]], which, when consumed, is capable of restoring him to perfect health within seconds. It can also be dropped to provide an instant, often-appreciated 50% health boost to his teammates, equal to a medium [[Health|health kit]]. However, if the Heavy is not careful, an opportunistic enemy may pick up the dropped Sandvich for a health boost of their own.
 +
 +
The Heavy is [[Voice actors|voiced]] by [[Gary Schwartz]].
  
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; background: transparent; max-width: 20em;">__TOC__</div>
 
<div style="clear:right;"></div>
 
{{clr}}
 
 
=== Bio ===
 
=== Bio ===
 
{{Class bio
 
{{Class bio
| name = N/A
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| name = Misha (short for Mikhail)<ref>[https://www.teamfortress.com/tf03_cold_day_in_hell/#f=60 "Team Fortress #3 - A Cold Day in Hell"], April 2, 2014</ref>
| birthplace = [[wikipedia:Soviet_union|'''Russia''', Soviet Union]]
+
|birthplace = [[w:Dzhugdzhur Mountains|Dzhugdzhur Mountains]], [[w:Khabarovsk Krai|Khabarovsk Krai]], '''[[w:Soviet%5FUnion|USSR]]'''<ref>[https://teamfortress.com/post.php?id=4965&p=1 "From Hell" – TF2 Official Blog post, February 3, 2011.]</ref>
| job = Mow Down
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| job = Mow Down<ref name="trailer 2">[[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
| motto = "Shooting Good."
+
| motto = "Shooting Good."<ref name="trailer 2"/>
 
| specialability =  
 
| specialability =  
| description = Like a hibernating bear, the Heavy appears to be a gentle giant. Also [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 like a bear], confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb, he's not your big friend, and he generally wishes you'd just shut up before he has to make you shut up.
+
| description = Like a hibernating bear, the Heavy appears to be a gentle giant. Also [https://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 like a bear], confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb; he's not your big friend and he generally wishes that you would just shut up before he has to make you shut up.
 
| image = Meettheheavy4.PNG
 
| image = Meettheheavy4.PNG
 
}}
 
}}
  
== Basic Strategy ==
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== Health ==
[[File:Heavyava.jpg|right]]
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{{main|Health|Overheal|l1=Health|l2=Overheal}}
 +
 
 +
{{Class health pack and overheal table|overheal|heavy=yes}}
 +
 
 +
== Speed ==
 +
{{main|Speed|l1=Speed}}
 +
 
 +
{{Class speed table|heavy}}
 +
 
 +
== Basic strategy ==
 +
{{main
 +
|Tips#_Heavy|l1=Heavy tips
 +
|Basic Heavy strategy|l2=Basic Heavy strategy
 +
|Community Heavy strategy|l3=Community Heavy strategy
 +
}}
 +
[[File:Icon heavy.jpg|right|150px]]
  
{{Main|Tips#Heavy|l1=Heavy tips|Heavy strategy}}
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* Hold {{tooltip|MOUSE2|The Secondary Fire command will change to match a custom control scheme or console controller.}} to keep your Minigun spinning, ready for approaching enemies.
<!-- DON'T EDIT OR ADD TO THIS. IF YOU WANT TO ADD STRATEGIES ADD THEM TO THE CLASS'S STRATEGY PAGE. THIS IS FOR THE BASIC IN-GAME TIPS ONLY. NOT FOLLOWING THIS RULE WILL RESULT IN A SUSPENSION OF YOUR ACCOUNT. YOU HAVE BEEN WARNED. -->
 
* Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
 
 
* You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
 
* You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
* Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
+
* Hit {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
* Your Minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply.
+
* Your Minigun chews up a lot of ammo. Pick up fallen ammo boxes to refill your supply.
  
 +
 +
<!-- # NOTE:
 +
    # Please do not add any new tips to this list.
 +
    # Add new strategies to [[Basic Heavy strategy]] or [[Community Heavy strategy]] instead.
 +
    -->
 +
{{clr}}
 
{{clr}}
 
{{clr}}
  
 
== Weapons ==
 
== Weapons ==
{{main|Weapons}}
+
{{main|Weapons#Heavy|l1=Weapons}}
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
+
'' Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.''
 +
 
 +
{{Class weapons table heavy primary}}
 +
 
 +
{{Class weapons table heavy secondary}}
  
===Primary===
+
{{Class weapons table heavy melee}}
{| class="wikitable grid" width="100%"
+
 
! class="header" width="10%" |  
+
=== Taunt Attack ===
! class="header"            | Weapon
+
{{Taunt
! class="header"            | Ammo<br/>Loaded
+
| image = Heavytaunt3.PNG
! class="header"            | Ammo<br/>Carried
+
| weapon-1 = Fists
! class="header" width="12%" | Damage Range
+
| weapon-2 = Saxxy
! class="header" width="40%" | Notes / Special Abilities
+
| weapon-3 = Apoco-Fists
|-
+
| weapon-4 = Holiday Punch
! {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br/><small>Standard</small>
+
| description = {{main|High Noon}}
| '''[[Minigun]]'''
+
With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel."
| 200
+
:[[Media:Heavy niceshot02.wav|"Pow! Haha!"]]
| N/A
+
}}
| '''Base''':
+
 
:520 <small>/ sec.</small>
+
== Item sets ==
'''[[Crit]]''':
+
{{Set|The Hibernating Bear}}
:1080 <small>/ sec.</small>
 
|
 
* With secondary fire starts spinning without firing.
 
* Fires 4 bullets per ammo used.
 
|-
 
! {{Icon weapon|weapon=Natascha|Natascha|icon-size=100x100px}}<br/><small>Unlock</small>
 
| '''[[Natascha]]'''
 
| 200
 
| N/A
 
| '''Base''':
 
:340 <small>/ sec.</small>
 
'''[[Crit]]''':
 
:720 <small>/ sec.</small>
 
| Minigun alternative:
 
* On hit slows down enemy players.
 
