Difference between revisions of "Template:Upgrade station primary"

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(Added hu)
m (Corrected wording on 'Destroy Projectiles' upgrade levels)
 
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{| class="wikitable grid" style="border:1px solid #333;"
+
<noinclude>{{update trans|template=yes}}
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | {{lang
+
 
| en = Upgrade
+
</noinclude>{| class="wikitable grid collapsible {{{state|collapsed}}}" style="border:1px solid #333;" width=100%
| ru = Улучшения
+
! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station primary}}{{lang
| zh-hant = 升級
+
| en = Primary weapons' upgrades
| pl = Ulepszenie
+
| da= Primær våben opgraderinger
| ko = 업그레이드
+
| es = Mejoras de armas principales
| cs = Vylepšení
+
| no = Primær våpen oppgraderinger
| hu = Fejlesztések
+
| pt-br = Melhorias de armas primárias
}}
+
| ru = Улучшения основного оружия
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
+
| zh-hans = 主武器的升级
| en = Weapons
+
| zh-hant = 主要武器的升级
| ru = Оружия
+
}}
| zh-hant = 武器
 
| pl = Broń
 
| ko = 무기
 
| cs = Zbraň
 
| hu = Fegyverek
 
}}
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Cost
 
| ru = Цена
 
| zh-hant = 花費
 
| pl = Koszt
 
| ko = 가격
 
| cs = Cena
 
| hu = Ár
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Levels
 
| ru = Уровни
 
| zh-hant = 升等最大值
 
| pl = Poziomy
 
| ko = 레벨
 
| cs = Úrovně
 
| hu = Szintek
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang
| en = Destroy Projectiles
+
| en = Upgrade
| ru = Разрушение снарядов
+
| cs = Vylepšení
| zh-hant = 摧毀投射物
+
| da = Opgradering
| pl = Niszczenie pocisków
+
| es = Mejora
| ko = 발사체 파괴
+
| fi = Päivitys
| cs = Ničí projektily
+
| hu = Fejlesztések
| hu = Megsemmisíti a lövedékeket
+
| ja = アップグレード
}}'''
+
| ko = 개선
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
+
| pl = Ulepszenie
| en = [[Weapons#Heavy|Primary weapons]]
+
| pt-br = Atualização
| ru = [[Weapons/ru#Heavy|Основное оружие]]
+
| nl = Upgrade
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
+
| no = Oppgrader
| pl = [[Weapons/pl#Heavy|Podstawowa]]
+
| ru = Улучшения
| ko = [[Weapons/ko#Heavy|주 무기]]
+
| sv = Uppgradera
| cs = [[Weapons/cs#Heavy|Primární]]
+
| zh-hans = 升级
| hu = [[Weapons/hu#Heavy|Elsődleges fegyverek]]
+
| zh-hant = 升級
}}
+
}}
| style="border:1px solid #333;" | 600
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" colspan=2 | {{item name|weapons}}
| style="border:1px solid #333;" | 1
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" width=80px | {{lang
 +
| en = Cost
 +
| cs = Cena
 +
| da = Pris
 +
| de = Kosten
 +
| es = Precio
 +
| fi = Hinta
 +
| hu = Ár
 +
| ja = コスト
 +
| ko = 비용
 +
| nl = Kosten
 +
| no = Pris
 +
| pl = Koszt
 +
| pt-br = Preço
 +
| ru = Цена
 +
| sv = Kostnad
 +
| zh-hans = 花费
 +
| zh-hant = 花費
 +
}}
 +
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common strings|level}}
 +
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}}
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang <!--Attrib_AttackProjectiles_shortdesc-->
 +
| en = Destroy Projectiles
 +
| cs = Ničí projektily
 +
| da = Ødelæg projektiler
 +
| de = Zerstört Projektile
 +
| es = Destruir proyectiles
 +
| fi = Tuhoa ammuksia
 +
| hu = Megsemmisíti a lövedékeket
 +
| ja = Destroy Projectiles(飛翔物破壊)
 +
| ko = 투사체 파괴
 +
| nl = Vernietig projectielen
 +
| no = Ødelegg prosjektiler
 +
| pl = Niszczenie pocisków
 +
| pt-br = Destruição de Projéteis.
 +
| ru = Разрушение снарядов
 +
| sv = Förstör projektiler
 +
| zh-hans = 击落飞行物
 +
| zh-hant = 摧毀投射物
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 rowspan=3 | {{class link|Heavy}}
 +
* {{item link|Minigun}} ({{item link|Iron Curtain}})
 +
* {{item link|Natascha}}
 +
* {{item link|Brass Beast}}
 +
* {{item link|Tomislav}}
 +
* {{item link|Huo-Long Heater}}
 +
| style="border:1px solid #333;" | 400
 +
| style="border:1px solid #333;" | 2
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Bullets destroy Rockets and Grenades mid-flight.
+
| en = Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level.<br>Level decreases cooldown (0.3 / 0.1 seconds) and how many hits it takes to destroy a projectile (2 / 1). Crits take one hit to destroy a projectile regardless of level.
| ru = Пули уничтожают ракеты и гранаты в воздухе
+
| cs = Náboje ničí rakety a granáty v letu.
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈
+
| da = Skud destruerer raketter og granater i luften. Forhøjet præcision og hyppighed per level.
| pl = Pociski niszczą rakiety i granaty w locie
+
| de = Kugeln zerstören Raketen und Granaten in der Luft.
| ko = 총알이 로켓과 유탄을 공중에서 파괴합니다.
+
| es = Las balas destruyen cohetes y granadas en el aire. Puntería y frecuencia aumentada por nivel.
| cs = Náboje ničí rakety a granáty v letu.
+
| fi = Luodit tuhoavat raketit ja kranaatit lennosta.
| hu = A lövedékek megsemmisítik a rakétákat és a gránátokat repülés közben.
+
| hu = A lövedékek megsemmisítik a rakétákat és a gránátokat repülés közben.
}}
+
| ja = 弾丸が当たった飛翔中のロケットやグレネードを無力化。
 +
| ko = 총알이 로켓과 유탄을 공중에서 파괴합니다.
 +
| nl = Kogels vernietigen raketten en granaten in de lucht.
 +
| no = Kuler destruerer raketter og granater i luften. Øker preisjon og hyppighet hvert level
 +
| pl = Pociski niszczą rakiety i granaty w locie.
 +
| pt-br = Balas destroem foguetes e granadas no ar. Precisão e frequência aumentados por nível.<br>O nível reduz a recarga (0,3 / 0,1 segundos) e quantos acertos são necessários para destruir um projétil (2 / 1). Críticos sempre destroem projéteis em 1 acerto independente do nível.
 +
| ru = Пули уничтожают ракеты и гранаты на лету. Точность и скорострельность увеличиваются с уровнем.
 +
| sv = Kulor förstör Raketer och Granater.
 +
| zh-hans = 击落飞行的火箭和榴弹,每升一级提高精准度和击落频率。
 +
| zh-hant = 子彈能擊落飛行中的火箭和榴彈,每次升級能提升準確度和擊落機率。
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_RageOnDamage_shortdesc-->
| en = Knockback Rage
+
| en = Knockback Rage
| ru = Отталкивающая ярость
+
| cs = Odhození při vzteku
| zh-hant = 憤怒擊退
+
| da = Tilbageslagsraseri
| pl = Odpychanie podczas szału
+
| de = Rückstoß-Wut
| ko = 넉백 분노
+
| es = Empuje por furia
| cs = Odhození při vzteku
+
| fi = Työntövoimavimma
| hu = Visszalökő düh
+
| hu = Visszalökő düh
}}'''
+
| ja = Knockback Rage(ノックバックレイジ)
 +
| ko = 밀침 분노
 +
| nl = Terugslagwoede
 +
| no = Tilbakeslagsraseri
 +
| pl = Odpychanie podczas szału
 +
| pt-br = Empurrão de Raiva
 +
| ru = Отталкивающая ярость
 +
| sv = Tillbakaknuffs illska
 +
| zh-hans = 怒气击退
 +
| zh-hant = 憤怒擊退
 +
}}'''
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{lang <!-- Attrib_RageOnDamage -->
| en = +1 rage on damage, taunt to knock back targets on damage.
+
| en = Generate Rage by dealing damage. When fully charged, press the [[List of default keys|Special-Attack key]] to activate knockback. Activation cuts damage by 50%.<!-- Note to translators: the 50% damage penalty is not part of the string. -->
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона
+
| cs = Udělováním poškození naber vztek. Po nabití stiskni klávesu pro speciální útok pro aktivaci odhazování.
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。
+
| da = Genererer raseri ved at gøre skade. Når fuldt opladet så tryk på specialangreb-tasten for at aktivere tilbageslag.
| pl = +1 szału przy obrażeniach, po drwinie pociski odpychają wrogów
+
| de = Regenerieren Sie Wut durch Zufügen von Schaden. Wenn voll geladen, drücken Sie die Spezialangriff-Taste, um den Rückstoß zu aktivieren.
| ko = 대미지를 줄때 마다 분노가 +1씩 상승, 도발해서 대미지를 입는적을 뒤로 밀어냅니다.
+
| es = Genera furia al hacer daño. Cuando está completamente cargada, pulsa tu [[List of default keys/es|tecla de ataque especial]] para activar el retroceso. Al activar se reduce el daño un 50 %.
