Difference between revisions of "Template:Bionic Bits stats change"

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(Created page with "{| class="wikitable grid" width="100%" style="text-align: center;" ! class="header" | {{item name|Weapon}}/Class ! class="header" | New Stats/Stats Change |- ! {{Table icon|Bl...")
 
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{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" | {{item name|Weapon}}/Class
+
! class="header" | {{common string|Weapon}}/Class
 
! class="header" | New Stats/Stats Change
 
! class="header" | New Stats/Stats Change
 +
|-
 +
! {{Table icon|Flying Guillotine}}
 +
| {{c|+|Added:}} +999% increase in recharge rate
 +
|-
 +
! {{Table icon|Sandman}}
 +
| {{info|'''New stats'''}}<br>{{note|When weapon is active:}}{{buff|+90% faster baseball recharge rate}}{{buff|+100% jump height}}{{buff|Immune to fall damage}}{{nerf|-400 maximum health (1200 HP total)}}{{nerf|No crouching}}{{info|{{tooltip|+50% bigger head size|Hitbox is unaffected}}}}<br>{{note|'''Author Note:''' [[Scout Robot#Giant Jumping Sandman Scout|Giant Jumping Sandman Scout]]'s weapon}}
 +
|-
 +
! {{Table icon|Holy Mackerel}}
 +
| {{info|'''New stats'''}}<br>{{note|When weapon is active:}}{{buff|+30% faster move speed on wearer}}{{nerf|-400 maximum health (1200 HP total)}}{{nerf| No double jump}}{{nerf|No crouching}}<br>{{note|'''Author Note:''' [[Scout Robot#Super Scout|Super Scout]]'s weapon}}
 +
|-
 +
! {{Table icon|Wrap Assassin}}
 +
| {{c|+|Added:}} +999% increase in recharge rate
 
|-
 
|-
 
! {{Table icon|Black Box}}
 
! {{Table icon|Black Box}}
| {{info|New stats}}<br>{{buff|+25% blast radius}}{{buff|Restore 60 HP on hit}}{{buff|+100% faster firing speed}}{{buff|+10% faster reload speed}}{{nerf|-66% damage penalty}}{{nerf|+2 degree rocket spread}}{{nerf|No random critical hit}}
+
| {{info|'''New stats'''}}<br>{{buff|+25% blast radius}}{{buff|Restore 60 HP on hit}}{{buff|+100% faster firing speed}}{{buff|+10% faster reload speed}}{{nerf|-66% damage penalty}}{{nerf|+2 degree rocket spread}}{{nerf|No random critical hits}}<br>{{note|'''Author Note:''' [[Soldier Robot#Black Box Soldier|Black Box Soldier]]'s weapon}}
 
|-
 
|-
 
! {{Table icon|Thermal Thruster}}
 
! {{Table icon|Thermal Thruster}}
 
| {{c|+|Added:}} +99% faster recharge rate<br>{{c|+|Added:}} Able to re-launch while already in-flight
 
| {{c|+|Added:}} +99% faster recharge rate<br>{{c|+|Added:}} Able to re-launch while already in-flight
 +
|-
 +
! {{Table icon|Hot Hand}}
 +
| {{c|+|Added:}} +150% damage bonus
 +
|-
 +
! {{Table icon|Ali Baba's Wee Booties|title={{tooltip|Ali Baba's Wee Booties|This includes Bootlegger}}}}
 +
| {{c|+|Added:}} +1 jump in mid-air
 +
|-
 +
! {{Table icon|Iron Bomber}}
 +
| {{info|'''New stats'''}}<br>{{buff|Hold Fire to load up to three grenades}}{{buff|Release Fire to unleash the barrage}}
 +
|-
 +
! {{Table icon|Scottish Resistance}}
 +
| {{info|'''New stats'''}}<br>{{buff|Hold Fire to load up to three stickybombs}}{{buff|Release Fire to unleash the barrage}}
 