* Deals 25% less damage.
 
|}
 
  
===Secondary===
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{{Set|Black Market Business|main=no}}
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" |
 
! class="header"            | Weapon
 
! class="header"            | Ammo<br/>Loaded
 
! class="header"            | Ammo<br/>Carried
 
! class="header" width="14%" | Damage Range
 
! class="header" width="40%" | Notes / Special Abilities
 
|-
 
! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Standard</small>
 
| '''[[Shotgun]]'''
 
| 6
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
|-
 
! {{Icon weapon|weapon=Sandvich|icon-size=100x100px}}<br/><small>Unlock</small>
 
| '''[[Sandvich]]'''
 
| 1
 
| ∞
 
| N/A
 
|
 
* With primary fire restores 100% health over about 4 seconds. 
 
* With secondary fire throws it for other players to restore 50% health.
 
* After thrown must recharge (through time or picking up a health kit at full health) before being usable again (in any way).
 
|-
 
! {{Icon weapon|weapon=Dalokohs Bar|icon-size=100x100px}}<br/><small>Craft</small>
 
| '''[[Dalokohs Bar]]'''
 
| 1
 
| ∞
 
| N/A
 
|
 
* Restores 60 health points over about 4 seconds.
 
* Raises maximum health to 350 points for 30 seconds.
 
|}
 
  
===Melee===
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{{Set|The FrankenHeavy|main=no}}
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" |  
 
! class="header"            | Weapon
 
! class="header"            | Ammo<br/>Loaded
 
! class="header"            | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="40%" | Notes / Special Abilities
 
|-
 
  
! {{Icon weapon|weapon=Fists|icon-size=100x100px}}<br/><small>Standard</small>
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{{Set|The Grand Duchess|main=no}}
| '''[[Fists]]'''
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
|-
 
! {{Icon weapon|weapon=KGB|icon-size=100x100px}}<br/><small>Unlock</small>
 
| '''[[K.G.B.]]'''
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
* On kill grants 5 seconds of guaranteed [[Critical hits]].
 
* Has 20% slower swing rate.
 
|-
 
! {{Icon weapon|weapon=GRU|icon-size=100x100px}}<br/><small>Drop</small>
 
| '''[[G.R.U.]]'''
 
| N/A
 
| N/A
 
| '''Base''': 32
 
'''[[Crit]]''': 96
 
|
 
* When active grants 30% faster speed movement.
 
* When active drains 6 health per second.
 
* Deals 50% less damage.
 
|}
 
  
===Taunt attack===
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{{Set|The Minsk Beast|main=no}}
{| class="wikitable grid" width="75%"
 
! class="header" width="15%"|
 
! class="header"            | Attack
 
! class="header"            | Weapon
 
! class="header"            | Duration
 
! class="header"            | Damage
 
|- align="center"
 
! {{Icon weapon|weapon=Showdown|icon-size=x100px|link=Showdown}}<br/><small>Melee</small>
 
| '''[[Showdown]]'''
 
| {{Icon weapon|weapon=Fists|icon-size=100px|link=Fists}}<br/>[[Fists]]
 
| 3 seconds
 
| align="left" |
 
* 500 hp (instant kill) on hit.
 
* Can hit at small range.
 
|}
 
  
==Hats==
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{{Set|The Monster Mash-Up Pack|main=no}}
{{Main|Hats}}
 
{{Heavy class hat table}}
 
{{All class hat table}}
 
  
==Official class avatars==
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== Cosmetic items ==
 +
{{Main
 +
|Cosmetic items|l1=Cosmetic items
 +
|List of Heavy cosmetics|l2=List of Heavy cosmetics
 +
|List of Multi-class cosmetics|l3=List of Multi-class cosmetics
 +
|List of All class cosmetics|l4=List of All class cosmetics
 +
}}
  
 +
== Official class avatars ==
 
{{Class avatars}}
 
{{Class avatars}}
  
 
== Achievements ==
 
== Achievements ==
{{Main|Heavy achievements}}
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{|
'''Heavy pack''': 35 Achievements, 3 [[Heavy achievements#milestones|milestones]].
+
| [[File:Achieved.png|65px|left]]
 +
| {{Main|Heavy achievements}}
 +
*'''Heavy pack''': 38 achievements, 3 [[Heavy achievements#Milestones|milestones]].
 +
|}
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
 +
* Added speech for the Heavy.
 +
 
 +
'''{{Patch name|8|19|2008}}''' ([[Heavy Update]])
 +
* Added 35 [[Heavy achievements]].
 +
* {{Undocumented}} Added a new fist bodygroup to the Heavy model.
 +
 
 +
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
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* The Heavy and [[Sniper]] now have custom death animations.
 +
 
 +
'''{{Patch name|6|8|2009}}'''
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* Added a [[backstab]] custom death animation to the Heavy.
 +
 
 +
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
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* {{Undocumented}} Added unused "Hi-five" taunt.
 +
 
 +
'''{{Patch name|10|6|2010}}'''
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* Fixed the Heavy's hands being invisible.
 +
 
 +
'''{{Patch name|1|7|2011}}'''
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* {{Undocumented}} The spin-up and spin-down animations of the Heavy's [[Heavy#Primary|miniguns]] were changed.
 +
 
 +
'''{{Patch name|6|8|2011}}'''
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* {{Undocumented}} New laughing taunt animations have been added but are currently unused.
 +
 
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Added a previously unused fist swing line.
 +
 
 +
'''{{Patch name|11|22|2011}}'''
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* Added [[FrankenHeavy]] set taunt.
 +
 
 +
'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine (update)|Mann vs. Machine]])
 +
* {{Undocumented}} Added new voice lines to Heavy.
 +
 
 +
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
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* {{Undocumented}} Added voice lines.
 +
 
 +
'''{{Patch name|2|1|2013}}'''
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* Fixed the Heavy using incorrect melee animations.
 +
 
