Difference between revisions of "Tomislav"
(→Bugs: Due to game engine spaghetti, the other miniguns fire .005 seconds slower, causing the current 20% fire rate tooltip to be inaccurate and is technically 15% relative to stock, however this does not change the tomislavs output in any way.) |
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| 3d-viewname-5 = Australium Festivized<br>(RED) | | 3d-viewname-5 = Australium Festivized<br>(RED) | ||
| 3d-viewname-6 = Australium Festivized<br>(BLU) | | 3d-viewname-6 = Australium Festivized<br>(BLU) | ||
− | | used-by = | + | | used-by = {{used by|Heavy}} |
| slot = primary | | slot = primary | ||
| contributed-by = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}} | | contributed-by = {{Backpack Item Link|76561198015234450|326078187}}<br/>{{Backpack Item Link|76561197998305192|352275791}} | ||
− | | released = {{Patch name|6|23|2011}} | + | | released = {{Patch name|6|23|2011}} |
+ | | released-major = Über Update | ||
| availability = {{avail|drop|craft|purchase|crate47-strange|collectors|australium|warpaint}} | | availability = {{avail|drop|craft|purchase|crate47-strange|collectors|australium|warpaint}} | ||
| trade = yes | | trade = yes | ||
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| medieval = no | | medieval = no | ||
| ammo-loaded = 200 | | ammo-loaded = 200 | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
− | | reload = No | + | | reload = No reload |
| loadout = yes | | loadout = yes | ||
− | | item-kind = Minigun | + | | item-kind = {{item kind|Minigun}} |
| item-level = 5 | | item-level = 5 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}} |
− | | att-2-positive = 20 | + | | att-2-positive = {{attribute|Spread_Positive|20}} |
− | | att-3-positive = | + | | att-3-positive = {{attribute|MinigunNoSpinSounds}} |
− | | att-4-negative = | + | | att-4-negative = {{attribute|FireRate_Negative|20}} |
}} | }} | ||
+ | |||
{{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}} | {{Quotation|'''Tomislav''' publicity blurb|Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.}} | ||
− | The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]], which he has named "'''Svetlana'''".<ref>[ | + | The '''Tomislav''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]], which he has named "'''Svetlana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42.]</ref> It is an oversized, heavily modified [[w:Thompson submachine gun|Thompson submachine gun]] with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard. |
− | The weapon features a 20% faster spin-up time and 20% more accuracy than the [[Minigun|default Minigun]]. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a [[Media:Tomislav wind up.wav|quiet jingling sound]] as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed. | + | The weapon features a 20% faster spin-up time and 20% more accuracy than the [[Minigun|default Minigun]]. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a [[Media:Tomislav wind up.wav|quiet jingling sound]] as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed). |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damagetype | + | | damagetype = Bullet |
− | | rangetype | + | | rangetype = Ranged |
− | | damage | + | | damage = yes |
+ | |||
+ | | base = 9 / bullet | ||
+ | | fall off = 4.752 / bullet | ||
+ | | ramp up = 13.5 / bullet | ||
+ | | point blank = {{tooltip|50-54 / 1 ammo|108 / critical damage}}<br/>{{tooltip|400-450 / second|864 / critical damage}} | ||
+ | | medium range = {{tooltip|5-30 / 1 ammo|27/54/81/108 / critical damage}}<br/>{{tooltip|40-300 / second|432 / critical damage}} | ||
+ | | long range = {{tooltip|5-10 / 1 ammo|27/54 / critical damage}}<br/>{{tooltip|40-150 / second|216 / critical damage}} | ||
+ | | pellet spread = 31 | ||
+ | | crit = 27 / bullet | ||
+ | | minicrit = 12-18 / bullet | ||
− | + | | function times = yes | |
− | + | | attack interval = {{tooltip|0.12 or 0.135 s|4 bullets are fired with each shot. The base value is 0.12 seconds, but in practice it sometimes ends up being one tick longer due to server clock inaccuracy.}} | |
− | + | | windup time = 0.696 s | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | function times | ||
− | | attack interval | ||
− | | windup time | ||
}} | }} | ||
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== Crafting == | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
+ | |||
=== Blueprint === | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
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| result = Tomislav | | result = Tomislav | ||
}} | }} | ||
− | |||
{{Blueprint | autoresult = Heavy primary}} | {{Blueprint | autoresult = Heavy primary}} | ||
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== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Minigun | + | | item-type = {{item kind|Minigun}} |
| rankson = kills | | rankson = kills | ||
| australium = yes | | australium = yes | ||
+ | | att-1-positive = {{attribute|MinigunSpinup_Decreased|20}} | ||
+ | | att-2-positive = {{attribute|Spread_Positive|20}} | ||
+ | | att-3-positive = {{attribute|MinigunNoSpinSounds}} | ||
+ | | att-4-negative = {{attribute|FireRate_Negative|20}} | ||
+ | | can deal damage = yes | ||
| can deal long range damage = yes | | can deal long range damage = yes | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| can deal critical damage = yes | | can deal critical damage = yes | ||
| can deal long range damage = yes | | can deal long range damage = yes | ||
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== Related achievements == | == Related achievements == | ||
− | === {{ | + | === {{Class link|Heavy}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Heavy|Heavy Industry}} | | 1 = {{Show achievement|Heavy|Heavy Industry}} | ||
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== Update history == | == Update history == | ||
− | {{ | + | {{Update history | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
− | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
* Tomislav was added to the game. | * Tomislav was added to the game. | ||
'''{{Patch name|6|28|2011}}''' | '''{{Patch name|6|28|2011}}''' | ||
* Tomislav spin-up reduction has been reduced from 75% to 40%. | * Tomislav spin-up reduction has been reduced from 75% to 40%. | ||
− | * Added/Refined recoil/draw/ | + | * Added/Refined recoil/draw/Crit/reload forces for the Tomislav. |
'''{{Patch name|7|22|2011}}''' | '''{{Patch name|7|22|2011}}''' | ||