| cs = +1 k poškození ve vzteku, taunt odhodí cíl.
+
| fi = Kerää raivoa tekemällä vahinkoa. Kun mittari on täysi, paina erikoishyökkäystä aktivoidaksesi työntövoiman.
| hu = +1 düh sérüléskor, beszólással aktiválható mikor tele van, az ellenségek visszalökésére alkalmas.
+
| hu = Termelj Dühöt mások sebzésével! Amikor a Dühöd feltöltődött, nyomd meg a speciális támadás gombját a hátralökés aktiválásához!
}}
+
| ja = ダメージごとに+1レイジ、満タン時にSpecial Attackキーでダメージにノックバック(後ずさり)効果が追加。
 +
| ko = 피해를 줄 때마다 분노가 쌓입니다. 완전히 충전되었을 때 특수 공격 단추를 누르면 공격에 밀침 효과가 발생합니다.
 +
| nl = Genereer woede door schade uit te delen. Als dit volledig geladen is kun je op de knop voor speciale aanval drukken om terugstoot te activeren.
 +
| no = Generer raseri ved å gjøre skade. Trykk på knappen for spesialangrep når den er fulladet for å aktivere tilbakeslag.
 +
| pl = Generuje furię przez zadawanie obrażeń. Gdy jest w pełni naładowana, naciśnij klawisz ataku specjalnego, by aktywować odrzucenie.
 +
| pt-br = Gere fúria ao causar dano. Quando carregado, pressione a [[List of default keys/pt-br|tecla "Ataque especial"]] para empurrar inimigos ao atingi-los. A ativação reduz o dano em 50%.
 +
| ru = Получайте ярость, нанося урон. При полном заряде нажмите клавишу особой атаки, чтобы активировать отталкивание.
 +
| sv = Generera Ilska genom att åsamka skada. Tryck på specialattackknappen vid full laddning för att aktivera tillbakaknuff.
 +
| zh-hans = 提高造成伤害积攒怒气。完全充能时,按下“特殊攻击”键以激活击退力量。
 +
| zh-hant = 傷害敵人時累積憤怒值,當憤怒值集滿時<br />按下滑鼠{{key|MOUSE3}}啟動憤怒效果並在傷害敵人時推開敵人。
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_Penetration_shortdesc-->
| en = +1 Projectile Penetration
+
| en = +1 Projectile Penetration
| ko = +1 발사체 관통
+
| cs = +1 Průnik střel
| cs = +1 Průnik střel
+
| da = +1 Projektil-penetrering
| hu = +1 Lövedékáthatolás
+
| de = +1 Projektilpenetration
}}'''
+
| es = Proyec. penetrantes +1
 +
| fi = +1 Lävistävät ammukset
 +
| hu = +1 Lövedékáthatolás
 +
| ja = 貫通弾 +1
 +
| ko = +1 투사체 관통
 +
| nl = +1 Projectielpenetratie
 +
| no = +1 Prosjektil-penetrering
 +
| pt-br = 1+ Penetração de Projétil.
 +
| ru = +1 Пробитие насквозь
 +
| sv = +1 Projektilgenomträngning
 +
| zh-hans = 子弹穿透性 +1
 +
| zh-hant = 子彈貫穿數 +1
 +
}}'''
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Projectiles penetrate an additional enemy player.
+
| en = Projectiles penetrate an additional enemy player.
| ko = 발사체가 적 플레이어를 추가로 관통합니다
+
| cs = Střely prostřelý nepřátele.
| cs = Střely prostřelý nepřátele.
+
| da = Projektiler penetrerer en yderligere fjendtlig spiller.
| hu = Lövedékek áthatolnak plusz egy ellenségen.
+
| de = Projektile durchdringen einen zusätzlichen Gegner.
}}
+
| es = Los proyectiles penetran un jugador enemigo adicional.
 +
| fi = Ammukset läpäisevät ylimääräisen vihollispelaajan.
 +
| hu = Lövedékek áthatolnak plusz egy ellenségen.
 +
| ja = 弾丸が敵を貫通する(+1ポイントにつき+1体)。
 +
| ko = 투사체가 적 플레이어를 추가로 관통합니다
 +
| nl = Projectielen penetreren vijandelijke spelers.
 +
| no = Prosjektiler penetrerer fler spillere.
 +
| pt-br = Projéteis penetram um jogador inimigo adicional.
 +
| ru = Снаряды проникают в дополнительного вражеского робота.
 +
| sv = Projektiler penetrerar fler spelare.
 +
| zh-hans = 子弹能额外穿透多一名敌人。
 +
| zh-hant = 子彈能多貫穿一名敵人。
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_DamageDone_Positive_shortdesc-->
| en = +20% Damage
+
| en = +20% Damage
| ru = +20% Урон
+
| cs = +20% Poškození
| zh-hant = 傷害值 +20%
+
| da = +20% Skade
| pl = +20% obrażeń
+
| de = +20% Schaden
| ko = +20% 피해량
+
| es = +20 % de daño
| cs = +20% Poškození
+
| fi = +20% Vahinko
| hu = +20% Sebzés
+
| hu = +20% Sebzés
}}'''
+
| ja = 与ダメージダメージボーナス +20%
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
+
| ko = +20% 피해량
| en = [[Weapons#Soldier|Primary weapons]]
+
| nl = +20% Schade
| ru = [[Weapons/ru#Soldier|Основное оружие]]
+
| no = +20% Skade
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
+
| pl = +20% obrażeń
| pl = [[Weapons/pl#Soldier|Podstawowa]]
+
| pt-br = +20% de dano causado
| ko = [[Weapons/ko#Soldier|주 무기]]
+
| ru = +20% Урон
| cs = [[Weapons/cs#Soldier|Primární]]
+
| sv = +20% Skada
| hu = [[Weapons/hu#Soldier|Elsődleges fegyverek]]
+
| zh-hans = +20% 伤害
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
+
| zh-hant = 傷害值 +20%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Demoman}}
 +
* {{item link|Grenade Launcher}}
 +
* {{item link|Loch-n-Load}}
 +
* {{item link|Loose Cannon}}
 +
* {{item link|Iron Bomber}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_ProjectileSpeed_Increased_shortdesc-->
| en = +25% Projectile Speed
+
| en = +25% Projectile Speed
| ru = +25% Скорость полета снаряда
+
| cs = +25% Rychlost střel
| zh-hant = 投射物速度 +25%
+
| da = +25% Projektilhastighed
| ko = +25% 발사체 속도
+
| de = +25% Projektilgeschwindigkeit
| cs = +25% Rychlost střel
+
| es = +25 % de velocidad de proyectiles
| hu = +25% Lövedéksebesség
+
| fi = +25% Ammusten nopeus
}}'''
+
| hu = +25% Lövedéksebesség
| style="border:1px solid #333;" | 200
+
| ja = 投射速度 +25%
| style="border:1px solid #333;" | 4
+
| ko = +25% 투사체 속도
 +
| nl = +25% Projectielsnelheid
 +
| no = +25% Prosjektilshastighet
 +
| pt-br = +25% de velocidade dos projéteis
 +
| ru = +25% Скорость полета снаряда
 +
| sv = +25% Projektilshastighet
 +
| zh-hans = +25% 弹头飞行速度
 +
| zh-hant = 投射物速度 +25%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Demoman}}
 +
* {{item link|Grenade Launcher}}
 +
* {{item link|Loch-n-Load}}
 +
* {{item link|Iron Bomber}}
 +
| style="border:1px solid #333;" | 150
 +
| style="border:1px solid #333;" | 4, {{tooltip|3|{{item name|Loch-n-Load}}}}
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_Rocket_Specialist_shortdesc-->
| en = +25% Damage
+
| en = Rocket Specialist
| ru = +25% Урон
+
| cs = Specialista na rakety
| zh-hant = 傷害值 +25%
+
| da = Raketspecialist
| pl = +25% obrażeń
+
| de = Raketenspezialist
| ko = +25% 피해량
+
| es = Especialista en cohetes
| cs = +25% Poškození
+
| fi = Rakettimestari
| hu = +25% Sebzés
+
| fr = Spécialiste de la roquette
}}'''
+
| hu = Rakéta-specialista
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
+
| it = Specialista dei razzi
| en = [[Weapons#Scout|Primary weapons]]
+
| ko = 로켓 특화
| ru = [[Weapons/ru#Scout|Основное оружие]]
+
| nl = Raketspecialist
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
+
| pl = Specjalista od rakiet
| pl = [[Weapons/pl#Scout|Podstawowa]]
+
| pt = Especialista em rockets
| ko = [[Weapons/ko#Scout|주 무기]]
+
| pt-br = Especialista em foguetes
| cs = [[Weapons/cs#Scout|Primární]]
+
| ro = Specialist al Rachetelor
| hu = [[Weapons/hu#Scout|Elsődleges fegyverek]]
+
| ru = Специалист по ракетам
}}<br>{{icon class|Pyro|16px}} {{lang
+
| sv = Raketspecialist
| en = [[Weapons#Pyro|Primary weapons]]
+
| tr = Roket Uzmanı
| ru = [[Weapons/ru#Pyro|Основное оружие]]
+
| zh-hans = 火箭专家
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
+
| zh-hant = 火箭專家
| pl = [[Weapons/pl#Pyro|Podstawowa]]
+
}}'''
| ko = [[Weapons/ko#Pyro|주 무기]]
+
| style="border:1px solid #333;" colspan=2 | {{class link|Soldier}}
| cs = [[Weapons/cs#Pyro|Primární]]
+
* {{item link|Rocket Launcher}}
| hu = [[Weapons/hu#Pyro|Elsődleges fegyverek]]
+
* {{item link|Direct Hit}}
}}<br>{{icon class|Sniper|16px}} {{lang
+
* {{item link|Black Box}}
| en = [[Weapons#Sniper|Primary weapons]]
+
* {{item link|Rocket Jumper}}
| ru = [[Weapons/ru#Sniper|Основное оружие]]
+
* {{item link|Liberty Launcher}}
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
+
* {{item link|Cow Mangler 5000}}
| pl = [[Weapons/pl#Sniper|Podstawowa]]
+
* {{item link|Original}}
| ko = [[Weapons/ko#Sniper|주 무기]]
+
* {{item link|Beggar's Bazooka}}
| cs = [[Weapons/cs#Sniper|Primární]]
+
* {{item link|Air Strike}}
| hu = [[Weapons/hu#Sniper|Elsődleges fegyverek]]
+
| style="border:1px solid #333;" | 300
}}
 