|-
 
|-
 
! {{Table icon|Festive Eyelander}}
 
! {{Table icon|Festive Eyelander}}
| {{c|i|Added:}} On kill: turn victim to ice.
+
| {{c|i|Added:}} On Kill: Turns victim into ice
 +
|-
 +
! {{Table icon|Minigun|title=All Heavy Primaries}}
 +
| {{c|+|Added:}} Can switch to other weapon while deployed
 
|-
 
|-
! {{Table icon|Minigun}}
+
! {{Table icon|Shotgun|title={{tooltip|Shotgun|Heavy only}}}}
| {{c|+|Added:}} Can switch to other weapon while deployed<br>{{c|-|Added:}} -50% max primary ammo on wearer
+
| {{note|'''New stats'''}}{{buff|+900% bullets per shot}}{{nerf|-50% damage penalty}}{{nerf|150% slower firing speed}}{{nerf|-66% max secondary ammo on wearer}}{{nerf|No random crits}}<br>{{note|'''Author Note:''' [[Heavy Robot#Giant Shotgun Heavy|Giant Shotgun Heavy]]'s weapon}}
 
|-
 
|-
 
! {{Table icon|Fists}}
 
! {{Table icon|Fists}}
| {{c|+|Added:}} +100% damage bonus
+
| {{c|+|Added:}} +150% damage bonus
 
|-
 
|-
 
! {{Table icon|Gunslinger}}
 
! {{Table icon|Gunslinger}}
| {{c|+|Added:}} +100% damage bonus
+
| {{c|+|Added:}} +150% damage bonus
 
|-
 
|-
 
! {{Table icon|Your Eternal Reward|title={{tooltip|Your Eternal Reward|This includes Wanga Prick}}}}
 
! {{Table icon|Your Eternal Reward|title={{tooltip|Your Eternal Reward|This includes Wanga Prick}}}}
| {{c|-|Added:}} +25% damage vulnerability on wearer
+
| {{c|-|Added:}} +50% damage vulnerability on wearer
 
|-
 
|-
! {{Table icon|Invis Watch}}
+
! {{Table icon|Invis Watch|title={{tooltip|Invis Watch|This includes all reskins}}}}
 
| {{c|+|Added:}} +50 max health on wearer
 
| {{c|+|Added:}} +50 max health on wearer
 
|-
 
|-
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|-
 
|-
 
! [[Image:Scout_emblem_RED.png|100x100px|link=Scout{{if lang}}]]<br>[[Scout{{if lang}}|{{class name|Scout}}]]
 
! [[Image:Scout_emblem_RED.png|100x100px|link=Scout{{if lang}}]]<br>[[Scout{{if lang}}|{{class name|Scout}}]]
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|+50% increase in recharge rate}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{info|'''Play as [[Scout Robot#Giant Variants|Giant Scout]] Robot'''}}<br>{{buff|1600 HP}}{{buff|+100% damage bonus}}{{buff|-50% reduction in push force taken from damage}}{{buff|-50% reduction in airblast vulnerability}}{{buff|Deals 3x falling damage when landing}}{{nerf|Cannot use Upgrade Station}}{{nerf|-50% health from packs}}{{note|Can pass through enemies}}
 
|-
 
|-
 
! [[Image:Soldier_emblem_RED.png|100x100px|link=Soldier{{if lang}}]]<br>[[Soldier{{if lang}}|{{class name|Soldier}}]]
 
! [[Image:Soldier_emblem_RED.png|100x100px|link=Soldier{{if lang}}]]<br>[[Soldier{{if lang}}|{{class name|Soldier}}]]
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|On building hit: Disable them for 0.5 seconds}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|On building hit: Disable them for 0.5 seconds}}
 
|-
 
|-
 
! [[Image:Pyro_emblem_RED.png|100x100px|link=Pyro{{if lang}}]]<br>[[Pyro{{if lang}}|{{class name|Pyro}}]]
 