 +
'''{{Patch name|2|7|2014}}'''
 +
* Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.
 +
 
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
 +
 
 +
'''{{Patch name|1|20|2016}}'''
 +
* {{undocumented}} Fixed Heavy and Soldier not playing animations for some of their voice commands.
 +
 
 +
'''{{Patch name|5|31|2016}}'''
 +
* Fixed pink error textures appearing on heavy{{sic}} fist weapons.
 +
}}
  
 +
== Bugs ==
 +
* The Heavy's hands occasionally turn invisible if he dies or taunts with his melee weapon out.
 +
* If the Heavy dies while firing the Minigun, the weapon may show a muzzle flash and make firing noises upon respawning, even though its unrevved.
 +
* Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds play and a muzzle flash is visible, but no damage is dealt.
 +
* If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel does not spin after the taunt is finished. This can be fixed by firing or unrevving.
 +
* Depleting the ammo of any Minigun while simultaneously picking up any other Minigun makes the Heavy unable to attack or deal damage. It also causes the Heavy's animations to [[Reference pose|stop completely]].
 +
 +
== Guest appearances ==
 +
* '''Saints Row: The Third''' - In the form of a cosmetic item.
 +
* '''[[Poker Night at the Inventory]]''' - Non Playable Character
 +
* '''Battle Nations''' - Usable Character
 +
* '''Dungeon Defenders''' - Non Playable Character / Familiar
 +
* '''Hero Academy''' - Usable Character
 +
* '''Sonic & All-Stars Racing Transformed''' - As a part of the "Team Fortress" Playable Character, alongside Spy and Pyro (PC Version Only)
 +
* '''Surgeon Simulator''' - Non Playable Character
 +
* '''Joe Danger''' - Playable Character
 +
* '''Dungeon of the Endless''' - Playable Character
 +
* '''Western Press''' - Playable Character
  