| style="border:1px solid #333;" | 400
 
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
| style="border:1px solid #333;" |  
+
| style="border:1px solid #333;" | {{lang <!--Attrib_Rocket_Specialist-->
 +
| en = +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
 +
| da = +15% rakthastighed per point. På direkte træffere: Raketter gør maksimal skade, lammer mål og eksplosionsradiussen bliver forhøjet med +15% per point.
 +
| es = +15 % de vel. de cohete por punto. Los impactos directos hacen daño máximo, aturden al objetivo y aumentan su explosión +15 % por punto.
 +
| no = +15% raketthastighet per poeng. På direkte treff: Raketten gjør maksimal skade, lammer mål og eksplosivradiusen blir økt med +15% per poeng.
 +
| ja = 1ポイントにつきロケットの飛翔速度が+15%。また直撃させた場合、距離に関係なく最大ダメージを与える、命中対象をスタン、爆発範囲が1ポイントにつき+15%といった効果も追加。
 +
| pt-br = Foguetes 15% mais rápidos por ponto. Ao atingir alvo: foguete causa dano máximo, atordoa o alvo e raio de explosão 15% maior por ponto.
 +
| ru = +15% к скорости полета ракет за единицу. Прямое попадание: +15% к радиусу взрыва за единицу, а ракеты наносят максимальный урон и оглушают цель.
 +
| zh-hans = 增加火箭飞行速度。并在直接击中目标时,无视距离造成的伤害衰减,附带击昏效果,+15% 爆炸范围。之后每次升级时,+15% 的火箭飞行速度和直接击中的击昏时间。
 +
| zh-hant = 每次升級增加 15% 火箭飛行速度。直接命中目標時:造成傷害皆為最大傷害,暈眩命中目標,以及每次升級增加 15% 爆炸半徑的效果。
 +
}}
 +
|-
 +
| style="border:1px solid #333;" rowspan=2 | '''{{lang <!--Attrib_DamageDone_Positive_shortdesc-->
 +
| en = +25% Damage
 +
| cs = +25% Poškození
 +
| da = +25% Skade
 +
| de = +25% Schaden
 +
| es = +25 % de daño
 +
| fi = +25% Vahinko
 +
| hu = +25% Sebzés
 +
| ja = 与ダメージボーナス +25%
 +
| ko = +25% 피해량
 +
| nl = +25% Schade
 +
| no = +25% Skade
 +
| pl = +25% obrażeń
 +
| pt-br = +25% de dano causado
 +
| ru = +25% Урон
 +
| sv = Skada
 +
| zh-hans = +25% 伤害
 +
| zh-hant = 傷害值 +25%
 +
}}'''
 +
| style="border:1px solid #333;" | {{class link|Scout}}
 +
* {{item link|Scattergun}}
 +
* {{item link|Force-A-Nature}}
 +
* {{item link|Shortstop}}
 +
* {{item link|Soda Popper}}
 +
* {{item link|Baby Face's Blaster}}
 +
* {{item link|Back Scatter}}
 +
| style="border:1px solid #333;" | {{class link|Soldier}}
 +
* {{item link|Rocket Launcher}}
 +
* {{item link|Direct Hit}}
 +
* {{item link|Black Box}}
 +
* {{item link|Rocket Jumper}}
 +
* {{item link|Liberty Launcher}}
 +
* {{item link|Cow Mangler 5000}}
 +
* {{item link|Original}}
 +
* {{item link|Beggar's Bazooka}}
 +
* {{item link|Air Strike}}
 +
| style="border:1px solid #333;" rowspan=2 | 400
 +
| style="border:1px solid #333;" rowspan=2 | 4, {{tooltip|3|{{item name|Direct Hit}}}}
 +
| style="border:1px solid #333;" rowspan=2 |
 +
|-
 +
| style="border:1px solid #333;" | {{class link|Pyro}}
 +
* {{item link|Flame Thrower}} ({{item link|Nostromo Napalmer}})
 +
* {{item link|Backburner}}
 +
* {{item link|Degreaser}}
 +
* {{item link|Phlogistinator}}
 +
* {{item link|Rainblower}}
 +
* {{item link|Dragon's Fury}}
 +
| style="border:1px solid #333;" | {{class link|Sniper}}
 +
* {{item link|Sniper Rifle}} ({{item link|AWPer Hand}})
 +
* {{item link|Huntsman}} ({{item link|Fortified Compound}})
 +
* {{item link|Sydney Sleeper}}
 +
* {{item link|Bazaar Bargain}}
 +
* {{item link|Machina}} ({{item link|Shooting Star}})
 +
* {{item link|Hitman's Heatmaker}}
 +
* {{item link|Classic}}
 +
|-
 +
| style="border:1px solid #333;" rowspan=2 | '''{{lang
 +
| en = +2 Clip Size
 +
| cs = +2 Velikost zásobníku
 +
| da = +2 Magasinstørrelse
 +
| de = +2 Magazingröße
 +
| es = +2 de tamaño de cargador
 +
| fi = +2 Lippaan koko
 +
| hu = +2 Tárméret
 +
| ja = 弾倉サイズ +2
 +
| ko = +2 탄창 크기
 +
| nl = +2 Magazijngrootta
 +
| no = +2 Magasinstørrelse
 +
| pl = +2 rozmiaru magazynka
 +
| pt-br = +2 no tamanho do cartucho
 +
| ru = +2 Размер обоймы
 +
| sv = +2 Ammunitions storlek
 +
| zh-hans = 弹匣容量 +2
 +
| zh-hant = 彈藥上膛數 +2
 +
}}'''
 +
| style="border:1px solid #333;" | {{class link|Soldier}}
 +
* {{item link|Rocket Launcher}}
 +
* {{item link|Direct Hit}}
 +
* {{item link|Black Box}}
 +
* {{item link|Rocket Jumper}}
 +
* {{item link|Liberty Launcher}}
 +
* {{item link|Original}}
 +
* {{item link|Beggar's Bazooka}}
 +
* {{item link|Air Strike}}
 +
| style="border:1px solid #333;" | {{class link|Demoman}}
 +
* {{item link|Grenade Launcher}}
 +
* {{item link|Loch-n-Load}}
 +
* {{item link|Loose Cannon}}
 +
* {{item link|Iron Bomber}}
 +
| style="border:1px solid #333;" rowspan=2 | 400
 +
| style="border:1px solid #333;" rowspan=2 | 4
 +
| style="border:1px solid #333;" rowspan=2 |
 +
|-
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Medic}}
 +
* {{item link|Crusader's Crossbow}}
 +
|-
 +
| style="border:1px solid #333;" rowspan=2 | '''{{lang
 +
| en = +50% Clip Size
 +
| cs = +50% Velikost zásobníku
 +
| da = +50% Magasinstørrelse
 +
| de = +50% Magazingröße
 +
| es = +50 % de tamaño de cargador
 +
| fi = +50% Lippaan koko
 +
| hu = +50% Tárméret
 +
| ja = 弾倉サイズ +50%
 +
| ko = +50% 탄창 크기
 +
| nl = +50% Magazijngrootte
 +
| no = +50% Magasinstørrelse
 +
| pl = +50% rozmiaru magazynka
 +
| pt-br = +50% no tamanho do cartucho
 +
| ru = +50% Размер обоймы
 +
| sv = +50% Ammunitions storlek
 +
| zh-hans = +50% 弹匣容量
 +
| zh-hant = 彈藥上膛數 +50%
 +
}}'''
 +
| style="border:1px solid #333;" | {{class link|Scout}}
 +
* {{item link|Scattergun}}
 +
* {{item link|Force-A-Nature}}
 +
* {{item link|Shortstop}}
 +
* {{item link|Soda Popper}}
 +
* {{item link|Baby Face's Blaster}}
 +
* {{item link|Back Scatter}}
 +
| style="border:1px solid #333;" | {{class link|Soldier}}
 +
* {{item link|Cow Mangler 5000}}
 +
| style="border:1px solid #333;" rowspan=2 | {{tooltip|400|{{class name|Scout}}, {{class name|Soldier}}, {{common string|and}} {{class name|Medic}}}}, {{tooltip|200|{{class name|Engineer}}}}
 +
| style="border:1px solid #333;" rowspan=2 | 4
 +
| style="border:1px solid #333;" rowspan=2 |
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | {{class link|Engineer}}
| en = +2 Clip Size
+
* {{item link|Shotgun}}
| ru = +2 Размер обоймы
+
* {{item link|Frontier Justice}}
| zh-hant = 彈藥上膛數 +2
+
* {{item link|Pomson 6000}}
| pl = +2 rozmiaru magazynka
+
* {{item link|Rescue Ranger}}
| ko = +2 탄창 크기
+
* {{item link|Panic Attack}}
| cs = +2 Velikost zásobníku
+
| style="border:1px solid #333;" | {{class link|Medic}}
| hu = +2 Tárméret
+
* {{item link|Syringe Gun}}
}}'''
+
* {{item link|Blutsauger}}
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
+
* {{item link|Overdose}}
| en = [[Weapons#Soldier|Primary weapons]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 
| ko = [[Weapons/ko#Soldier|주 무기]]
 
