Difference between revisions of "Versus Saxton Hale/zh-hant"

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{{DISPLAYTITLE:大戰薩克斯頓·海爾模式}}
 
{{DISPLAYTITLE:大戰薩克斯頓·海爾模式}}
 
這篇文章是在介紹官方的遊戲模式,對於社群自製的遊戲模式,請見[[VS Saxton Hale Mode (custom mode)/zh-hant|決戰曼恩模式]]
 
這篇文章是在介紹官方的遊戲模式,對於社群自製的遊戲模式,請見[[VS Saxton Hale Mode (custom mode)/zh-hant|決戰曼恩模式]]
  
[[File:Vsh tinyrock.png|thumb|right|300px|[[VSH Tiny Rock]]]]
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[[File:Vsh tinyrock.png|thumb|right|300px|{{map link|Tiny Rock}}]]
{{Quotation|宣傳標語|'''什麼是"大戰薩克斯頓·海爾模式"?''' 顧名思義!你將會跟薩克斯頓·海爾戰鬥!或者你將成為薩克斯頓·海爾來跟其他雇傭兵們戰鬥。你準備好同時面對23個敵人了嗎? 因為他們肯定還沒準備好跟你戰鬥!}}
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{{Quotation|宣傳標語|'''什麼是"大戰薩克斯頓.海爾模式"''' 顧名思義!你將會跟薩克斯頓.海爾戰鬥!或者你將成為薩克斯頓.海爾來跟其他雇傭兵們戰鬥。你準備好同時面對23個敵人了嗎?因為他們肯定還沒準備好跟你戰鬥!}}
  
​'''大戰薩克斯頓·海爾模式'''是一個[[Steam Workshop/zh-hant|社群自製]]的[[List of game modes/zh-hant|遊戲模式]],在[[Summer 2023/zh-hant|夏日2023活動]]時更新到遊戲中。
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​'''大戰薩克斯頓.海爾模式'''是一個[[Steam Workshop/zh-hant|社群自製]]的[[List of game modes/zh-hant|遊戲模式]],在[[Summer 2023/zh-hant|夏日2023活動]]時更新到遊戲中。
  
== Gameplay ==
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== 遊戲玩法 ==
One player is chosen at random to play as [[Saxton Hale]], and the rest of the players are assigned to [[RED]] team with one singular goal: kill Saxton Hale on behalf of their new boss [[Gray Mann]].
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一名玩家將會被隨機選為[[Saxton_Hale/zh-hant|薩克斯頓.海爾]],而剩餘的玩家將會被分配到[[RED/zh-hant|紅隊]]去完成唯一一個目標:為了他們新的老闆[[Non-player_characters/zh-hant#.E8.91.9B.E7.81.B0.EF.BC.8E.E6.9B.BC.E6.81.A9|葛灰.曼恩]]殺掉[[Saxton_Hale/zh-hant|薩克斯頓.海爾]]。
  
=== Saxton Hale ===
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=== 薩克斯頓.海爾 ===
As Saxton Hale, players have several different abilities to help take on the mercenaries. These abilities will display most of their information on the [[HUD]].
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作為薩克斯頓.海爾,玩家有各式各樣不同的能力去幫助他們對抗傭兵們。這些能力會在[[Heads-up_display/zh-hant|抬頭顯示器]]上顯示它們的使用方式。
  
====Charge attack====
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==== 衝撞攻擊 ====
Saxton charges up his fist as he yells out in preparation for a rushing punch that knocks opponents away and slams them into walls for extra damage. The charge can be held for as long as desired, making Saxton's fist glow blue and freezing him in place, even while in the air. The charge attack can be used to send Saxton in any direction that he is facing, allowing him to reach high places if needed. [[List of default keys|Default key]]: {{Key|Shift}} + {{Key|R}}. The charge attack is on a 10 second cooldown and does 165 damage.
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Saxton charges up his fist as he yells out in preparation for a rushing punch that knocks opponents away and slams them into walls for extra damage ([[List of default keys|Default key]]: {{Key|R}}). The charge can be held for as long as desired, making Saxton's fist glow blue and freezing him in place, even while in the air. The charge attack can be used to send Saxton in any direction that he is facing, allowing him to reach high places if needed. The charge attack is on a 10 second cooldown and does 55% of the target's total HP and falls off with distance. The charge attack also deals damage to Engineer buildings every tick that it is active.
  
