Difference between revisions of "February 11, 2015 Patch"
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| month = february | | month = february | ||
| year = 2015 | | year = 2015 | ||
− | | after = | + | | after = {{Patch name|2|18|2015}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | source = | + | | source = http://store.steampowered.com/news/15779 |
− | | notes = === | + | | source2-title = Team Fortress 2 Update Released |
− | * Added Crate #90 and Crate #91 to the drop list | + | | source2 = http://store.steampowered.com/news/15780 |
− | * Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list | + | | notes = === Patch 1 === |
− | * Added convar sv_rcon_whitelist_address. Rcon clients failing to auth from the specified IP address will never get banned. | + | * Added [[Crate #90]] and [[Crate #91]] to the [[Item drop system|drop list]] |
− | * Added convar r_drawtracers_firstperson to disable the drawing of first person bullet tracer particles | + | * Removed [[Naughty Winter Crate 2014]] and [[Nice Winter Crate 2014]] from the drop list |
− | * Added "redirect" client command that can be used to send clients to a different server. Does not function for clients that came from matchmaking or certain server browser tabs. | + | * Added convar {{cvar|sv_rcon_whitelist_address}}. Rcon clients failing to auth from the specified [[w:IP address|IP address]] will never get banned. |
− | * Fixed an exploit related to the "connect" command allowing servers to redirect clients when they should not be able to | + | * Added convar {{cvar|r_drawtracers_firstperson}} to disable the drawing of first person bullet tracer [[Particle effects|particles]] |
− | * Fixed a client crash related to extreme viewmodel_fov settings | + | * Added "{{cvar|redirect}}" client command that can be used to send clients to a different server. Does not function for clients that came from [[Quickplay|matchmaking]] or certain server browser tabs. |
− | ** The viewmodel_fov convar is now clamped to valid values. Users who were using this to hide the viewmodel and tracers should use r_drawtracers_firstperson 0 and r_drawviewmodel 0 to achieve the same effect. | + | * Fixed an [[Exploits|exploit]] related to the "connect" command allowing servers to redirect clients when they should not be able to |
− | * Fixed missing Killstreak sheen effects for the Iron Bomber | + | * Fixed a client crash related to extreme {{cvar|viewmodel_fov}} settings |
− | * Fixed the Explosive Headshot upgrade in Mann vs. Machine not applying to The Classic | + | ** The {{cvar|viewmodel_fov}} convar is now clamped to valid values. Users who were using this to hide the viewmodel and tracers should use {{cvar|r_drawtracers_firstperson 0}} and {{cvar|r_drawviewmodel 0}} to achieve the same effect. |
− | * Fixed the Panic Attack not using the correct sound for crits | + | * Fixed missing [[Killstreak Kit|Killstreak]] sheen effects for the [[Iron Bomber]] |
− | * Fixed The Peacenik's Ponytail not using the correct team skins | + | * Fixed the Explosive Headshot [[Upgrade Station|upgrade]] in [[Mann vs. Machine]] not applying to [[Classic|The Classic]] |
− | * Fixed not being able to switch away from the Minigun while spinning down | + | * Fixed the [[Panic Attack]] not using the correct sound for [[Critical hits|crits]] |
− | * Fixed not being able to deliver wrapped Giftapult packages | + | * Fixed [[Peacenik's Ponytail|The Peacenik's Ponytail]] not using the correct team skins |
− | * Fixed The Classic zooming-in when the Sniper teleports while charging a shot | + | * Fixed not being able to switch away from the [[Minigun]] while spinning down |
− | * Fixed The Bootenkhamuns not hiding the correct bodygroup when equipped | + | * Fixed not being able to deliver wrapped [[Giftapult]] packages |
− | * Fixed the Diamondback accumulating crits for backstabbing invlun players | + | * Fixed The Classic zooming-in when the [[Sniper]] [[Teleporters|teleports]] while charging a shot |
+ | * Fixed [[Bootenkhamuns|The Bootenkhamuns]] not hiding the correct [[bodygroup]] when equipped | ||
+ | * Fixed the [[Diamondback]] accumulating crits for [[Backstab|backstabbing]] [[ÜberCharge|invlun]]{{sic}} players | ||
* Fixed players not receiving timed drops when running the game in Ukrainian | * Fixed players not receiving timed drops when running the game in Ukrainian | ||
− | * Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects | + | * Updated weapons sounds for the {{code|axe_hit}}, {{code|blade_hit}}, and {{code|cbar_hit}} sound effects |
− | * Updated the equip_region for the Brimstone | + | * Updated the {{code|[[Equip region|equip_region]]}} for the [[Brimstone]] |
− | * Updated Mann Co. Store prices for foreign currencies to current USD equivalents | + | * Updated [[Mann Co. Store]] prices for foreign currencies to current USD equivalents |
− | * Updated the localization files | + | * Updated the [[localization files]] |