| cs = [[Weapons/cs#Soldier|Primární]]
 
| hu = [[Weapons/hu#Soldier|Elsődleges fegyverek]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |
 
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=2 | '''{{lang <!--Attrib_Penetration_shortdesc-->
| en = +50% Clip Size
+
| en = Projectile Penetration
| ru = +50% Размер обоймы
+
| cs = Průnik střel
| zh-hant = 彈藥上膛數 +50%
+
| da = Projektil-penetrering
| pl = +50% rozmiaru magazynka
+
| de = Projektilpenetration
| ko = +50% 탄창 크기
+
| es = Proyectiles penetrantes
| cs = +50% Velikost zásobníku
+
| fi = Lävistävät ammukset
| hu = +50% Tárméret
+
| hu = Lövedékáthatolás
}}'''
+
| ja = 貫通弾
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
+
| ko = 투사체 관통
| en = [[Weapons#Scout|Primary weapons]]
+
| nl = Projectielpenetratie
| ru = [[Weapons/ru#Scout|Основное оружие]]
+
| no = Prosjektil-penetrering
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
+
| pl = Penetrujące pociski
| pl = [[Weapons/pl#Scout|Podstawowa]]
+
| pt-br = Penetração de Projétil
| ko = [[Weapons/ko#Scout|주 무기]]
+
| ru = Пробитие насквозь
| cs = [[Weapons/cs#Scout|Primární]]
+
| sv = Projektilspenetrering
| hu = [[Weapons/hu#Scout|Elsődleges fegyverek]]
+
| zh-hans = 攻击穿透性
}}<br>{{icon class|Engineer|16px}} {{lang
+
| zh-hant = 投射物穿透
| en = [[Weapons#Engineer|Primary weapons]] except
+
}}'''
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
+
| style="border:1px solid #333;" | {{class link|Scout}}
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
+
* {{item link|Scattergun}}
| pl = [[Weapons/pl#Engineer|Podstawowa]] z wyjątkiem
+
* {{item link|Force-A-Nature}}
| ko = [[Weapons/ko#Engineer|주 무기]] 외
+
* {{item link|Shortstop}}
| cs = [[Weapons/cs#Engineer|Primární]] vyloučit
+
* {{item link|Soda Popper}}
| hu = [[Weapons/hu#Engineer|Elsődleges fegyverek]] kivéve
+
* {{item link|Baby Face's Blaster}}
}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang
+
* {{item link|Back Scatter}}
| en = [[Weapons#Medic|Primary weapons]] except
+
| style="border:1px solid #333;" | {{class link|Engineer}}
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме
+
* {{item link|Shotgun}}
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除
+
* {{item link|Frontier Justice}}
| pl = [[Weapons/pl#Medic|Podstawowa]] z wyjątkiem
+
* {{item link|Widowmaker}}
| ko = [[Weapons/ko#Medic|주 무기]] 외
+
* {{item link|Rescue Ranger}}
| cs = [[Weapons/cs#Medic|Primární]] vyloučit
+
* {{item link|Panic Attack}}
| hu = [[Weapons/hu#Medic|Elsődleges fegyverek]] kivéve
+
| style="border:1px solid #333;" rowspan=2 | {{tooltip|400|{{class name|Scout}}, {{class name|Medic}}, {{common string|and}} {{class name|Sniper}}}}, {{tooltip|200|{{class name|Engineer}}}}
}} {{item link|Crusader's Crossbow}}
+
| style="border:1px solid #333;" rowspan=2 | 1
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Medic|16px}} 400<br> {{icon class|Engineer|16px}} 200
+
| style="border:1px solid #333;" rowspan=2 | {{lang
| style="border:1px solid #333;" | 4
+
| en = Projectiles penetrate enemy players.<!--<br>'''Huntsman only:''' Also enables projectile penetration through enemy's [[Projectile Shield]].-->
| style="border:1px solid #333;" |  
+
| cs = Střely prostřelý hráče.
 +
| da = Projektiler penetrerer fjendtlige spillere.
 +
| de = Projektile durchdringen gegnerische Spieler.
 +
| es = Los proyectiles penetran jugadores enemigos.
 +
| fi = Ammukset lävistävät vihollispelaajat.
 +
| hu = Lövedékek áthatolnak az ellenségeken.
 +
| ja = 弾丸が敵を貫通する。
 +
| ko = 투사체가 적 플레이어를 관통합니다.
 +
| nl = Projectielen penetreren vijandige spelers.
 +
| no = Prosjektiler penetrerer fiendtlige spillere.
 +
| pl = Pociski penetrują wrogów.
 +
| pt-br = Projéteis penetram jogadores inimigos.<!--<br>'''Somente o {{item name|Huntsman}}:''' também permite a penetração de projéteis através de [[Projectile Shield/pt-br|Escudos Antiprojéteis]] inimigos.-->
 +
| ru = Пули проникают сквозь врагов.
 +
| sv = Projektiler penetrerar fiendespelare.
 +
| zh-hans = 子弹穿透敌方玩家。
 +
| zh-hant = 投射物能射穿敵人。
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | {{class link|Medic}}
| en = Projectile Penetration
+
* {{item link|Crusader's Crossbow}}
| ru = Пробитие насквозь
+
| style="border:1px solid #333;" | {{class link|Sniper}}
| zh-hant = 投射物穿透
+
* {{item link|Sniper Rifle}} ({{item link|AWPer Hand}})
| pl = Penetrujące pociski
+
* {{item link|Huntsman}} ({{item link|Fortified Compound}})
| ko = 발사체 관통
+
* {{item link|Sydney Sleeper}}
| cs = Průnik střel
+
* {{item link|Bazaar Bargain}}
| hu = Lövedékáthatolás
+
* {{item link|Machina}} ({{item link|Shooting Star}})
}}'''
+
* {{item link|Hitman's Heatmaker}}
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
+
* {{item link|Classic}}
| en = [[Weapons#Scout|Primary weapons]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| pl = [[Weapons/pl#Scout|Podstawowa]]
 
| ko = [[Weapons/ko#Scout|주 무기]]
 
| cs = [[Weapons/cs#Scout|Primární]]
 
| hu = [[Weapons/hu#Scout|Elsődleges fegyverek]]
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]] except
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
 
| pl = [[Weapons/pl#Engineer|Podstawowa]] z wyjątkiem
 
| ko = [[Weapons/ko#Engineer|주 무기]] 외
 
| cs = [[Weapons/cs#Engineer|Primární]] vyloučit
 
| hu = [[Weapons/hu#Engineer|Elsődleges fegyverek]] kivéve
 
}} {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| pl = [[Weapons/pl#Sniper|Podstawowa]]
 
| ko = [[Weapons/ko#Sniper|주 무기]]
 
| cs = [[Weapons/cs#Sniper|Primární]]
 
| hu = [[Weapons/hu#Sniper|Elsődleges fegyverek]]
 
}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Medic|16px}} {{icon class|Sniper|16px}} 400<br>{{icon class|Engineer|16px}} 200
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | {{lang
 
| en = Projectiles penetrate enemy players.
 
| ru = Пули проникают сквозь врагов.
 
| pl = Pociski penetrują wrogów.
 
| ko = 발사체가 적 플레이어를 관통합니다.
 
| cs = Střely prostřelý hráče.
 
| hu = Lövedékek áthatolnak az ellenségeken.
 