====Saxton fist====
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====薩克斯頓之拳====
Saxton will start a 30 second countdown from when he spawns, slowly charging up a devastating attack. When fully charged, this attack will turn Saxton's left forearm bright red with [[critical hit]] sparks all over it. Saxton will also give an audio cue when the attack is ready, alerting the mercenaries. Upon striking an enemy with Saxton fist, a shockwave will be sent out, damaging every enemy around the target based on their proximity. Saxton fist will automatically apply to the next melee hit when available and does 326 damage before going on cooldown.
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Saxton starts a 30 second countdown from when he spawns, slowly charging up a devastating attack. When fully charged, this attack turns Saxton's left forearm bright red with [[Critical hits|critical hit]] sparks all over it. Saxton also gives an audio cue when the attack is ready, alerting the mercenaries. Upon striking an enemy with Saxton Punch, a shockwave is sent out, damaging every enemy around the target based on their proximity. Saxton Punch automatically applies to the next melee hit when available and does 326 damage before going on cooldown.  
  
====Ground pound====
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====地面重擊====
When Saxton becomes airborne, he has the ability to preform a ground pound, slamming himself back down to the ground with great force. This ability ignores knockback and is triggered by holding the crouch button (default key: {{Key|Ctrl}}) while in the air. Upon hitting the ground, a big shockwave will be sent out in every direction from the point of impact, and every merc close to the landing site will take damaged based on their distance from the point of impact. This ability is on a cooldown for 15 seconds.
+
When Saxton becomes airborne, he has the ability to perform a ground pound, slamming himself back down to the ground with great force. This ability ignores knockback and is triggered by holding the crouch button while in the air (default key: {{Key|Ctrl}}). Upon hitting the ground, a big shockwave is sent out in every direction from the point of impact, and every merc close to the landing site takes damaged based on their distance from the point of impact. This ability is on a cooldown for 15 seconds.
  
====Brave jump====
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====英勇躍擊====
 
Similar to Scout, Saxton has the ability to perform a double jump. Useful as a general mobility tool, this ability launches Saxton forward and upward with no cooldown, only requiring the player to touch the ground to be performed again.
 
Similar to Scout, Saxton has the ability to perform a double jump. Useful as a general mobility tool, this ability launches Saxton forward and upward with no cooldown, only requiring the player to touch the ground to be performed again.
  
=== Mercenaries ===
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=== 雇傭兵們 ===
As the mercenaries, players have a few abilities to aid in fending off Saxton. Most classes have voice lines specific to VS Saxton Hale, although not voiced by the official [[voice actors]]. These will trigger automatically under certain conditions.
+
As the mercenaries, players have a few abilities to aid in fending off Saxton. All classes have voice lines specific to VS Saxton Hale, although not voiced by the official [[voice actors]]. These trigger automatically under certain conditions.
  
==== Weapon Changes ====
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==== 武器改動 ====
 
Some weapons have some minor changes to better suit them for vsh.
 
Some weapons have some minor changes to better suit them for vsh.
 
* All Miniguns deal 40% less damage.
 
* All Miniguns deal 40% less damage.
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* On kill effects are now triggered by hitting Saxton Hale.
 
* On kill effects are now triggered by hitting Saxton Hale.
  
