Difference between revisions of "Crossing Guard"
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{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Crossing Guard.png |
− | | team-colors | + | | team-colors = yes |
− | | used-by | + | | used-by = {{used by|all-except|Engineer|Spy}} |
− | | slot | + | | slot = melee |
− | | contributed-by | + | | contributed-by = {{Backpack Item Link|76561198003848405|3268792887}} |
− | | released | + | | released = {{Patch name|12|8|2014}} |
− | | availability | + | | released-major = End of the Line Update |
− | | trade | + | | availability = {{avail|crate87}} |
− | | gift | + | | trade = yes |
− | | rename | + | | gift = yes |
− | | numbered | + | | marketable = yes |
− | | medieval | + | | rename = yes |
− | | loadout | + | | numbered = no |
− | | | + | | medieval = yes |
− | + | | loadout = yes | |
− | | item- | + | | item-kind = {{item kind|Sign}} |
+ | | item-level = 25 | ||
}} | }} | ||
− | {{Quotation|'''The Scout''' directing traffic for his team|Hey, get to da bridge!|sound= | + | {{Quotation|'''The Scout''' directing traffic for his team|Hey, get to da bridge!|sound=Scout sf13 midnight03.wav}} |
− | The '''Crossing Guard''' is a [[Steam Workshop|community-created]] [[Weapons#allmelee|melee weapon]] | + | The '''Crossing Guard''' is a [[Steam Workshop|community-created]] [[Weapons#allmelee|melee weapon]] for [[Classes|all classes]] with the exception of the [[Engineer]] and the [[Spy]]. It is a slightly weathered railroad crossing sign with [[Self-illumination|glowing]] team-colored lights. It appears to have been uprooted violently from its base, as a pair of wires are seen sticking out of the bottom end. |
This weapon functions identically to the wielder's default melee weapon. | This weapon functions identically to the wielder's default melee weapon. | ||
+ | |||
+ | The Crossing Guard was [https://steamcommunity.com/sharedfiles/filedetails/?id=337456543 contributed] to the Steam Workshop. | ||
== Damage and function times == | == Damage and function times == | ||
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'''{{Class link|Scout}}''' | '''{{Class link|Scout}}''' | ||
{{Damage table | {{Damage table | ||
− | | identical = [[Bat]] | + | | identical = [[Bat]] |
− | | damagetype | + | | damagetype = Melee |
− | | rangetype | + | | rangetype = Melee |
− | | damage | + | | damage = yes |
− | | base | + | | base = 35 |
− | + | | crit = 105 | |
− | | crit | + | | minicrit = 47 |
− | | minicrit | + | | function times = yes |
− | | function times | + | | attack interval = 0.5 s |
− | | attack interval | ||
}} | }} | ||
Line 46: | Line 48: | ||
{{clr}} | {{clr}} | ||
{{Damage table | {{Damage table | ||
− | | identical = [[Bonesaw]], [[Bottle]], [[Fire Axe]], [[Fists]], [[Kukri]], [[Shovel]] | + | | identical = [[Bonesaw]], [[Bottle]], [[Fire Axe]], [[Fists]], [[Kukri]], [[Shovel]] |
− | | damagetype | + | | damagetype = Melee |
− | | rangetype | + | | rangetype = Melee |
− | | damage | + | | damage = yes |
− | | base | + | | base = 65 |
− | + | | crit = 195 | |
− | | crit | + | | minicrit = 88 |
− | | minicrit | + | | function times = yes |
− | | function times | + | | attack interval = 0.8 s |
− | | attack interval | ||
}} | }} | ||
</div> | </div> | ||
{{clr}} | {{clr}} | ||
− | + | {{Weapon Demonstration}} | |
− | {{Weapon Demonstration}} | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Sign | + | | item-type = {{item kind|Sign}} |
| rankson = kills | | rankson = kills | ||
− | | can deal damage = yes | + | | can deadamage = yes |
− | }} | + | | can deal critical damage = yes |
+ | | can be equipped by soldier or demo = yes | ||
+ | }} | ||
== Related achievements == | == Related achievements == | ||
Line 75: | Line 77: | ||
| 1 = {{Show achievement|Soldier|Trench Warfare}} | | 1 = {{Show achievement|Soldier|Trench Warfare}} | ||
}} | }} | ||
+ | |||
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Pyro|Clearcutter}} | | 1 = {{Show achievement|Pyro|Clearcutter}} | ||
− | |||
| 2 = {{Show achievement|Pyro|Lumberjack}} | | 2 = {{Show achievement|Pyro|Lumberjack}} | ||
}} | }} | ||
+ | |||
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
Line 88: | Line 91: | ||
}} | }} | ||
− | ==={{class link|Heavy}}=== | + | |
+ | === {{class link|Heavy}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Heavy|Communist Mani-Fisto}} | | 1 = {{Show achievement|Heavy|Communist Mani-Fisto}} | ||
}} | }} | ||
+ | |||
=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Medic| | + | | 1 = {{Show achievement|Medic|Blunt Trauma}} |
− | {{Show achievement|Medic| | + | {{Show achievement|Medic|FYI I am a Medic}} |
− | | 2 = {{Show achievement|Medic| | + | | 2 = {{Show achievement|Medic|Peer Review}} |
− | {{Show achievement|Medic| | + | {{Show achievement|Medic|Sawbones}} |
}} | }} | ||
− | ==={{ | + | |
