Difference between revisions of "High Noon"

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{{Weapon infobox
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{{hatnote|"Showdown" redirects here. For the Comic, see ''[[The Showdown]]''.}}
| weapon-slot = [[Melee]] ([[Taunt]])
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{{Item infobox
| used-by = [[Heavy]]
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| type        = taunt
| weapon-image = Heavyshowdowntauntkill.PNG
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| image        = Heavyshowdowntauntkill.PNG
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| used-by     = [[Heavy]]
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| slot        = melee
 
| availability = Standard
 
| availability = Standard
| purchasable = no
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| numbered    = no
 
}}
 
}}
{{Quotation|'''The Heavy'''|'''POW!''' Ha ha!|sound=Heavy_niceshot02.wav}}
 
Upon [[taunt]]ing with the [[Fists]] equipped, the [[Heavy]] mimics a quick-draw Pistol '''Showdown''', resulting in crippling pain and/or death for anyone slow, unaware or simply unfortunate enough to actually be hit by it. Unlike the [[Hadouken]], this move cannot be used to destroy [[buildings]]. It is necessary to kill someone using the Showdown taunt to gain the ''Show Trial'' [[Heavy achievements|achievement]]. The taunt can still be used during [[Humiliation]], to kill the winning team members as they come barreling into your spawn, and during a [[Stalemate]], when the two enemy teams meet and spam taunts at each other. The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage.
 
  
Community testing has found that the range at which this taunt will kill is actually pretty respectable for such a situational attack. The taunt can (and will) kill people who are standing the equivalent of 9 players (of any class) away from the Heavy performing the taunt (horizontally), and its vertical range is approximately the distance between the ground level and second floor ceiling of 2Fort, giving it the longest range of all the taunt attacks by far. However, due to the taunt's straight line of fire, it is still difficult to kill someone with it, and so it should not be considered a serious strategy, unless used against enemies that are distracted, and standing still, such as a scoped Sniper and a Heavy firing. It may be used in most melee only servers or games, making the Heavy the only class with any amount of range in melee (not counting [[Sandman]]'s balls).
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{{Quotation|'''The Heavy'''|'''POW!''' Ha ha!|sound=Heavy niceshot02.wav}}
  
== Damage ==
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The '''High Noon''', also known as '''Showdown''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon [[Weapons#heavytaunt|taunting]] with the [[Fists]], [[Saxxy]], [[Apoco-Fists]] or [[Holiday Punch]] equipped. The [[Heavy]] mimics a quick-draw {{botignore|pistol}} {{botignore|showdown}}, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.
* Point Blank: 400-500
 
* Medium Range: 400-500 (straight line of fire)
 
* Long Range: N/A (out of range)
 
* [[Critical hit]]: N/A
 
  
== Function times ==
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Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in [[Badlands (Control Point)|Badlands]].
* Attack Interval: 3
 
All times are in seconds. Times are approximate and determined by community testing.
 
  
==Related Achievements==
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The range at which the taunt kills is 500 [[Hammer unit]]s, the equivalent of 9 players standing shoulder to shoulder of any [[Classes|class]]. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at [[Granary (Control Point)|Granary]]. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of [[2Fort]]. Once past the taunt's range, it has no effect.
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 +
As with most kill taunts, this taunt can be used to kill enemy players during [[humiliation]] and [[Match outcomes#Stalemate|stalemate]]s.
 +
 
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== Damage and function times ==
 +
{{Damage table
 +
| type            = [[Hitscan]]
 +
| damagetype      = Bullet
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| rangetype      = Ranged
 +
 
 +
| damage          = yes
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|  point blank    = 500
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|  medium range  = 500
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|  long range    = {{tooltip|N/A|Out of range}}
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|  minicrit      = 675
 +
 
 +
| function times  = yes
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|  taunt duration = 4.3 s <ref>[https://www.youtube.com/watch?v=OGX26P_sWgw Taunt duration]</ref>
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Show Trial}}
 
| 1 = {{Show achievement|Heavy|Show Trial}}
 
}}
 
}}
  
== Demonstration ==
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== Update history ==
{{youtube|6kIABEOzw6Y}}
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'''{{Patch name|8|19|2008}}''' ([[Heavy Update]])
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* {{Undocumented}} The taunt now kills those in front of the Heavy.
 +
 
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'''{{Patch name|10|6|2010}}'''
 +
* The [[Gloves of Running Urgently]] now use the boxing taunt, and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
 +
 
 +
== Bugs ==
 +
* When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim.
  
 
== Trivia ==
 
== Trivia ==
*The sound clip used for Showdown is heavy_niceshot02, one of the Heavy's three sound bytes for the "Nice Shot!" vocal command.
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* Before the [[Heavy Update]], there were three different lines of dialogue associated with the performance of this taunt. When it became a taunt kill, two of the lines were removed.
*There used to be 3 different ways the Heavy presented this taunt, shouting "POW! Haha!", silently, and with a short, high-pitched laugh, before the taunt was converted into an attack.
 
*This is the only ranged attack in the game with unlimited ammo (not counting how the Sandman regenerates the ball it launches over time, or the Jarate's and Mad Milk's regeneration).
 
*Unlike most other taunt attacks, Showdown does not hit based on the enemy player's position relative to the taunt animation- to hit, the target must be on the line indicated by the Heavy's crosshairs at the start of the taunt. As a result, the taunt can be aimed in any direction, including straight up or down. The Engineer taunt Organ Grinder is the only other taunt that functions this way.
 
*The range of this taunt is equivalent to approximately 9 Heavies in a line.
 
**Nine Heavies in a line is about the length from the edge of the roof of the building near the second point in Badwater, down to the trailer that is reachable with a jump.
 
*If you are on top of someone, point down and kill them with this Taunt, the animation will be cut short.
 
  
 
== See also ==
 
== See also ==
*[[Heavy strategy#Showdown|Showdown strategy]]
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* [[Taunts]]
  
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== References ==
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<references/>
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 +
{{Heavy Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Heavy Nav}}
 
{{Heavy Nav}}
[[Category:Taunts]]
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[[Category:Weapon Taunts]]

Latest revision as of 17:33, 22 November 2022

"Showdown" redirects here. For the Comic, see The Showdown.
POW! Ha ha!
The Heavy

The High Noon, also known as Showdown, is a kill taunt that activates upon taunting with the Fists, Saxxy, Apoco-Fists or Holiday Punch equipped. The Heavy mimics a quick-draw pistol showdown, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.

Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in Badlands.

The range at which the taunt kills is 500 Hammer units, the equivalent of 9 players standing shoulder to shoulder of any class. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at Granary. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of 2Fort. Once past the taunt's range, it has no effect.

As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Point blank 500
Medium range 500
Long range N/A
Mini-crit 675
Function times
Taunt duration 4.3 s [1]
Values are approximate and determined by community testing.

Related achievements

Leaderboard class heavy.png Heavy

Show Trial
Show Trial
Kill an enemy with a taunt.

Update history

August 19, 2008 Patch (Heavy Update)

  • [Undocumented] The taunt now kills those in front of the Heavy.

October 6, 2010 Patch

  • The Gloves of Running Urgently now use the boxing taunt, and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."

Bugs

  • When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim.

Trivia

  • Before the Heavy Update, there were three different lines of dialogue associated with the performance of this taunt. When it became a taunt kill, two of the lines were removed.

See also

References