 
== Trivia ==
 
== Trivia ==
[[Image:Zoom tf2-litho.heavy.jpg|right|200px]]
+
* The Heavy's [[Voice actors|voice actor]], [[Gary Schwartz]], voices the [[Demoman]] and [[MONOCULUS]] as well.
* The Heavy is voiced by [http://www.imdb.com/name/nm0777229/ Gary Schwartz] who also voiced The [[Demoman]].
+
* The songs that the Heavy may sing as part of his [[Heavy responses|response rules]] include [https://www.youtube.com/watch?v=4cgCDHz6G1s Mily Balakirev's 'Song of the Volga Boatmen'], [https://www.youtube.com/watch?v=Q5UrVdvk1Ao Chopin's 'Funeral March'], and [https://www.youtube.com/watch?v=gqg3l3r_DRI Khachaturian's 'Sabre Dance'].
*Despite the Heavy's constant belittlement regarding the size of others, the [[Sniper]] stands slightly taller, because of the Heavy slouched stance.
+
* The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in ''[[Left 4 Dead 2]]''.
*The Heavy's hands are so large, he grips the Sandvich, Dalokohs Bar, and the pump of his Shotgun with only his thumb and index finger.
+
* In the ''Left 4 Dead'' comic [https://www.l4d.com/comic/ "The Sacrifice"], a RED Heavy statue appears on Louis' work desk during his recollection.<ref>[https://www.l4d.com/comic/comic.php?page=25 L4D comic].</ref>
*In [[Meet the Scout]], he holds his Shotgun with his ring finger on the trigger.
+
* Just like the rest of the classes, the Heavy makes an appearance in the ''[[Saints Row: The Third]]'' in the form of a wearable head mask.
*The [[BLU]] Heavy has been killed and/or horribly maimed in every [[Meet the Team]] video to date alongside the BLU [[Soldier]].
+
* The Heavy takes a starring role as one of the four main characters in Telltale Games' ''[[Poker Night at the Inventory]]''.
*The original design for the Heavy had a mullet.[http://features.cgsociety.org/stories/2007_11/team_fortress/engineer01.jpg]
+
** Players can unlock the [[Iron Curtain]] for use in ''Team Fortress 2'' by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000.
*The Heavy, taking into account the historical setting of the game, appears very apathetic towards the USSR. While stereotypes and clichés often show soviets placing the USSR in very high regards, the Heavy barely makes references to it. In fact, only the [[Soldier]] seems to acknowledge his place of origin (in domination lines). In addition, the Heavy himself seems to be able to get along fine with the [[Soldier]] and the [[Medic]], whose national backgrounds would seem to be potentially problematic.
+
<!--The following have been hidden until it is confirmed that the Poker Night conversations are canon
**The fact that the Heavy wears hats like the [[Hound Dog]] and the [[Football Helmet]] seems to imply he's interested in American culture.
+
** He describes how listening to [[w:Huey Lewis|Huey Lewis]] on the battlefield helps keeps spirits up while fighting.
*The "Mullet Heavy" can still be seen in the "Soviet Union" Achievement icon. His Hound Dog hat appears similar.
+
** His favorite movies are ''[[w:The Dirty Dozen|The Dirty Dozen]]'' and the first 20 minutes of ''[[w:Rocky IV|Rocky IV]]''.
*The Heavy's Minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of non-stop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy claims.
+
** His drink of choice is [[w:Bellini (cocktail)|peach bellini]] (a cocktail consisting of peach puree and Prosecco wine), though he says the bubbles sometimes give him a headache.
*The Heavy claims that it costs 400,000 dollars to use the Minigun for twelve seconds (not counting windup time). That means it costs a entire 666,660 dollars to fire until he runs out of ammo.
+
** An in-game conversation suggests that the Heavy is very educated, having gone to college and receiving a PhD in Russian literature. When asked if he uses his education in his line of work, he responds with "More than you would think".-->
*The songs the Heavy may sing as part of his [[Heavy responses|response rules]] include [http://uk.youtube.com/watch?v=4cgCDHz6G1s Mily Balakirev's 'Song of the Volga Boatmen'], [http://uk.youtube.com/watch?v=Q5UrVdvk1Ao Chopin's 'Funeral March'] and [http://www.youtube.com/watch?v=gqg3l3r_DRI Khachaturian's 'Sabre Dance'].
+
** An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck.
*The emblem on the Heavy's sleeve was originally a skull and crossbones.
+
* The Heavy makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Dustbowl]]. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
:* Despite the emblem being changed to a Fist in-game, the latest Group Photo from the other class Videos show him still using the Skull and Crossbones.
+
* The Gunner class of ''[[Monday Night Combat]]'' has a promo item resembling the Heavy's ammo belt, named "Bavcon".
*In his [[HUD]] icon, the Heavy is not wearing his fingerless gloves, because it dates still from the TF2 Beta.
+
** The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout ''Monday Night Combat.''
*The Heavy uses "Super Caliber" brand bullets.
+
* The [[Non-player characters#BLU team (original)|first BLU team]] Heavy resembled [[w:John Henry (folklore)|John Henry]].
*The Heavy with the [[Sniper]] are the only two classes wearing fingerless gloves. The [[Scout]]'s handwraps are fingerless, but their classification as "gloves" is debatable. 
+
* Heavy posted his first blog post on April 7, 2011 <ref name="April 7, 2011">[https://teamfortress.com/post.php?id=5244&p=1 "This is Very Good Title to Blog Post"] – TF2 Official Blog post, April 7, 2011.</ref> while Soldier was on jury duty.
*Every class may insult the Heavy with "fat jokes" except for the [[Soldier]], [[Medic]], and possibly the [[Pyro]].
+
* In the ''[https://www.teamfortress.com/meetthedirector/?p=7 Meet the Director]'' comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
*In the Russian version of Meet the Heavy, the Heavy appears much more intelligent than he is in the other versions. This may suggest the Heavy is smarter than he seems, but doesn't speak English well. The Russian version also uses updated models for the Heavy, such as more defined ears.  
+
** It was also [https://www.teamfortress.com/meetthedirector/?p=4 mentioned] that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters, and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year.
*Outside of combat, the Heavy is documented as quite calm.
+
* In the ''[https://www.teamfortress.com/bombinomicon/?p=3 Bombinomicon]'' comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them. This is confirmed in later comics, where he is seen reuniting with his family in [[A Cold Day in Hell]].
*If a Heavy is killed with his Fists out, he will drop his Minigun instead.
+
* The Heavy is a Familiar (a pet) in the game [[w:Dungeon Defenders|Dungeon Defenders]]. The three other TF2 Familiars in the same game are the [[Pyro]], [[Medic]], and [[Engineer]].
*The Heavy treats his Minigun like a child, cradling it like a baby, and in the Russian version of "Meet the Heavy", calls it his "baby."
+
** The Heavy appears in the teaser trailer in ''Dungeon Defenders'', where he fights against the [[BLU]] team on the [[Gravel Pit]] and gets pulled by the hero character Huntress into a portal to the Dungeon Defenders universe.
*The Heavy's leaderboard icon is five bullets. However, the emblem on his sleeve and the Heavy token appear as a fist.
+
* The Heavy makes an appearance in the film ''[[w:Chef (2014 film)|Chef]]'' on a background of an iPad Mini, while wearing the [[Connoisseur's Cap]] and eating a Sandvich on Dustbowl's first stage.<ref>[https://i.imgur.com/I4kaOoe.jpg Screenshot of the iPad Mini in the background]</ref>
*The Heavy is the mascot of "Heavy Gulp," a brand of drink sold in [http://left4dead.wikia.com/wiki/Left_4_Dead_2 Left 4 Dead 2].
+
<!--
[[File:HeavyPokerNight.jpg|thumb|300px|The Heavy as he appears in Poker Night at the Inventory]]
+
The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future:
*As of the (non-canon) [[Mac update]] the Heavy now has a (non-canon) blog, which is updated (in real-time) by his [[Media:Heavygun.PNG | un-named replacement for his Minigun]].
+
* The Heavy, taking into account the historical setting of the game, appears very apathetic towards the USSR. While stereotypes and clichés often show soviets placing the USSR in very high regards, the Heavy barely makes references to it. In fact, only the [[Soldier]] seems to acknowledge his place of origin (in domination lines). In addition, the Heavy himself seems to be able to get along fine with the [[Soldier]], the [[Scout]], the [[Engineer]], and the [[Medic]], whose national backgrounds would seem to be potentially problematic. However, this may be because of his childhood in a gulag.
*The Heavy, as well as the [[Demoman]], are the only classes that wear any visible body armor.
+
* Though, despite the fact that his family was sent to a gulag, he himself seems to be somewhat patriotic, printing the hammer and sickle on the Iron Curtain. 
*The Heavy ties the Engineer, with the fastest Shotgun reload rate.
+
* In the Russian version of Meet the Heavy, the Heavy appears much more intelligent than he is in the other versions. This may suggest the Heavy is smarter than he seems, but simply doesn't speak English well. The Russian version also uses updated models for the Heavy, such as more defined ears.
**[http://www.youtube.com/watch?v=KkMIi4SgTlY YouTube video of differing fire rates]
+
* Instead of most translations, "Пулеметчик" in the Russian version means simply "machinegunner".  
*If the viewmodel field of view is 70 degrees, the Heavy's hand appears bent while holding the Shotgun.
+
* In his [[HUD]] icon, the Heavy is not wearing his fingerless gloves because the image was originally used in the TF2 Beta and has not yet been altered.
**Similarly, whilst revving a Minigun in this field of view, the Heavy's wrist disappears altogether.
+
* In the beta Heavy had 4 different skins: The Beta, Trailer 2 skin, Meet the team videos and the original.
*The Heavy, Pyro and Medic are the only classes not to have class specific domination lines.
+
* In Poker Night at the Inventory, the [[Heavy]] appears to have green eyes instead of his usual blue eyes. Also, in a recent trailer for the game, the [[Heavy]] sounds significantly different from normal, even though it has been confirmed Gary Schwartz will be voicing the [[Heavy]] in the game. In addition to this, Strongbad will sometimes refer to the Heavy as "Ivan".
*The Heavy is one of the main characters of the upcoming game [http://store.steampowered.com/app/31280/ Poker Night at the Inventory] by Telltale Games, alongside Max (from Sam and Max), Tycho (from [http://www.penny-arcade.com/ Penny Arcade]), and Strong Bad (from [http://www.homestarrunner.com Homestar Runner]).
+
* The Heavy seems to have changed his style of dialogue after the [[Spectral Halloween Special]] update; his dialogue is now spoken with an [[w:Illeism|illeistic]] style, meaning he refers to himself in the third person as opposed to before the update where he would normally speak in the first person.
*The Heavy, along side the [[Demoman]] and the [[Pyro]], has the most hats paintable by [[Paint Can]]s.
+
* The Heavy has really killed a bear with his hands as shown in the TF2 Comic: [[A Cold Day in Hell]].  
*In Team Fortress Classic, the Heavy's official name was Heavy Weapons Guy, and wore a hat similiar to the [[Heavy Duty Rag]].
+
*In the same comic, it is revealed that the Heavy has 3 sisters: Yana, Zhanna, and Bronislava. The Heavy is also addressed as 'Misha', which is short for the Russian name Mikhail, a Russian variant of Michael.
*The Heavy, along with the Engineer, Pyro, Spy and Soldier are the only classes to have exponent textures for their bodies. They are unused for unknown reasons, could be because they didn't look good.
+
-->
*The Heavy makes a cameo in the L4D2 comic for the sacrifice[http://www.l4d.com/comic/comic.php?page=25]
 