! [[Image:Pyro_emblem_RED.png|100x100px|link=Pyro{{if lang}}]]<br>[[Pyro{{if lang}}|{{class name|Pyro}}]]
| {{info|Airblast pushes user instead of enemy}}<br>{{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|+100% refire rate after airblast}}
 
|-
 
|-
 
! [[Image:Demoman_emblem_RED.png|100x100px|link=Demoman{{if lang}}]]<br>[[Demoman{{if lang}}|{{class name|Demoman}}]]
 
! [[Image:Demoman_emblem_RED.png|100x100px|link=Demoman{{if lang}}]]<br>[[Demoman{{if lang}}|{{class name|Demoman}}]]
| {{info|Grenade does not tumble}}<br>{{buff|Immune to fall damage}}{{buff|+200% charge impact damage}}{{buff|Melee attack hits multiple enemies}}{{buff|2 sec increase in charge duration}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{info|Grenade does not tumble}}<br>{{buff|Immune to fall damage}}{{buff|+200% charge impact damage}}{{buff|+200% charge duration}}{{buff|Melee attack hits multiple enemies}}
 
|-
 
|-
 
! [[Image:Heavy_emblem_RED.png|100x100px|link=Heavy{{if lang}}]]<br>[[Heavy{{if lang}}|{{class name|Heavy}}]]
 
! [[Image:Heavy_emblem_RED.png|100x100px|link=Heavy{{if lang}}]]<br>[[Heavy{{if lang}}|{{class name|Heavy}}]]
| {{buff|+50% faster spin up time}}{{buff|Deals 3x falling damage when landing}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{info|On Kill: Turns victim into ash}}<br>{{buff|+50% faster spin up time}}{{buff|Deals 3x falling damage when landing}}
 
|-
 
|-
 
! [[Image:Engineer_emblem_RED.png|100x100px|link=Engineer{{if lang}}]]<br>[[Engineer{{if lang}}|{{class name|Engineer}}]]
 
! [[Image:Engineer_emblem_RED.png|100x100px|link=Engineer{{if lang}}]]<br>[[Engineer{{if lang}}|{{class name|Engineer}}]]
| {{buff|+150 max health}}{{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|+900% max sentry gun ammo}}{{buff|100 metal regenerated every 5 seconds}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{info|All PDAs use the [[Pip-Boy]] interface}}<br>{{buff|+150 max health}}{{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|Infinite sentry gun ammo}}{{buff|+75% sentry rocket firing speed}}{{buff|Teleporter grants speed boost}}{{buff|100 metal regenerated every 5 seconds}}
 
|-
 
|-
 
! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]]
 
! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]]
| {{buff|Immune to fall damage}}{{buff|Regenerate 40 HP per second}}{{buff|Medi gun can heal friendly buildings}}{{buff|25% ammo regenerated every 5 seconds}}{{nerf|-100% max overheal}}
+
| {{buff|Immune to fall damage}}{{buff|Regenerate 40 HP per second}}{{buff|Medi gun can heal friendly buildings}}{{nerf|-100% max overheal}}{{nerf|Overheal Expert is prohibited (purchasing it will have no benefit)}}
 
|-
 
|-
 
! [[Image:Sniper_emblem_RED.png|100x100px|link=Sniper{{if lang}}]]<br>[[Sniper{{if lang}}|{{class name|Sniper}}]]
 
! [[Image:Sniper_emblem_RED.png|100x100px|link=Sniper{{if lang}}]]<br>[[Sniper{{if lang}}|{{class name|Sniper}}]]
| {{buff|+100% more accurate}}{{buff|+4 arrows per shot}}{{buff|Immune to fall damage}}{{buff|25% ammo regenerated every 5 seconds}}{{buff|Hit all players with medigun beam connected}}
+
| {{buff|+100% accuracy on all weapons}}{{buff|+4 arrows per shot}}{{buff|Immune to fall damage}}{{buff|All players connected via Medigun beams are hit}}<br>{{note|Buying Projectile Penetration on the [[Huntsman]] or the [[Fortified Compound]] will break the weapon and render it unusable}}
 
|-
 
|-
 
! [[Image:Spy_emblem_RED.png|100x100px|link=Spy{{if lang}}]]<br>[[Spy{{if lang}}|{{class name|Spy}}]]
 
