Difference between revisions of "March 18, 2015 Patch"
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| month = march | | month = march | ||
| year = 2015 | | year = 2015 | ||
− | | after = | + | | after = {{Patch name|3|24|2015}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | source = | + | | source = http://store.steampowered.com/news/16129/ |
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
* Fixed some props flickering when shot | * Fixed some props flickering when shot | ||
− | * Fixed a listen server crash when setting mp_tournament 1 on the command line | + | * Fixed a listen server crash when setting {{kbd|[[Tournament Mode|{{cvar|mp_tournament}} 1]]}} on the [[vdc:Developer_Console|command line]] |
− | * Fixed clipped Preset button in the Quickswitch panel | + | * Fixed clipped [[Customize items#Loadout and Taunt slots|Preset]] button in the Quickswitch panel |
− | * Fixed some .mp3 sound script entries that were missed in the previous update | + | * Fixed some {{code|[[w:MP3|.mp3]]}} sound script entries that were missed in the previous update |
− | * Fixed self-made taunts not displaying the community-sparkle particle effect | + | * Fixed [[Self-Made|self-made]] [[Taunts|taunts]] not displaying the community-sparkle [[Particle effects|particle effect]] |
− | * Fixed a Taunt Workshop bug related to looping animations | + | * Fixed a [[Steam Workshop|Taunt Workshop]] bug related to looping animations |
− | * Fixed item levels not displaying during trading sessions | + | * Fixed [[Item levels|item levels]] not displaying during [[Trading|trading]] sessions |
− | * Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals | + | * Added [[Tournament Medal - UGC Highlander (Season 13)|UGC Highlander Season 13]], [[Tournament Medal - UGC Highlander (Season 14)|Highlander Season 14]], [[Tournament Medal - UGC 6v6 (Season 15)|6v6 Season 15]], [[Tournament Medal - UGC 6v6 (Season 16)|6v6 Season 16]], [[Tournament Medal - UGC 4v4 (Season 2)|4v4 Season 2]], and [[Tournament Medal - UGC 4v4 (Season 3)|4v4 Season 3]] [[Tournament Medal|medals]] |
− | * Updated Mann Co. Store prices for foreign currencies to current USD equivalents | + | * Updated [[Mann Co. Store]] prices for foreign currencies to current USD equivalents |
− | * Mannpower update | + | * [[Mannpower]] update |
− | ** Added powerup icons to the HUD deathnotice reports | + | ** Added [[Mannpower#Powerups|powerup]] icons to the [[Heads-up display|HUD]] [[Kill icon|deathnotice]] reports |
− | ** Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps | + | ** Fixed [[Thunder Mountain (Capture the Flag)|Thunder Mountain]] not showing up in the [[Dedicated_server_configuration#Quickplay|Quickplay]] dialog's list of maps |
− | ** Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point | + | ** Fixed the [[Capture the Flag#Intelligence|intel]] getting into a bad state and becoming unreachable under the ground at the cap point |
− | ** Medics now move slower than their heal target while their heal target is using the grapple | + | ** [[Medic|Medics]] now move slower than their heal target while their heal target is using the [[Grappling Hook|grapple]] |
** Removed random weapon damage spread | ** Removed random weapon damage spread | ||
− | ** Removed crit immunity from the Resistance powerup | + | ** Removed [[Critical hit|crit]] immunity from the Resistance powerup |
** Removed random melee critical hits | ** Removed random melee critical hits | ||
** Increased all melee damage by 30% | ** Increased all melee damage by 30% | ||
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*** Removed melee damage critical hits | *** Removed melee damage critical hits | ||
*** Added double melee damage multiplier | *** Added double melee damage multiplier | ||
− | *** A Half-Zatoichi kill now refills to base health only, not buffed health | + | *** A [[Half-Zatoichi]] kill now refills to base [[Health|health]] only, not buffed health |
− | * Updated ctf_thundermountain | + | * Updated {{code|[[ctf_thundermountain]]}} |
** Fixed being able to get to rocks in the death cliff intel areas | ** Fixed being able to get to rocks in the death cliff intel areas | ||
** Fixed being able to escape the playable part of the map | ** Fixed being able to escape the playable part of the map | ||
** Fixed being able to get on top of the center tower roof | ** Fixed being able to get on top of the center tower roof | ||
− | * Updated ctf_foundry | + | * Updated {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}} |
− | ** Added nobuild brushes to the tops of the inside white tankers | + | ** Added {{ent|func_nobuild|nobuild}} brushes to the tops of the inside white tankers |
}} | }} |
Latest revision as of 11:01, 21 July 2017
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed some props flickering when shot
- Fixed a listen server crash when setting
mp_tournament
1 on the command line - Fixed clipped Preset button in the Quickswitch panel
- Fixed some
.mp3
sound script entries that were missed in the previous update - Fixed self-made taunts not displaying the community-sparkle particle effect
- Fixed a Taunt Workshop bug related to looping animations
- Fixed item levels not displaying during trading sessions
- Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Mannpower update
- Added powerup icons to the HUD deathnotice reports
- Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps
- Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point
- Medics now move slower than their heal target while their heal target is using the grapple
- Removed random weapon damage spread
- Removed crit immunity from the Resistance powerup
- Removed random melee critical hits
- Increased all melee damage by 30%
- Knockout powerup
- Removed melee damage critical hits
- Added double melee damage multiplier
- A Half-Zatoichi kill now refills to base health only, not buffed health
- Updated
ctf_thundermountain
- Fixed being able to get to rocks in the death cliff intel areas
- Fixed being able to escape the playable part of the map
- Fixed being able to get on top of the center tower roof
- Updated
ctf_foundry
- Added
nobuild
brushes to the tops of the inside white tankers
- Added
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/shaderapidx9.dll
Modified: bin/studiomdl.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_foundry.bsp
Modified: tf/maps/ctf_gorge.bsp
Modified: tf/maps/ctf_thundermountain.bsp
Modified: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_powerup_beta.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_thundermountain.vtf