Difference between revisions of "Tomislav"
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| image = Tomislav.PNG | | image = Tomislav.PNG | ||
| 3d-image-1 = Tomislav | | 3d-image-1 = Tomislav | ||
− | | 3d-image-2 = Tomislav Australium | + | | 3d-image-2 = Tomislav Festivized |
− | | 3d-button-1 = | + | | 3d-image-4 = Tomislav Australium |
− | | 3d-button-2 = australium_half | + | | 3d-image-5 = Tomislav Australium Festivized RED |
+ | | 3d-image-6 = Tomislav Australium Festivized BLU | ||
+ | | 3d-button-1 = default | ||
+ | | 3d-button-2 = colored_pair | ||
+ | | 3d-button-4 = australium | ||
+ | | 3d-button-5 = australium_half | ||
+ | | 3d-button-6 = australium_half | ||
| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
− | | 3d-viewname-2 = Australium | + | | 3d-viewname-2 = Festivized |
− | | used-by = | + | | 3d-viewname-4 = Australium |
+ | | 3d-viewname-5 = Australium Festivized<br>(RED) | ||
+ | | 3d-viewname-6 = Australium Festivized<br>(BLU) | ||
+ | | used-by = {{used by|Heavy}} | ||
| slot = primary | | slot = primary | ||
| contributed-by = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}} | | contributed-by = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}} | ||
− | | released = {{Patch name|6|23|2011}} | + | | released = {{Patch name|6|23|2011}} |
− | | availability = {{avail|drop|craft|purchase|crate47-strange|collectors|australium}} | + | | released-major = Über Update |
+ | | availability = {{avail|drop|craft|purchase|crate47-strange|collectors|australium|warpaint}} | ||
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
+ | | marketable = yes | ||
| rename = yes | | rename = yes | ||
| numbered = yes | | numbered = yes | ||
| medieval = no | | medieval = no | ||
| ammo-loaded = 200 | | ammo-loaded = 200 | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
− | | reload = No | + | | reload = No reload |
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Minigun}} |
− | | att-1-positive = | + | | item-level = 5 |
− | | att-2-positive = 20 | + | | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}} |
− | | att-3-positive = | + | | att-2-positive = {{attribute|Spread_Positive|20}} |
− | | att-4-negative = 20 | + | | att-3-positive = {{attribute|MinigunNoSpinSounds}} |
+ | | att-4-negative = {{attribute|FireRate_Negative|20}} | ||
}} | }} | ||
+ | |||
{{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}} | {{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}} | ||
− | The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. It is an oversized, heavily modified [[w:Thompson submachine gun|Thompson submachine gun]] with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the | + | The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]], which he has named "'''Svetlana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42.]</ref> It is an oversized, heavily modified [[w:Thompson submachine gun|Thompson submachine gun]] with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard. |
− | The weapon | + | The weapon features a 20% faster spin-up time and 20% more accuracy than the [[Minigun|default Minigun]]. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a [[Media:Tomislav wind up.wav|quiet jingling sound]] as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed). |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damagetype | + | | damagetype = Bullet |
− | | rangetype | + | | rangetype = Ranged |
+ | | damage = yes | ||
− | + | | base = 9 / bullet | |
− | | base | + | | fall off = 4.752 / bullet |
− | | fall off | + | | ramp up = 13.5 / bullet |
− | | ramp up | + | | point blank = {{tooltip|50-54 / 1 ammo|108 / critical damage}}<br/>{{tooltip|400-450 / second|864 / critical damage}} |
− | | point blank | + | | medium range = {{tooltip|5-30 / 1 ammo|27/54/81/108 / critical damage}}<br/>{{tooltip|40-300 / second|432 / critical damage}} |
− | | medium range | + | | long range = {{tooltip|5-10 / 1 ammo|27/54 / critical damage}}<br/>{{tooltip|40-150 / second|216 / critical damage}} |
− | | long range | + | | pellet spread = 31 |
− | | crit | + | | crit = 27 / bullet |
− | | minicrit | + | | minicrit = 12-18 / bullet |
− | | function times | + | |
− | | attack interval | + | | function times = yes |
− | | windup time | + | | attack interval = {{tooltip|0.12 or 0.135 s|4 bullets are fired with each shot. The base value is 0.12 seconds, but in practice it sometimes ends up being one tick longer due to server clock inaccuracy.}} |
+ | | windup time = 0.696 s | ||
}} | }} | ||
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== Crafting == | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