*Due to the recent Mann-conomy Update, the heavy has a graphical glitch where his hands are not present when holding a Minigun.
 
  
== See also ==
+
== Gallery ==
 +
{{Related images|Heavy images}}
 +
<gallery widths=150px heights=150px>
 +
File:Heavyprofileconcept.png|Concept art of the Heavy Weapons Guy.
 +
File:Heavy concept r.jpg|Concept art of the Heavy Weapons Guy.
 +
File:Heavycon2.png|Concept art of the Heavy Weapons Guy, with a mullet.
 +
File:Heavycon3.png|Concept art of the Heavy Weapons Guy.
 +
File:Heavycon4.jpg|Concept art of the Heavy Weapons Guy.
 +
File:Heavystuff2 concept.jpg|Concept art of the Heavy Weapons Guy.
 +
File:Hwguy old concept.jpg|Concept art of the Heavy Weapons Guy.
 +
File:Hwguy old concept2.jpg|Concept art of the Heavy Weapons Guy.
 +
File:Heavysketch1.png|Concept art of the Heavy Weapons Guy.
 +
File:Heavy card back.jpg|[[Trading cards|Trading card]] front.
 +
File:Heavy card front.jpg|Trading card back.
 +
File:Heavymugshot.png|The Heavy's Mafia Monday mugshot.
 +
File:Steam Game Card Heavy.png|Steam Trading Card.
 +
File:Steam Profile Background Heavy.png|Steam Profile Background.
 +
File:Icon heavy blue.jpg|Updated Class Portrait BLU.
 +
File:Icon heavy.jpg|Updated Class Portrait.
 +
File:Main menu heavy.png|Heavy's Appearance in the Main Menu.
 +
File:Main menu zombie heavy.png|Heavy's Appearance as a Zombie in the Main Menu.
 +
File:Class card heavy.jpg|Heavy's Class Card.
 +
File:Arsenal heavy.jpg|Heavy's Arsenal.
 +
File:TF2-KingHearts.png|The Heavy King of Hearts card from Poker Night at The Inventory.
 +
File:Card tf2deck heavy kd.png|The Heavy King of Diamonds card from Poker Night at The Inventory.
 +
File:PN-KingDiamonds.png|The Heavy King of Diamonds card from Poker Night at The Inventory.
 +
File:Card maxdeck heavy kd.png|The Alternative Heavy King of Diamonds card from Poker Night at The Inventory.
 +
File:Heavy contract drawer.png|[[Contracts drawer]] photo.
 +
</gallery>
  
*[[Meet the Heavy]]
+
== Related merchandise ==
*[[Meet the Sandvich]]
+
<gallery>
*[[Heavy match-ups]]
+
File:Merch Heavy Portrait.png|[https://store.valvesoftware.com/product.php?i=P3442 Heavy Portrait Poster]
*[[Heavy taunts]]
+
File:Merch Sandvich Shirt Front.png|[https://store.valvesoftware.com/product.php?i=C01675 The Sandvich T-Shirt]
*[[Heavy responses]]
+
File:Merch heavy tee.png| The Heavy T-Shirt
*[[Heavy voice commands]]
+
File:GamingHeadsHeavyRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=84 The Heavy RED Figurine]
*[[:Category:Heavy User Guides|Heavy User Guides]]
+
File:GamingHeadsHeavyBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=82 The Heavy BLU Figurine]
*[[Heavy strategy]]
+
File:Merch TF2 Poster Heavy Anatomy.jpg|[https://store.valvesoftware.com/product.php?i=P0116 Anatomy of Heavy Weapons Guy Poster]
*[[Heavy scripts]]
+
File:Minigun1.png|[https://store.valvesoftware.com/product.php?i=P0108 The Minigun Poster]
*[[List of references (Heavy)]]
+
File:Merch TF2 Poster Sandvich.jpg‎|[https://store.valvesoftware.com/product.php?i=P0118 The Sandvich Poster]
 +
File:Merch TF2 Poster Team.jpg|[https://store.valvesoftware.com/product.php?i=P0110 Team Poster]
 +
File:Heavy Decal White.png|[https://store.valvesoftware.com/product.php?i=STF207 Heavy Class Decal, White]
 +
File:Heavy Decal Black.png|[https://store.valvesoftware.com/product.php?i=STF205 Heavy Class Decal, Black]
 +
File:Merch Heavy Figure_RED.png|[https://store.valvesoftware.com/product.php?i=FTF206 RED Heavy Action Figure]
 +
File:BLU Heavy Action Figure.png|[https://store.valvesoftware.com/product.php?i=FTF205 BLU Heavy Action Figure]
 +
File:3a team-fortress-2-red-robot-heavy.png|RED Robot Heavy Action Figure.
 +
File:3a-team-fortress-2-blu-robot-heavy.png|BLU Robot Heavy Action Figure.
 +
</gallery>
  