}}
 
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_ExplosiveSniperShot_shortdesc-->
| en = Explosive Headshot
+
| en = Explosive Headshot
| ru = Взрывной в голову
+
| cs = Výbušné ustřelení hlavy
| zh-hant = 爆炸性爆頭
+
| da = Eksplosivt Hovedskud
| pl = Wybuchowe strzały w głowę
+
| de = Explosiver Kopfschuss
| ko = 폭발 헤드샷
+
| es = Headshot explosivo
| cs = Výbušné ustřelení hlavy
+
| fi = Räjähtävät pääosumat
| hu = Robbanó fejlövés
+
| hu = Robbanó fejlövés
}}'''
+
| ja = Explosive Headshot(ヘッドショットで爆発)
| rowspan = "2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
+
| ko = 폭발성 헤드샷
| en = [[Weapons#Sniper|Primary weapons]]
+
| nl = Explosief hoofdschot
| ru = [[Weapons/ru#Sniper|Основное оружие]]
+
| no = Eksplosivt Hodeskudd
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
+
| pl = Wybuchowe strzały w głowę
| pl = [[Weapons/pl#Sniper|Podstawowa]]
+
| pt-br = Headshot Explosivo
| ko = [[Weapons/ko#Sniper|주 무기]]
+
| ru = Взрывной в голову
| cs = [[Weapons/cs#Sniper|Primární]]
+
| sv = Explosiva huvudskott
| hu = [[Weapons/hu#Sniper|Elsődleges fegyverek]]
+
| zh-hans = 爆头产生爆炸
}}
+
| zh-hant = 爆炸性爆頭
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 rowspan=2 | {{class link|Sniper}}
 +
* {{item link|Sniper Rifle}} ({{item link|AWPer Hand}})
 +
* {{item link|Sydney Sleeper}}
 +
* {{item link|Bazaar Bargain}}
 +
* {{item link|Machina}} ({{item link|Shooting Star}})
 +
* {{item link|Hitman's Heatmaker}}
 +
* {{item link|Classic}}
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
+
| en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
| hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc).
+
| da = Hovedskud (drablig eller ej) vil skade og hastighedsnedsætte fjender nær målet. Rang forhøjer skade (150 / 170 / 190), eksplosionsradius, hastighedsnedsættelses-styrke (50% / 65% / 80% nedsættelse) og varighed (2 / 3 / 4 sekunder).
}}
+
| de = Kopfschüsse (tödlich oder normal) verletzen und verlangsamen nebenstehende Gegner. Level vergrößern Explosionsradius, Verlangsamung (50% / 65% / 80% langsamer) und Dauer (2 / 3 / 4 Sekunden).
 +
| es = Los disparos a la cabeza (letales o de otra manera) causan daño y ralentizan a los enemigos cercanos al objetivo. El rango aumenta el daño (150 / 170 / 190), el alcance, la ralentización (50% / 65% / 80%) y duración (2 / 3 / 4 segundos).
 +
| fi = Pääosumat (tappavat tai ei) vahingoittavat ja hidastavat kohteen lähellä olevia vihollisia. Taso suurentaa räjähdysaluetta, hidastuksen voimakkuutta (50% / 65% / 80% hidastus) ja sen kestoa (2 / 3 / 4 sekuntia).
 +
| hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc).
 +
| nl = Hoofdschoten (al dan niet dodelijk) beschadigen en vertragen vijanden in de buurt van het doelwit. De rang verhoogt de explosieradius, vertragingssterkte (50% / 65% / 80% vertraging) en duur (2 / 3 / 4 seconden).
 +
| no = Hodeskudd (drap eller ikke) vil skade og hastighetsnedsette fiender nær mplet. Rang øker skaden (150 / 170 / 190), eksplosjonsradius, hastighetsnedsettelses-styrke (50% / 65% / 80% nedsettelse) og varihet (2 / 3 / 4 sekunder).
 +
| pt-br = Tiros na cabeça (letais ou não) causam dano e desaceleram inimigos perto do alvo. O nível aumenta o dano (150 / 170 / 190), o raio da explosão e a força (50% / 65% / 80%) e a duração (2 / 3 / 4 segundos) da desaceleração.
 +
| ru = Попадания в голову противника будут наносить ему и всем находящимся поблизости взрывной урон. С повышением уровня улучшения увеличиваются характеристики: урон (150 / 170 / 190), радиус взрыва, сила замедления (50% / 65% / 80%) и продолжительность действия эффекта (2 / 3 / 4 секунд).
 +
| ja = ヘッドショットで周りの敵にダメージと移動速度低下効果。レベルアップで爆発半径、速度低下量(50% /65% /80%)、効果時間(2 /3/ 4秒)が増加。
 +
| zh-hans = 爆头(致命或非致命)对目标附近的敌人造成伤害和减速。升级会增加伤害(150/170/190)、爆炸半径、减速强度(50%/65%/80%减速效果)和持续时间(2/3/4秒)。
 +
| zh-hant = 以爆頭傷害(殺死)目標附近的其他敵人。升等能增加爆炸性爆頭的範圍和減緩(50% / 65% /80%)移動速度、持續時間(2 / 3 / 4 秒)。
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_SRifleChargeRate_Increased_shortdesc-->
| en = +25% Faster Charge
+
| en = +25% Faster Charge
| ru = +25% Скорость накопления заряда
+
| cs = +25% Ryhlejší charge
| zh-hant = 充電速率 +25%
+
| da = +25% Hurtigere opladning
| pl = +25% szybkości ładowania
+
| de = +25% schnellere Aufladung
| ko = +25% 빠른 충전속도
+
| es = +25 % de velocidad de recarga
| cs = +25% Ryhlejší charge
+
| fi = +25% Nopeampi lataus
| hu = +25% Gyorsabb töltődés
+
| hu = +25% Gyorsabb töltődés
}}'''
+
| ja = Faster Charge(チャージ率) +25%
| style="border:1px solid #333;" | 250
+
| ko = +25% 빠른 충전 속도
 +
| nl = +25% Snellere oplading
 +
| no = +25% Skjappere lading
 +
| pl = +25% szybkości ładowania
 +
| pt-br = +25% de taxa de carregamento
 +
| ru = +25% Скорость накопления заряда
 +
| sv = +25% Snabbare laddning
 +
| zh-hans = 蓄能速度 +25%
 +
| zh-hant = 量表恢復速率
 +
}}'''
 +
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |
 
| style="border:1px solid #333;" |
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_BleedingDuration_shortdesc-->
| en = +5s [[Bleeding|Bleed On Target]]
+
| en = +5s [[Bleeding|Bleed]] On Target
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒
+
| cs = +5s [[Bleeding/cs|Krvácení]] cíle
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]]
+
| da = +5s [[Bleeding/da|blødning]] på mål
| cs = +5s [[Bleeding/cs|Krvácení]] cíle
+
| de = +5s [[Bleeding/de|Bluten]] beim Ziel
| hu = +5s [[Bleeding/hu|Vérzés]] a célponton
+
| es = +5 s de [[Bleeding/es|hemorragia]] a objetivo
}}'''
+
| fi = +5s [[Bleeding/fi|verenvuotoa]] kohteeseen
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Huntsman}}
+
| hu = +5s [[Bleeding/hu|Vérzés]] a célponton
| style="border:1px solid #333;" | 250
+
| ja = +5s Bleed On Target(命中時:5秒間[[Bleeding/ja|流血]]
| style="border:1px solid #333;" | 4
+
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]]
 +
| nl = +5s [[Bleeding/nl|Bloeding]] op doelwit
 +
| no = +5s [[Bleeding/no|blødning]] på mål
 +
| pt-br = +%s1s de [[Bleeding/pt-br|sangramento]] ao acertar
 +
| ru = +5сек эффект [[Bleeding/ru|Кровотечения]]
 +
| sv = +5s [[Bleeding/sv|Blödning]] på mål.
 +
| zh-hans = 击中后使对方持续[[Bleeding/zh-hans|失血]] 5 秒
 +
| zh-hant = 擊中時敵人[[Bleeding/zh-hant|流血]] +5秒
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Sniper}}
 +
* {{item link|Huntsman}} ({{item link|Fortified Compound}})
 +
| style="border:1px solid #333;" | 200
 +
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" |
 