+ | |||
=== Blueprint === | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
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| result = Tomislav | | result = Tomislav | ||
}} | }} | ||
− | |||
{{Blueprint | autoresult = Heavy primary}} | {{Blueprint | autoresult = Heavy primary}} | ||
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== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Minigun | + | | item-type = {{item kind|Minigun}} |
| rankson = kills | | rankson = kills | ||
| australium = yes | | australium = yes | ||
+ | | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}} | ||
+ | | att-2-positive = {{attribute|Spread_Positive|20}} | ||
+ | | att-3-positive = {{attribute|MinigunNoSpinSounds}} | ||
+ | | att-4-negative = {{attribute|FireRate_Negative|20}} | ||
+ | | can deal damage = yes | ||
| can deal long range damage = yes | | can deal long range damage = yes | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| can deal critical damage = yes | | can deal critical damage = yes | ||
| can deal long range damage = yes | | can deal long range damage = yes | ||
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== Related achievements == | == Related achievements == | ||
− | === {{ | + | === {{Class link|Heavy}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Heavy|Heavy Industry}} | | 1 = {{Show achievement|Heavy|Heavy Industry}} | ||
{{Show achievement|Heavy|Marxman}} | {{Show achievement|Heavy|Marxman}} | ||
| 2 = {{Show achievement|Heavy|Permanent Revolution}} | | 2 = {{Show achievement|Heavy|Permanent Revolution}} | ||
+ | {{Show achievement|Heavy|Rationing}} | ||
}} | }} | ||
== Update history == | == Update history == | ||
− | {{ | + | {{Update history | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
− | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
* Tomislav was added to the game. | * Tomislav was added to the game. | ||
'''{{Patch name|6|28|2011}}''' | '''{{Patch name|6|28|2011}}''' | ||
* Tomislav spin-up reduction has been reduced from 75% to 40%. | * Tomislav spin-up reduction has been reduced from 75% to 40%. | ||
− | * Added/Refined recoil/draw/ | + | * Added/Refined recoil/draw/Crit/reload forces for the Tomislav. |
'''{{Patch name|7|22|2011}}''' | '''{{Patch name|7|22|2011}}''' | ||
Line 126: | Line 141: | ||
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | ||
− | * {{ | + | * {{Undocumented}} Added [[Australium weapons|Australium]] variant. |
− | '''{{Patch name|6|18|2014}}''' | + | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) |
* All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | * All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | ||
+ | * {{Undocumented}} The Tomislav's sounds are now lower-pitched. | ||
+ | |||
+ | '''{{Patch name|7|8|2014}}''' | ||
+ | * Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty. | ||
+ | |||
+ | '''{{Patch name|2|11|2015}} #1''' | ||
+ | * Fixed not being able to switch away from the Minigun while spinning down. | ||
− | '''{{Patch name|7|2|2015}} | + | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) |
+ | * Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%. | ||
* Changed attributes: | * Changed attributes: | ||
** Now 20% more accurate (less spread). | ** Now 20% more accurate (less spread). | ||
** Increased spin up bonus from 10% to 20% | ** Increased spin up bonus from 10% to 20% | ||
− | }} | + | |
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing. | ||
+ | * Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added [[Festivizer|Festivized]] variant.}} | ||
== Bugs == | == Bugs == | ||
* When firing, the muzzle flash may not be correctly displayed. | * When firing, the muzzle flash may not be correctly displayed. | ||
* The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be. | * The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be. | ||
+ | * If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person. | ||
+ | * When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible. | ||
== Trivia == | == Trivia == | ||
− | * The name Tomislav is derived from the Slavic verb ''tomiti'', meaning "to | + | * The name [[w:Tomislav|Tomislav]] is derived from the Slavic verb ''tomiti'', meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the {{botignore|Thompson submachine gun}} (a World War II-era firearm popularly associated with gangsters), and "[[w:Slavs|Slav]]", an ethnolinguistic group including Russians. |
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Tomislav 1st person.png|First-person view. | File:Tomislav 1st person.png|First-person view. | ||