 +
== See also ==
 +
* [[Heavy match-ups]]
 +
* [[Anti-Heavy strategy]]
 +
* [[Heavy taunts]]
 +
* [[Heavy responses]]
 +
* [[Heavy voice commands]]
 +
* [[Basic Heavy strategy]]
 +
* [[Community Heavy strategy]]
 +
* [[Heavy Weapons Guy (Classic)]]
  
==External Links==
+
== References ==
*[http://www.steamgames.com/tf2/heavy "A Heavy Update"]
+
<references/>
*[http://www.teamfortress.com/post.php?id=1670 TF2 Official Blog- A Heavy Problem]
 
*[http://www.teamfortress.com/post.php?id=1688 TF2 Official Blog- So much blood!]
 
*[http://www.teamfortress.com/post.php?id=1738 TF2 Official Blog- Incoming Heavy!]
 
  
 +
== External links ==
 +
* [https://www.teamfortress.com/classes.php?class=heavy Heavy page on the Official TF2 Website]
 +
* [https://www.teamfortress.com/heavy/ "A Heavy Update"]
 +
* [https://www.teamfortress.com/post.php?id=1670 TF2 Official Blog - A Heavy Problem]
 +
* [https://www.teamfortress.com/post.php?id=1688 TF2 Official Blog - So much blood!]
 +
* [https://www.teamfortress.com/post.php?id=1738 TF2 Official Blog - Incoming Heavy!]
 +
* [https://www.teamfortress.com/post.php?id=5244 TF2 Official Blog - This is Very Good Title to Blog Post]
 +
* [https://www.teamfortress.com/tf03_cold_day_in_hell/#f=1 A Cold Day in Hell]
  
{{Class_Nav}}
+
{{Class Nav}}
 
{{Heavy Nav}}
 
{{Heavy Nav}}
[[Category:Classes]]
 
[[Category:Heavy]]
 

Latest revision as of 12:26, 27 December 2024

Heavy
https://wiki.teamfortress.com/w/images/e/e6/Heavy_RED_3D.jpg?1708617031.1651384769,280,266,1,0,235,58,130,235,58,288,236,43,490,240,29,726,245,19,981,250,18,1242,254,21,1497,258,31,1730,262,41,1933,264,57,2097,266,69,2243,266,77,2386,264,85,2521,262,80,2673,259,53,2869,257,32,3096,254,15,3341,251,5,3593,247,0,3840,245,1,4078,242,13,4291,240,35,4469,238,62,4611,237,62https://wiki.teamfortress.com/w/images/6/65/Heavy_BLU_3D.jpg?1708617091.1111094761,280,264,1,0,236,58,131,236,59,288,236,43,490,241,28,726,245,19,981,249,19,1241,253,22,1495,256,32,1727,260,43,1930,262,58,2094,264,70,2239,264,77,2381,262,86,2515,260,79,2667,257,53,2863,255,31,3091,253,15,3337,250,5,3589,246,0,3837,244,2,4074,243,14,4285,240,37,4461,239,63,4603,237,63https://wiki.teamfortress.com/w/images/f/f7/Heavy_%C3%9CberCharged_RED_3D.jpg?1708617219.7932784760,280,261,1,0,238,58,131,238,59,286,238,42,487,241,27,722,244,19,975,248,19,1235,252,22,1489,255,32,1722,257,44,1926,260,58,2091,260,70,2235,260,78,2377,260,87,2510,258,78,2662,255,52,2858,253,29,3087,251,14,3334,250,5,3587,247,0,3836,244,3,4073,243,16,4284,241,39,4459,240,63,4601,238,62https://wiki.teamfortress.com/w/images/4/4e/Heavy_%C3%9CberCharged_BLU_3D.jpg?1708617319.8130224769,280,260,1,0,239,58,131,239,59,286,240,42,487,241,27,722,245,19,976,249,19,1236,252,23,1491,254,33,1725,257,44,1929,259,59,2094,260,70,2239,260,78,2381,260,87,2515,257,78,2667,255,51,2863,254,29,3093,252,14,3340,250,4,3594,247,0,3844,245,4,4081,243,16,4292,242,39,4467,240,63,4609,239,62
Heavy.png
Basic Information
Icon: Leaderboard class heavy.png
Type: Defensive
Health: 300 /Medic emblem RED.png450
(See Health below for further details)
Speed: 77%
(See Speed below for further details)
Meet the Heavy
HeavyVidSplash.png

The Heavy Weapons Guy, more commonly known as the Heavy, is a towering hulk of a man hailing from the USSR. He is often considered the face of the game, due to his prominent appearance on box-art, promotional materials, and loading screens. He starred in the very first Meet the Team video, and has appeared in all further movies to date.

The Heavy is the largest and arguably most dangerous class in Team Fortress 2 - boasting the most base health, combined with the devastating firepower of his trusty Minigun. This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing Heavies, cowards, and tiny-baby-men in mere seconds. However, as the slowest class in the game, the Heavy's low movement speed is his main weakness, making him an appealing target for Snipers and Spies. Upon revving up or firing his Minigun, this already unimpressive speed slows to a crawl, making it even easier for enemies to damage him. As a result, the Heavy is often dependent on support from Medics and Engineers to keep him in the fight. Thanks to his burly stature, he also takes 50% less knockback from most damage sources - excluding Sentry Gun bullets.