| style="border:1px solid #333;" |
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_MaxammoPrimary_Increased_shortdesc-->
| en = +50% Ammo Capacity
+
| en = +50% Ammo Capacity
| ru = +50% Количество патрон
+
| cs = +50% Kapacita nábojů
| zh-hant = 彈藥攜帶量 +50%
+
| da = +50% Ammunitionskapacitet
| pl = +50% ilości amunicji
+
| de = +50% Munitionskapazität
| ko = +50% 탄약 용량
+
| es = +50 % de munición máxima
| cs = +50% Kapacita nábojů
+
| fi = +50% Ammuskapasiteetti
| hu = +50% Lőszerkapacitás
+
| hu = +50% Lőszerkapacitás
}}'''
+
| ja = 最大弾薬数 +50%
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
+
| ko = +50% 탄약 용량
| en = All [[Ammo|ammunition-using]] Primary weapons
+
| nl = +50% Munitiecapaciteit
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
+
| no = +50% Ammunisjonskapasitet
| zh-hant 所有消耗[[Ammo/zh-hant|彈藥]]的武器
+
| pl = +50% ilości amunicji
| pl = Wszystkie bronie używające [[Ammo/pl|Amunicji]]
+
| pt-br = +50% de capacidade de munição
| ko = 모든 [[Ammo/ko|탄약을 사용하는]] 주 무기
+
| ru = +50% Количество патрон
| cs = Všechny primární zbraně, které používají [[Ammo/cs|munici]]
+
| sv = +50% Ammunitionskapacitet
| hu = Minden [[Ammo/hu|lőszert használó]] elsődleges fegyver
+
| zh-hans = +50% 载弹量
}}
+
| zh-hant = 彈藥攜帶量 +50%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|All Classes}}
 +
* {{lang
 +
| en = All [[Ammo|ammunition-using]] Primary weapons
 +
| cs = Všechny primární zbraně, které používají [[Ammo/cs|munici]]
 +
| da = Alle [[Ammo/da|ammunitions-brugende]] primære våben
 +
| de = Alle [[Ammo/de|Munition]] benutzenden Primärwaffen
 +
| es = Todas las armas principales que utilicen [[Ammunition/es|munición]]
 +
| fi = Kaikki [[Ammo/fi|ammuksia käyttävät]] ensisijaiset aseet
 +
  | hu = Minden [[Ammo/hu|lőszert használó]] elsődleges fegyver
 +
| ja = 全ての[[Ammo/ja|弾薬]]を使用するメイン武器
 +
| ko = 모든 [[Ammo/ko|탄약을 사용하는]] 주 무기
 +
| nl = Alle primaire wapens die [[Ammo/nl|munitie]] gebruiken
 +
| no = Alle [[Ammo/no|ammunisjons-brukende]] primære våpen
 +
| pl = Wszystkie bronie używające [[Ammo/pl|Amunicji]]
 +
| pt-br = Todas as armas primárias que usam [[Ammo/pt-br|munição]]
 +
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
 +
| sv = Alla [[Ammo/sv|ammunitonsanvändande]] förstahandsvapen
 +
| zh-hans =  所有[[Ammo/zh-hans|消耗弹药]]的主武器
 +
| zh-hant = 所有消耗[[Ammo/zh-hant|彈藥]]的武器
 +
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Ammo pickups grant more ammo proportionately.
+
| en = Ammo pickups grant more ammo proportionately.
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
+
| cs = Pro střelbu je poskytnuto více munice.
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
+
| da = Ammunitions-opsamlinger giver proportionelt mere ammunition
| pl = Paczki z amunicją przyznają odpowiednio więcej amunicji.
+
| de = Munition-Pickups geben dem Spieler proportional mehr Munition.
| ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다.
+
| es = La munición recogida del suelo da más munición proporcionalmente.
| cs = Pro střelbu je poskytnuto více munice.
+
| fi = Ammuspakkaukset antavat suhteellisesti enemmän ammuksia.
| hu = Lőszer dobozok is arányosan több lőszert adnak.
+
| hu = Lőszer dobozok is arányosan több lőszert adnak.
}}
+
| ja = 弾薬取得時の増加量も変化。
 +
| ko = 탄약을 습득량에 비례하여 더 많은 탄약을 얻습니다.
 +
| nl = Munitiepickups leveren in verhouding meer munitie op.
 +
| no = Ammunisjons oppsamling gir proporsjonalt mer ammunisjon
 +
| pl = Paczki z amunicją przyznają odpowiednio więcej amunicji.
 +
| pt-br = Coletáveis de munição fornecem mais munição proporcionalmente.
 +
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
 +
| zh-hans = 拾取弹药箱可以按比例获得更多的弹药。
 +
| zh-hant = 撿取彈藥盒獲得較多彈藥。
 +
}}
 +
|-
 +
| style="border:1px solid #333;" rowspan=3 | '''{{lang <!--Attrib_FastReload_shortdesc-->
 +
| en = +20% Reload Speed
 +
| cs = +20% Rychlost přebíjení
 +
| da = +20% Genladningshastighed
 +
| de = +20% Nachladegeschwindigkeit
 +
| es = +20 % de velocidad de recarga
 +
| fi = +20% Latausnopeus
 +
| hu = +20% Újratöltési sebesség
 +
| ja = リロード速度上昇 +20%
 +
| ko = +20% 재장전 속도
 +
| nl = +20% Herlaadsnelheid
 +
| no = +20% Omladningshastighet
 +
| pl = +20% szybkości przeładowania
 +
| pt-br = +20% de velocidade de recarga
 +
| ru = +20% Скорость перезарядки
 +
| sv = +20% Omladdnings fart
 +
| zh-hans = +20% 填装速度
 +
| zh-hant = 裝彈速度 +20%
 +
}}'''
 +
| style="border:1px solid #333;" | {{class link|Scout}}
 +
* {{item link|Scattergun}}
 +
* {{item link|Baby Face's Blaster}}
 +
* {{item link|Back Scatter}}
 +
| style="border:1px solid #333;" | {{class link|Soldier}}
 +
* {{item link|Rocket Launcher}}
 +
* {{item link|Direct Hit}}
 +
* {{item link|Black Box}}
 +
* {{item link|Rocket Jumper}}
 +
* {{item link|Liberty Launcher}}
 +
* {{item link|Cow Mangler 5000}}
 +
* {{item link|Original}}
 +
* {{item link|Beggar's Bazooka}}
 +
* {{item link|Air Strike}}
 +
| style="border:1px solid #333;" rowspan=3 | 250
 +
| style="border:1px solid #333;" rowspan=3 | 3
 +
| style="border:1px solid #333;" rowspan=3 |
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | {{class link|Demoman}}
| en = +20% Reload Speed
+
* {{item link|Grenade Launcher}}
| ru = +20% Скорость перезарядки
+
* {{item link|Loch-n-Load}}
| zh-hant = 重新裝彈速度 +20%
+
* {{item link|Loose Cannon}}
| pl = +20% szybkości przeładowania
+
* {{item link|Iron Bomber}}
| ko = +20% 재장전 속도
+
| style="border:1px solid #333;" | {{class link|Engineer}}
| cs = +20% Rychlost přebíjení
+
* {{item link|Shotgun}}
| hu = +20% Újratöltési sebesség
+
* {{item link|Frontier Justice}}
}}'''
+
* {{item link|Pomson 6000}}
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
+
* {{item link|Rescue Ranger}}
| en = [[Weapons#Soldier|Primary weapons]]
+
* {{item link|Panic Attack}}
| ru = [[Weapons/ru#Soldier|Основное оружие]]
+
|-
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
+
| style="border:1px solid #333;" | {{class link|Medic}}
| pl = [[Weapons/pl#Soldier|Podstawowa]]
+
* {{item link|Crusader's Crossbow}}
| ko = [[Weapons/ko#Soldier|주 무기]]
+
| style="border:1px solid #333;" | {{class link|Sniper}}
| cs = [[Weapons/cs#Soldier|Primární]]
+
* {{item link|Sniper Rifle}} ({{item link|AWPer Hand}})
| hu = [[Weapons/hu#Soldier|Elsődleges fegyverek]]
+
* {{item link|Sydney Sleeper}}
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
+
* {{item link|Bazaar Bargain}}
| style="border:1px solid #333;" | 250
+
* {{item link|Machina}} ({{item link|Shooting Star}})
| style="border:1px solid #333;" | 3
+
* {{item link|Hitman's Heatmaker}}
| style="border:1px solid #333;" |  
+
* {{item link|Classic}}
 +
|-
 +
| style="border:1px solid #333;" rowspan=3 | '''{{lang <!--Attrib_FireRate_Positive_shortdesc-->
 +
| en = +10% Firing Speed
 +
| cs = +10% Rychlost střelby
 +
| da = +10% Affyringshastighed
 +
| de = +10% Schussfrequenz
 +
| es = +10 % de velocidad de disparo
 +
| fi = +10% Tulitusnopeus
 +
| hu = +10% Tűzgyorsaság
 +
| ja = 発射速度 +10%
 +
| ko = +10% 발사 속도
 +
| nl = +10% Vuursnelheid
 +
| no = +10% Avfyringshastighet
 +
| pl = +10% szybkostrzelności
 +
| pt-br = +10% de velocidade de disparo
 +
| ru = +10% Скорость атаки
 +
| sv = +10% Eldgivningshastighet
 +
| zh-hans = +10% 开火速度
 +
| zh-hant = 攻擊速度 +10%
 +
}}'''
 +
| style="border:1px solid #333;" | {{class link|Scout}}
 +
* {{item link|Scattergun}}
 +
* {{item link|Shortstop}}
 +
* {{item link|Baby Face's Blaster}}
 +
* {{item link|Back Scatter}}
 +
| style="border:1px solid #333;" | {{class link|Soldier}}
 +
* {{item link|Rocket Launcher}}
 +
* {{item link|Direct Hit}}
 +
* {{item link|Black Box}}
 +
* {{item link|Rocket Jumper}}
 +
* {{item link|Liberty Launcher}}
 +
* {{item link|Cow Mangler 5000}}
 +
* {{item link|Original}}
 +
* {{item link|Beggar's Bazooka}}
 +
* {{item link|Air Strike}}
 +
| style="border:1px solid #333;" rowspan=3 | {{tooltip|200|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Demoman}}, {{common string|and}} {{class name|Medic}}}}, {{tooltip|350|{{class name|Heavy}}}}, {{tooltip|100|{{class name|Engineer}}}}
 +
| style="border:1px solid #333;" rowspan=3 | 4
 +
| style="border:1px solid #333;" rowspan=3 |  
 +
|-
 +
| style="border:1px solid #333;" | {{class link|Demoman}}
 +
* {{item link|Grenade Launcher}}
 +
* {{item link|Loch-n-Load}}
 +
* {{item link|Loose Cannon}}
 +
* {{item link|Iron Bomber}}
 +
| style="border:1px solid #333;" | {{class link|Heavy}}
 +
* {{item link|Minigun}} ({{item link|Iron Curtain}})
 +
* {{item link|Natascha}}
 +
* {{item link|Brass Beast}}
 +
* {{item link|Tomislav}}
 +
* {{item link|Huo-Long Heater}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | {{class link|Engineer}}
| en = +10% Firing Speed
+
* {{item link|Shotgun}}
| ru = +10% Скорость атаки
+
* {{item link|Frontier Justice}}
| zh-hant = 攻擊速度 +10%
+
* {{item link|Widowmaker}}
| pl = +10% szybkostrzelności
+
* {{item link|Pomson 6000}}
| ko = +10% 발사속도
+
* {{item link|Rescue Ranger}}
| cs = +10% Rychlost střelby
+
* {{item link|Panic Attack}}
| hu = +10% Tűzgyorsaság
+
| style="border:1px solid #333;" | {{class link|Medic}}
}}'''
+
* {{item link|Syringe Gun}}
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
+
* {{item link|Blutsauger}}
| en = [[Weapons#Scout|Primary weapons]]
+
* {{item link|Crusader's Crossbow}}
| ru = [[Weapons/ru#Scout|Основное оружие]]
+
* {{item link|Overdose}}
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| pl = [[Weapons/pl#Scout|Podstawowa]]
 