! [[Image:Spy_emblem_RED.png|100x100px|link=Spy{{if lang}}]]<br>[[Spy{{if lang}}|{{class name|Spy}}]]
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|+90% faster decloak time}}{{buff|+500% cloak regeneration rate}}{{buff|25% ammo regenerated every 5 seconds}}
+
| {{buff|+50% more accurate}}{{buff|Immune to fall damage}}{{buff|+200% cloak regeneration rate}}{{buff|Instant cloaking and decloaking}}
 
|-
 
|-
 
! [[Image:TF2 crosshair orange.png|100x100px]]<br>[[All Classes]]
 
! [[Image:TF2 crosshair orange.png|100x100px]]<br>[[All Classes]]
| {{buff|Damage removes sappers}}{{buff|+300% increased air control}}{{buff|+50% faster weapon switch}}
+
| {{buff|Damage removes sappers}}{{buff|+300% increased air control}}{{buff|+50% faster weapon switch}}{{buff|25% ammo regenerated every 5 seconds}}{{buff|Players can taunt in mid-air}}
 
|-
 
|-
 
|}
 
|}

Latest revision as of 17:41, 13 April 2023

Weapon/Class New Stats/Stats Change
Flying Guillotine
Flying Guillotine
Pictogram plus.png Added: +999% increase in recharge rate
Sandman
Sandman
Pictogram info.png New stats
Pictogram comment.png When weapon is active:
Pictogram plus.png +90% faster baseball recharge rate
Pictogram plus.png +100% jump height
Pictogram plus.png Immune to fall damage
Pictogram minus.png -400 maximum health (1200 HP total)
Pictogram minus.png No crouching
Pictogram info.png +50% bigger head size
Pictogram comment.png Author Note: Giant Jumping Sandman Scout's weapon
Holy Mackerel
Holy Mackerel
Pictogram info.png New stats
Pictogram comment.png When weapon is active:
Pictogram plus.png +30% faster move speed on wearer
Pictogram minus.png -400 maximum health (1200 HP total)
Pictogram minus.png  No double jump
Pictogram minus.png No crouching

Pictogram comment.png Author Note: Super Scout's weapon
Wrap Assassin
Wrap Assassin
Pictogram plus.png Added: +999% increase in recharge rate
Black Box
Black Box
Pictogram info.png New stats
Pictogram plus.png +25% blast radius
Pictogram plus.png Restore 60 HP on hit
Pictogram plus.png +100% faster firing speed
Pictogram plus.png +10% faster reload speed
Pictogram minus.png -66% damage penalty
Pictogram minus.png +2 degree rocket spread
Pictogram minus.png No random critical hits

Pictogram comment.png Author Note: Black Box Soldier's weapon
Thermal Thruster
Thermal Thruster
Pictogram plus.png Added: +99% faster recharge rate
Pictogram plus.png Added: Able to re-launch while already in-flight
Hot Hand
Hot Hand
Pictogram plus.png Added: +150% damage bonus
Ali Baba's Wee Booties
Ali Baba's Wee Booties
Pictogram plus.png Added: +1 jump in mid-air
Iron Bomber
Iron Bomber
Pictogram info.png New stats
Pictogram plus.png Hold Fire to load up to three grenades
Pictogram plus.png Release Fire to unleash the barrage
Scottish Resistance
Scottish Resistance
Pictogram info.png New stats
Pictogram plus.png Hold Fire to load up to three stickybombs
Pictogram plus.png Release Fire to unleash the barrage
Festive Eyelander
Festive Eyelander
Pictogram info.png Added: On Kill: Turns victim into ice
Minigun
All Heavy Primaries
Pictogram plus.png Added: Can switch to other weapon while deployed
Shotgun
Shotgun
Pictogram comment.png New stats
Pictogram plus.png +900% bullets per shot
Pictogram minus.png -50% damage penalty
Pictogram minus.png 150% slower firing speed
Pictogram minus.png -66% max secondary ammo on wearer
Pictogram minus.png No random crits