====Climbing====
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====攀爬====
Every mercenary has the ability to scale surfaces with the use of a melee attack. Upon striking a wall or floor, the player will be launched upwards to reach advantageous positions with ease.
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Every mercenary has the ability to scale surfaces with the use of a melee attack. Upon striking a wall or floor, the player is launched upwards to reach advantageous positions with ease.<ref>scripts\vscripts\vssaxtonhale\mercs\merc_traits\all_class\melee_wall_climb.nut</ref>
 
 
====Damage boost====
 
When there are 3 mercenaries left, all surviving players will deal [[Critical Hits#Mini-crits|mini-crit]] damage.  
 
 
 
====Last one standing====
 
When there is 1 mercenary left, the surviving mercenary will deal [[Critical hits]]
 
  
== Strategy ==
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====傷害提升====
{{main|Community VS Saxton Hale strategy}}
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When there are 3 mercenaries left, all surviving players deal [[Critical hits#Mini-crits|mini-crit]] damage. When there is 1 mercenary left, the last surviving mercenary deals full [[critical hits]].<ref>scripts\vscripts\vssaxtonhale\mercs\merc_traits\all_class\last_mann_standing.nut:L16-23</ref>
  
== Maps ==
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== 策略 ==
{{See also|List of maps}}
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{{main|Community Versus Saxton Hale strategy}}
  
'''VS Saxton Hale''' maps carry the {{code|vsh_}} [[map name prefixes|prefix]]; community maps are identified with an italic font.
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== 地圖 ==
 +
{{Main|List of maps/zh-hant|l1=官方地圖列表}}
  
{{VS Saxton Hale maps}}
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'''Versus Saxton Hale''' maps carry the '''vsh_''' [[map name prefixes|prefix]]; community maps are identified with an italic font.
 +
{{Maps table|Versus Saxton Hale}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|7|12|2023}} #1''' ([[Summer 2023]])
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'''{{Patch name|7|12|2023}} #1''' ({{update link|Summer 2023 Update}})
 
* Added maps: VSH Distillery, VSH Nucleus, VSH Skirmish, and VSH Tiny Rock.
 
* Added maps: VSH Distillery, VSH Nucleus, VSH Skirmish, and VSH Tiny Rock.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:VSH Model Saxton Hale JI.png|Saxton Hale.
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File:VSH Saxton Hale Model.png|Saxton Hale.
File:Saxton charge.png|Charge ability HUD icon.
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File:Saxton Hale Fists 1st Person.png|Saxton Hale's Fists.
File:Saxton fist.png|Saxton Fist ability HUD icon.
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File:Saxton Hale Fists Charge 1st Person.png|Sweeping Charge ability.
File:Ground pound (Ability).png|Ground pound ability HUD icon.
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File:Saxton Hale Fists Punch 1st Person.png|Saxton Punch ability.
 +
File:Saxton charge.png|Sweeping Charge ability HUD icon.
 +
File:Saxton fist.png|Saxton Punch ability HUD icon.
 +
File:Ground pound (Ability).png|Mighty Slam ability HUD icon.
 +
File:VSH Saxton Hale Unused Bodygroups.png|Saxton Hale's model with his {{code|hat}} and {{code|belt}} bodygroups hidden.
 
</gallery>
 
</gallery>
 +
 +
== References ==
 +
<references/>
  
 
{{Summer 2023 Nav}}
 
{{Summer 2023 Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 03:01, 9 November 2023


這篇文章是在介紹官方的遊戲模式,對於社群自製的遊戲模式,請見決戰曼恩模式

什麼是"大戰薩克斯頓.海爾模式"? 顧名思義!你將會跟薩克斯頓.海爾戰鬥!或者你將成為薩克斯頓.海爾來跟其他雇傭兵們戰鬥。你準備好同時面對23個敵人了嗎?因為他們肯定還沒準備好跟你戰鬥!
— 宣傳標語