Aside from shredding entire teams when adequately supported, the Heavy is able to provide limited healing for himself and his comrades via his Sandvich, which, when consumed, is capable of restoring him to perfect health within seconds. It can also be dropped to provide an instant, often-appreciated 50% health boost to his teammates, equal to a medium health kit. However, if the Heavy is not careful, an opportunistic enemy may pick up the dropped Sandvich for a health boost of their own.

The Heavy is voiced by Gary Schwartz.

Bio

Health

Main articles: Health, Overheal
Class Health Overheal Quick-Fix Overheal
Leaderboard class heavy.png Heavy 300 450 376
Under the effects of the Dalokohs Bar or Fishcake 350 500 426
With the Fists of Steel equipped 300 390 346
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake 350 440 396

Theoretical value. Overheal does not exceed 150% of the classes' maximum health.

Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class heavy.png Heavy
77 %
69 %
26 %
61 %
Any of the Heavy's Primary weapons spun up, except the Brass Beast
37 %
33 %
0 %
29 %
Brass Beast spun up
15 %
15 %
0 %
12 %
Under the effects of the Buffalo Steak Sandvich
104 %
93 %
35 %
83 %
Wielding the Gloves of Running Urgently
100 %
90 %
33 %
80 %
Wielding the Eviction Notice
88 %
79 %
29 %
71 %

Basic strategy

Main articles: Heavy tips, Basic Heavy strategy, Community Heavy strategy
Icon heavy.jpg
  • Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
  • You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
  • Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
  • Your Minigun chews up a lot of ammo. Pick up fallen ammo boxes to refill your supply.


Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.


Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A Base: 9

Crit: 27

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Iron Curtain
Promotional
Iron Curtain
Killicon iron curtain.png
Natascha
Unlock
Natascha
Killicon natascha.png 200 N/A Base: 6.75

Crit: 20.25

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png On hit: slows down enemy players.

Pictogram info.png Slowdown-on-hit effect is reduced over distance.

Pictogram plus.png +20% damage resistance when spun up and health is less than 50% of max.
Pictogram minus.png Deals 25% less damage.
Pictogram minus.png 30% longer spin-up time.

Brass Beast
Craft
Brass Beast
Killicon brass beast.png 200 N/A Base: 10.8

Crit: 32.4

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png +20% damage bonus.
Pictogram plus.png 20% damage resistance when spun up and health is less than 50% of max.
Pictogram minus.png 50% slower spin up time.
Pictogram minus.png 60% slower move speed when deployed.

Tomislav
Craft
Tomislav
Killicon tomislav.png 200 N/A Base: 9

Crit: 27

[33 rounds / sec.]

Pictogram info.png Secondary fire deploys the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png 20% faster spin up time.
Pictogram plus.png 20% more accurate.
Pictogram plus.png Silent Killer: No spin-up sound.
Pictogram minus.png 20% slower firing speed.

Huo-Long Heater
Promotional / Craft
Huo-Long Heater
Killicon huo-long heater.png 200 N/A Base: 8.1

Crit: 24.3

[40 rounds / sec.]
Afterburn:
8 / sec. × 7.5 secs.

Pictogram info.png Secondary fire deploys the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png Create a ring of flames while spun up.
Pictogram plus.png 25% more damage against burning players.
Pictogram minus.png Deals 10% less damage.
Pictogram minus.png Consumes an additional 4 ammo per second while spun up.


Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 100 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.
Pictogram plus.png If used when player is at full health, grants 50 points of overheal.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While under effect:
Pictogram plus.png All damage dealt is Mini-Crits.
Pictogram plus.png  Grants 30% faster movement.
Pictogram minus.png  Player can only use melee weapons.
Pictogram minus.png  Damage taken is increased by 20%.

Pictogram info.png Effects last for 16 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram plus.png +15% increased attack speed.
Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Second Banana
Contract
Second Banana
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 200 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.



Melee

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Fists
Stock
Fists
Killicon fists.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Apoco-Fists
Promotional / Craft
Apoco-Fists
Killicon apoco-fists.png Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram info.png Killing an enemy with a Critical hit or Mini-crit will turn the victim into Gibs.

Frying Pan
Promotional
Frying Pan
Killicon frying pan.png
Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Freedom Staff
Promotional / Craft
Freedom Staff
Killicon freedom staff.png
Bat Outta Hell
Drop
Bat Outta Hell
Killicon bat outta hell.png
Memory Maker
Distributed
Memory Maker
Killicon memory maker.png
Ham Shank
Promotional
Ham Shank
Killicon ham shank.png
Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Crossing Guard
Uncrate
Crossing Guard
Killicon crossing guard.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Killing Gloves of Boxing
Unlock
Killing Gloves of Boxing
Killicon killing gloves of boxing.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png On kill: grants 5 seconds of guaranteed Critical hits for all weapons.
Pictogram minus.png Has 20% slower swing rate.

Gloves of Running Urgently
Craft
Gloves of Running Urgently
Killicon gloves of running urgently.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png When active, grants 30% faster speed movement.
Pictogram minus.png -50% slower switch-from speed.
Pictogram minus.png Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100.
Pictogram info.png Maximum health is gradually recovered while this weapon is not active.

Bread Bite
Uncrate
Bread Bite
Killicon bread bite.png
Warrior's Spirit
Craft
Warrior's Spirit
Killicon warrior's spirit.png N/A N/A Base: 85

Crit: 254

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +30% damage bonus.
Pictogram plus.png +50 health on kill.
Pictogram minus.png +30% damage vulnerability while active.

Fists of Steel
Craft
Fists of Steel
Killicon fists of steel.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png –40% damage from ranged sources while active.
Pictogram minus.png +100% slower switch-from speed.
Pictogram minus.png +100% damage vulnerability from melee sources while active.
Pictogram minus.png -40% maximum overheal on wearer.
Pictogram minus.png -40% health from healers on wearer.