− | * Mannpower mode changes: | + | * [[Mannpower]] mode changes: |
− | ** Fixed bug that sometimes caused two intel briefcases to spawn | + | ** Fixed bug that sometimes caused two [[Capture the Flag#Intelligence|intel briefcases]] to spawn |
− | ** Reduced capture trigger size to match capture area on CTF_Gorge | + | ** Reduced capture trigger size to match capture area on [[Gorge (Capture the Flag)|{{code|CTF_Gorge}}]] |
** Powerup changes: | ** Powerup changes: | ||
− | ** Haste: Doubles the Medigun's uber charge build up speed | + | *** Haste: Doubles the [[Medi Gun|Medigun]]'s uber charge{{sic}} build up speed |
− | ** Vampire: Reduced health leeched when using the Flamethrower and Minigun | + | *** Vampire: Reduced [[health]] leeched when using the [[Flame Thrower|Flamethrower]] and Minigun |
+ | |||
+ | === Patch 2 === | ||
+ | * Fixed players not being able to purchase items from the Mann Co. Store | ||
+ | |||
+ | === Undocumented changes === | ||
+ | * [[Taunts|Special taunts]] no longer drop for [[Account types|Premium account]] players. | ||
}} | }} |
Latest revision as of 10:37, 16 November 2022
|
Contents
Patch notes
Patch 1
- Added Crate #90 and Crate #91 to the drop list
- Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list
- Added convar
sv_rcon_whitelist_address
. Rcon clients failing to auth from the specified IP address will never get banned. - Added convar
r_drawtracers_firstperson
to disable the drawing of first person bullet tracer particles - Added "
redirect
" client command that can be used to send clients to a different server. Does not function for clients that came from matchmaking or certain server browser tabs. - Fixed an exploit related to the "connect" command allowing servers to redirect clients when they should not be able to
- Fixed a client crash related to extreme
viewmodel_fov
settings- The
viewmodel_fov
convar is now clamped to valid values. Users who were using this to hide the viewmodel and tracers should user_drawtracers_firstperson 0
andr_drawviewmodel 0
to achieve the same effect.
- The
- Fixed missing Killstreak sheen effects for the Iron Bomber
- Fixed the Explosive Headshot upgrade in Mann vs. Machine not applying to The Classic
- Fixed the Panic Attack not using the correct sound for crits
- Fixed The Peacenik's Ponytail not using the correct team skins
- Fixed not being able to switch away from the Minigun while spinning down
- Fixed not being able to deliver wrapped Giftapult packages
- Fixed The Classic zooming-in when the Sniper teleports while charging a shot
- Fixed The Bootenkhamuns not hiding the correct bodygroup when equipped
- Fixed the Diamondback accumulating crits for backstabbing invlun(sic) players
- Fixed players not receiving timed drops when running the game in Ukrainian
- Updated weapons sounds for the
axe_hit
,blade_hit
, andcbar_hit
sound effects - Updated the
equip_region
for the Brimstone - Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Updated the localization files
- Mannpower mode changes:
- Fixed bug that sometimes caused two intel briefcases to spawn
- Reduced capture trigger size to match capture area on
CTF_Gorge
- Powerup changes:
- Haste: Doubles the Medigun's uber charge(sic) build up speed
- Vampire: Reduced health leeched when using the Flamethrower and Minigun
Patch 2
- Fixed players not being able to purchase items from the Mann Co. Store
Undocumented changes
- Special taunts no longer drop for Premium account players.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Patch 1
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Deleted: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_sound_misc.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_foundry.bsp
Modified: tf/maps/ctf_gorge.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_sound_misc.vpk.sound.cache
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh3.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit3.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit4.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hitworld.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hit1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hit2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod3.wav
Modified: tf/tf2_sound_vo_english.vpk.sound.cache
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_assists.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_assists_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_minicrit_kills.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_minicrit_kills_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_no_crit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_no_crit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_players_hit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_players_hit_large.vtf
Patch 2
Modified: tf/steam.inf
Modified: tf/bin/client.dll