+ | === {{class link|Sniper}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Sniper|Be Polite}} | | 1 = {{Show achievement|Sniper|Be Polite}} | ||
Line 114: | Line 120: | ||
== Trivia == | == Trivia == | ||
* A [[w:Crossing guard|crossing guard]] is a person that manages traffic, usually to aid pedestrians in crossing an intersection. | * A [[w:Crossing guard|crossing guard]] is a person that manages traffic, usually to aid pedestrians in crossing an intersection. | ||
− | ** Prior to electronic railroad crossing installments, a [[ | + | ** Prior to electronic railroad crossing installments, a [[w:Level crossing|crossing guard]] was also a term given to a person who would work in an office by a crossing. When a train was to approach, they would change the crossing gates (either by hand or by a lever/switch) so as to block traffic. This was most commonly in use in the United Kingdom, and still sees some use to date. |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
+ | File:BLU Crossing Guard.png|[[BLU]] variant of the weapon. | ||
File:Crossing Guard Scout First Person.png|[[Scout]] first-person view. | File:Crossing Guard Scout First Person.png|[[Scout]] first-person view. | ||
File:Crossing Guard Soldier RED First Person.png|[[RED]] [[Soldier]] first-person view. | File:Crossing Guard Soldier RED First Person.png|[[RED]] [[Soldier]] first-person view. | ||
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== See also == | == See also == | ||
− | *[[Scout strategy#Bat + reskins|Crossing Guard strategy (Scout)]] | + | * [[Basic Scout strategy#Bat + reskins|Crossing Guard strategy (Scout)]] |
− | *[[Soldier strategy#Shovel + reskins|Crossing Guard strategy (Soldier)]] | + | * [[Basic Soldier strategy#Shovel + reskins|Crossing Guard strategy (Soldier)]] |
− | *[[Pyro strategy#Fire Axe + reskins|Crossing Guard strategy (Pyro)]] | + | * [[Basic Pyro strategy#Fire Axe + reskins|Crossing Guard strategy (Pyro)]] |
− | *[[Demoman strategy#Bottle + reskins|Crossing Guard strategy (Demoman)]] | + | * [[Basic Demoman strategy#Bottle + reskins|Crossing Guard strategy (Demoman)]] |
− | *[[Heavy strategy#Fists + reskins|Crossing Guard strategy (Heavy)]] | + | * [[Basic Heavy strategy#Fists + reskins|Crossing Guard strategy (Heavy)]] |
− | *[[Medic strategy#Bonesaw + reskins|Crossing Guard strategy (Medic)]] | + | * [[Basic Medic strategy#Bonesaw + reskins|Crossing Guard strategy (Medic)]] |
− | *[[Sniper strategy#Kukri + reskins|Crossing Guard strategy (Sniper)]] | + | * [[Basic Sniper strategy#Kukri + reskins|Crossing Guard strategy (Sniper)]] |
{{End of the Line Update Nav}} | {{End of the Line Update Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
+ | |||
[[Category:Reskins]] | [[Category:Reskins]] | ||
[[Category:Self-illuminated]] | [[Category:Self-illuminated]] |
Latest revision as of 16:12, 21 September 2023
“ | Hey, get to da bridge!
Click to listen
— The Scout directing traffic for his team
|
” |
The Crossing Guard is a community-created melee weapon for all classes with the exception of the Engineer and the Spy. It is a slightly weathered railroad crossing sign with glowing team-colored lights. It appears to have been uprooted violently from its base, as a pair of wires are seen sticking out of the bottom end.
This weapon functions identically to the wielder's default melee weapon.
The Crossing Guard was contributed to the Steam Workshop.
Contents
[hide]Damage and function times
See also: Damage
Identical to: Bat
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 35 |
Critical | 105 | |
Mini-crit | 47 | |
Function times | ||
Attack interval | 0.5 s | |
Values are approximate and determined by community testing. |
See also: Damage
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
|
Pyro
|
|
Demoman
|
Heavy
|
Medic
|
|
Sniper
|
|
Update history
December 8, 2014 Patch (End of the Line Update)
- Added multi-class melee weapon - The Crossing Guard.
Trivia
- A crossing guard is a person that manages traffic, usually to aid pedestrians in crossing an intersection.
- Prior to electronic railroad crossing installments, a crossing guard was also a term given to a person who would work in an office by a crossing. When a train was to approach, they would change the crossing gates (either by hand or by a lever/switch) so as to block traffic. This was most commonly in use in the United Kingdom, and still sees some use to date.
Gallery
BLU variant of the weapon.
Scout first-person view.
BLU Soldier first-person view.
RED Pyro first-person view.
Demoman first-person view.
Heavy first-person view.
RED Medic first-person view.
Sniper first-person view.
See also
- Crossing Guard strategy (Scout)
- Crossing Guard strategy (Soldier)
- Crossing Guard strategy (Pyro)
- Crossing Guard strategy (Demoman)
- Crossing Guard strategy (Heavy)
- Crossing Guard strategy (Medic)
- Crossing Guard strategy (Sniper)
[expand]Weapons |
---|