Eviction Notice
Craft
Eviction Notice
Killicon eviction notice.png N/A N/A Base: 26

Crit: 78

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +40% faster firing speed.
Pictogram plus.png +15% faster move speed while active.
Pictogram plus.png Gain 3 second speed boost on hit.
Pictogram minus.png –60% damage done.
Pictogram minus.png Maximum health is drained while item is active at a rate of -5 per second, to a minimum of 100.
Pictogram info.png Maximum health is gradually recovered while this weapon is not active.

Holiday Punch
Craft
Holiday Punch
Killicon holiday punch.png N/A N/A Base: 65

Crit: 0

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png  Critical hit forces victim to laugh.
Pictogram plus.png  Always critical hit from behind.
Pictogram plus.png  On Hit: Force enemies to laugh who are also wearing this item.
Pictogram minus.png  Critical hits do no damage.


Taunt Attack

Heavytaunt3.PNG Associated items Description
Main article: High Noon

With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel."

"Pow! Haha!"

Item sets

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect


Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect


The FrankenHeavy
Item icon FrankenHeavy.png
Effect

Allows the Heavy to perform the FrankenHeavy taunt.


The Grand Duchess
Item icon Grand Duchess.png
Effect

Enables additional voice responses.


The Minsk Beast
Item icon Minsk Beef.png
Effect

No effect


The Monster Mash-Up Pack
Item icon Kathman-Hairdo.png
Effect

No effect

Cosmetic items

Main articles: Cosmetic items, List of Heavy cosmetics, List of Multi-class cosmetics, List of All class cosmetics

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Heavyava.jpg Buffed red heavy.jpg Buffed blu heavy.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Heavy achievements

Update history

April 29, 2008 Patch (Gold Rush Update)
  • Added speech for the Heavy.

August 19, 2008 Patch (Heavy Update)

  • Added 35 Heavy achievements.
  • [Undocumented] Added a new fist bodygroup to the Heavy model.

May 21, 2009 Patch (Sniper vs. Spy Update)

  • The Heavy and Sniper now have custom death animations.

June 8, 2009 Patch

  • Added a backstab custom death animation to the Heavy.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added unused "Hi-five" taunt.

October 6, 2010 Patch

  • Fixed the Heavy's hands being invisible.

January 7, 2011 Patch

  • [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added a previously unused fist swing line.

November 22, 2011 Patch

August 15, 2012 Patch (Mann vs. Machine)

  • [Undocumented] Added new voice lines to Heavy.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Added voice lines.

February 1, 2013 Patch

  • Fixed the Heavy using incorrect melee animations.

February 7, 2014 Patch

  • Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.

June 18, 2014 Patch (Love & War Update)

  • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.

January 20, 2016 Patch

  • [Undocumented] Fixed Heavy and Soldier not playing animations for some of their voice commands.

May 31, 2016 Patch

  • Fixed pink error textures appearing on heavy(sic) fist weapons.

Bugs

  • The Heavy's hands occasionally turn invisible if he dies or taunts with his melee weapon out.
  • If the Heavy dies while firing the Minigun, the weapon may show a muzzle flash and make firing noises upon respawning, even though its unrevved.
  • Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds play and a muzzle flash is visible, but no damage is dealt.
  • If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel does not spin after the taunt is finished. This can be fixed by firing or unrevving.
  • Depleting the ammo of any Minigun while simultaneously picking up any other Minigun makes the Heavy unable to attack or deal damage. It also causes the Heavy's animations to stop completely.

Guest appearances

  • Saints Row: The Third - In the form of a cosmetic item.
  • Poker Night at the Inventory - Non Playable Character
  • Battle Nations - Usable Character
  • Dungeon Defenders - Non Playable Character / Familiar
  • Hero Academy - Usable Character
  • Sonic & All-Stars Racing Transformed - As a part of the "Team Fortress" Playable Character, alongside Spy and Pyro (PC Version Only)
  • Surgeon Simulator - Non Playable Character
  • Joe Danger - Playable Character
  • Dungeon of the Endless - Playable Character
  • Western Press - Playable Character

Trivia

  • The Heavy's voice actor, Gary Schwartz, voices the Demoman and MONOCULUS as well.
  • The songs that the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March', and Khachaturian's 'Sabre Dance'.
  • The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in Left 4 Dead 2.
  • In the Left 4 Dead comic "The Sacrifice", a RED Heavy statue appears on Louis' work desk during his recollection.[4]
  • Just like the rest of the classes, the Heavy makes an appearance in the Saints Row: The Third in the form of a wearable head mask.
  • The Heavy takes a starring role as one of the four main characters in Telltale Games' Poker Night at the Inventory.
    • Players can unlock the Iron Curtain for use in Team Fortress 2 by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000.
    • An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck.
  • The Heavy makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Dustbowl. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
  • The Gunner class of Monday Night Combat has a promo item resembling the Heavy's ammo belt, named "Bavcon".
    • The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout Monday Night Combat.
  • The first BLU team Heavy resembled John Henry.
  • Heavy posted his first blog post on April 7, 2011 [5] while Soldier was on jury duty.
  • In the Meet the Director comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
    • It was also mentioned that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters, and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year.
  • In the Bombinomicon comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them. This is confirmed in later comics, where he is seen reuniting with his family in A Cold Day in Hell.
  • The Heavy is a Familiar (a pet) in the game Dungeon Defenders. The three other TF2 Familiars in the same game are the Pyro, Medic, and Engineer.
    • The Heavy appears in the teaser trailer in Dungeon Defenders, where he fights against the BLU team on the Gravel Pit and gets pulled by the hero character Huntress into a portal to the Dungeon Defenders universe.
  • The Heavy makes an appearance in the film Chef on a background of an iPad Mini, while wearing the Connoisseur's Cap and eating a Sandvich on Dustbowl's first stage.[6]

Gallery

Ico camera.png Related images:


Related merchandise

See also

References

External links