Pictogram comment.png Author Note: Giant Shotgun Heavy's weapon
Fists
Fists
Pictogram plus.png Added: +150% damage bonus
Gunslinger
Gunslinger
Pictogram plus.png Added: +150% damage bonus
Your Eternal Reward
Your Eternal Reward
Pictogram minus.png Added: +50% damage vulnerability on wearer
Invis Watch
Invis Watch
Pictogram plus.png Added: +50 max health on wearer
Cloak and Dagger
Cloak and Dagger
Pictogram plus.png Added: +50 max health on wearer
Scout emblem RED.png
Scout
Pictogram info.png Play as Giant Scout Robot
Pictogram plus.png 1600 HP
Pictogram plus.png +100% damage bonus
Pictogram plus.png -50% reduction in push force taken from damage
Pictogram plus.png -50% reduction in airblast vulnerability
Pictogram plus.png Deals 3x falling damage when landing
Pictogram minus.png Cannot use Upgrade Station
Pictogram minus.png -50% health from packs
Pictogram comment.png Can pass through enemies
Soldier emblem RED.png
Soldier
Pictogram plus.png +50% more accurate
Pictogram plus.png Immune to fall damage
Pictogram plus.png On building hit: Disable them for 0.5 seconds
Pyro emblem RED.png
Pyro
Pictogram plus.png +50% more accurate
Pictogram plus.png Immune to fall damage
Pictogram plus.png +100% refire rate after airblast
Demoman emblem RED.png
Demoman
Pictogram info.png Grenade does not tumble
Pictogram plus.png Immune to fall damage
Pictogram plus.png +200% charge impact damage
Pictogram plus.png +200% charge duration
Pictogram plus.png Melee attack hits multiple enemies
Heavy emblem RED.png
Heavy
Pictogram info.png On Kill: Turns victim into ash
Pictogram plus.png +50% faster spin up time
Pictogram plus.png Deals 3x falling damage when landing
Engineer emblem RED.png
Engineer
Pictogram info.png All PDAs use the Pip-Boy interface
Pictogram plus.png +150 max health
Pictogram plus.png +50% more accurate
Pictogram plus.png Immune to fall damage
Pictogram plus.png Infinite sentry gun ammo
Pictogram plus.png +75% sentry rocket firing speed
Pictogram plus.png Teleporter grants speed boost
Pictogram plus.png 100 metal regenerated every 5 seconds
Medic emblem RED.png
Medic
Pictogram plus.png Immune to fall damage
Pictogram plus.png Regenerate 40 HP per second
Pictogram plus.png Medi gun can heal friendly buildings
Pictogram minus.png -100% max overheal
Pictogram minus.png Overheal Expert is prohibited (purchasing it will have no benefit)
Sniper emblem RED.png
Sniper
Pictogram plus.png +100% accuracy on all weapons
Pictogram plus.png +4 arrows per shot
Pictogram plus.png Immune to fall damage
Pictogram plus.png All players connected via Medigun beams are hit

Pictogram comment.png Buying Projectile Penetration on the Huntsman or the Fortified Compound will break the weapon and render it unusable
Spy emblem RED.png
Spy
Pictogram plus.png +50% more accurate
Pictogram plus.png Immune to fall damage
Pictogram plus.png +200% cloak regeneration rate
Pictogram plus.png Instant cloaking and decloaking
TF2 crosshair orange.png
All Classes
Pictogram plus.png Damage removes sappers
Pictogram plus.png +300% increased air control
Pictogram plus.png +50% faster weapon switch
Pictogram plus.png 25% ammo regenerated every 5 seconds
Pictogram plus.png Players can taunt in mid-air