| ko = [[Weapons/ko#Scout|주 무기]]
 
| cs = [[Weapons/cs#Scout|Primární]]
 
| hu = [[Weapons/hu#Scout|Elsődleges fegyverek]]
 
}}<br>{{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 
| ko = [[Weapons/ko#Soldier|주 무기]]
 
| cs = [[Weapons/cs#Soldier|Primární]]
 
| hu = [[Weapons/hu#Soldier|Elsődleges fegyverek]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Heavy|16px}} {{lang
 
| en = [[Weapons#Heavy|Primary weapons]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
 
| pl = [[Weapons/pl#Heavy|Podstawowa]]
 
| ko = [[Weapons/ko#Heavy|주 무기]]
 
| cs = [[Weapons/cs#Heavy|Primární]]
 
| hu = [[Weapons/hu#Heavy|Elsődleges fegyverek]]
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]]
 
| ru = [[Weapons/ru#Engineer|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]]
 
| pl = [[Weapons/pl#Engineer|Podstawowa]]
 
| ko = [[Weapons/ko#Engineer|주 무기]]
 
| cs = [[Weapons/cs#Engineer|Primární]]
 
| hu = [[Weapons/hu#Engineer|Elsődleges fegyverek]]
 
}}<br>{{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Primary weapons]]
 
| ru = [[Weapons/ru#Medic|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]]
 
| pl = [[Weapons/pl#Medic|Podstawowa]]
 
| ko = [[Weapons/ko#Medic|주 무기]]
 
| cs = [[Weapons/cs#Medic|Primární]]
 
| hu = [[Weapons/hu#Medic|Elsődleges fegyverek]]
 
}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Demoman|16px}} {{icon class|Medic|16px}} 200<br>{{icon class|Heavy|16px}} 350<br> {{icon class|Engineer|16px}} 100
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |
 