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'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | ||
− | * {{ | + | * {{Undocumented}} Added [[Australium weapons|Australium]] variant. |
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
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** Increased spin up bonus from 10% to 20% | ** Increased spin up bonus from 10% to 20% | ||
− | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | + | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) |
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing. | * The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing. | ||
* Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%. | * Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%. | ||
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
− | * Added [[Festivizer|Festivized]] variant. | + | * Added [[Festivizer|Festivized]] variant.}} |
− | }} | ||
== Bugs == | == Bugs == | ||
* When firing, the muzzle flash may not be correctly displayed. | * When firing, the muzzle flash may not be correctly displayed. | ||
* The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be. | * The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be. | ||
− | * If | + | * If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person. |
− | * | + | * When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible. |
== Trivia == | == Trivia == | ||
− | * The name Tomislav is derived from the Slavic verb ''tomiti'', meaning "to | + | * The name [[w:Tomislav|Tomislav]] is derived from the Slavic verb ''tomiti'', meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the {{botignore|Thompson submachine gun}} (a World War II-era firearm popularly associated with gangsters), and "[[w:Slavs|Slav]]", an ethnolinguistic group including Russians. |
== Gallery == | == Gallery == | ||
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File:Theshowdown42.jpg|Tomislav, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Brass Beast]] and [[Huo-Long Heater]]. | File:Theshowdown42.jpg|Tomislav, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Brass Beast]] and [[Huo-Long Heater]]. | ||
</gallery> | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Heavy strategy#Tomislav + reskins|Tomislav strategy]] | ||
+ | * [[Australium weapons]] | ||
== References == | == References == | ||
<references/> | <references/> | ||
− | + | {{Über Update Nav}} | |
− | |||
− | |||
− | |||
− | {{ | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} |
Latest revision as of 11:00, 26 October 2024
“ | Look at all those people scrambling around with their tiny, ugly guns. But this-- this gun is b-e-a-utiful. So pick this beast up and blast away those distrustful little buggers all the way to Hell. Is it worth it? Of course it is.
— Tomislav publicity blurb
|
” |
The Tomislav is a community-created primary weapon for the Heavy, which he has named "Svetlana".[1] It is an oversized, heavily modified Thompson submachine gun with two handles, a cylindrical ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard.
The weapon features a 20% faster spin-up time and 20% more accuracy than the default Minigun. It also features the "Silent Killer" effect of no maintained spin-up sound, though it still has a quiet jingling sound as the weapon begins spinning-up. However, this comes at the cost of a 20% reduction in firing speed (which, due to a bug with the Minigun, is actually about a 15% lower firing speed).
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 13.5 / bullet |
Base damage | 100% | 9 / bullet |
Maximum fall-off | 52.8% | 4.752 / bullet |
Point blank | 50-54 / 1 ammo 400-450 / second | |
Medium range | 5-30 / 1 ammo 40-300 / second | |
Long range | 5-10 / 1 ammo 40-150 / second | |
Pellet spread | 31:1 | |
Critical | 27 / bullet | |
Mini-crit | 12-18 / bullet | |
Function times | ||
Attack interval | 0.12 or 0.135 s | |
Wind-up time | 0.696 s | |
Values are approximate and determined by community testing. |
Item set
Black Market Business | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Brass Beast | Tomislav | ||
x2 | + | = |
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | Black Market Business weapon | Capo's Capper | ||
x4 | + | = |
Strange variant
[expand]Strange variant information |
---|
Related achievements
Heavy
|
|
Update history
- Tomislav was added to the game.
- Tomislav spin-up reduction has been reduced from 75% to 40%.
- Added/Refined recoil/draw/Crit/reload forces for the Tomislav.
- [Undocumented] The silent spin-up attribute was changed from "This weapon has no barrel spin sound" to "Silent Killer: No barrel spin sound".
- [Undocumented] The Heavy will no longer make "new weapon" comments when using the Tomislav.
June 27, 2012 Patch (Pyromania Update)
- Spin-up speed bonus reduced from +40% to +10%.
- [Undocumented] Added Strange quality.
- Fixed the Tomislav playing firing sounds when it wasn't firing.
- [Undocumented] Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
June 18, 2014 Patch (Love & War Update)
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- [Undocumented] The Tomislav's sounds are now lower-pitched.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attributes:
- Now 20% more accurate (less spread).
- Increased spin up bonus from 10% to 20%
October 20, 2017 Patch #1 (Jungle Inferno Update)
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- When firing, the muzzle flash may not be correctly displayed.
- The Tomislav's ambient occlusion bake is inconsistent with the model; the portion where the gun attaches to the barrel is inconsistent from where the AO bake shows the attachment's shadow should be.
- If alt-fire is held down at the same time as primary fire until 1 bullet remains, if the Heavy taps primary fire the muzzle flare and firing noise continue to play. This is visible by other players and in third person.
- When holding the primary fire button during a taunt, the Tomislav's muzzle flash turns invisible.
Trivia
- The name Tomislav is derived from the Slavic verb tomiti, meaning "to torture" or "to struggle", combined with "slava", meaning "glory" or "celebration". It is also a portmanteau of the words "Tommy (gun)", a nickname for the Thompson submachine gun (a World War II-era firearm popularly associated with gangsters), and "Slav", an ethnolinguistic group including Russians.
Gallery
RED Festivized variant.
BLU Festivized variant.
Tomislav, featured in The Showdown comic along with 3 other miniguns: Minigun, Brass Beast and Huo-Long Heater.
See also
References
|
[expand]Weapons |
---|