− | File:Australium Tomislav.png | + | File:Australium Tomislav.png|[[Australium weapons|Australium variant]]. |
− | File: | + | File:Tomislav First Person Festivized Variant RED.png|[[RED]] [[Festivizer|Festivized]] variant. |
− | File: | + | File:Tomislav First Person Festivized Variant BLU.png|[[BLU]] Festivized variant. |
+ | File:Tomislav First Person Australium Festivized Variant RED.png|RED Australium Festivized variant. | ||
+ | File:Tomislav First Person Australium Festivized Variant BLU.png|BLU Australium Festivized variant. | ||
+ | File:Tomislav Concept.png|Tomislav concept artwork. | ||
+ | File:Tomislav Concept2.png|Tomislav concept artwork. | ||
File:Tomislavold.png|An old version of the Tomislav, which never officially appeared in Team Fortress 2. | File:Tomislavold.png|An old version of the Tomislav, which never officially appeared in Team Fortress 2. | ||
+ | File:Theshowdown42.jpg|Tomislav, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Brass Beast]] and [[Huo-Long Heater]]. | ||
</gallery> | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Heavy strategy#Tomislav + reskins|Tomislav strategy]] | ||
+ | * [[Australium weapons]] | ||
== References == | == References == | ||
<references/> | <references/> | ||
− | + | {{Über Update Nav}} | |
− | |||
− | |||
− | |||
− | {{ | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} |
Latest revision as of 11:00, 26 October 2024
“ | Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.
— Tomislav publicity blurb
|
” |
The Tomislav is a community-created primary weapon for the Heavy, which he has named "Svetlana".[1] It is an oversized, heavily modified Thompson submachine gun with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard.
The weapon features a 20% faster spin-up time and 20% more accuracy than the default Minigun. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a quiet jingling sound as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed).
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 13.5 / bullet |
Base damage | 100% | 9 / bullet |
Maximum fall-off | 52.8% | 4.752 / bullet |
Point blank | 50-54 / 1 ammo 400-450 / second | |
Medium range | 5-30 / 1 ammo 40-300 / second | |
Long range | 5-10 / 1 ammo 40-150 / second | |
Pellet spread | 31:1 | |
Critical | 27 / bullet | |
Mini-crit | 12-18 / bullet | |
Function times | ||
Attack interval | 0.12 or 0.135 s | |
Wind-up time | 0.696 s | |
Values are approximate and determined by community testing. |
Item set
Black Market Business | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Brass Beast | Tomislav | ||
x2 | + | = |
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | Black Market Business weapon | Capo's Capper | ||
x4 | + | = |
Strange variant
Related achievements
Heavy
|
|
Update history
- Tomislav was added to the game.
- Tomislav spin-up reduction has been reduced from 75% to 40%.
- Added/Refined recoil/draw/Crit/reload forces for the Tomislav.
- [Undocumented] The silent spin-up attribute was changed from "This weapon has no barrel spin sound" to "Silent Killer: No barrel spin sound".
- [Undocumented] The Heavy will no longer make "new weapon" comments when using the Tomislav.
June 27, 2012 Patch (Pyromania Update)
- Spin-up speed bonus reduced from +40% to +10%.
- [Undocumented] Added Strange quality.
- Fixed the Tomislav playing firing sounds when it wasn't firing.
- [Undocumented] Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
June 18, 2014 Patch (Love & War Update)
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- [Undocumented] The Tomislav's sounds are now lower-pitched.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attributes:
- Now 20% more accurate (less spread).
- Increased spin up bonus from 10% to 20%
October 20, 2017 Patch #1 (Jungle Inferno Update)
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- When firing, the muzzle flash may not be correctly displayed.
- The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be.
- If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person.
- When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible.
Trivia
- The name Tomislav is derived from the Slavic verb tomiti, meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the Thompson submachine gun (a World War II-era firearm popularly associated with gangsters), and "Slav", an ethnolinguistic group including Russians.
Gallery
RED Festivized variant.
BLU Festivized variant.
Tomislav, featured in The Showdown comic along with 3 other miniguns: Minigun, Brass Beast and Huo-Long Heater.
See also
References
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|