大戰薩克斯頓.海爾模式是一個社群自製遊戲模式,在夏日2023活動時更新到遊戲中。

遊戲玩法

一名玩家將會被隨機選為薩克斯頓.海爾,而剩餘的玩家將會被分配到紅隊去完成唯一一個目標:為了他們新的老闆葛灰.曼恩殺掉薩克斯頓.海爾

薩克斯頓.海爾

作為薩克斯頓.海爾,玩家有各式各樣不同的能力去幫助他們對抗傭兵們。這些能力會在抬頭顯示器上顯示它們的使用方式。

衝撞攻擊

Saxton charges up his fist as he yells out in preparation for a rushing punch that knocks opponents away and slams them into walls for extra damage (Default key: R). The charge can be held for as long as desired, making Saxton's fist glow blue and freezing him in place, even while in the air. The charge attack can be used to send Saxton in any direction that he is facing, allowing him to reach high places if needed. The charge attack is on a 10 second cooldown and does 55% of the target's total HP and falls off with distance. The charge attack also deals damage to Engineer buildings every tick that it is active.

薩克斯頓之拳

Saxton starts a 30 second countdown from when he spawns, slowly charging up a devastating attack. When fully charged, this attack turns Saxton's left forearm bright red with critical hit sparks all over it. Saxton also gives an audio cue when the attack is ready, alerting the mercenaries. Upon striking an enemy with Saxton Punch, a shockwave is sent out, damaging every enemy around the target based on their proximity. Saxton Punch automatically applies to the next melee hit when available and does 326 damage before going on cooldown.

地面重擊

When Saxton becomes airborne, he has the ability to perform a ground pound, slamming himself back down to the ground with great force. This ability ignores knockback and is triggered by holding the crouch button while in the air (default key: Ctrl). Upon hitting the ground, a big shockwave is sent out in every direction from the point of impact, and every merc close to the landing site takes damaged based on their distance from the point of impact. This ability is on a cooldown for 15 seconds.

英勇躍擊

Similar to Scout, Saxton has the ability to perform a double jump. Useful as a general mobility tool, this ability launches Saxton forward and upward with no cooldown, only requiring the player to touch the ground to be performed again.

雇傭兵們

As the mercenaries, players have a few abilities to aid in fending off Saxton. All classes have voice lines specific to VS Saxton Hale, although not voiced by the official voice actors. These trigger automatically under certain conditions.

武器改動

Some weapons have some minor changes to better suit them for vsh.

  • All Miniguns deal 40% less damage.
  • Melee weapons deploy 25% faster.
  • The Sticky Jumper and the Rocket Jumper had their bonus reserve ammo removed.
  • Backstab, Market Gardener, and Headshots all deal increased damage as the round progresses.
  • On kill effects are now triggered by hitting Saxton Hale.

攀爬

Every mercenary has the ability to scale surfaces with the use of a melee attack. Upon striking a wall or floor, the player is launched upwards to reach advantageous positions with ease.[1]

傷害提升

When there are 3 mercenaries left, all surviving players deal mini-crit damage. When there is 1 mercenary left, the last surviving mercenary deals full critical hits.[2]

策略

主條目: Community Versus Saxton Hale strategy

地圖

主條目: 官方地圖列表

Versus Saxton Hale maps carry the vsh_ prefix; community maps are identified with an italic font.

名稱 圖片 檔案名稱
Distillery Vsh distillery.png vsh_distillery
Nucleus VSH Vsh nucleus.png vsh_nucleus
Skirmish Vsh skirmish.png vsh_skirmish
Tiny Rock Vsh tinyrock.png vsh_tinyrock

Update history

2023年7月12日更新 #1 (Summer 2023 Update)

  • Added maps: VSH Distillery, VSH Nucleus, VSH Skirmish, and VSH Tiny Rock.

Gallery

References

  1. scripts\vscripts\vssaxtonhale\mercs\merc_traits\all_class\melee_wall_climb.nut
  2. scripts\vscripts\vssaxtonhale\mercs\merc_traits\all_class\last_mann_standing.nut:L16-23