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_HealOnKill_shortdesc-->
| en = +25 Health On Kill
+
| en = +25 Health On Kill
| ru = +25 Здоровья за убийство
+
| cs = +25 Bodů zdraví za zabití
| zh-hant = 殺敵時生命值 +25
+
| da = +25 Helbred ved drab
| pl = +25 zdrowia po zabiciu
+
| de = +25 Lebensp. bei Absch.
| ko = 처치시 +25 체력 회복
+
| es = +25 PS por víctima
| cs = +25 Bodů zdraví za zabití
+
| fi = +25 Terveyttä taposta
| hu = +25 Életerő öléskor
+
| hu = +25 Életerő öléskor
}}'''
+
| ja = キル時にヘルス +25 回復
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
+
| ko = 처치시 +25 체력 회복
| en = All damage-dealing Primary weapons
+
| nl = +25 Gezondheid bij kill
| ru = Все повреждения дело первичного оружия
+
| no = +25% Helbredelse ved drap
| zh-hant = 受到的所有傷害處理的主要武器
+
| pl = +25 zdrowia po zabiciu
| pl = Wszystkie bronie podstawowe
+
| pt-br = +25 de vida ao matar
| ko = 대미지를 가하는 모든 주무기
+
| ru = +25 Здоровья за убийство
| cs = Všechny primární zbraně co udělují poškození
+
| sv = +25 Hälsa vid mord
| hu = Minden srbzésre alkalmas elsődleges fegyver
+
| zh-hans = 击杀时生命值 +25
}}
+
| zh-hant = 殺敵後生命值 +25
| style="border:1px solid #333;" | 200
+
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|All Classes}}
 +
* {{lang
 +
| en = All damage-dealing Primary weapons
 +
| cs = Všechny primární zbraně co udělují poškození
 +
| da = Alle primære våben, der kan gøre skade
 +
| de = Alle Schaden verursachenden Primärwaffen
 +
| es = Todas las armas principales que causan daño
 +
| fi = Kaikki vahinkoa tekevät ensisijaiset aseet
 +
| hu = Minden srbzésre alkalmas elsődleges fegyver
 +
| ja = 全てのダメージを与えられる武器
 +
| ko = 피해를 가하는 모든 주무기
 +
| nl = Alle schadeverrichtende wapens
 +
| no = Alle primære våpen som gjør skade
 +
| pl = Wszystkie bronie podstawowe
 +
| pt-br = Todas as armas primárias que causam dano
 +
| ru = Всё основное оружие, наносящее урон
 +
| sv = Alla skadegivande förstahandsvapen
 +
| zh-hans = 所有能造成伤害的主武器
 +
| zh-hant = 所有擁有傷害處理的主要武器
 +
}}
 +
| style="border:1px solid #333;" | 200, {{tooltip|100|{{class name|Engineer}}}}
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | <!--{{lang
| en = Health from robot kills can overheal players.
+
| en = Health from robot kills can overheal players.
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다.
+
| cs = Získané zdraví po zabití robota může přeléčit hráče.
| cs = Získané zdraví po zabití robota může přeléčit hráče.
+
| da = Liv fra robotdrab kan overhele spillere.
| hu = A robot ölések túlgyógyításra is alkalmasak.
+
| de = Gesundheit von Robotertötungen kann Spieler überheilen.
}}
+
| es = La salud de los robots destruidos pueden exceder la curación del jugador.
 +
| fi = Robottitapoista saatu terveys voi yliparantaa pelaajan.
 +
| hu = A robot ölések túlgyógyításra is alkalmasak.
 +
| ja = ロボットキル時。オーバーヒール可能。
 +
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 과치료시킵니다.
 +
| nl = Gezondheid door robotkills kan spelers overgenezen.
 +
| no = Lif fra robotdrap kan overhele spillere.
 +
| pt-br = Vida obtida ao matar robôs pode sobrecurar jogadores.
 +
| ru = Убийство роботов может увеличивать ваше здоровье.
 +
| sv = Hälsa ifrån robot mord kan överhela spelare.
 +
| zh-hans = 击杀机器人时增加的生命值,可以获得超量治疗。
 +
| zh-hant = 殺死機器人時增加的生命值,可以超量治療。
 +
}} -->
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_WpnBurnDmg_Increased_shortdesc-->
| en = +25% Burn Damage
+
| en = +25% Burn Damage
| ru = +25% Урон от догорания
+
| cs = +25% Ohnivého poškození
| zh-hant = 餘火傷害值 +25%
+
| da = +25% Brændskade
| pl = +25% obrażeń od podpalenia
+
| de = +25% Flammenschaden
| ko = +25% 화상 대미지
+
| es = +25 % de daño por quemadura
| cs = +25% Ohnivého poškození
+
| fi = +25% palovahinkoa
| hu = +25% Égési sebzés
+
| hu = +25% Égési sebzés
}}'''
+
| ja = 炎ダメージボーナス +25%
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
+
| ko = +25% 화상 피해
| en = [[Weapons#Pyro|Primary weapons]]
+
| nl = +25% Brandschade
| ru = [[Weapons/ru#Pyro|Основное оружие]]
+
| no = +25% Brannskade
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
+
| pl = +25% obrażeń od podpalenia
| pl = [[Weapons/pl#Pyro|Podstawowa]]
+
| pt-br = +25% de dano incendiário
| ko = [[Weapons/ko#Pyro|주 무기]]
+
| ru = +25% Урон от догорания
| cs = [[Weapons/cs#Pyro|Primární]]
+
| sv = +25% Brännskada
| hu = [[Weapons/hu#Pyro|Elsődleges fegyverek]]
+
| zh-hans = 燃烧伤害 +25%
}}
+
| zh-hant = 余火傷害值 +25%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 rowspan=2 | {{class link|Pyro}}
 +
* {{item link|Flame Thrower}} ({{item link|Nostromo Napalmer}})
 +
* {{item link|Backburner}}
 +
* {{item link|Degreaser}}
 +
* {{item link|Phlogistinator}}
 +
* {{item link|Rainblower}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Afterburn damage bonus.
+
| en = Afterburn damage bonus.
| ru = Увеличивает урон от догорания
+
| cs = Bonus k poškození udělé dohoříváním.
| zh-hant = 餘火的傷害加成
+
| da = Brandskade-bonus
| pl = Zwiększenie obrażeń po podpaleniu
+
| de = Schadensbonus beim Nachbrennen.
| ko = 화상 대미지 보너스
+
| es = Bonificación de daño causado por quemaduras.
| cs = Bonus k poškození udělé dohoříváním.
+
| fi = Jälkipolttovahinkobonus.
}}
+
| hu = Továbbégés sebzés bónusz.
 +
| ja = 炎上ダメージボーナス。
 +
| ko = 화상 피해 증가
 +
| nl = Nabrandschadebonus.
 +
| no = Brannskade-bonus
 +
| pl = Zwiększenie obrażeń po podpaleniu.
 +
| pt-br = Aumento no dano da queimadura.
 +
| ru = Увеличивает урон от догорания.
 +
| sv = Eldefterskads bonus.
 +
| zh-hans = 后续燃烧伤害加成
 +
| zh-hant = 余火的加成傷害
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_WpnBurnTime_Increased_shortdesc-->
| en = +25% Burn Time
+
| en = +25% Burn Time
| ru = +25% Длительность догорания
+
| cs = +25% Čas hoření
| zh-hant = 燃燒時間 +25%
+
| da = +25% Brændtid
| pl = +25% czasu trwania podpalenia
+
| de = +25% Brenndauer
| ko = +25% 화상 지속시간
+
| es = +25 % de tiempo de quemadura
| cs = +25% Čas hoření
+
| fi = +25% paloaika
| hu = +25% Égési idő
+
| hu = +25% Égési idő
}}'''
+
| ja = 炎の継続時間 +25
 +
| ko = +25% 화상 지속 시간
 +
| nl = +25% Brandtijd
 +
| no = +25% Brenntid
 +
| pl = +25% czasu trwania podpalenia
 +
| pt-br = +25% de duração da queima
 +
| ru = +25% Длительность догорания
 +
| sv = +25% Brinntid
 +
| zh-hans = +25% 燃烧时间
 +
| zh-hant = 燃燒時間 +25%
 +
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
| en = Afterburn duration.
+
| en = Afterburn duration. Defunct on Flamethrower weapons but still works on applicable [[Flare Gun (disambiguation)|Flare gun]] weapons.
| ru = Увеличивает длительность догорания
+
| cs = Čas dohořívání.
| zh-hant = 餘火的持續時間
+
| da = Efterbrandens varighed.
| pl = Wydłużenie czasu trwania podpalenia
+
| de = Nachbrenndauer.
| ko = 화상시간 지속
+
| es = Duración de la quemadura. No funcional para los lanzallamas, pero sí para las [[Flare Gun (disambiguation)/es|pistolas de bengalas]].
| cs = Čas dohořívání
+
| fi = Jälkipolton kesto.
| hu = Továbbégés időtartam.
+
| hu = Továbbégés időtartam.
}}
+
| ja = 炎上時間が増加する。
 +
| ko = 화상 시간 지속
 +
| nl = Nabrandduur.
 +
| no = Etterbrand varighet
 +
| pl = Wydłużenie czasu trwania podpalenia.
 +
| pt-br = Duração da queimadura. Não funciona mais em armas lança-chamas, mas ainda funciona em [[Flare Gun (disambiguation)/pt-br|armas sinalizadoras]] aplicáveis.
 +
| ru = Увеличивает длительность догорания.
 +
| sv = Eldefterskadstid.
 +
| zh-hans = 后续燃烧的持续时间。不再适用于火焰喷射器类武器,但仍适用于[[Flare Gun (disambiguation)/zh-hans|信号枪类]]武器。
 +
| zh-hant = 余火的持續時間
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_AirBlastPushScale_shortdesc-->
| en = +25% Airblast Force
+
| en = +25% Airblast Force
| ru = Сила сжатого воздуха +25%
+
| cs = +25% Čas dohořívání
| zh-hant = 壓縮氣爆]]力量 +25%
+
| da = +25% Luftstødskraft
| pl = +25% siły podmuchu
+
| de = +25% Airblast-Kraft
| ko = +25% 압축공기 블래스트 미는 힘
+
| es = +25 % de empuje de aire comprimido
| cs = +25% Čas dohořívání
+
| fi = +25% Ilmapuhalluksen voima
| hu = +25% Léglöket-erő
+
| hu = +25% Léglöket-erő
}}'''
+
| ja = エアブラストの抵抗(吹き飛ばしのパワー) +25%
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
+
| ko = +25% 압축 공기 분사 위력 증가
| en = [[Weapons#Pyro|Primary weapons]] except
+
| nl = +25% Luchtstootkracht
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме
+
| no = +25% Lufttrykk kraft
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] 除
+
| pl = +25% siły podmuchu
| pl = [[Weapons/pl#Pyro|Podstawowa]] z wyjątkiem
+
| pt-br = +25% de força da rajada de ar
| ko = [[Weapons/ko#Pyro|주 무기]] 외
+
| ru = Сила сжатого воздуха +25%
| cs = [[Weapons/cs#Pyro|Primární]] vyloučit
+
| sv = +25% Lufttrycks kraft
| hu = [[Weapons/hu#Pyro|Elsődleges fegyverek]] kivéve
+
| zh-hans = 压缩空气推力 +25%
}} {{item link|Phlogistinator}}
+
| zh-hant = 壓縮氣爆力量 +25%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Pyro}}
 +
* {{item link|Flame Thrower}} ({{item link|Nostromo Napalmer}})
 +
* {{item link|Backburner}}
 +
* {{item link|Degreaser}}
 +
* {{item link|Rainblower}}
 +
* {{item link|Dragon's Fury}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
|}
+
| style="border:1px solid #333;" | '''{{lang <!--Attrib_Medic_MadMilkSyringes_shortdesc-->
 +
| en = Mad Milk Syringes
 +
| da = Manisk Mælk-kanyler
 +
| es = Jeringas de Leche Loca
 +
| no = Mad Milk Syringes
 +
| ja = Mad Milk Syringes (マッドミルク入り注射器)
 +
| pt-br = Seringas de {{item name|Mad Milk}}
 +
| ru = Шприцы со Зломолоком
 +
| zh-hans = 疯狂牛奶注射器
 +
| zh-hant = 瘋狂牛奶注射器
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{class link|Medic}}
 +
* {{item link|Syringe Gun}}
 +
* {{item link|Blutsauger}}
 +
* {{item link|Overdose}}
 +
| style="border:1px solid #333;" | 200
 +
| style="border:1px solid #333;" | 1
 +
| style="border:1px solid #333;" | {{lang <!--Attrib_Medic_MadMilkSyringes-->
 +
| en = Syringes deliver a highly concentrated dose of [[Mad Milk]]. Duration increases per hit to a max at 4 seconds.
 +
| da = Kanyler indeholder en højkoncentreret dosis af {{item link|Mad Milk}}. Varigheden øges per træffer op til maks. 4 sekunder.
 +
| es = Las jeringas aplican una dosis altamente concentrada de {{item link|Mad Milk}}. La duración de su efecto aumenta por cada golpe, hasta un máximo de 4 segundos.
 +
| ja = 濃縮{{Item link|Mad Milk}}が充填された注射器を発射。連続ヒットで効果時間が最大4秒間まで増加。
 +
| no = Sprøyter gir ut en høy konsentrert dose av {{item link|Mad Milk}}. Varigheten øker ved treff til maks 4 sekunder.
 +
| pt-br = Seringas injetam uma dose altamente concentrada de {{item link|Mad Milk}}. A duração aumenta a cada acerto até um máximo de 4 segundos.
 +
| ru = Каждый шприц несет в себе крупную дозу [[Mad Milk/ru|Зломолока]]. С каждым попаданием длительность эффекта повышается, максимум — 4 секунды.
 +
| zh-hans = 注射枪能射出的针管内含有高浓度的{{Item link|Mad Milk}},连续击中时疯狂牛奶的作用时间可进行叠加,最多持续 4 秒。
 +
| zh-hant = 注射槍能射出高濃度的[[Mad Milk/zh-hant|瘋狂牛奶]],每次擊中增加持續時間最大為 4 秒。
 +
}}
 +
|-
 +
|}<noinclude>
 +
{{translation switching|en, da, es, no, pt-br, ru, zh-hans, zh-hant}}
 +
</noinclude>

Latest revision as of 04:11, 4 September 2024