Difference between revisions of "Template:List of underworlds"
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| nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd. | | nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd. | ||
| pt-br = Os jogadores só podem usar armas [[Melee/pt-br|corpo a corpo]] e têm um impulso de velocidade contínuo no submundo.<br>O trajeto do submundo é gerado proceduralmente. | | pt-br = Os jogadores só podem usar armas [[Melee/pt-br|corpo a corpo]] e têm um impulso de velocidade contínuo no submundo.<br>O trajeto do submundo é gerado proceduralmente. | ||
− | | pl = | + | | pl = Gracze mogą używać tylko broni do walki [[melee/pl|wręcz]] i mają nieskończoną premię do szybkości będąc w podziemiach.<br>Układ podziemi jest generowany proceduralnie. |
}} | }} | ||
Latest revision as of 19:51, 10 December 2024
This translation requires updating. You can help improve it by editing it with content from "List of underworlds" (view source). See also Help:Language translation. The specific instructions are: Sandcastle |
Map | Underworld | Features | Notes | ||
---|---|---|---|---|---|
Contains† | On Entrance | On Exit | |||
Bloodwater |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
|||
Bonesaw |
Health drain |
Healing |
N/A |
All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match. | |
Brimstone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
|||
Carnival of Carnage |
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by the last team with at least one living player. | |
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player. | ||
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player. | ||
Cauldron |
Health drain |
Healing |
Healing |
||
Corruption |
Health drain |
Healing |
Healing |
Players can only use melee weapons and have an endless speed boost while in the underworld. Underworld layout is procedurally generated. | |
Cursed Cove |
Health drain |
Healing |
Healing |
||
Erebus |
Health drain |
Healing |
Healing |
||
Eyeaduct |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
Loot Island Escaping the island grants the Dive Into a Good Book achievement, and with it the Bombinomicon. | ||
Farmageddon |
Health drain |
Healing |
Healing |
Health drain only applies while portal is closed. | |
Ghost Fort |
Health drain |
Healing |
Healing |
Skull Island Escaping the island grants the A Lovely Vacation Spot achievement, and with it the Skull Island Topper. | |
Gravestone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whoever races to the end first, or the last team with at least one living player. | ||
Hellstone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
Health drain only applies after lingering for too long. | ||
Helltower |
Health drain |
Healing |
N/A |
Health drain only applies after lingering for too long. | |
Helltrain |
Health drain |
Healing |
N/A |
All players are forced into third-person view and can only use melee weapons. The winning team is decided by the last team with at least one living player. | |
Krampus |
Health drain |
Healing |
Healing |
||
Laughter |
Health drain |
Healing |
Healing |
Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them. | |
Lava Pit |
Health drain |
Healing |
Healing |
||
Los Muertos |
Health drain |
Healing |
Healing |
||
Mannsylvania |
Health drain |
Healing |
Healing |
Health drain only applies while portal is closed. Grants the Vampire Powerup upon exit. | |
Moldergrove |
Health drain |
Healing |
Healing |
Underworld is a 3v3 arena. The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team. If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost. | |
Monster Bash |
Health drain |
Healing |
Healing |
||
Moonshine Event |
Health drain |
Healing |
Healing |
||
Pit of Death |
Health drain |
Healing |
Healing |
||
Sandcastle |
Health drain |
Healing |
Healing |
Also grants increased jump height upon exit. | |
Slasher |
Health drain |
Healing |
Healing |
||
Soul-Mill |
Health drain |
Healing |
Healing |
The secret exit also applies the Battalion's Backup buff. | |
Spookeyridge |
Health drain |
Healing |
Healing |
||
Terror |
Health drain |
Healing |
Healing |
||
Toxic |
Health drain |
Healing |
Healing |
†Environmental hazards do not include pitfalls or similar hazards, as these are found in almost all underworlds.
Documentation for List of underworlds
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of underworlds/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, fr, nl, pt-br, pl (add) |